-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.EXT.ShaderImageLoadStore ( -- * Extension Support gl_EXT_shader_image_load_store -- * GL_EXT_shader_image_load_store , glBindImageTextureEXT , glMemoryBarrierEXT , pattern GL_ALL_BARRIER_BITS_EXT , pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT , pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT , pattern GL_COMMAND_BARRIER_BIT_EXT , pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT , pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT , pattern GL_IMAGE_1D_ARRAY_EXT , pattern GL_IMAGE_1D_EXT , pattern GL_IMAGE_2D_ARRAY_EXT , pattern GL_IMAGE_2D_EXT , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , pattern GL_IMAGE_2D_MULTISAMPLE_EXT , pattern GL_IMAGE_2D_RECT_EXT , pattern GL_IMAGE_3D_EXT , pattern GL_IMAGE_BINDING_ACCESS_EXT , pattern GL_IMAGE_BINDING_FORMAT_EXT , pattern GL_IMAGE_BINDING_LAYERED_EXT , pattern GL_IMAGE_BINDING_LAYER_EXT , pattern GL_IMAGE_BINDING_LEVEL_EXT , pattern GL_IMAGE_BINDING_NAME_EXT , pattern GL_IMAGE_BUFFER_EXT , pattern GL_IMAGE_CUBE_EXT , pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT , pattern GL_INT_IMAGE_1D_ARRAY_EXT , pattern GL_INT_IMAGE_1D_EXT , pattern GL_INT_IMAGE_2D_ARRAY_EXT , pattern GL_INT_IMAGE_2D_EXT , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT , pattern GL_INT_IMAGE_2D_RECT_EXT , pattern GL_INT_IMAGE_3D_EXT , pattern GL_INT_IMAGE_BUFFER_EXT , pattern GL_INT_IMAGE_CUBE_EXT , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT , pattern GL_MAX_IMAGE_SAMPLES_EXT , pattern GL_MAX_IMAGE_UNITS_EXT , pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT , pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT , pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT , pattern GL_UNIFORM_BARRIER_BIT_EXT , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT , pattern GL_UNSIGNED_INT_IMAGE_1D_EXT , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT , pattern GL_UNSIGNED_INT_IMAGE_2D_EXT , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT , pattern GL_UNSIGNED_INT_IMAGE_3D_EXT , pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT , pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared import Graphics.GL.Raw.Types import System.IO.Unsafe gl_EXT_shader_image_load_store :: Bool gl_EXT_shader_image_load_store = member "GL_EXT_shader_image_load_store" extensions glBindImageTextureEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> m () glBindImageTextureEXT = ffiuintuintintbooleanintenumintIOV glBindImageTextureEXTFunPtr glBindImageTextureEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ()) glBindImageTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindImageTextureEXT") {-# NOINLINE glBindImageTextureEXTFunPtr #-} glMemoryBarrierEXT :: MonadIO m => GLbitfield -> m () glMemoryBarrierEXT = ffibitfieldIOV glMemoryBarrierEXTFunPtr glMemoryBarrierEXTFunPtr :: FunPtr (GLbitfield -> IO ()) glMemoryBarrierEXTFunPtr = unsafePerformIO (getProcAddress "glMemoryBarrierEXT") {-# NOINLINE glMemoryBarrierEXTFunPtr #-} pattern GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 pattern GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 pattern GL_IMAGE_1D_ARRAY_EXT = 0x9052 pattern GL_IMAGE_1D_EXT = 0x904C pattern GL_IMAGE_2D_ARRAY_EXT = 0x9053 pattern GL_IMAGE_2D_EXT = 0x904D pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 pattern GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 pattern GL_IMAGE_2D_RECT_EXT = 0x904F pattern GL_IMAGE_3D_EXT = 0x904E pattern GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E pattern GL_IMAGE_BINDING_FORMAT_EXT = 0x906E pattern GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C pattern GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D pattern GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B pattern GL_IMAGE_BINDING_NAME_EXT = 0x8F3A pattern GL_IMAGE_CUBE_EXT = 0x9050 pattern GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D pattern GL_INT_IMAGE_1D_EXT = 0x9057 pattern GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E pattern GL_INT_IMAGE_2D_EXT = 0x9058 pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 pattern GL_INT_IMAGE_2D_RECT_EXT = 0x905A pattern GL_INT_IMAGE_3D_EXT = 0x9059 pattern GL_INT_IMAGE_CUBE_EXT = 0x905B pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 pattern GL_MAX_IMAGE_SAMPLES_EXT = 0x906D pattern GL_MAX_IMAGE_UNITS_EXT = 0x8F38 pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 pattern GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 pattern GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 pattern GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 pattern GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001