-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.NV.GpuShader5 ( -- * Extension Support gl_NV_gpu_shader5 -- * GL_NV_gpu_shader5 , glGetUniformi64vNV , glProgramUniform1i64NV , glProgramUniform1i64vNV , glProgramUniform1ui64NV , glProgramUniform1ui64vNV , glProgramUniform2i64NV , glProgramUniform2i64vNV , glProgramUniform2ui64NV , glProgramUniform2ui64vNV , glProgramUniform3i64NV , glProgramUniform3i64vNV , glProgramUniform3ui64NV , glProgramUniform3ui64vNV , glProgramUniform4i64NV , glProgramUniform4i64vNV , glProgramUniform4ui64NV , glProgramUniform4ui64vNV , glUniform1i64NV , glUniform1i64vNV , glUniform1ui64NV , glUniform1ui64vNV , glUniform2i64NV , glUniform2i64vNV , glUniform2ui64NV , glUniform2ui64vNV , glUniform3i64NV , glUniform3i64vNV , glUniform3ui64NV , glUniform3ui64vNV , glUniform4i64NV , glUniform4i64vNV , glUniform4ui64NV , glUniform4ui64vNV , pattern GL_FLOAT16_NV , pattern GL_FLOAT16_VEC2_NV , pattern GL_FLOAT16_VEC3_NV , pattern GL_FLOAT16_VEC4_NV , pattern GL_INT16_NV , pattern GL_INT16_VEC2_NV , pattern GL_INT16_VEC3_NV , pattern GL_INT16_VEC4_NV , pattern GL_INT64_NV , pattern GL_INT64_VEC2_NV , pattern GL_INT64_VEC3_NV , pattern GL_INT64_VEC4_NV , pattern GL_INT8_NV , pattern GL_INT8_VEC2_NV , pattern GL_INT8_VEC3_NV , pattern GL_INT8_VEC4_NV , pattern GL_PATCHES , pattern GL_UNSIGNED_INT16_NV , pattern GL_UNSIGNED_INT16_VEC2_NV , pattern GL_UNSIGNED_INT16_VEC3_NV , pattern GL_UNSIGNED_INT16_VEC4_NV , pattern GL_UNSIGNED_INT64_NV , pattern GL_UNSIGNED_INT64_VEC2_NV , pattern GL_UNSIGNED_INT64_VEC3_NV , pattern GL_UNSIGNED_INT64_VEC4_NV , pattern GL_UNSIGNED_INT8_NV , pattern GL_UNSIGNED_INT8_VEC2_NV , pattern GL_UNSIGNED_INT8_VEC3_NV , pattern GL_UNSIGNED_INT8_VEC4_NV ) where import Data.Set import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared -- | Checks that the extension is available. gl_NV_gpu_shader5 :: Bool gl_NV_gpu_shader5 = member "GL_NV_gpu_shader5" extensions {-# NOINLINE gl_NV_gpu_shader5 #-}