-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.INTEL.ParallelArrays ( -- * Extension Support gl_INTEL_parallel_arrays -- * GL_INTEL_parallel_arrays , glColorPointervINTEL , glNormalPointervINTEL , glTexCoordPointervINTEL , glVertexPointervINTEL , pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL , pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL , pattern GL_PARALLEL_ARRAYS_INTEL , pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL , pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_INTEL_parallel_arrays :: Bool gl_INTEL_parallel_arrays = member "GL_INTEL_parallel_arrays" extensions glColorPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m () glColorPointervINTEL = ffiintenumPtrVIOV glColorPointervINTELFunPtr glColorPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ()) glColorPointervINTELFunPtr = unsafePerformIO (getProcAddress "glColorPointervINTEL") {-# NOINLINE glColorPointervINTELFunPtr #-} glNormalPointervINTEL :: MonadIO m => GLenum -> Ptr () -> m () glNormalPointervINTEL = ffienumPtrVIOV glNormalPointervINTELFunPtr glNormalPointervINTELFunPtr :: FunPtr (GLenum -> Ptr () -> IO ()) glNormalPointervINTELFunPtr = unsafePerformIO (getProcAddress "glNormalPointervINTEL") {-# NOINLINE glNormalPointervINTELFunPtr #-} glTexCoordPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m () glTexCoordPointervINTEL = ffiintenumPtrVIOV glTexCoordPointervINTELFunPtr glTexCoordPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ()) glTexCoordPointervINTELFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointervINTEL") {-# NOINLINE glTexCoordPointervINTELFunPtr #-} glVertexPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m () glVertexPointervINTEL = ffiintenumPtrVIOV glVertexPointervINTELFunPtr glVertexPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ()) glVertexPointervINTELFunPtr = unsafePerformIO (getProcAddress "glVertexPointervINTEL") {-# NOINLINE glVertexPointervINTELFunPtr #-} pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 pattern GL_PARALLEL_ARRAYS_INTEL = 0x83F4 pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5