-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ATI.VertexAttribArrayObject ( -- * Extension Support gl_ATI_vertex_attrib_array_object -- * GL_ATI_vertex_attrib_array_object , glGetVertexAttribArrayObjectfvATI , glGetVertexAttribArrayObjectivATI , glVertexAttribArrayObjectATI ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ATI_vertex_attrib_array_object :: Bool gl_ATI_vertex_attrib_array_object = member "GL_ATI_vertex_attrib_array_object" extensions glGetVertexAttribArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m () glGetVertexAttribArrayObjectfvATI = ffiuintenumPtrfloatIOV glGetVertexAttribArrayObjectfvATIFunPtr glGetVertexAttribArrayObjectfvATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ()) glGetVertexAttribArrayObjectfvATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectfvATI") {-# NOINLINE glGetVertexAttribArrayObjectfvATIFunPtr #-} glGetVertexAttribArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetVertexAttribArrayObjectivATI = ffiuintenumPtrintIOV glGetVertexAttribArrayObjectivATIFunPtr glGetVertexAttribArrayObjectivATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVertexAttribArrayObjectivATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectivATI") {-# NOINLINE glGetVertexAttribArrayObjectivATIFunPtr #-} glVertexAttribArrayObjectATI :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m () glVertexAttribArrayObjectATI = ffiuintintenumbooleansizeiuintuintIOV glVertexAttribArrayObjectATIFunPtr glVertexAttribArrayObjectATIFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ()) glVertexAttribArrayObjectATIFunPtr = unsafePerformIO (getProcAddress "glVertexAttribArrayObjectATI") {-# NOINLINE glVertexAttribArrayObjectATIFunPtr #-}