-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.NV.DrawTexture ( -- * Extension Support gl_NV_draw_texture -- * GL_NV_draw_texture , glDrawTextureNV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_NV_draw_texture :: Bool gl_NV_draw_texture = member "GL_NV_draw_texture" extensions glDrawTextureNV :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glDrawTextureNV = ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glDrawTextureNVFunPtr glDrawTextureNVFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glDrawTextureNVFunPtr = unsafePerformIO (getProcAddress "glDrawTextureNV") {-# NOINLINE glDrawTextureNVFunPtr #-}