-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.NV.VideoCapture ( -- * Extension Support gl_NV_video_capture -- * GL_NV_video_capture , glBeginVideoCaptureNV , glBindVideoCaptureStreamBufferNV , glBindVideoCaptureStreamTextureNV , glEndVideoCaptureNV , glGetVideoCaptureStreamdvNV , glGetVideoCaptureStreamfvNV , glGetVideoCaptureStreamivNV , glGetVideoCaptureivNV , glVideoCaptureNV , glVideoCaptureStreamParameterdvNV , glVideoCaptureStreamParameterfvNV , glVideoCaptureStreamParameterivNV , pattern GL_FAILURE_NV , pattern GL_FIELD_LOWER_NV , pattern GL_FIELD_UPPER_NV , pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV , pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV , pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV , pattern GL_PARTIAL_SUCCESS_NV , pattern GL_SUCCESS_NV , pattern GL_VIDEO_BUFFER_BINDING_NV , pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV , pattern GL_VIDEO_BUFFER_NV , pattern GL_VIDEO_BUFFER_PITCH_NV , pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV , pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV , pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV , pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV , pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV , pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV , pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV , pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV , pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV , pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV , pattern GL_YCBAYCR8A_4224_NV , pattern GL_YCBYCR8_422_NV , pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV , pattern GL_Z4Y12Z4CB12Z4CR12_444_NV , pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV , pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV , pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_NV_video_capture :: Bool gl_NV_video_capture = member "GL_NV_video_capture" extensions glBeginVideoCaptureNV :: MonadIO m => GLuint -> m () glBeginVideoCaptureNV = ffiuintIOV glBeginVideoCaptureNVFunPtr glBeginVideoCaptureNVFunPtr :: FunPtr (GLuint -> IO ()) glBeginVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glBeginVideoCaptureNV") {-# NOINLINE glBeginVideoCaptureNVFunPtr #-} glBindVideoCaptureStreamBufferNV :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptrARB -> m () glBindVideoCaptureStreamBufferNV = ffiuintuintenumintptrARBIOV glBindVideoCaptureStreamBufferNVFunPtr glBindVideoCaptureStreamBufferNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ()) glBindVideoCaptureStreamBufferNVFunPtr = unsafePerformIO (getProcAddress "glBindVideoCaptureStreamBufferNV") {-# NOINLINE glBindVideoCaptureStreamBufferNVFunPtr #-} glBindVideoCaptureStreamTextureNV :: MonadIO m => GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> m () glBindVideoCaptureStreamTextureNV = ffiuintuintenumenumuintIOV glBindVideoCaptureStreamTextureNVFunPtr glBindVideoCaptureStreamTextureNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()) glBindVideoCaptureStreamTextureNVFunPtr = unsafePerformIO (getProcAddress "glBindVideoCaptureStreamTextureNV") {-# NOINLINE glBindVideoCaptureStreamTextureNVFunPtr #-} glEndVideoCaptureNV :: MonadIO m => GLuint -> m () glEndVideoCaptureNV = ffiuintIOV glEndVideoCaptureNVFunPtr glEndVideoCaptureNVFunPtr :: FunPtr (GLuint -> IO ()) glEndVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glEndVideoCaptureNV") {-# NOINLINE glEndVideoCaptureNVFunPtr #-} glGetVideoCaptureStreamdvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLdouble -> m () glGetVideoCaptureStreamdvNV = ffiuintuintenumPtrdoubleIOV glGetVideoCaptureStreamdvNVFunPtr glGetVideoCaptureStreamdvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) glGetVideoCaptureStreamdvNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamdvNV") {-# NOINLINE glGetVideoCaptureStreamdvNVFunPtr #-} glGetVideoCaptureStreamfvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m () glGetVideoCaptureStreamfvNV = ffiuintuintenumPtrfloatIOV glGetVideoCaptureStreamfvNVFunPtr glGetVideoCaptureStreamfvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) glGetVideoCaptureStreamfvNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamfvNV") {-# NOINLINE glGetVideoCaptureStreamfvNVFunPtr #-} glGetVideoCaptureStreamivNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m () glGetVideoCaptureStreamivNV = ffiuintuintenumPtrintIOV glGetVideoCaptureStreamivNVFunPtr glGetVideoCaptureStreamivNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVideoCaptureStreamivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamivNV") {-# NOINLINE glGetVideoCaptureStreamivNVFunPtr #-} glGetVideoCaptureivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m () glGetVideoCaptureivNV = ffiuintenumPtrintIOV glGetVideoCaptureivNVFunPtr glGetVideoCaptureivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) glGetVideoCaptureivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureivNV") {-# NOINLINE glGetVideoCaptureivNVFunPtr #-} glVideoCaptureNV :: MonadIO m => GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> m GLenum glVideoCaptureNV = ffiuintPtruintPtruint64EXTIOenum glVideoCaptureNVFunPtr glVideoCaptureNVFunPtr :: FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum) glVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureNV") {-# NOINLINE glVideoCaptureNVFunPtr #-} glVideoCaptureStreamParameterdvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLdouble -> m () glVideoCaptureStreamParameterdvNV = ffiuintuintenumPtrdoubleIOV glVideoCaptureStreamParameterdvNVFunPtr glVideoCaptureStreamParameterdvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) glVideoCaptureStreamParameterdvNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterdvNV") {-# NOINLINE glVideoCaptureStreamParameterdvNVFunPtr #-} glVideoCaptureStreamParameterfvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m () glVideoCaptureStreamParameterfvNV = ffiuintuintenumPtrfloatIOV glVideoCaptureStreamParameterfvNVFunPtr glVideoCaptureStreamParameterfvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) glVideoCaptureStreamParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterfvNV") {-# NOINLINE glVideoCaptureStreamParameterfvNVFunPtr #-} glVideoCaptureStreamParameterivNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m () glVideoCaptureStreamParameterivNV = ffiuintuintenumPtrintIOV glVideoCaptureStreamParameterivNVFunPtr glVideoCaptureStreamParameterivNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) glVideoCaptureStreamParameterivNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterivNV") {-# NOINLINE glVideoCaptureStreamParameterivNVFunPtr #-} pattern GL_FAILURE_NV = 0x9030 pattern GL_FIELD_LOWER_NV = 0x9023 pattern GL_FIELD_UPPER_NV = 0x9022 pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 pattern GL_PARTIAL_SUCCESS_NV = 0x902E pattern GL_SUCCESS_NV = 0x902F pattern GL_VIDEO_BUFFER_BINDING_NV = 0x9021 pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D pattern GL_VIDEO_BUFFER_NV = 0x9020 pattern GL_VIDEO_BUFFER_PITCH_NV = 0x9028 pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C pattern GL_YCBAYCR8A_4224_NV = 0x9032 pattern GL_YCBYCR8_422_NV = 0x9031 pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 pattern GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033