-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ARB.ES2Compatibility ( -- * Extension Support gl_ARB_ES2_compatibility -- * GL_ARB_ES2_compatibility , glClearDepthf , glDepthRangef , glGetShaderPrecisionFormat , glReleaseShaderCompiler , glShaderBinary , pattern GL_FIXED , pattern GL_HIGH_FLOAT , pattern GL_HIGH_INT , pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT , pattern GL_IMPLEMENTATION_COLOR_READ_TYPE , pattern GL_LOW_FLOAT , pattern GL_LOW_INT , pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS , pattern GL_MAX_VARYING_VECTORS , pattern GL_MAX_VERTEX_UNIFORM_VECTORS , pattern GL_MEDIUM_FLOAT , pattern GL_MEDIUM_INT , pattern GL_NUM_SHADER_BINARY_FORMATS , pattern GL_RGB565 , pattern GL_SHADER_BINARY_FORMATS , pattern GL_SHADER_COMPILER ) where import Data.Set import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared -- | Checks that the extension is available. gl_ARB_ES2_compatibility :: Bool gl_ARB_ES2_compatibility = member "GL_ARB_ES2_compatibility" extensions {-# NOINLINE gl_ARB_ES2_compatibility #-}