-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Standard15 ( -- * Graphics.GL.Standard15 module Graphics.GL.Standard14 , glBeginQuery , glBindBuffer , glBufferData , glBufferSubData , glDeleteBuffers , glDeleteQueries , glEndQuery , glGenBuffers , glGenQueries , glGetBufferParameteriv , glGetBufferPointerv , glGetBufferSubData , glGetQueryObjectiv , glGetQueryObjectuiv , glGetQueryiv , glIsBuffer , glIsQuery , glMapBuffer , glUnmapBuffer , pattern GL_ARRAY_BUFFER , pattern GL_ARRAY_BUFFER_BINDING , pattern GL_BUFFER_ACCESS , pattern GL_BUFFER_MAPPED , pattern GL_BUFFER_MAP_POINTER , pattern GL_BUFFER_SIZE , pattern GL_BUFFER_USAGE , pattern GL_COLOR_ARRAY_BUFFER_BINDING , pattern GL_CURRENT_FOG_COORD , pattern GL_CURRENT_QUERY , pattern GL_DYNAMIC_COPY , pattern GL_DYNAMIC_DRAW , pattern GL_DYNAMIC_READ , pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING , pattern GL_ELEMENT_ARRAY_BUFFER , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING , pattern GL_FOG_COORD , pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING , pattern GL_FOG_COORD_ARRAY , pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING , pattern GL_FOG_COORD_ARRAY_POINTER , pattern GL_FOG_COORD_ARRAY_STRIDE , pattern GL_FOG_COORD_ARRAY_TYPE , pattern GL_FOG_COORD_SRC , pattern GL_INDEX_ARRAY_BUFFER_BINDING , pattern GL_NORMAL_ARRAY_BUFFER_BINDING , pattern GL_QUERY_COUNTER_BITS , pattern GL_QUERY_RESULT , pattern GL_QUERY_RESULT_AVAILABLE , pattern GL_READ_ONLY , pattern GL_READ_WRITE , pattern GL_SAMPLES_PASSED , pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING , pattern GL_SRC0_ALPHA , pattern GL_SRC0_RGB , pattern GL_SRC1_ALPHA , pattern GL_SRC1_RGB , pattern GL_SRC2_ALPHA , pattern GL_SRC2_RGB , pattern GL_STATIC_COPY , pattern GL_STATIC_DRAW , pattern GL_STATIC_READ , pattern GL_STREAM_COPY , pattern GL_STREAM_DRAW , pattern GL_STREAM_READ , pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING , pattern GL_VERTEX_ARRAY_BUFFER_BINDING , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING , pattern GL_WRITE_ONLY ) where import Graphics.GL.Internal.Shared import Graphics.GL.Standard14