-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.EXT.DirectStateAccess ( -- * Extension Support gl_EXT_direct_state_access -- * GL_EXT_direct_state_access , glBindMultiTextureEXT , glCheckNamedFramebufferStatusEXT , glClearNamedBufferDataEXT , glClearNamedBufferSubDataEXT , glClientAttribDefaultEXT , glCompressedMultiTexImage1DEXT , glCompressedMultiTexImage2DEXT , glCompressedMultiTexImage3DEXT , glCompressedMultiTexSubImage1DEXT , glCompressedMultiTexSubImage2DEXT , glCompressedMultiTexSubImage3DEXT , glCompressedTextureImage1DEXT , glCompressedTextureImage2DEXT , glCompressedTextureImage3DEXT , glCompressedTextureSubImage1DEXT , glCompressedTextureSubImage2DEXT , glCompressedTextureSubImage3DEXT , glCopyMultiTexImage1DEXT , glCopyMultiTexImage2DEXT , glCopyMultiTexSubImage1DEXT , glCopyMultiTexSubImage2DEXT , glCopyMultiTexSubImage3DEXT , glCopyTextureImage1DEXT , glCopyTextureImage2DEXT , glCopyTextureSubImage1DEXT , glCopyTextureSubImage2DEXT , glCopyTextureSubImage3DEXT , glDisableClientStateIndexedEXT , glDisableClientStateiEXT , glDisableIndexedEXT , glDisableVertexArrayAttribEXT , glDisableVertexArrayEXT , glEnableClientStateIndexedEXT , glEnableClientStateiEXT , glEnableIndexedEXT , glEnableVertexArrayAttribEXT , glEnableVertexArrayEXT , glFlushMappedNamedBufferRangeEXT , glFramebufferDrawBufferEXT , glFramebufferDrawBuffersEXT , glFramebufferReadBufferEXT , glGenerateMultiTexMipmapEXT , glGenerateTextureMipmapEXT , glGetBooleanIndexedvEXT , glGetCompressedMultiTexImageEXT , glGetCompressedTextureImageEXT , glGetDoubleIndexedvEXT , glGetDoublei_vEXT , glGetFloatIndexedvEXT , glGetFloati_vEXT , glGetFramebufferParameterivEXT , glGetIntegerIndexedvEXT , glGetMultiTexEnvfvEXT , glGetMultiTexEnvivEXT , glGetMultiTexGendvEXT , glGetMultiTexGenfvEXT , glGetMultiTexGenivEXT , glGetMultiTexImageEXT , glGetMultiTexLevelParameterfvEXT , glGetMultiTexLevelParameterivEXT , glGetMultiTexParameterIivEXT , glGetMultiTexParameterIuivEXT , glGetMultiTexParameterfvEXT , glGetMultiTexParameterivEXT , glGetNamedBufferParameterivEXT , glGetNamedBufferPointervEXT , glGetNamedBufferSubDataEXT , glGetNamedFramebufferAttachmentParameterivEXT , glGetNamedFramebufferParameterivEXT , glGetNamedProgramLocalParameterIivEXT , glGetNamedProgramLocalParameterIuivEXT , glGetNamedProgramLocalParameterdvEXT , glGetNamedProgramLocalParameterfvEXT , glGetNamedProgramStringEXT , glGetNamedProgramivEXT , glGetNamedRenderbufferParameterivEXT , glGetPointerIndexedvEXT , glGetPointeri_vEXT , glGetTextureImageEXT , glGetTextureLevelParameterfvEXT , glGetTextureLevelParameterivEXT , glGetTextureParameterIivEXT , glGetTextureParameterIuivEXT , glGetTextureParameterfvEXT , glGetTextureParameterivEXT , glGetVertexArrayIntegeri_vEXT , glGetVertexArrayIntegervEXT , glGetVertexArrayPointeri_vEXT , glGetVertexArrayPointervEXT , glIsEnabledIndexedEXT , glMapNamedBufferEXT , glMapNamedBufferRangeEXT , glMatrixFrustumEXT , glMatrixLoadIdentityEXT , glMatrixLoadTransposedEXT , glMatrixLoadTransposefEXT , glMatrixLoaddEXT , glMatrixLoadfEXT , glMatrixMultTransposedEXT , glMatrixMultTransposefEXT , glMatrixMultdEXT , glMatrixMultfEXT , glMatrixOrthoEXT , glMatrixPopEXT , glMatrixPushEXT , glMatrixRotatedEXT , glMatrixRotatefEXT , glMatrixScaledEXT , glMatrixScalefEXT , glMatrixTranslatedEXT , glMatrixTranslatefEXT , glMultiTexBufferEXT , glMultiTexCoordPointerEXT , glMultiTexEnvfEXT , glMultiTexEnvfvEXT , glMultiTexEnviEXT , glMultiTexEnvivEXT , glMultiTexGendEXT , glMultiTexGendvEXT , glMultiTexGenfEXT , glMultiTexGenfvEXT , glMultiTexGeniEXT , glMultiTexGenivEXT , glMultiTexImage1DEXT , glMultiTexImage2DEXT , glMultiTexImage3DEXT , glMultiTexParameterIivEXT , glMultiTexParameterIuivEXT , glMultiTexParameterfEXT , glMultiTexParameterfvEXT , glMultiTexParameteriEXT , glMultiTexParameterivEXT , glMultiTexRenderbufferEXT , glMultiTexSubImage1DEXT , glMultiTexSubImage2DEXT , glMultiTexSubImage3DEXT , glNamedBufferDataEXT , glNamedBufferStorageEXT , glNamedBufferSubDataEXT , glNamedCopyBufferSubDataEXT , glNamedFramebufferParameteriEXT , glNamedFramebufferRenderbufferEXT , glNamedFramebufferTexture1DEXT , glNamedFramebufferTexture2DEXT , glNamedFramebufferTexture3DEXT , glNamedFramebufferTextureEXT , glNamedFramebufferTextureFaceEXT , glNamedFramebufferTextureLayerEXT , glNamedProgramLocalParameter4dEXT , glNamedProgramLocalParameter4dvEXT , glNamedProgramLocalParameter4fEXT , glNamedProgramLocalParameter4fvEXT , glNamedProgramLocalParameterI4iEXT , glNamedProgramLocalParameterI4ivEXT , glNamedProgramLocalParameterI4uiEXT , glNamedProgramLocalParameterI4uivEXT , glNamedProgramLocalParameters4fvEXT , glNamedProgramLocalParametersI4ivEXT , glNamedProgramLocalParametersI4uivEXT , glNamedProgramStringEXT , glNamedRenderbufferStorageEXT , glNamedRenderbufferStorageMultisampleCoverageEXT , glNamedRenderbufferStorageMultisampleEXT , glProgramUniform1dEXT , glProgramUniform1dvEXT , glProgramUniform1fEXT , glProgramUniform1fvEXT , glProgramUniform1iEXT , glProgramUniform1ivEXT , glProgramUniform1uiEXT , glProgramUniform1uivEXT , glProgramUniform2dEXT , glProgramUniform2dvEXT , glProgramUniform2fEXT , glProgramUniform2fvEXT , glProgramUniform2iEXT , glProgramUniform2ivEXT , glProgramUniform2uiEXT , glProgramUniform2uivEXT , glProgramUniform3dEXT , glProgramUniform3dvEXT , glProgramUniform3fEXT , glProgramUniform3fvEXT , glProgramUniform3iEXT , glProgramUniform3ivEXT , glProgramUniform3uiEXT , glProgramUniform3uivEXT , glProgramUniform4dEXT , glProgramUniform4dvEXT , glProgramUniform4fEXT , glProgramUniform4fvEXT , glProgramUniform4iEXT , glProgramUniform4ivEXT , glProgramUniform4uiEXT , glProgramUniform4uivEXT , glProgramUniformMatrix2dvEXT , glProgramUniformMatrix2fvEXT , glProgramUniformMatrix2x3dvEXT , glProgramUniformMatrix2x3fvEXT , glProgramUniformMatrix2x4dvEXT , glProgramUniformMatrix2x4fvEXT , glProgramUniformMatrix3dvEXT , glProgramUniformMatrix3fvEXT , glProgramUniformMatrix3x2dvEXT , glProgramUniformMatrix3x2fvEXT , glProgramUniformMatrix3x4dvEXT , glProgramUniformMatrix3x4fvEXT , glProgramUniformMatrix4dvEXT , glProgramUniformMatrix4fvEXT , glProgramUniformMatrix4x2dvEXT , glProgramUniformMatrix4x2fvEXT , glProgramUniformMatrix4x3dvEXT , glProgramUniformMatrix4x3fvEXT , glPushClientAttribDefaultEXT , glTextureBufferEXT , glTextureBufferRangeEXT , glTextureImage1DEXT , glTextureImage2DEXT , glTextureImage3DEXT , glTexturePageCommitmentEXT , glTextureParameterIivEXT , glTextureParameterIuivEXT , glTextureParameterfEXT , glTextureParameterfvEXT , glTextureParameteriEXT , glTextureParameterivEXT , glTextureRenderbufferEXT , glTextureStorage1DEXT , glTextureStorage2DEXT , glTextureStorage2DMultisampleEXT , glTextureStorage3DEXT , glTextureStorage3DMultisampleEXT , glTextureSubImage1DEXT , glTextureSubImage2DEXT , glTextureSubImage3DEXT , glUnmapNamedBufferEXT , glVertexArrayBindVertexBufferEXT , glVertexArrayColorOffsetEXT , glVertexArrayEdgeFlagOffsetEXT , glVertexArrayFogCoordOffsetEXT , glVertexArrayIndexOffsetEXT , glVertexArrayMultiTexCoordOffsetEXT , glVertexArrayNormalOffsetEXT , glVertexArraySecondaryColorOffsetEXT , glVertexArrayTexCoordOffsetEXT , glVertexArrayVertexAttribBindingEXT , glVertexArrayVertexAttribDivisorEXT , glVertexArrayVertexAttribFormatEXT , glVertexArrayVertexAttribIFormatEXT , glVertexArrayVertexAttribIOffsetEXT , glVertexArrayVertexAttribLFormatEXT , glVertexArrayVertexAttribLOffsetEXT , glVertexArrayVertexAttribOffsetEXT , glVertexArrayVertexBindingDivisorEXT , glVertexArrayVertexOffsetEXT , pattern GL_PROGRAM_MATRIX_EXT , pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT , pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared import Graphics.GL.Raw.Types import System.IO.Unsafe gl_EXT_direct_state_access :: Bool gl_EXT_direct_state_access = member "GL_EXT_direct_state_access" extensions glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glBindMultiTextureEXT = ffienumenumuintIOV glBindMultiTextureEXTFunPtr glBindMultiTextureEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glBindMultiTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindMultiTextureEXT") {-# NOINLINE glBindMultiTextureEXTFunPtr #-} glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m GLenum glCheckNamedFramebufferStatusEXT = ffiuintenumIOenum glCheckNamedFramebufferStatusEXTFunPtr glCheckNamedFramebufferStatusEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO GLenum) glCheckNamedFramebufferStatusEXTFunPtr = unsafePerformIO (getProcAddress "glCheckNamedFramebufferStatusEXT") {-# NOINLINE glCheckNamedFramebufferStatusEXTFunPtr #-} glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m () glClearNamedBufferDataEXT = ffiuintenumenumenumPtrVIOV glClearNamedBufferDataEXTFunPtr glClearNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) glClearNamedBufferDataEXTFunPtr = unsafePerformIO (getProcAddress "glClearNamedBufferDataEXT") {-# NOINLINE glClearNamedBufferDataEXTFunPtr #-} glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m () glClearNamedBufferSubDataEXT = ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV glClearNamedBufferSubDataEXTFunPtr glClearNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()) glClearNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glClearNamedBufferSubDataEXT") {-# NOINLINE glClearNamedBufferSubDataEXTFunPtr #-} glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m () glClientAttribDefaultEXT = ffibitfieldIOV glClientAttribDefaultEXTFunPtr glClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ()) glClientAttribDefaultEXTFunPtr = unsafePerformIO (getProcAddress "glClientAttribDefaultEXT") {-# NOINLINE glClientAttribDefaultEXTFunPtr #-} glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedMultiTexImage1DEXT = ffienumenumintenumsizeiintsizeiPtrVIOV glCompressedMultiTexImage1DEXTFunPtr glCompressedMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage1DEXT") {-# NOINLINE glCompressedMultiTexImage1DEXTFunPtr #-} glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedMultiTexImage2DEXT = ffienumenumintenumsizeisizeiintsizeiPtrVIOV glCompressedMultiTexImage2DEXTFunPtr glCompressedMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage2DEXT") {-# NOINLINE glCompressedMultiTexImage2DEXTFunPtr #-} glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedMultiTexImage3DEXT = ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedMultiTexImage3DEXTFunPtr glCompressedMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage3DEXT") {-# NOINLINE glCompressedMultiTexImage3DEXTFunPtr #-} glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedMultiTexSubImage1DEXT = ffienumenumintintsizeienumsizeiPtrVIOV glCompressedMultiTexSubImage1DEXTFunPtr glCompressedMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage1DEXT") {-# NOINLINE glCompressedMultiTexSubImage1DEXTFunPtr #-} glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedMultiTexSubImage2DEXT = ffienumenumintintintsizeisizeienumsizeiPtrVIOV glCompressedMultiTexSubImage2DEXTFunPtr glCompressedMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage2DEXT") {-# NOINLINE glCompressedMultiTexSubImage2DEXTFunPtr #-} glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedMultiTexSubImage3DEXT = ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedMultiTexSubImage3DEXTFunPtr glCompressedMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage3DEXT") {-# NOINLINE glCompressedMultiTexSubImage3DEXTFunPtr #-} glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedTextureImage1DEXT = ffiuintenumintenumsizeiintsizeiPtrVIOV glCompressedTextureImage1DEXTFunPtr glCompressedTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage1DEXT") {-# NOINLINE glCompressedTextureImage1DEXTFunPtr #-} glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedTextureImage2DEXT = ffiuintenumintenumsizeisizeiintsizeiPtrVIOV glCompressedTextureImage2DEXTFunPtr glCompressedTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage2DEXT") {-# NOINLINE glCompressedTextureImage2DEXTFunPtr #-} glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m () glCompressedTextureImage3DEXT = ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedTextureImage3DEXTFunPtr glCompressedTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) glCompressedTextureImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage3DEXT") {-# NOINLINE glCompressedTextureImage3DEXTFunPtr #-} glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedTextureSubImage1DEXT = ffiuintenumintintsizeienumsizeiPtrVIOV glCompressedTextureSubImage1DEXTFunPtr glCompressedTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage1DEXT") {-# NOINLINE glCompressedTextureSubImage1DEXTFunPtr #-} glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedTextureSubImage2DEXT = ffiuintenumintintintsizeisizeienumsizeiPtrVIOV glCompressedTextureSubImage2DEXTFunPtr glCompressedTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage2DEXT") {-# NOINLINE glCompressedTextureSubImage2DEXTFunPtr #-} glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m () glCompressedTextureSubImage3DEXT = ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedTextureSubImage3DEXTFunPtr glCompressedTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) glCompressedTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage3DEXT") {-# NOINLINE glCompressedTextureSubImage3DEXTFunPtr #-} glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m () glCopyMultiTexImage1DEXT = ffienumenumintenumintintsizeiintIOV glCopyMultiTexImage1DEXTFunPtr glCopyMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) glCopyMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexImage1DEXT") {-# NOINLINE glCopyMultiTexImage1DEXTFunPtr #-} glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m () glCopyMultiTexImage2DEXT = ffienumenumintenumintintsizeisizeiintIOV glCopyMultiTexImage2DEXTFunPtr glCopyMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) glCopyMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexImage2DEXT") {-# NOINLINE glCopyMultiTexImage2DEXTFunPtr #-} glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m () glCopyMultiTexSubImage1DEXT = ffienumenumintintintintsizeiIOV glCopyMultiTexSubImage1DEXTFunPtr glCopyMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) glCopyMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage1DEXT") {-# NOINLINE glCopyMultiTexSubImage1DEXTFunPtr #-} glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () glCopyMultiTexSubImage2DEXT = ffienumenumintintintintintsizeisizeiIOV glCopyMultiTexSubImage2DEXTFunPtr glCopyMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) glCopyMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage2DEXT") {-# NOINLINE glCopyMultiTexSubImage2DEXTFunPtr #-} glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () glCopyMultiTexSubImage3DEXT = ffienumenumintintintintintintsizeisizeiIOV glCopyMultiTexSubImage3DEXTFunPtr glCopyMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) glCopyMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage3DEXT") {-# NOINLINE glCopyMultiTexSubImage3DEXTFunPtr #-} glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m () glCopyTextureImage1DEXT = ffiuintenumintenumintintsizeiintIOV glCopyTextureImage1DEXTFunPtr glCopyTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) glCopyTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureImage1DEXT") {-# NOINLINE glCopyTextureImage1DEXTFunPtr #-} glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m () glCopyTextureImage2DEXT = ffiuintenumintenumintintsizeisizeiintIOV glCopyTextureImage2DEXTFunPtr glCopyTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) glCopyTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureImage2DEXT") {-# NOINLINE glCopyTextureImage2DEXTFunPtr #-} glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m () glCopyTextureSubImage1DEXT = ffiuintenumintintintintsizeiIOV glCopyTextureSubImage1DEXTFunPtr glCopyTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) glCopyTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage1DEXT") {-# NOINLINE glCopyTextureSubImage1DEXTFunPtr #-} glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () glCopyTextureSubImage2DEXT = ffiuintenumintintintintintsizeisizeiIOV glCopyTextureSubImage2DEXTFunPtr glCopyTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) glCopyTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage2DEXT") {-# NOINLINE glCopyTextureSubImage2DEXTFunPtr #-} glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m () glCopyTextureSubImage3DEXT = ffiuintenumintintintintintintsizeisizeiIOV glCopyTextureSubImage3DEXTFunPtr glCopyTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) glCopyTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage3DEXT") {-# NOINLINE glCopyTextureSubImage3DEXTFunPtr #-} glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () glDisableClientStateIndexedEXT = ffienumuintIOV glDisableClientStateIndexedEXTFunPtr glDisableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glDisableClientStateIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glDisableClientStateIndexedEXT") {-# NOINLINE glDisableClientStateIndexedEXTFunPtr #-} glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m () glDisableClientStateiEXT = ffienumuintIOV glDisableClientStateiEXTFunPtr glDisableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glDisableClientStateiEXTFunPtr = unsafePerformIO (getProcAddress "glDisableClientStateiEXT") {-# NOINLINE glDisableClientStateiEXTFunPtr #-} glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m () glDisableVertexArrayAttribEXT = ffiuintuintIOV glDisableVertexArrayAttribEXTFunPtr glDisableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ()) glDisableVertexArrayAttribEXTFunPtr = unsafePerformIO (getProcAddress "glDisableVertexArrayAttribEXT") {-# NOINLINE glDisableVertexArrayAttribEXTFunPtr #-} glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m () glDisableVertexArrayEXT = ffiuintenumIOV glDisableVertexArrayEXTFunPtr glDisableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glDisableVertexArrayEXTFunPtr = unsafePerformIO (getProcAddress "glDisableVertexArrayEXT") {-# NOINLINE glDisableVertexArrayEXTFunPtr #-} glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m () glEnableClientStateIndexedEXT = ffienumuintIOV glEnableClientStateIndexedEXTFunPtr glEnableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glEnableClientStateIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glEnableClientStateIndexedEXT") {-# NOINLINE glEnableClientStateIndexedEXTFunPtr #-} glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m () glEnableClientStateiEXT = ffienumuintIOV glEnableClientStateiEXTFunPtr glEnableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glEnableClientStateiEXTFunPtr = unsafePerformIO (getProcAddress "glEnableClientStateiEXT") {-# NOINLINE glEnableClientStateiEXTFunPtr #-} glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m () glEnableVertexArrayAttribEXT = ffiuintuintIOV glEnableVertexArrayAttribEXTFunPtr glEnableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ()) glEnableVertexArrayAttribEXTFunPtr = unsafePerformIO (getProcAddress "glEnableVertexArrayAttribEXT") {-# NOINLINE glEnableVertexArrayAttribEXTFunPtr #-} glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m () glEnableVertexArrayEXT = ffiuintenumIOV glEnableVertexArrayEXTFunPtr glEnableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glEnableVertexArrayEXTFunPtr = unsafePerformIO (getProcAddress "glEnableVertexArrayEXT") {-# NOINLINE glEnableVertexArrayEXTFunPtr #-} glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m () glFlushMappedNamedBufferRangeEXT = ffiuintintptrsizeiptrIOV glFlushMappedNamedBufferRangeEXTFunPtr glFlushMappedNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ()) glFlushMappedNamedBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glFlushMappedNamedBufferRangeEXT") {-# NOINLINE glFlushMappedNamedBufferRangeEXTFunPtr #-} glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m () glFramebufferDrawBufferEXT = ffiuintenumIOV glFramebufferDrawBufferEXTFunPtr glFramebufferDrawBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glFramebufferDrawBufferEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferDrawBufferEXT") {-# NOINLINE glFramebufferDrawBufferEXTFunPtr #-} glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m () glFramebufferDrawBuffersEXT = ffiuintsizeiPtrenumIOV glFramebufferDrawBuffersEXTFunPtr glFramebufferDrawBuffersEXTFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ()) glFramebufferDrawBuffersEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferDrawBuffersEXT") {-# NOINLINE glFramebufferDrawBuffersEXTFunPtr #-} glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m () glFramebufferReadBufferEXT = ffiuintenumIOV glFramebufferReadBufferEXTFunPtr glFramebufferReadBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glFramebufferReadBufferEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferReadBufferEXT") {-# NOINLINE glFramebufferReadBufferEXTFunPtr #-} glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m () glGenerateMultiTexMipmapEXT = ffienumenumIOV glGenerateMultiTexMipmapEXTFunPtr glGenerateMultiTexMipmapEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glGenerateMultiTexMipmapEXTFunPtr = unsafePerformIO (getProcAddress "glGenerateMultiTexMipmapEXT") {-# NOINLINE glGenerateMultiTexMipmapEXTFunPtr #-} glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m () glGenerateTextureMipmapEXT = ffiuintenumIOV glGenerateTextureMipmapEXTFunPtr glGenerateTextureMipmapEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glGenerateTextureMipmapEXTFunPtr = unsafePerformIO (getProcAddress "glGenerateTextureMipmapEXT") {-# NOINLINE glGenerateTextureMipmapEXTFunPtr #-} glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m () glGetCompressedMultiTexImageEXT = ffienumenumintPtrVIOV glGetCompressedMultiTexImageEXTFunPtr glGetCompressedMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()) glGetCompressedMultiTexImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetCompressedMultiTexImageEXT") {-# NOINLINE glGetCompressedMultiTexImageEXTFunPtr #-} glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m () glGetCompressedTextureImageEXT = ffiuintenumintPtrVIOV glGetCompressedTextureImageEXTFunPtr glGetCompressedTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> Ptr () -> IO ()) glGetCompressedTextureImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetCompressedTextureImageEXT") {-# NOINLINE glGetCompressedTextureImageEXTFunPtr #-} glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () glGetDoubleIndexedvEXT = ffienumuintPtrdoubleIOV glGetDoubleIndexedvEXTFunPtr glGetDoubleIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ()) glGetDoubleIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetDoubleIndexedvEXT") {-# NOINLINE glGetDoubleIndexedvEXTFunPtr #-} glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m () glGetDoublei_vEXT = ffienumuintPtrdoubleIOV glGetDoublei_vEXTFunPtr glGetDoublei_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ()) glGetDoublei_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetDoublei_vEXT") {-# NOINLINE glGetDoublei_vEXTFunPtr #-} glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () glGetFloatIndexedvEXT = ffienumuintPtrfloatIOV glGetFloatIndexedvEXTFunPtr glGetFloatIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ()) glGetFloatIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetFloatIndexedvEXT") {-# NOINLINE glGetFloatIndexedvEXTFunPtr #-} glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () glGetFloati_vEXT = ffienumuintPtrfloatIOV glGetFloati_vEXTFunPtr glGetFloati_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ()) glGetFloati_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetFloati_vEXT") {-# NOINLINE glGetFloati_vEXTFunPtr #-} glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetFramebufferParameterivEXT = ffiuintenumPtrintIOV glGetFramebufferParameterivEXTFunPtr glGetFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetFramebufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetFramebufferParameterivEXT") {-# NOINLINE glGetFramebufferParameterivEXTFunPtr #-} glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glGetMultiTexEnvfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexEnvfvEXTFunPtr glGetMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetMultiTexEnvfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexEnvfvEXT") {-# NOINLINE glGetMultiTexEnvfvEXTFunPtr #-} glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glGetMultiTexEnvivEXT = ffienumenumenumPtrintIOV glGetMultiTexEnvivEXTFunPtr glGetMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMultiTexEnvivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexEnvivEXT") {-# NOINLINE glGetMultiTexEnvivEXTFunPtr #-} glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m () glGetMultiTexGendvEXT = ffienumenumenumPtrdoubleIOV glGetMultiTexGendvEXTFunPtr glGetMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) glGetMultiTexGendvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGendvEXT") {-# NOINLINE glGetMultiTexGendvEXTFunPtr #-} glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glGetMultiTexGenfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexGenfvEXTFunPtr glGetMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetMultiTexGenfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGenfvEXT") {-# NOINLINE glGetMultiTexGenfvEXTFunPtr #-} glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glGetMultiTexGenivEXT = ffienumenumenumPtrintIOV glGetMultiTexGenivEXTFunPtr glGetMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMultiTexGenivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGenivEXT") {-# NOINLINE glGetMultiTexGenivEXTFunPtr #-} glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () glGetMultiTexImageEXT = ffienumenumintenumenumPtrVIOV glGetMultiTexImageEXTFunPtr glGetMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glGetMultiTexImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexImageEXT") {-# NOINLINE glGetMultiTexImageEXTFunPtr #-} glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m () glGetMultiTexLevelParameterfvEXT = ffienumenumintenumPtrfloatIOV glGetMultiTexLevelParameterfvEXTFunPtr glGetMultiTexLevelParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) glGetMultiTexLevelParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexLevelParameterfvEXT") {-# NOINLINE glGetMultiTexLevelParameterfvEXTFunPtr #-} glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m () glGetMultiTexLevelParameterivEXT = ffienumenumintenumPtrintIOV glGetMultiTexLevelParameterivEXTFunPtr glGetMultiTexLevelParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) glGetMultiTexLevelParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexLevelParameterivEXT") {-# NOINLINE glGetMultiTexLevelParameterivEXTFunPtr #-} glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glGetMultiTexParameterIivEXT = ffienumenumenumPtrintIOV glGetMultiTexParameterIivEXTFunPtr glGetMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMultiTexParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterIivEXT") {-# NOINLINE glGetMultiTexParameterIivEXTFunPtr #-} glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m () glGetMultiTexParameterIuivEXT = ffienumenumenumPtruintIOV glGetMultiTexParameterIuivEXTFunPtr glGetMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) glGetMultiTexParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterIuivEXT") {-# NOINLINE glGetMultiTexParameterIuivEXTFunPtr #-} glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glGetMultiTexParameterfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexParameterfvEXTFunPtr glGetMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetMultiTexParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterfvEXT") {-# NOINLINE glGetMultiTexParameterfvEXTFunPtr #-} glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glGetMultiTexParameterivEXT = ffienumenumenumPtrintIOV glGetMultiTexParameterivEXTFunPtr glGetMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMultiTexParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterivEXT") {-# NOINLINE glGetMultiTexParameterivEXTFunPtr #-} glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetNamedBufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedBufferParameterivEXTFunPtr glGetNamedBufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetNamedBufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferParameterivEXT") {-# NOINLINE glGetNamedBufferParameterivEXTFunPtr #-} glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m () glGetNamedBufferPointervEXT = ffiuintenumPtrVIOV glGetNamedBufferPointervEXTFunPtr glGetNamedBufferPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ()) glGetNamedBufferPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferPointervEXT") {-# NOINLINE glGetNamedBufferPointervEXTFunPtr #-} glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m () glGetNamedBufferSubDataEXT = ffiuintintptrsizeiptrPtrVIOV glGetNamedBufferSubDataEXTFunPtr glGetNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) glGetNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferSubDataEXT") {-# NOINLINE glGetNamedBufferSubDataEXTFunPtr #-} glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glGetNamedFramebufferAttachmentParameterivEXT = ffiuintenumenumPtrintIOV glGetNamedFramebufferAttachmentParameterivEXTFunPtr glGetNamedFramebufferAttachmentParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetNamedFramebufferAttachmentParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedFramebufferAttachmentParameterivEXT") {-# NOINLINE glGetNamedFramebufferAttachmentParameterivEXTFunPtr #-} glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetNamedFramebufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedFramebufferParameterivEXTFunPtr glGetNamedFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetNamedFramebufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedFramebufferParameterivEXT") {-# NOINLINE glGetNamedFramebufferParameterivEXTFunPtr #-} glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m () glGetNamedProgramLocalParameterIivEXT = ffiuintenumuintPtrintIOV glGetNamedProgramLocalParameterIivEXTFunPtr glGetNamedProgramLocalParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) glGetNamedProgramLocalParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterIivEXT") {-# NOINLINE glGetNamedProgramLocalParameterIivEXTFunPtr #-} glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m () glGetNamedProgramLocalParameterIuivEXT = ffiuintenumuintPtruintIOV glGetNamedProgramLocalParameterIuivEXTFunPtr glGetNamedProgramLocalParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) glGetNamedProgramLocalParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterIuivEXT") {-# NOINLINE glGetNamedProgramLocalParameterIuivEXTFunPtr #-} glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m () glGetNamedProgramLocalParameterdvEXT = ffiuintenumuintPtrdoubleIOV glGetNamedProgramLocalParameterdvEXTFunPtr glGetNamedProgramLocalParameterdvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) glGetNamedProgramLocalParameterdvEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterdvEXT") {-# NOINLINE glGetNamedProgramLocalParameterdvEXTFunPtr #-} glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m () glGetNamedProgramLocalParameterfvEXT = ffiuintenumuintPtrfloatIOV glGetNamedProgramLocalParameterfvEXTFunPtr glGetNamedProgramLocalParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) glGetNamedProgramLocalParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterfvEXT") {-# NOINLINE glGetNamedProgramLocalParameterfvEXTFunPtr #-} glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m () glGetNamedProgramStringEXT = ffiuintenumenumPtrVIOV glGetNamedProgramStringEXTFunPtr glGetNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr () -> IO ()) glGetNamedProgramStringEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramStringEXT") {-# NOINLINE glGetNamedProgramStringEXTFunPtr #-} glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glGetNamedProgramivEXT = ffiuintenumenumPtrintIOV glGetNamedProgramivEXTFunPtr glGetNamedProgramivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetNamedProgramivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramivEXT") {-# NOINLINE glGetNamedProgramivEXTFunPtr #-} glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetNamedRenderbufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedRenderbufferParameterivEXTFunPtr glGetNamedRenderbufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetNamedRenderbufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedRenderbufferParameterivEXT") {-# NOINLINE glGetNamedRenderbufferParameterivEXTFunPtr #-} glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr () -> m () glGetPointerIndexedvEXT = ffienumuintPtrVIOV glGetPointerIndexedvEXTFunPtr glGetPointerIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr () -> IO ()) glGetPointerIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetPointerIndexedvEXT") {-# NOINLINE glGetPointerIndexedvEXTFunPtr #-} glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr () -> m () glGetPointeri_vEXT = ffienumuintPtrVIOV glGetPointeri_vEXTFunPtr glGetPointeri_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr () -> IO ()) glGetPointeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetPointeri_vEXT") {-# NOINLINE glGetPointeri_vEXTFunPtr #-} glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m () glGetTextureImageEXT = ffiuintenumintenumenumPtrVIOV glGetTextureImageEXTFunPtr glGetTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glGetTextureImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureImageEXT") {-# NOINLINE glGetTextureImageEXTFunPtr #-} glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m () glGetTextureLevelParameterfvEXT = ffiuintenumintenumPtrfloatIOV glGetTextureLevelParameterfvEXTFunPtr glGetTextureLevelParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) glGetTextureLevelParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureLevelParameterfvEXT") {-# NOINLINE glGetTextureLevelParameterfvEXTFunPtr #-} glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m () glGetTextureLevelParameterivEXT = ffiuintenumintenumPtrintIOV glGetTextureLevelParameterivEXTFunPtr glGetTextureLevelParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) glGetTextureLevelParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureLevelParameterivEXT") {-# NOINLINE glGetTextureLevelParameterivEXTFunPtr #-} glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glGetTextureParameterIivEXT = ffiuintenumenumPtrintIOV glGetTextureParameterIivEXTFunPtr glGetTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetTextureParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterIivEXT") {-# NOINLINE glGetTextureParameterIivEXTFunPtr #-} glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m () glGetTextureParameterIuivEXT = ffiuintenumenumPtruintIOV glGetTextureParameterIuivEXTFunPtr glGetTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) glGetTextureParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterIuivEXT") {-# NOINLINE glGetTextureParameterIuivEXTFunPtr #-} glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m () glGetTextureParameterfvEXT = ffiuintenumenumPtrfloatIOV glGetTextureParameterfvEXTFunPtr glGetTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetTextureParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterfvEXT") {-# NOINLINE glGetTextureParameterfvEXTFunPtr #-} glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glGetTextureParameterivEXT = ffiuintenumenumPtrintIOV glGetTextureParameterivEXTFunPtr glGetTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glGetTextureParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterivEXT") {-# NOINLINE glGetTextureParameterivEXTFunPtr #-} glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m () glGetVertexArrayIntegeri_vEXT = ffiuintuintenumPtrintIOV glGetVertexArrayIntegeri_vEXTFunPtr glGetVertexArrayIntegeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVertexArrayIntegeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayIntegeri_vEXT") {-# NOINLINE glGetVertexArrayIntegeri_vEXTFunPtr #-} glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetVertexArrayIntegervEXT = ffiuintenumPtrintIOV glGetVertexArrayIntegervEXTFunPtr glGetVertexArrayIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVertexArrayIntegervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayIntegervEXT") {-# NOINLINE glGetVertexArrayIntegervEXTFunPtr #-} glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr () -> m () glGetVertexArrayPointeri_vEXT = ffiuintuintenumPtrVIOV glGetVertexArrayPointeri_vEXTFunPtr glGetVertexArrayPointeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr () -> IO ()) glGetVertexArrayPointeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayPointeri_vEXT") {-# NOINLINE glGetVertexArrayPointeri_vEXTFunPtr #-} glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m () glGetVertexArrayPointervEXT = ffiuintenumPtrVIOV glGetVertexArrayPointervEXTFunPtr glGetVertexArrayPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ()) glGetVertexArrayPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayPointervEXT") {-# NOINLINE glGetVertexArrayPointervEXTFunPtr #-} glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m (Ptr ()) glMapNamedBufferEXT = ffiuintenumIOPtrV glMapNamedBufferEXTFunPtr glMapNamedBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO (Ptr ())) glMapNamedBufferEXTFunPtr = unsafePerformIO (getProcAddress "glMapNamedBufferEXT") {-# NOINLINE glMapNamedBufferEXTFunPtr #-} glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ()) glMapNamedBufferRangeEXT = ffiuintintptrsizeiptrbitfieldIOPtrV glMapNamedBufferRangeEXTFunPtr glMapNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())) glMapNamedBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glMapNamedBufferRangeEXT") {-# NOINLINE glMapNamedBufferRangeEXTFunPtr #-} glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glMatrixFrustumEXT = ffienumdoubledoubledoubledoubledoubledoubleIOV glMatrixFrustumEXTFunPtr glMatrixFrustumEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMatrixFrustumEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixFrustumEXT") {-# NOINLINE glMatrixFrustumEXTFunPtr #-} glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m () glMatrixLoadIdentityEXT = ffienumIOV glMatrixLoadIdentityEXTFunPtr glMatrixLoadIdentityEXTFunPtr :: FunPtr (GLenum -> IO ()) glMatrixLoadIdentityEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadIdentityEXT") {-# NOINLINE glMatrixLoadIdentityEXTFunPtr #-} glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMatrixLoadTransposedEXT = ffienumPtrdoubleIOV glMatrixLoadTransposedEXTFunPtr glMatrixLoadTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMatrixLoadTransposedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTransposedEXT") {-# NOINLINE glMatrixLoadTransposedEXTFunPtr #-} glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMatrixLoadTransposefEXT = ffienumPtrfloatIOV glMatrixLoadTransposefEXTFunPtr glMatrixLoadTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMatrixLoadTransposefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTransposefEXT") {-# NOINLINE glMatrixLoadTransposefEXTFunPtr #-} glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMatrixLoaddEXT = ffienumPtrdoubleIOV glMatrixLoaddEXTFunPtr glMatrixLoaddEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMatrixLoaddEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoaddEXT") {-# NOINLINE glMatrixLoaddEXTFunPtr #-} glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMatrixLoadfEXT = ffienumPtrfloatIOV glMatrixLoadfEXTFunPtr glMatrixLoadfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMatrixLoadfEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadfEXT") {-# NOINLINE glMatrixLoadfEXTFunPtr #-} glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMatrixMultTransposedEXT = ffienumPtrdoubleIOV glMatrixMultTransposedEXTFunPtr glMatrixMultTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMatrixMultTransposedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTransposedEXT") {-# NOINLINE glMatrixMultTransposedEXTFunPtr #-} glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMatrixMultTransposefEXT = ffienumPtrfloatIOV glMatrixMultTransposefEXTFunPtr glMatrixMultTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMatrixMultTransposefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTransposefEXT") {-# NOINLINE glMatrixMultTransposefEXTFunPtr #-} glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMatrixMultdEXT = ffienumPtrdoubleIOV glMatrixMultdEXTFunPtr glMatrixMultdEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMatrixMultdEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultdEXT") {-# NOINLINE glMatrixMultdEXTFunPtr #-} glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMatrixMultfEXT = ffienumPtrfloatIOV glMatrixMultfEXTFunPtr glMatrixMultfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMatrixMultfEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultfEXT") {-# NOINLINE glMatrixMultfEXTFunPtr #-} glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glMatrixOrthoEXT = ffienumdoubledoubledoubledoubledoubledoubleIOV glMatrixOrthoEXTFunPtr glMatrixOrthoEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMatrixOrthoEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixOrthoEXT") {-# NOINLINE glMatrixOrthoEXTFunPtr #-} glMatrixPopEXT :: MonadIO m => GLenum -> m () glMatrixPopEXT = ffienumIOV glMatrixPopEXTFunPtr glMatrixPopEXTFunPtr :: FunPtr (GLenum -> IO ()) glMatrixPopEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixPopEXT") {-# NOINLINE glMatrixPopEXTFunPtr #-} glMatrixPushEXT :: MonadIO m => GLenum -> m () glMatrixPushEXT = ffienumIOV glMatrixPushEXTFunPtr glMatrixPushEXTFunPtr :: FunPtr (GLenum -> IO ()) glMatrixPushEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixPushEXT") {-# NOINLINE glMatrixPushEXTFunPtr #-} glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glMatrixRotatedEXT = ffienumdoubledoubledoubledoubleIOV glMatrixRotatedEXTFunPtr glMatrixRotatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMatrixRotatedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixRotatedEXT") {-# NOINLINE glMatrixRotatedEXTFunPtr #-} glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glMatrixRotatefEXT = ffienumfloatfloatfloatfloatIOV glMatrixRotatefEXTFunPtr glMatrixRotatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glMatrixRotatefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixRotatefEXT") {-# NOINLINE glMatrixRotatefEXTFunPtr #-} glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () glMatrixScaledEXT = ffienumdoubledoubledoubleIOV glMatrixScaledEXTFunPtr glMatrixScaledEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMatrixScaledEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixScaledEXT") {-# NOINLINE glMatrixScaledEXTFunPtr #-} glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () glMatrixScalefEXT = ffienumfloatfloatfloatIOV glMatrixScalefEXTFunPtr glMatrixScalefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) glMatrixScalefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixScalefEXT") {-# NOINLINE glMatrixScalefEXTFunPtr #-} glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () glMatrixTranslatedEXT = ffienumdoubledoubledoubleIOV glMatrixTranslatedEXTFunPtr glMatrixTranslatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMatrixTranslatedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixTranslatedEXT") {-# NOINLINE glMatrixTranslatedEXTFunPtr #-} glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () glMatrixTranslatefEXT = ffienumfloatfloatfloatIOV glMatrixTranslatefEXTFunPtr glMatrixTranslatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) glMatrixTranslatefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixTranslatefEXT") {-# NOINLINE glMatrixTranslatefEXTFunPtr #-} glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m () glMultiTexBufferEXT = ffienumenumenumuintIOV glMultiTexBufferEXTFunPtr glMultiTexBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ()) glMultiTexBufferEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexBufferEXT") {-# NOINLINE glMultiTexBufferEXTFunPtr #-} glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m () glMultiTexCoordPointerEXT = ffienumintenumsizeiPtrVIOV glMultiTexCoordPointerEXTFunPtr glMultiTexCoordPointerEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glMultiTexCoordPointerEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordPointerEXT") {-# NOINLINE glMultiTexCoordPointerEXTFunPtr #-} glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () glMultiTexEnvfEXT = ffienumenumenumfloatIOV glMultiTexEnvfEXTFunPtr glMultiTexEnvfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) glMultiTexEnvfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvfEXT") {-# NOINLINE glMultiTexEnvfEXTFunPtr #-} glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glMultiTexEnvfvEXT = ffienumenumenumPtrfloatIOV glMultiTexEnvfvEXTFunPtr glMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glMultiTexEnvfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvfvEXT") {-# NOINLINE glMultiTexEnvfvEXTFunPtr #-} glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () glMultiTexEnviEXT = ffienumenumenumintIOV glMultiTexEnviEXTFunPtr glMultiTexEnviEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()) glMultiTexEnviEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnviEXT") {-# NOINLINE glMultiTexEnviEXTFunPtr #-} glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glMultiTexEnvivEXT = ffienumenumenumPtrintIOV glMultiTexEnvivEXTFunPtr glMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glMultiTexEnvivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvivEXT") {-# NOINLINE glMultiTexEnvivEXTFunPtr #-} glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m () glMultiTexGendEXT = ffienumenumenumdoubleIOV glMultiTexGendEXTFunPtr glMultiTexGendEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ()) glMultiTexGendEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGendEXT") {-# NOINLINE glMultiTexGendEXTFunPtr #-} glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m () glMultiTexGendvEXT = ffienumenumenumPtrdoubleIOV glMultiTexGendvEXTFunPtr glMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) glMultiTexGendvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGendvEXT") {-# NOINLINE glMultiTexGendvEXTFunPtr #-} glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () glMultiTexGenfEXT = ffienumenumenumfloatIOV glMultiTexGenfEXTFunPtr glMultiTexGenfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) glMultiTexGenfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenfEXT") {-# NOINLINE glMultiTexGenfEXTFunPtr #-} glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glMultiTexGenfvEXT = ffienumenumenumPtrfloatIOV glMultiTexGenfvEXTFunPtr glMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glMultiTexGenfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenfvEXT") {-# NOINLINE glMultiTexGenfvEXTFunPtr #-} glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () glMultiTexGeniEXT = ffienumenumenumintIOV glMultiTexGeniEXTFunPtr glMultiTexGeniEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()) glMultiTexGeniEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGeniEXT") {-# NOINLINE glMultiTexGeniEXTFunPtr #-} glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glMultiTexGenivEXT = ffienumenumenumPtrintIOV glMultiTexGenivEXTFunPtr glMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glMultiTexGenivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenivEXT") {-# NOINLINE glMultiTexGenivEXTFunPtr #-} glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glMultiTexImage1DEXT = ffienumenumintintsizeiintenumenumPtrVIOV glMultiTexImage1DEXTFunPtr glMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage1DEXT") {-# NOINLINE glMultiTexImage1DEXTFunPtr #-} glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glMultiTexImage2DEXT = ffienumenumintintsizeisizeiintenumenumPtrVIOV glMultiTexImage2DEXTFunPtr glMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage2DEXT") {-# NOINLINE glMultiTexImage2DEXTFunPtr #-} glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glMultiTexImage3DEXT = ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV glMultiTexImage3DEXTFunPtr glMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage3DEXT") {-# NOINLINE glMultiTexImage3DEXTFunPtr #-} glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glMultiTexParameterIivEXT = ffienumenumenumPtrintIOV glMultiTexParameterIivEXTFunPtr glMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glMultiTexParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterIivEXT") {-# NOINLINE glMultiTexParameterIivEXTFunPtr #-} glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m () glMultiTexParameterIuivEXT = ffienumenumenumPtruintIOV glMultiTexParameterIuivEXTFunPtr glMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) glMultiTexParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterIuivEXT") {-# NOINLINE glMultiTexParameterIuivEXTFunPtr #-} glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m () glMultiTexParameterfEXT = ffienumenumenumfloatIOV glMultiTexParameterfEXTFunPtr glMultiTexParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) glMultiTexParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterfEXT") {-# NOINLINE glMultiTexParameterfEXTFunPtr #-} glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m () glMultiTexParameterfvEXT = ffienumenumenumPtrfloatIOV glMultiTexParameterfvEXTFunPtr glMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glMultiTexParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterfvEXT") {-# NOINLINE glMultiTexParameterfvEXTFunPtr #-} glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m () glMultiTexParameteriEXT = ffienumenumenumintIOV glMultiTexParameteriEXTFunPtr glMultiTexParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()) glMultiTexParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameteriEXT") {-# NOINLINE glMultiTexParameteriEXTFunPtr #-} glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () glMultiTexParameterivEXT = ffienumenumenumPtrintIOV glMultiTexParameterivEXTFunPtr glMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) glMultiTexParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterivEXT") {-# NOINLINE glMultiTexParameterivEXTFunPtr #-} glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glMultiTexRenderbufferEXT = ffienumenumuintIOV glMultiTexRenderbufferEXTFunPtr glMultiTexRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glMultiTexRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexRenderbufferEXT") {-# NOINLINE glMultiTexRenderbufferEXTFunPtr #-} glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glMultiTexSubImage1DEXT = ffienumenumintintsizeienumenumPtrVIOV glMultiTexSubImage1DEXTFunPtr glMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage1DEXT") {-# NOINLINE glMultiTexSubImage1DEXTFunPtr #-} glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glMultiTexSubImage2DEXT = ffienumenumintintintsizeisizeienumenumPtrVIOV glMultiTexSubImage2DEXTFunPtr glMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage2DEXT") {-# NOINLINE glMultiTexSubImage2DEXTFunPtr #-} glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glMultiTexSubImage3DEXT = ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV glMultiTexSubImage3DEXTFunPtr glMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage3DEXT") {-# NOINLINE glMultiTexSubImage3DEXTFunPtr #-} glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m () glNamedBufferDataEXT = ffiuintsizeiptrPtrVenumIOV glNamedBufferDataEXTFunPtr glNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ()) glNamedBufferDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferDataEXT") {-# NOINLINE glNamedBufferDataEXTFunPtr #-} glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m () glNamedBufferStorageEXT = ffiuintsizeiptrPtrVbitfieldIOV glNamedBufferStorageEXTFunPtr glNamedBufferStorageEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()) glNamedBufferStorageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferStorageEXT") {-# NOINLINE glNamedBufferStorageEXTFunPtr #-} glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m () glNamedBufferSubDataEXT = ffiuintintptrsizeiptrPtrVIOV glNamedBufferSubDataEXTFunPtr glNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) glNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferSubDataEXT") {-# NOINLINE glNamedBufferSubDataEXTFunPtr #-} glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m () glNamedCopyBufferSubDataEXT = ffiuintuintintptrintptrsizeiptrIOV glNamedCopyBufferSubDataEXTFunPtr glNamedCopyBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) glNamedCopyBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedCopyBufferSubDataEXT") {-# NOINLINE glNamedCopyBufferSubDataEXTFunPtr #-} glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m () glNamedFramebufferParameteriEXT = ffiuintenumintIOV glNamedFramebufferParameteriEXTFunPtr glNamedFramebufferParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ()) glNamedFramebufferParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferParameteriEXT") {-# NOINLINE glNamedFramebufferParameteriEXTFunPtr #-} glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m () glNamedFramebufferRenderbufferEXT = ffiuintenumenumuintIOV glNamedFramebufferRenderbufferEXTFunPtr glNamedFramebufferRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ()) glNamedFramebufferRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferRenderbufferEXT") {-# NOINLINE glNamedFramebufferRenderbufferEXTFunPtr #-} glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m () glNamedFramebufferTexture1DEXT = ffiuintenumenumuintintIOV glNamedFramebufferTexture1DEXTFunPtr glNamedFramebufferTexture1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) glNamedFramebufferTexture1DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture1DEXT") {-# NOINLINE glNamedFramebufferTexture1DEXTFunPtr #-} glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m () glNamedFramebufferTexture2DEXT = ffiuintenumenumuintintIOV glNamedFramebufferTexture2DEXTFunPtr glNamedFramebufferTexture2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) glNamedFramebufferTexture2DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture2DEXT") {-# NOINLINE glNamedFramebufferTexture2DEXTFunPtr #-} glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () glNamedFramebufferTexture3DEXT = ffiuintenumenumuintintintIOV glNamedFramebufferTexture3DEXTFunPtr glNamedFramebufferTexture3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) glNamedFramebufferTexture3DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture3DEXT") {-# NOINLINE glNamedFramebufferTexture3DEXTFunPtr #-} glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m () glNamedFramebufferTextureEXT = ffiuintenumuintintIOV glNamedFramebufferTextureEXTFunPtr glNamedFramebufferTextureEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ()) glNamedFramebufferTextureEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureEXT") {-# NOINLINE glNamedFramebufferTextureEXTFunPtr #-} glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m () glNamedFramebufferTextureFaceEXT = ffiuintenumuintintenumIOV glNamedFramebufferTextureFaceEXTFunPtr glNamedFramebufferTextureFaceEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) glNamedFramebufferTextureFaceEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureFaceEXT") {-# NOINLINE glNamedFramebufferTextureFaceEXTFunPtr #-} glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m () glNamedFramebufferTextureLayerEXT = ffiuintenumuintintintIOV glNamedFramebufferTextureLayerEXTFunPtr glNamedFramebufferTextureLayerEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()) glNamedFramebufferTextureLayerEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureLayerEXT") {-# NOINLINE glNamedFramebufferTextureLayerEXTFunPtr #-} glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glNamedProgramLocalParameter4dEXT = ffiuintenumuintdoubledoubledoubledoubleIOV glNamedProgramLocalParameter4dEXTFunPtr glNamedProgramLocalParameter4dEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glNamedProgramLocalParameter4dEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4dEXT") {-# NOINLINE glNamedProgramLocalParameter4dEXTFunPtr #-} glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m () glNamedProgramLocalParameter4dvEXT = ffiuintenumuintPtrdoubleIOV glNamedProgramLocalParameter4dvEXTFunPtr glNamedProgramLocalParameter4dvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) glNamedProgramLocalParameter4dvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4dvEXT") {-# NOINLINE glNamedProgramLocalParameter4dvEXTFunPtr #-} glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glNamedProgramLocalParameter4fEXT = ffiuintenumuintfloatfloatfloatfloatIOV glNamedProgramLocalParameter4fEXTFunPtr glNamedProgramLocalParameter4fEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glNamedProgramLocalParameter4fEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4fEXT") {-# NOINLINE glNamedProgramLocalParameter4fEXTFunPtr #-} glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m () glNamedProgramLocalParameter4fvEXT = ffiuintenumuintPtrfloatIOV glNamedProgramLocalParameter4fvEXTFunPtr glNamedProgramLocalParameter4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) glNamedProgramLocalParameter4fvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4fvEXT") {-# NOINLINE glNamedProgramLocalParameter4fvEXTFunPtr #-} glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m () glNamedProgramLocalParameterI4iEXT = ffiuintenumuintintintintintIOV glNamedProgramLocalParameterI4iEXTFunPtr glNamedProgramLocalParameterI4iEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) glNamedProgramLocalParameterI4iEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4iEXT") {-# NOINLINE glNamedProgramLocalParameterI4iEXTFunPtr #-} glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m () glNamedProgramLocalParameterI4ivEXT = ffiuintenumuintPtrintIOV glNamedProgramLocalParameterI4ivEXTFunPtr glNamedProgramLocalParameterI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) glNamedProgramLocalParameterI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4ivEXT") {-# NOINLINE glNamedProgramLocalParameterI4ivEXTFunPtr #-} glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () glNamedProgramLocalParameterI4uiEXT = ffiuintenumuintuintuintuintuintIOV glNamedProgramLocalParameterI4uiEXTFunPtr glNamedProgramLocalParameterI4uiEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) glNamedProgramLocalParameterI4uiEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4uiEXT") {-# NOINLINE glNamedProgramLocalParameterI4uiEXTFunPtr #-} glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m () glNamedProgramLocalParameterI4uivEXT = ffiuintenumuintPtruintIOV glNamedProgramLocalParameterI4uivEXTFunPtr glNamedProgramLocalParameterI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) glNamedProgramLocalParameterI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4uivEXT") {-# NOINLINE glNamedProgramLocalParameterI4uivEXTFunPtr #-} glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m () glNamedProgramLocalParameters4fvEXT = ffiuintenumuintsizeiPtrfloatIOV glNamedProgramLocalParameters4fvEXTFunPtr glNamedProgramLocalParameters4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) glNamedProgramLocalParameters4fvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameters4fvEXT") {-# NOINLINE glNamedProgramLocalParameters4fvEXTFunPtr #-} glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m () glNamedProgramLocalParametersI4ivEXT = ffiuintenumuintsizeiPtrintIOV glNamedProgramLocalParametersI4ivEXTFunPtr glNamedProgramLocalParametersI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) glNamedProgramLocalParametersI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParametersI4ivEXT") {-# NOINLINE glNamedProgramLocalParametersI4ivEXTFunPtr #-} glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m () glNamedProgramLocalParametersI4uivEXT = ffiuintenumuintsizeiPtruintIOV glNamedProgramLocalParametersI4uivEXTFunPtr glNamedProgramLocalParametersI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) glNamedProgramLocalParametersI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParametersI4uivEXT") {-# NOINLINE glNamedProgramLocalParametersI4uivEXTFunPtr #-} glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m () glNamedProgramStringEXT = ffiuintenumenumsizeiPtrVIOV glNamedProgramStringEXTFunPtr glNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) glNamedProgramStringEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramStringEXT") {-# NOINLINE glNamedProgramStringEXTFunPtr #-} glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m () glNamedRenderbufferStorageEXT = ffiuintenumsizeisizeiIOV glNamedRenderbufferStorageEXTFunPtr glNamedRenderbufferStorageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()) glNamedRenderbufferStorageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageEXT") {-# NOINLINE glNamedRenderbufferStorageEXTFunPtr #-} glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () glNamedRenderbufferStorageMultisampleCoverageEXT = ffiuintsizeisizeienumsizeisizeiIOV glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageMultisampleCoverageEXT") {-# NOINLINE glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr #-} glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () glNamedRenderbufferStorageMultisampleEXT = ffiuintsizeienumsizeisizeiIOV glNamedRenderbufferStorageMultisampleEXTFunPtr glNamedRenderbufferStorageMultisampleEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) glNamedRenderbufferStorageMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageMultisampleEXT") {-# NOINLINE glNamedRenderbufferStorageMultisampleEXTFunPtr #-} glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m () glProgramUniform1dEXT = ffiuintintdoubleIOV glProgramUniform1dEXTFunPtr glProgramUniform1dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> IO ()) glProgramUniform1dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1dEXT") {-# NOINLINE glProgramUniform1dEXTFunPtr #-} glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () glProgramUniform1dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform1dvEXTFunPtr glProgramUniform1dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) glProgramUniform1dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1dvEXT") {-# NOINLINE glProgramUniform1dvEXTFunPtr #-} glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m () glProgramUniform2dEXT = ffiuintintdoubledoubleIOV glProgramUniform2dEXTFunPtr glProgramUniform2dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ()) glProgramUniform2dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2dEXT") {-# NOINLINE glProgramUniform2dEXTFunPtr #-} glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () glProgramUniform2dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform2dvEXTFunPtr glProgramUniform2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) glProgramUniform2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2dvEXT") {-# NOINLINE glProgramUniform2dvEXTFunPtr #-} glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m () glProgramUniform3dEXT = ffiuintintdoubledoubledoubleIOV glProgramUniform3dEXTFunPtr glProgramUniform3dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) glProgramUniform3dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3dEXT") {-# NOINLINE glProgramUniform3dEXTFunPtr #-} glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () glProgramUniform3dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform3dvEXTFunPtr glProgramUniform3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) glProgramUniform3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3dvEXT") {-# NOINLINE glProgramUniform3dvEXTFunPtr #-} glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glProgramUniform4dEXT = ffiuintintdoubledoubledoubledoubleIOV glProgramUniform4dEXTFunPtr glProgramUniform4dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glProgramUniform4dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4dEXT") {-# NOINLINE glProgramUniform4dEXTFunPtr #-} glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m () glProgramUniform4dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform4dvEXTFunPtr glProgramUniform4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) glProgramUniform4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4dvEXT") {-# NOINLINE glProgramUniform4dvEXTFunPtr #-} glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2dvEXTFunPtr glProgramUniformMatrix2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2dvEXT") {-# NOINLINE glProgramUniformMatrix2dvEXTFunPtr #-} glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix2x3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2x3dvEXTFunPtr glProgramUniformMatrix2x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix2x3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2x3dvEXT") {-# NOINLINE glProgramUniformMatrix2x3dvEXTFunPtr #-} glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix2x4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2x4dvEXTFunPtr glProgramUniformMatrix2x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix2x4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2x4dvEXT") {-# NOINLINE glProgramUniformMatrix2x4dvEXTFunPtr #-} glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3dvEXTFunPtr glProgramUniformMatrix3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3dvEXT") {-# NOINLINE glProgramUniformMatrix3dvEXTFunPtr #-} glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix3x2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3x2dvEXTFunPtr glProgramUniformMatrix3x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix3x2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3x2dvEXT") {-# NOINLINE glProgramUniformMatrix3x2dvEXTFunPtr #-} glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix3x4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3x4dvEXTFunPtr glProgramUniformMatrix3x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix3x4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3x4dvEXT") {-# NOINLINE glProgramUniformMatrix3x4dvEXTFunPtr #-} glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4dvEXTFunPtr glProgramUniformMatrix4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4dvEXT") {-# NOINLINE glProgramUniformMatrix4dvEXTFunPtr #-} glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix4x2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4x2dvEXTFunPtr glProgramUniformMatrix4x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix4x2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4x2dvEXT") {-# NOINLINE glProgramUniformMatrix4x2dvEXTFunPtr #-} glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m () glProgramUniformMatrix4x3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4x3dvEXTFunPtr glProgramUniformMatrix4x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) glProgramUniformMatrix4x3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4x3dvEXT") {-# NOINLINE glProgramUniformMatrix4x3dvEXTFunPtr #-} glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m () glPushClientAttribDefaultEXT = ffibitfieldIOV glPushClientAttribDefaultEXTFunPtr glPushClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ()) glPushClientAttribDefaultEXTFunPtr = unsafePerformIO (getProcAddress "glPushClientAttribDefaultEXT") {-# NOINLINE glPushClientAttribDefaultEXTFunPtr #-} glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m () glTextureBufferEXT = ffiuintenumenumuintIOV glTextureBufferEXTFunPtr glTextureBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ()) glTextureBufferEXTFunPtr = unsafePerformIO (getProcAddress "glTextureBufferEXT") {-# NOINLINE glTextureBufferEXTFunPtr #-} glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m () glTextureBufferRangeEXT = ffiuintenumenumuintintptrsizeiptrIOV glTextureBufferRangeEXTFunPtr glTextureBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) glTextureBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glTextureBufferRangeEXT") {-# NOINLINE glTextureBufferRangeEXTFunPtr #-} glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTextureImage1DEXT = ffiuintenumintintsizeiintenumenumPtrVIOV glTextureImage1DEXTFunPtr glTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage1DEXT") {-# NOINLINE glTextureImage1DEXTFunPtr #-} glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTextureImage2DEXT = ffiuintenumintintsizeisizeiintenumenumPtrVIOV glTextureImage2DEXTFunPtr glTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage2DEXT") {-# NOINLINE glTextureImage2DEXTFunPtr #-} glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m () glTextureImage3DEXT = ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV glTextureImage3DEXTFunPtr glTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage3DEXT") {-# NOINLINE glTextureImage3DEXTFunPtr #-} glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () glTexturePageCommitmentEXT = ffiuintintintintintsizeisizeisizeibooleanIOV glTexturePageCommitmentEXTFunPtr glTexturePageCommitmentEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) glTexturePageCommitmentEXTFunPtr = unsafePerformIO (getProcAddress "glTexturePageCommitmentEXT") {-# NOINLINE glTexturePageCommitmentEXTFunPtr #-} glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glTextureParameterIivEXT = ffiuintenumenumPtrintIOV glTextureParameterIivEXTFunPtr glTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glTextureParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterIivEXT") {-# NOINLINE glTextureParameterIivEXTFunPtr #-} glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m () glTextureParameterIuivEXT = ffiuintenumenumPtruintIOV glTextureParameterIuivEXTFunPtr glTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) glTextureParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterIuivEXT") {-# NOINLINE glTextureParameterIuivEXTFunPtr #-} glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m () glTextureParameterfEXT = ffiuintenumenumfloatIOV glTextureParameterfEXTFunPtr glTextureParameterfEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ()) glTextureParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterfEXT") {-# NOINLINE glTextureParameterfEXTFunPtr #-} glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m () glTextureParameterfvEXT = ffiuintenumenumPtrfloatIOV glTextureParameterfvEXTFunPtr glTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) glTextureParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterfvEXT") {-# NOINLINE glTextureParameterfvEXTFunPtr #-} glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m () glTextureParameteriEXT = ffiuintenumenumintIOV glTextureParameteriEXTFunPtr glTextureParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ()) glTextureParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameteriEXT") {-# NOINLINE glTextureParameteriEXTFunPtr #-} glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m () glTextureParameterivEXT = ffiuintenumenumPtrintIOV glTextureParameterivEXTFunPtr glTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) glTextureParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterivEXT") {-# NOINLINE glTextureParameterivEXTFunPtr #-} glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m () glTextureRenderbufferEXT = ffiuintenumuintIOV glTextureRenderbufferEXTFunPtr glTextureRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> IO ()) glTextureRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glTextureRenderbufferEXT") {-# NOINLINE glTextureRenderbufferEXTFunPtr #-} glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m () glTextureStorage2DMultisampleEXT = ffiuintenumsizeienumsizeisizeibooleanIOV glTextureStorage2DMultisampleEXTFunPtr glTextureStorage2DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) glTextureStorage2DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glTextureStorage2DMultisampleEXT") {-# NOINLINE glTextureStorage2DMultisampleEXTFunPtr #-} glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () glTextureStorage3DMultisampleEXT = ffiuintenumsizeienumsizeisizeisizeibooleanIOV glTextureStorage3DMultisampleEXTFunPtr glTextureStorage3DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) glTextureStorage3DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glTextureStorage3DMultisampleEXT") {-# NOINLINE glTextureStorage3DMultisampleEXTFunPtr #-} glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glTextureSubImage1DEXT = ffiuintenumintintsizeienumenumPtrVIOV glTextureSubImage1DEXTFunPtr glTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage1DEXT") {-# NOINLINE glTextureSubImage1DEXTFunPtr #-} glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glTextureSubImage2DEXT = ffiuintenumintintintsizeisizeienumenumPtrVIOV glTextureSubImage2DEXTFunPtr glTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage2DEXT") {-# NOINLINE glTextureSubImage2DEXTFunPtr #-} glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glTextureSubImage3DEXT = ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV glTextureSubImage3DEXTFunPtr glTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage3DEXT") {-# NOINLINE glTextureSubImage3DEXTFunPtr #-} glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m GLboolean glUnmapNamedBufferEXT = ffiuintIOboolean glUnmapNamedBufferEXTFunPtr glUnmapNamedBufferEXTFunPtr :: FunPtr (GLuint -> IO GLboolean) glUnmapNamedBufferEXTFunPtr = unsafePerformIO (getProcAddress "glUnmapNamedBufferEXT") {-# NOINLINE glUnmapNamedBufferEXTFunPtr #-} glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m () glVertexArrayBindVertexBufferEXT = ffiuintuintuintintptrsizeiIOV glVertexArrayBindVertexBufferEXTFunPtr glVertexArrayBindVertexBufferEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()) glVertexArrayBindVertexBufferEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayBindVertexBufferEXT") {-# NOINLINE glVertexArrayBindVertexBufferEXTFunPtr #-} glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayColorOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayColorOffsetEXTFunPtr glVertexArrayColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayColorOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayColorOffsetEXT") {-# NOINLINE glVertexArrayColorOffsetEXTFunPtr #-} glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m () glVertexArrayEdgeFlagOffsetEXT = ffiuintuintsizeiintptrIOV glVertexArrayEdgeFlagOffsetEXTFunPtr glVertexArrayEdgeFlagOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ()) glVertexArrayEdgeFlagOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayEdgeFlagOffsetEXT") {-# NOINLINE glVertexArrayEdgeFlagOffsetEXTFunPtr #-} glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayFogCoordOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayFogCoordOffsetEXTFunPtr glVertexArrayFogCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayFogCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayFogCoordOffsetEXT") {-# NOINLINE glVertexArrayFogCoordOffsetEXTFunPtr #-} glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayIndexOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayIndexOffsetEXTFunPtr glVertexArrayIndexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayIndexOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayIndexOffsetEXT") {-# NOINLINE glVertexArrayIndexOffsetEXTFunPtr #-} glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayMultiTexCoordOffsetEXT = ffiuintuintenumintenumsizeiintptrIOV glVertexArrayMultiTexCoordOffsetEXTFunPtr glVertexArrayMultiTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayMultiTexCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayMultiTexCoordOffsetEXT") {-# NOINLINE glVertexArrayMultiTexCoordOffsetEXTFunPtr #-} glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayNormalOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayNormalOffsetEXTFunPtr glVertexArrayNormalOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayNormalOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayNormalOffsetEXT") {-# NOINLINE glVertexArrayNormalOffsetEXTFunPtr #-} glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArraySecondaryColorOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArraySecondaryColorOffsetEXTFunPtr glVertexArraySecondaryColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArraySecondaryColorOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArraySecondaryColorOffsetEXT") {-# NOINLINE glVertexArraySecondaryColorOffsetEXTFunPtr #-} glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayTexCoordOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayTexCoordOffsetEXTFunPtr glVertexArrayTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayTexCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayTexCoordOffsetEXT") {-# NOINLINE glVertexArrayTexCoordOffsetEXTFunPtr #-} glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glVertexArrayVertexAttribBindingEXT = ffiuintuintuintIOV glVertexArrayVertexAttribBindingEXTFunPtr glVertexArrayVertexAttribBindingEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glVertexArrayVertexAttribBindingEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribBindingEXT") {-# NOINLINE glVertexArrayVertexAttribBindingEXTFunPtr #-} glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glVertexArrayVertexAttribDivisorEXT = ffiuintuintuintIOV glVertexArrayVertexAttribDivisorEXTFunPtr glVertexArrayVertexAttribDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glVertexArrayVertexAttribDivisorEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribDivisorEXT") {-# NOINLINE glVertexArrayVertexAttribDivisorEXTFunPtr #-} glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m () glVertexArrayVertexAttribFormatEXT = ffiuintuintintenumbooleanuintIOV glVertexArrayVertexAttribFormatEXTFunPtr glVertexArrayVertexAttribFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()) glVertexArrayVertexAttribFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribFormatEXT") {-# NOINLINE glVertexArrayVertexAttribFormatEXTFunPtr #-} glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m () glVertexArrayVertexAttribIFormatEXT = ffiuintuintintenumuintIOV glVertexArrayVertexAttribIFormatEXTFunPtr glVertexArrayVertexAttribIFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()) glVertexArrayVertexAttribIFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribIFormatEXT") {-# NOINLINE glVertexArrayVertexAttribIFormatEXTFunPtr #-} glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayVertexAttribIOffsetEXT = ffiuintuintuintintenumsizeiintptrIOV glVertexArrayVertexAttribIOffsetEXTFunPtr glVertexArrayVertexAttribIOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayVertexAttribIOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribIOffsetEXT") {-# NOINLINE glVertexArrayVertexAttribIOffsetEXTFunPtr #-} glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m () glVertexArrayVertexAttribLFormatEXT = ffiuintuintintenumuintIOV glVertexArrayVertexAttribLFormatEXTFunPtr glVertexArrayVertexAttribLFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()) glVertexArrayVertexAttribLFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribLFormatEXT") {-# NOINLINE glVertexArrayVertexAttribLFormatEXTFunPtr #-} glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayVertexAttribLOffsetEXT = ffiuintuintuintintenumsizeiintptrIOV glVertexArrayVertexAttribLOffsetEXTFunPtr glVertexArrayVertexAttribLOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayVertexAttribLOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribLOffsetEXT") {-# NOINLINE glVertexArrayVertexAttribLOffsetEXTFunPtr #-} glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m () glVertexArrayVertexAttribOffsetEXT = ffiuintuintuintintenumbooleansizeiintptrIOV glVertexArrayVertexAttribOffsetEXTFunPtr glVertexArrayVertexAttribOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ()) glVertexArrayVertexAttribOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribOffsetEXT") {-# NOINLINE glVertexArrayVertexAttribOffsetEXTFunPtr #-} glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glVertexArrayVertexBindingDivisorEXT = ffiuintuintuintIOV glVertexArrayVertexBindingDivisorEXTFunPtr glVertexArrayVertexBindingDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glVertexArrayVertexBindingDivisorEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexBindingDivisorEXT") {-# NOINLINE glVertexArrayVertexBindingDivisorEXTFunPtr #-} glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m () glVertexArrayVertexOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayVertexOffsetEXTFunPtr glVertexArrayVertexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) glVertexArrayVertexOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexOffsetEXT") {-# NOINLINE glVertexArrayVertexOffsetEXTFunPtr #-} pattern GL_PROGRAM_MATRIX_EXT = 0x8E2D pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E