-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.EXT.TextureObject ( -- * Extension Support gl_EXT_texture_object -- * GL_EXT_texture_object , glAreTexturesResidentEXT , glBindTextureEXT , glDeleteTexturesEXT , glGenTexturesEXT , glIsTextureEXT , glPrioritizeTexturesEXT , pattern GL_TEXTURE_1D_BINDING_EXT , pattern GL_TEXTURE_2D_BINDING_EXT , pattern GL_TEXTURE_3D_BINDING_EXT , pattern GL_TEXTURE_PRIORITY_EXT , pattern GL_TEXTURE_RESIDENT_EXT ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_EXT_texture_object :: Bool gl_EXT_texture_object = member "GL_EXT_texture_object" extensions glAreTexturesResidentEXT :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean glAreTexturesResidentEXT = ffisizeiPtruintPtrbooleanIOboolean glAreTexturesResidentEXTFunPtr glAreTexturesResidentEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) glAreTexturesResidentEXTFunPtr = unsafePerformIO (getProcAddress "glAreTexturesResidentEXT") {-# NOINLINE glAreTexturesResidentEXTFunPtr #-} glBindTextureEXT :: MonadIO m => GLenum -> GLuint -> m () glBindTextureEXT = ffienumuintIOV glBindTextureEXTFunPtr glBindTextureEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindTextureEXT") {-# NOINLINE glBindTextureEXTFunPtr #-} glDeleteTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m () glDeleteTexturesEXT = ffisizeiPtruintIOV glDeleteTexturesEXTFunPtr glDeleteTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glDeleteTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteTexturesEXT") {-# NOINLINE glDeleteTexturesEXTFunPtr #-} glGenTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m () glGenTexturesEXT = ffisizeiPtruintIOV glGenTexturesEXTFunPtr glGenTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glGenTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glGenTexturesEXT") {-# NOINLINE glGenTexturesEXTFunPtr #-} glIsTextureEXT :: MonadIO m => GLuint -> m GLboolean glIsTextureEXT = ffiuintIOboolean glIsTextureEXTFunPtr glIsTextureEXTFunPtr :: FunPtr (GLuint -> IO GLboolean) glIsTextureEXTFunPtr = unsafePerformIO (getProcAddress "glIsTextureEXT") {-# NOINLINE glIsTextureEXTFunPtr #-} glPrioritizeTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLclampf -> m () glPrioritizeTexturesEXT = ffisizeiPtruintPtrclampfIOV glPrioritizeTexturesEXTFunPtr glPrioritizeTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()) glPrioritizeTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glPrioritizeTexturesEXT") {-# NOINLINE glPrioritizeTexturesEXTFunPtr #-} pattern GL_TEXTURE_1D_BINDING_EXT = 0x8068 pattern GL_TEXTURE_2D_BINDING_EXT = 0x8069 pattern GL_TEXTURE_3D_BINDING_EXT = 0x806A pattern GL_TEXTURE_PRIORITY_EXT = 0x8066 pattern GL_TEXTURE_RESIDENT_EXT = 0x8067