-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.NV.VertexAttribInteger64bit ( -- * Extension Support gl_NV_vertex_attrib_integer_64bit -- * GL_NV_vertex_attrib_integer_64bit , glGetVertexAttribLi64vNV , glGetVertexAttribLui64vNV , glVertexAttribL1i64NV , glVertexAttribL1i64vNV , glVertexAttribL1ui64NV , glVertexAttribL1ui64vNV , glVertexAttribL2i64NV , glVertexAttribL2i64vNV , glVertexAttribL2ui64NV , glVertexAttribL2ui64vNV , glVertexAttribL3i64NV , glVertexAttribL3i64vNV , glVertexAttribL3ui64NV , glVertexAttribL3ui64vNV , glVertexAttribL4i64NV , glVertexAttribL4i64vNV , glVertexAttribL4ui64NV , glVertexAttribL4ui64vNV , glVertexAttribLFormatNV , pattern GL_INT64_NV , pattern GL_UNSIGNED_INT64_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Internal.Shared import Graphics.GL.Raw.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_vertex_attrib_integer_64bit :: Bool gl_NV_vertex_attrib_integer_64bit = member "GL_NV_vertex_attrib_integer_64bit" extensions {-# NOINLINE gl_NV_vertex_attrib_integer_64bit #-} -- | Usage: @'glGetVertexAttribLi64vNV' index pname params@ -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetVertexAttribLi64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint64EXT -> m () glGetVertexAttribLi64vNV = ffiuintenumPtrint64EXTIOV glGetVertexAttribLi64vNVFunPtr glGetVertexAttribLi64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ()) glGetVertexAttribLi64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLi64vNV") {-# NOINLINE glGetVertexAttribLi64vNVFunPtr #-} -- | Usage: @'glGetVertexAttribLui64vNV' index pname params@ -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetVertexAttribLui64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64EXT -> m () glGetVertexAttribLui64vNV = ffiuintenumPtruint64EXTIOV glGetVertexAttribLui64vNVFunPtr glGetVertexAttribLui64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ()) glGetVertexAttribLui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLui64vNV") {-# NOINLINE glGetVertexAttribLui64vNVFunPtr #-} -- | Usage: @'glVertexAttribL1i64NV' index x@ glVertexAttribL1i64NV :: MonadIO m => GLuint -> GLint64EXT -> m () glVertexAttribL1i64NV = ffiuintint64EXTIOV glVertexAttribL1i64NVFunPtr glVertexAttribL1i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> IO ()) glVertexAttribL1i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1i64NV") {-# NOINLINE glVertexAttribL1i64NVFunPtr #-} -- | Usage: @'glVertexAttribL1i64vNV' index v@ -- -- The length of @v@ should be @1@. glVertexAttribL1i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m () glVertexAttribL1i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL1i64vNVFunPtr glVertexAttribL1i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) glVertexAttribL1i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1i64vNV") {-# NOINLINE glVertexAttribL1i64vNVFunPtr #-} -- | Usage: @'glVertexAttribL1ui64NV' index x@ glVertexAttribL1ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> m () glVertexAttribL1ui64NV = ffiuintuint64EXTIOV glVertexAttribL1ui64NVFunPtr glVertexAttribL1ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> IO ()) glVertexAttribL1ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64NV") {-# NOINLINE glVertexAttribL1ui64NVFunPtr #-} -- | Usage: @'glVertexAttribL1ui64vNV' index v@ -- -- The length of @v@ should be @1@. glVertexAttribL1ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m () glVertexAttribL1ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL1ui64vNVFunPtr glVertexAttribL1ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) glVertexAttribL1ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64vNV") {-# NOINLINE glVertexAttribL1ui64vNVFunPtr #-} -- | Usage: @'glVertexAttribL2i64NV' index x y@ glVertexAttribL2i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> m () glVertexAttribL2i64NV = ffiuintint64EXTint64EXTIOV glVertexAttribL2i64NVFunPtr glVertexAttribL2i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ()) glVertexAttribL2i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2i64NV") {-# NOINLINE glVertexAttribL2i64NVFunPtr #-} -- | Usage: @'glVertexAttribL2i64vNV' index v@ -- -- The length of @v@ should be @2@. glVertexAttribL2i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m () glVertexAttribL2i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL2i64vNVFunPtr glVertexAttribL2i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) glVertexAttribL2i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2i64vNV") {-# NOINLINE glVertexAttribL2i64vNVFunPtr #-} -- | Usage: @'glVertexAttribL2ui64NV' index x y@ glVertexAttribL2ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> m () glVertexAttribL2ui64NV = ffiuintuint64EXTuint64EXTIOV glVertexAttribL2ui64NVFunPtr glVertexAttribL2ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ()) glVertexAttribL2ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2ui64NV") {-# NOINLINE glVertexAttribL2ui64NVFunPtr #-} -- | Usage: @'glVertexAttribL2ui64vNV' index v@ -- -- The length of @v@ should be @2@. glVertexAttribL2ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m () glVertexAttribL2ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL2ui64vNVFunPtr glVertexAttribL2ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) glVertexAttribL2ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2ui64vNV") {-# NOINLINE glVertexAttribL2ui64vNVFunPtr #-} -- | Usage: @'glVertexAttribL3i64NV' index x y z@ glVertexAttribL3i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m () glVertexAttribL3i64NV = ffiuintint64EXTint64EXTint64EXTIOV glVertexAttribL3i64NVFunPtr glVertexAttribL3i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) glVertexAttribL3i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3i64NV") {-# NOINLINE glVertexAttribL3i64NVFunPtr #-} -- | Usage: @'glVertexAttribL3i64vNV' index v@ -- -- The length of @v@ should be @3@. glVertexAttribL3i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m () glVertexAttribL3i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL3i64vNVFunPtr glVertexAttribL3i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) glVertexAttribL3i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3i64vNV") {-# NOINLINE glVertexAttribL3i64vNVFunPtr #-} -- | Usage: @'glVertexAttribL3ui64NV' index x y z@ glVertexAttribL3ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m () glVertexAttribL3ui64NV = ffiuintuint64EXTuint64EXTuint64EXTIOV glVertexAttribL3ui64NVFunPtr glVertexAttribL3ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) glVertexAttribL3ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3ui64NV") {-# NOINLINE glVertexAttribL3ui64NVFunPtr #-} -- | Usage: @'glVertexAttribL3ui64vNV' index v@ -- -- The length of @v@ should be @3@. glVertexAttribL3ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m () glVertexAttribL3ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL3ui64vNVFunPtr glVertexAttribL3ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) glVertexAttribL3ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3ui64vNV") {-# NOINLINE glVertexAttribL3ui64vNVFunPtr #-} -- | Usage: @'glVertexAttribL4i64NV' index x y z w@ glVertexAttribL4i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m () glVertexAttribL4i64NV = ffiuintint64EXTint64EXTint64EXTint64EXTIOV glVertexAttribL4i64NVFunPtr glVertexAttribL4i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) glVertexAttribL4i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4i64NV") {-# NOINLINE glVertexAttribL4i64NVFunPtr #-} -- | Usage: @'glVertexAttribL4i64vNV' index v@ -- -- The length of @v@ should be @4@. glVertexAttribL4i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m () glVertexAttribL4i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL4i64vNVFunPtr glVertexAttribL4i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) glVertexAttribL4i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4i64vNV") {-# NOINLINE glVertexAttribL4i64vNVFunPtr #-} -- | Usage: @'glVertexAttribL4ui64NV' index x y z w@ glVertexAttribL4ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m () glVertexAttribL4ui64NV = ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV glVertexAttribL4ui64NVFunPtr glVertexAttribL4ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) glVertexAttribL4ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4ui64NV") {-# NOINLINE glVertexAttribL4ui64NVFunPtr #-} -- | Usage: @'glVertexAttribL4ui64vNV' index v@ -- -- The length of @v@ should be @4@. glVertexAttribL4ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m () glVertexAttribL4ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL4ui64vNVFunPtr glVertexAttribL4ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) glVertexAttribL4ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4ui64vNV") {-# NOINLINE glVertexAttribL4ui64vNVFunPtr #-} -- | Usage: @'glVertexAttribLFormatNV' index size type stride@ glVertexAttribLFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m () glVertexAttribLFormatNV = ffiuintintenumsizeiIOV glVertexAttribLFormatNVFunPtr glVertexAttribLFormatNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ()) glVertexAttribLFormatNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribLFormatNV") {-# NOINLINE glVertexAttribLFormatNVFunPtr #-}