-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.EXT.GeometryShader4 ( -- * Extension Support gl_EXT_geometry_shader4 -- * GL_EXT_geometry_shader4 , glProgramParameteriEXT , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT , pattern GL_GEOMETRY_INPUT_TYPE_EXT , pattern GL_GEOMETRY_OUTPUT_TYPE_EXT , pattern GL_GEOMETRY_SHADER_EXT , pattern GL_GEOMETRY_VERTICES_OUT_EXT , pattern GL_LINES_ADJACENCY_EXT , pattern GL_LINE_STRIP_ADJACENCY_EXT , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT , pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT , pattern GL_MAX_VARYING_COMPONENTS_EXT , pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT , pattern GL_PROGRAM_POINT_SIZE_EXT , pattern GL_TRIANGLES_ADJACENCY_EXT , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT ) where import Data.Set import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared -- | Checks that the extension is available. gl_EXT_geometry_shader4 :: Bool gl_EXT_geometry_shader4 = member "GL_EXT_geometry_shader4" extensions {-# NOINLINE gl_EXT_geometry_shader4 #-} pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD pattern GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE