-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.APPLE.FramebufferMultisample ( -- * Extension Support gl_APPLE_framebuffer_multisample -- * GL_APPLE_framebuffer_multisample , glRenderbufferStorageMultisampleAPPLE , glResolveMultisampleFramebufferAPPLE , pattern GL_DRAW_FRAMEBUFFER_APPLE , pattern GL_DRAW_FRAMEBUFFER_BINDING_APPLE , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE , pattern GL_MAX_SAMPLES_APPLE , pattern GL_READ_FRAMEBUFFER_APPLE , pattern GL_READ_FRAMEBUFFER_BINDING_APPLE , pattern GL_RENDERBUFFER_SAMPLES_APPLE ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe -- | Checks that the GL_APPLE_framebuffer_multisample extension is available. gl_APPLE_framebuffer_multisample :: Bool gl_APPLE_framebuffer_multisample = member "GL_APPLE_framebuffer_multisample" extensions {-# NOINLINE gl_APPLE_framebuffer_multisample #-} -- | Usage: @'glRenderbufferStorageMultisampleAPPLE' target samples internalformat width height@ glRenderbufferStorageMultisampleAPPLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () glRenderbufferStorageMultisampleAPPLE = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleAPPLEFunPtr glRenderbufferStorageMultisampleAPPLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) glRenderbufferStorageMultisampleAPPLEFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleAPPLE") {-# NOINLINE glRenderbufferStorageMultisampleAPPLEFunPtr #-} -- | Usage: @'glResolveMultisampleFramebufferAPPLE'@ glResolveMultisampleFramebufferAPPLE :: MonadIO m => m () glResolveMultisampleFramebufferAPPLE = ffiIOV glResolveMultisampleFramebufferAPPLEFunPtr glResolveMultisampleFramebufferAPPLEFunPtr :: FunPtr (IO ()) glResolveMultisampleFramebufferAPPLEFunPtr = unsafePerformIO (getProcAddress "glResolveMultisampleFramebufferAPPLE") {-# NOINLINE glResolveMultisampleFramebufferAPPLEFunPtr #-} pattern GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 pattern GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 pattern GL_MAX_SAMPLES_APPLE = 0x8D57 pattern GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 pattern GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA pattern GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB