module Graphics.GL.Raw.Extension.NV.FramebufferMultisampleCoverage (
gl_NV_framebuffer_multisample_coverage
, glRenderbufferStorageMultisampleCoverageNV
, pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
, pattern GL_MULTISAMPLE_COVERAGE_MODES_NV
, pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV
, pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_NV_framebuffer_multisample_coverage :: Bool
gl_NV_framebuffer_multisample_coverage = member "GL_NV_framebuffer_multisample_coverage" extensions
glRenderbufferStorageMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
glRenderbufferStorageMultisampleCoverageNV = ffienumsizeisizeienumsizeisizeiIOV glRenderbufferStorageMultisampleCoverageNVFunPtr
glRenderbufferStorageMultisampleCoverageNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
glRenderbufferStorageMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleCoverageNV")
pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
pattern GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB