gl-0.7.2.4: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.ShaderStorageBufferObject

Contents

Synopsis

Extension Support

GL_ARB_shader_storage_buffer_object

pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: () => (Eq a, Num a) => a Source

pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: () => (Eq a, Num a) => a Source

pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: () => (Eq a, Num a) => a Source

pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: () => (Eq a, Num a) => a Source

pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: () => (Eq a, Num a) => a Source

pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: () => (Eq a, Num a) => a Source

pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: () => (Eq a, Num a) => a Source

pattern GL_SHADER_STORAGE_BARRIER_BIT :: () => (Eq a, Num a) => a Source

pattern GL_SHADER_STORAGE_BUFFER :: () => (Eq a, Num a) => a Source

pattern GL_SHADER_STORAGE_BUFFER_BINDING :: () => (Eq a, Num a) => a Source

pattern GL_SHADER_STORAGE_BUFFER_SIZE :: () => (Eq a, Num a) => a Source

pattern GL_SHADER_STORAGE_BUFFER_START :: () => (Eq a, Num a) => a Source