-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.QCOM.ExtendedGet ( -- * Extension Support gl_QCOM_extended_get -- * GL_QCOM_extended_get , glExtGetBufferPointervQCOM , glExtGetBuffersQCOM , glExtGetFramebuffersQCOM , glExtGetRenderbuffersQCOM , glExtGetTexLevelParameterivQCOM , glExtGetTexSubImageQCOM , glExtGetTexturesQCOM , glExtTexObjectStateOverrideiQCOM , pattern GL_STATE_RESTORE , pattern GL_TEXTURE_DEPTH_QCOM , pattern GL_TEXTURE_FORMAT_QCOM , pattern GL_TEXTURE_HEIGHT_QCOM , pattern GL_TEXTURE_IMAGE_VALID_QCOM , pattern GL_TEXTURE_INTERNAL_FORMAT_QCOM , pattern GL_TEXTURE_NUM_LEVELS_QCOM , pattern GL_TEXTURE_OBJECT_VALID_QCOM , pattern GL_TEXTURE_TARGET_QCOM , pattern GL_TEXTURE_TYPE_QCOM , pattern GL_TEXTURE_WIDTH_QCOM ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_QCOM_extended_get :: Bool gl_QCOM_extended_get = member "GL_QCOM_extended_get" extensions glExtGetBufferPointervQCOM :: MonadIO m => GLenum -> Ptr () -> m () glExtGetBufferPointervQCOM = ffienumPtrVIOV glExtGetBufferPointervQCOMFunPtr glExtGetBufferPointervQCOMFunPtr :: FunPtr (GLenum -> Ptr () -> IO ()) glExtGetBufferPointervQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetBufferPointervQCOM") {-# NOINLINE glExtGetBufferPointervQCOMFunPtr #-} glExtGetBuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m () glExtGetBuffersQCOM = ffiPtruintintPtrintIOV glExtGetBuffersQCOMFunPtr glExtGetBuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) glExtGetBuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetBuffersQCOM") {-# NOINLINE glExtGetBuffersQCOMFunPtr #-} glExtGetFramebuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m () glExtGetFramebuffersQCOM = ffiPtruintintPtrintIOV glExtGetFramebuffersQCOMFunPtr glExtGetFramebuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) glExtGetFramebuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetFramebuffersQCOM") {-# NOINLINE glExtGetFramebuffersQCOMFunPtr #-} glExtGetRenderbuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m () glExtGetRenderbuffersQCOM = ffiPtruintintPtrintIOV glExtGetRenderbuffersQCOMFunPtr glExtGetRenderbuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) glExtGetRenderbuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetRenderbuffersQCOM") {-# NOINLINE glExtGetRenderbuffersQCOMFunPtr #-} glExtGetTexLevelParameterivQCOM :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m () glExtGetTexLevelParameterivQCOM = ffiuintenumintenumPtrintIOV glExtGetTexLevelParameterivQCOMFunPtr glExtGetTexLevelParameterivQCOMFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) glExtGetTexLevelParameterivQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexLevelParameterivQCOM") {-# NOINLINE glExtGetTexLevelParameterivQCOMFunPtr #-} glExtGetTexSubImageQCOM :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glExtGetTexSubImageQCOM = ffienumintintintintsizeisizeisizeienumenumPtrVIOV glExtGetTexSubImageQCOMFunPtr glExtGetTexSubImageQCOMFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glExtGetTexSubImageQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexSubImageQCOM") {-# NOINLINE glExtGetTexSubImageQCOMFunPtr #-} glExtGetTexturesQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m () glExtGetTexturesQCOM = ffiPtruintintPtrintIOV glExtGetTexturesQCOMFunPtr glExtGetTexturesQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) glExtGetTexturesQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexturesQCOM") {-# NOINLINE glExtGetTexturesQCOMFunPtr #-} glExtTexObjectStateOverrideiQCOM :: MonadIO m => GLenum -> GLenum -> GLint -> m () glExtTexObjectStateOverrideiQCOM = ffienumenumintIOV glExtTexObjectStateOverrideiQCOMFunPtr glExtTexObjectStateOverrideiQCOMFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glExtTexObjectStateOverrideiQCOMFunPtr = unsafePerformIO (getProcAddress "glExtTexObjectStateOverrideiQCOM") {-# NOINLINE glExtTexObjectStateOverrideiQCOMFunPtr #-} pattern GL_STATE_RESTORE = 0x8BDC pattern GL_TEXTURE_DEPTH_QCOM = 0x8BD4 pattern GL_TEXTURE_FORMAT_QCOM = 0x8BD6 pattern GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 pattern GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 pattern GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 pattern GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 pattern GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB pattern GL_TEXTURE_TARGET_QCOM = 0x8BDA pattern GL_TEXTURE_TYPE_QCOM = 0x8BD7 pattern GL_TEXTURE_WIDTH_QCOM = 0x8BD2