-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.IBM.VertexArrayLists ( -- * Extension Support gl_IBM_vertex_array_lists -- * GL_IBM_vertex_array_lists , glColorPointerListIBM , glEdgeFlagPointerListIBM , glFogCoordPointerListIBM , glIndexPointerListIBM , glNormalPointerListIBM , glSecondaryColorPointerListIBM , glTexCoordPointerListIBM , glVertexPointerListIBM , pattern GL_COLOR_ARRAY_LIST_IBM , pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM , pattern GL_EDGE_FLAG_ARRAY_LIST_IBM , pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM , pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM , pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM , pattern GL_INDEX_ARRAY_LIST_IBM , pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM , pattern GL_NORMAL_ARRAY_LIST_IBM , pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM , pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM , pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM , pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM , pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM , pattern GL_VERTEX_ARRAY_LIST_IBM , pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_IBM_vertex_array_lists :: Bool gl_IBM_vertex_array_lists = member "GL_IBM_vertex_array_lists" extensions glColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m () glColorPointerListIBM = ffiintenumintPtrVintIOV glColorPointerListIBMFunPtr glColorPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) glColorPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glColorPointerListIBM") {-# NOINLINE glColorPointerListIBMFunPtr #-} glEdgeFlagPointerListIBM :: MonadIO m => GLint -> Ptr GLboolean -> GLint -> m () glEdgeFlagPointerListIBM = ffiintPtrbooleanintIOV glEdgeFlagPointerListIBMFunPtr glEdgeFlagPointerListIBMFunPtr :: FunPtr (GLint -> Ptr GLboolean -> GLint -> IO ()) glEdgeFlagPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagPointerListIBM") {-# NOINLINE glEdgeFlagPointerListIBMFunPtr #-} glFogCoordPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m () glFogCoordPointerListIBM = ffienumintPtrVintIOV glFogCoordPointerListIBMFunPtr glFogCoordPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ()) glFogCoordPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glFogCoordPointerListIBM") {-# NOINLINE glFogCoordPointerListIBMFunPtr #-} glIndexPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m () glIndexPointerListIBM = ffienumintPtrVintIOV glIndexPointerListIBMFunPtr glIndexPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ()) glIndexPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glIndexPointerListIBM") {-# NOINLINE glIndexPointerListIBMFunPtr #-} glNormalPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m () glNormalPointerListIBM = ffienumintPtrVintIOV glNormalPointerListIBMFunPtr glNormalPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ()) glNormalPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glNormalPointerListIBM") {-# NOINLINE glNormalPointerListIBMFunPtr #-} glSecondaryColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m () glSecondaryColorPointerListIBM = ffiintenumintPtrVintIOV glSecondaryColorPointerListIBMFunPtr glSecondaryColorPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) glSecondaryColorPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorPointerListIBM") {-# NOINLINE glSecondaryColorPointerListIBMFunPtr #-} glTexCoordPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m () glTexCoordPointerListIBM = ffiintenumintPtrVintIOV glTexCoordPointerListIBMFunPtr glTexCoordPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) glTexCoordPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointerListIBM") {-# NOINLINE glTexCoordPointerListIBMFunPtr #-} glVertexPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m () glVertexPointerListIBM = ffiintenumintPtrVintIOV glVertexPointerListIBMFunPtr glVertexPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) glVertexPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glVertexPointerListIBM") {-# NOINLINE glVertexPointerListIBMFunPtr #-} pattern GL_COLOR_ARRAY_LIST_IBM = 103072 pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 pattern GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 pattern GL_INDEX_ARRAY_LIST_IBM = 103073 pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 pattern GL_NORMAL_ARRAY_LIST_IBM = 103071 pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 pattern GL_VERTEX_ARRAY_LIST_IBM = 103070 pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080