-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.SGIX.FragmentLighting ( -- * Extension Support gl_SGIX_fragment_lighting -- * GL_SGIX_fragment_lighting , glFragmentColorMaterialSGIX , glFragmentLightModelfSGIX , glFragmentLightModelfvSGIX , glFragmentLightModeliSGIX , glFragmentLightModelivSGIX , glFragmentLightfSGIX , glFragmentLightfvSGIX , glFragmentLightiSGIX , glFragmentLightivSGIX , glFragmentMaterialfSGIX , glFragmentMaterialfvSGIX , glFragmentMaterialiSGIX , glFragmentMaterialivSGIX , glGetFragmentLightfvSGIX , glGetFragmentLightivSGIX , glGetFragmentMaterialfvSGIX , glGetFragmentMaterialivSGIX , glLightEnviSGIX , pattern GL_CURRENT_RASTER_NORMAL_SGIX , pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX , pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX , pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX , pattern GL_FRAGMENT_LIGHT0_SGIX , pattern GL_FRAGMENT_LIGHT1_SGIX , pattern GL_FRAGMENT_LIGHT2_SGIX , pattern GL_FRAGMENT_LIGHT3_SGIX , pattern GL_FRAGMENT_LIGHT4_SGIX , pattern GL_FRAGMENT_LIGHT5_SGIX , pattern GL_FRAGMENT_LIGHT6_SGIX , pattern GL_FRAGMENT_LIGHT7_SGIX , pattern GL_FRAGMENT_LIGHTING_SGIX , pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX , pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX , pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX , pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX , pattern GL_LIGHT_ENV_MODE_SGIX , pattern GL_MAX_ACTIVE_LIGHTS_SGIX , pattern GL_MAX_FRAGMENT_LIGHTS_SGIX ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_SGIX_fragment_lighting :: Bool gl_SGIX_fragment_lighting = member "GL_SGIX_fragment_lighting" extensions glFragmentColorMaterialSGIX :: MonadIO m => GLenum -> GLenum -> m () glFragmentColorMaterialSGIX = ffienumenumIOV glFragmentColorMaterialSGIXFunPtr glFragmentColorMaterialSGIXFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glFragmentColorMaterialSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentColorMaterialSGIX") {-# NOINLINE glFragmentColorMaterialSGIXFunPtr #-} glFragmentLightModelfSGIX :: MonadIO m => GLenum -> GLfloat -> m () glFragmentLightModelfSGIX = ffienumfloatIOV glFragmentLightModelfSGIXFunPtr glFragmentLightModelfSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glFragmentLightModelfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfSGIX") {-# NOINLINE glFragmentLightModelfSGIXFunPtr #-} glFragmentLightModelfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m () glFragmentLightModelfvSGIX = ffienumPtrfloatIOV glFragmentLightModelfvSGIXFunPtr glFragmentLightModelfvSGIXFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glFragmentLightModelfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfvSGIX") {-# NOINLINE glFragmentLightModelfvSGIXFunPtr #-} glFragmentLightModeliSGIX :: MonadIO m => GLenum -> GLint -> m () glFragmentLightModeliSGIX = ffienumintIOV glFragmentLightModeliSGIXFunPtr glFragmentLightModeliSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glFragmentLightModeliSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModeliSGIX") {-# NOINLINE glFragmentLightModeliSGIXFunPtr #-} glFragmentLightModelivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m () glFragmentLightModelivSGIX = ffienumPtrintIOV glFragmentLightModelivSGIXFunPtr glFragmentLightModelivSGIXFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glFragmentLightModelivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelivSGIX") {-# NOINLINE glFragmentLightModelivSGIXFunPtr #-} glFragmentLightfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glFragmentLightfSGIX = ffienumenumfloatIOV glFragmentLightfSGIXFunPtr glFragmentLightfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glFragmentLightfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfSGIX") {-# NOINLINE glFragmentLightfSGIXFunPtr #-} glFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glFragmentLightfvSGIX = ffienumenumPtrfloatIOV glFragmentLightfvSGIXFunPtr glFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfvSGIX") {-# NOINLINE glFragmentLightfvSGIXFunPtr #-} glFragmentLightiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m () glFragmentLightiSGIX = ffienumenumintIOV glFragmentLightiSGIXFunPtr glFragmentLightiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glFragmentLightiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightiSGIX") {-# NOINLINE glFragmentLightiSGIXFunPtr #-} glFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glFragmentLightivSGIX = ffienumenumPtrintIOV glFragmentLightivSGIXFunPtr glFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightivSGIX") {-# NOINLINE glFragmentLightivSGIXFunPtr #-} glFragmentMaterialfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glFragmentMaterialfSGIX = ffienumenumfloatIOV glFragmentMaterialfSGIXFunPtr glFragmentMaterialfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glFragmentMaterialfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfSGIX") {-# NOINLINE glFragmentMaterialfSGIXFunPtr #-} glFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glFragmentMaterialfvSGIXFunPtr glFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfvSGIX") {-# NOINLINE glFragmentMaterialfvSGIXFunPtr #-} glFragmentMaterialiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m () glFragmentMaterialiSGIX = ffienumenumintIOV glFragmentMaterialiSGIXFunPtr glFragmentMaterialiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glFragmentMaterialiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialiSGIX") {-# NOINLINE glFragmentMaterialiSGIXFunPtr #-} glFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glFragmentMaterialivSGIX = ffienumenumPtrintIOV glFragmentMaterialivSGIXFunPtr glFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialivSGIX") {-# NOINLINE glFragmentMaterialivSGIXFunPtr #-} glGetFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetFragmentLightfvSGIX = ffienumenumPtrfloatIOV glGetFragmentLightfvSGIXFunPtr glGetFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightfvSGIX") {-# NOINLINE glGetFragmentLightfvSGIXFunPtr #-} glGetFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetFragmentLightivSGIX = ffienumenumPtrintIOV glGetFragmentLightivSGIXFunPtr glGetFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightivSGIX") {-# NOINLINE glGetFragmentLightivSGIXFunPtr #-} glGetFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glGetFragmentMaterialfvSGIXFunPtr glGetFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialfvSGIX") {-# NOINLINE glGetFragmentMaterialfvSGIXFunPtr #-} glGetFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetFragmentMaterialivSGIX = ffienumenumPtrintIOV glGetFragmentMaterialivSGIXFunPtr glGetFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialivSGIX") {-# NOINLINE glGetFragmentMaterialivSGIXFunPtr #-} glLightEnviSGIX :: MonadIO m => GLenum -> GLint -> m () glLightEnviSGIX = ffienumintIOV glLightEnviSGIXFunPtr glLightEnviSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glLightEnviSGIXFunPtr = unsafePerformIO (getProcAddress "glLightEnviSGIX") {-# NOINLINE glLightEnviSGIXFunPtr #-} pattern GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 pattern GL_FRAGMENT_LIGHT0_SGIX = 0x840C pattern GL_FRAGMENT_LIGHT1_SGIX = 0x840D pattern GL_FRAGMENT_LIGHT2_SGIX = 0x840E pattern GL_FRAGMENT_LIGHT3_SGIX = 0x840F pattern GL_FRAGMENT_LIGHT4_SGIX = 0x8410 pattern GL_FRAGMENT_LIGHT5_SGIX = 0x8411 pattern GL_FRAGMENT_LIGHT6_SGIX = 0x8412 pattern GL_FRAGMENT_LIGHT7_SGIX = 0x8413 pattern GL_FRAGMENT_LIGHTING_SGIX = 0x8400 pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 pattern GL_LIGHT_ENV_MODE_SGIX = 0x8407 pattern GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 pattern GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404