-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.NV.VertexProgram4 ( -- * Extension Support gl_NV_vertex_program4 -- * GL_NV_vertex_program4 , glGetVertexAttribIivEXT , glGetVertexAttribIuivEXT , glVertexAttribI1iEXT , glVertexAttribI1ivEXT , glVertexAttribI1uiEXT , glVertexAttribI1uivEXT , glVertexAttribI2iEXT , glVertexAttribI2ivEXT , glVertexAttribI2uiEXT , glVertexAttribI2uivEXT , glVertexAttribI3iEXT , glVertexAttribI3ivEXT , glVertexAttribI3uiEXT , glVertexAttribI3uivEXT , glVertexAttribI4bvEXT , glVertexAttribI4iEXT , glVertexAttribI4ivEXT , glVertexAttribI4svEXT , glVertexAttribI4ubvEXT , glVertexAttribI4uiEXT , glVertexAttribI4uivEXT , glVertexAttribI4usvEXT , glVertexAttribIPointerEXT , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_NV_vertex_program4 :: Bool gl_NV_vertex_program4 = member "GL_NV_vertex_program4" extensions glGetVertexAttribIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetVertexAttribIivEXT = ffiuintenumPtrintIOV glGetVertexAttribIivEXTFunPtr glGetVertexAttribIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVertexAttribIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIivEXT") {-# NOINLINE glGetVertexAttribIivEXTFunPtr #-} glGetVertexAttribIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m () glGetVertexAttribIuivEXT = ffiuintenumPtruintIOV glGetVertexAttribIuivEXTFunPtr glGetVertexAttribIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ()) glGetVertexAttribIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIuivEXT") {-# NOINLINE glGetVertexAttribIuivEXTFunPtr #-} glVertexAttribI1iEXT :: MonadIO m => GLuint -> GLint -> m () glVertexAttribI1iEXT = ffiuintintIOV glVertexAttribI1iEXTFunPtr glVertexAttribI1iEXTFunPtr :: FunPtr (GLuint -> GLint -> IO ()) glVertexAttribI1iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1iEXT") {-# NOINLINE glVertexAttribI1iEXTFunPtr #-} glVertexAttribI1ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m () glVertexAttribI1ivEXT = ffiuintPtrintIOV glVertexAttribI1ivEXTFunPtr glVertexAttribI1ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ()) glVertexAttribI1ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1ivEXT") {-# NOINLINE glVertexAttribI1ivEXTFunPtr #-} glVertexAttribI1uiEXT :: MonadIO m => GLuint -> GLuint -> m () glVertexAttribI1uiEXT = ffiuintuintIOV glVertexAttribI1uiEXTFunPtr glVertexAttribI1uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ()) glVertexAttribI1uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uiEXT") {-# NOINLINE glVertexAttribI1uiEXTFunPtr #-} glVertexAttribI1uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m () glVertexAttribI1uivEXT = ffiuintPtruintIOV glVertexAttribI1uivEXTFunPtr glVertexAttribI1uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ()) glVertexAttribI1uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uivEXT") {-# NOINLINE glVertexAttribI1uivEXTFunPtr #-} glVertexAttribI2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m () glVertexAttribI2iEXT = ffiuintintintIOV glVertexAttribI2iEXTFunPtr glVertexAttribI2iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> IO ()) glVertexAttribI2iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2iEXT") {-# NOINLINE glVertexAttribI2iEXTFunPtr #-} glVertexAttribI2ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m () glVertexAttribI2ivEXT = ffiuintPtrintIOV glVertexAttribI2ivEXTFunPtr glVertexAttribI2ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ()) glVertexAttribI2ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2ivEXT") {-# NOINLINE glVertexAttribI2ivEXTFunPtr #-} glVertexAttribI2uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glVertexAttribI2uiEXT = ffiuintuintuintIOV glVertexAttribI2uiEXTFunPtr glVertexAttribI2uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glVertexAttribI2uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uiEXT") {-# NOINLINE glVertexAttribI2uiEXTFunPtr #-} glVertexAttribI2uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m () glVertexAttribI2uivEXT = ffiuintPtruintIOV glVertexAttribI2uivEXTFunPtr glVertexAttribI2uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ()) glVertexAttribI2uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uivEXT") {-# NOINLINE glVertexAttribI2uivEXTFunPtr #-} glVertexAttribI3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m () glVertexAttribI3iEXT = ffiuintintintintIOV glVertexAttribI3iEXTFunPtr glVertexAttribI3iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()) glVertexAttribI3iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3iEXT") {-# NOINLINE glVertexAttribI3iEXTFunPtr #-} glVertexAttribI3ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m () glVertexAttribI3ivEXT = ffiuintPtrintIOV glVertexAttribI3ivEXTFunPtr glVertexAttribI3ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ()) glVertexAttribI3ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3ivEXT") {-# NOINLINE glVertexAttribI3ivEXTFunPtr #-} glVertexAttribI3uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m () glVertexAttribI3uiEXT = ffiuintuintuintuintIOV glVertexAttribI3uiEXTFunPtr glVertexAttribI3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()) glVertexAttribI3uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uiEXT") {-# NOINLINE glVertexAttribI3uiEXTFunPtr #-} glVertexAttribI3uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m () glVertexAttribI3uivEXT = ffiuintPtruintIOV glVertexAttribI3uivEXTFunPtr glVertexAttribI3uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ()) glVertexAttribI3uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uivEXT") {-# NOINLINE glVertexAttribI3uivEXTFunPtr #-} glVertexAttribI4bvEXT :: MonadIO m => GLuint -> Ptr GLbyte -> m () glVertexAttribI4bvEXT = ffiuintPtrbyteIOV glVertexAttribI4bvEXTFunPtr glVertexAttribI4bvEXTFunPtr :: FunPtr (GLuint -> Ptr GLbyte -> IO ()) glVertexAttribI4bvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4bvEXT") {-# NOINLINE glVertexAttribI4bvEXTFunPtr #-} glVertexAttribI4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m () glVertexAttribI4iEXT = ffiuintintintintintIOV glVertexAttribI4iEXTFunPtr glVertexAttribI4iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) glVertexAttribI4iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4iEXT") {-# NOINLINE glVertexAttribI4iEXTFunPtr #-} glVertexAttribI4ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m () glVertexAttribI4ivEXT = ffiuintPtrintIOV glVertexAttribI4ivEXTFunPtr glVertexAttribI4ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ()) glVertexAttribI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ivEXT") {-# NOINLINE glVertexAttribI4ivEXTFunPtr #-} glVertexAttribI4svEXT :: MonadIO m => GLuint -> Ptr GLshort -> m () glVertexAttribI4svEXT = ffiuintPtrshortIOV glVertexAttribI4svEXTFunPtr glVertexAttribI4svEXTFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ()) glVertexAttribI4svEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4svEXT") {-# NOINLINE glVertexAttribI4svEXTFunPtr #-} glVertexAttribI4ubvEXT :: MonadIO m => GLuint -> Ptr GLubyte -> m () glVertexAttribI4ubvEXT = ffiuintPtrubyteIOV glVertexAttribI4ubvEXTFunPtr glVertexAttribI4ubvEXTFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ()) glVertexAttribI4ubvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ubvEXT") {-# NOINLINE glVertexAttribI4ubvEXTFunPtr #-} glVertexAttribI4uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m () glVertexAttribI4uiEXT = ffiuintuintuintuintuintIOV glVertexAttribI4uiEXTFunPtr glVertexAttribI4uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) glVertexAttribI4uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uiEXT") {-# NOINLINE glVertexAttribI4uiEXTFunPtr #-} glVertexAttribI4uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m () glVertexAttribI4uivEXT = ffiuintPtruintIOV glVertexAttribI4uivEXTFunPtr glVertexAttribI4uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ()) glVertexAttribI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uivEXT") {-# NOINLINE glVertexAttribI4uivEXTFunPtr #-} glVertexAttribI4usvEXT :: MonadIO m => GLuint -> Ptr GLushort -> m () glVertexAttribI4usvEXT = ffiuintPtrushortIOV glVertexAttribI4usvEXTFunPtr glVertexAttribI4usvEXTFunPtr :: FunPtr (GLuint -> Ptr GLushort -> IO ()) glVertexAttribI4usvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4usvEXT") {-# NOINLINE glVertexAttribI4usvEXTFunPtr #-} glVertexAttribIPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m () glVertexAttribIPointerEXT = ffiuintintenumsizeiPtrVIOV glVertexAttribIPointerEXTFunPtr glVertexAttribIPointerEXTFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glVertexAttribIPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribIPointerEXT") {-# NOINLINE glVertexAttribIPointerEXTFunPtr #-} pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD