-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.EXT.GeometryShader ( -- * Extension Support gl_EXT_geometry_shader -- * GL_EXT_geometry_shader , glFramebufferTextureEXT , pattern GL_FIRST_VERTEX_CONVENTION_EXT , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT , pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT , pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT , pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT , pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT , pattern GL_GEOMETRY_SHADER_BIT_EXT , pattern GL_GEOMETRY_SHADER_EXT , pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT , pattern GL_LAST_VERTEX_CONVENTION_EXT , pattern GL_LAYER_PROVOKING_VERTEX_EXT , pattern GL_LINES_ADJACENCY_EXT , pattern GL_LINE_STRIP_ADJACENCY_EXT , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT , pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT , pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT , pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT , pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT , pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT , pattern GL_PRIMITIVES_GENERATED_EXT , pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT , pattern GL_TRIANGLES_ADJACENCY_EXT , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT , pattern GL_UNDEFINED_VERTEX_EXT ) where import Data.Set import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared -- | Checks that the GL_EXT_geometry_shader extension is available. gl_EXT_geometry_shader :: Bool gl_EXT_geometry_shader = member "GL_EXT_geometry_shader" extensions {-# NOINLINE gl_EXT_geometry_shader #-} pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 pattern GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F pattern GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 pattern GL_UNDEFINED_VERTEX_EXT = 0x8260