-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ANGLE ( -- * ANGLE Extensions module Graphics.GL.Raw.Extension.ANGLE.DepthTexture , module Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit , module Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample , module Graphics.GL.Raw.Extension.ANGLE.InstancedArrays , module Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder , module Graphics.GL.Raw.Extension.ANGLE.ProgramBinary , module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3 , module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5 , module Graphics.GL.Raw.Extension.ANGLE.TextureUsage , module Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource ) where import Graphics.GL.Raw.Extension.ANGLE.DepthTexture import Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit import Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample import Graphics.GL.Raw.Extension.ANGLE.InstancedArrays import Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder import Graphics.GL.Raw.Extension.ANGLE.ProgramBinary import Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3 import Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5 import Graphics.GL.Raw.Extension.ANGLE.TextureUsage import Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource