-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ARB.GpuShaderFp64 ( -- * Extension Support gl_ARB_gpu_shader_fp64 -- * GL_ARB_gpu_shader_fp64 , glGetUniformdv , glUniform1d , glUniform1dv , glUniform2d , glUniform2dv , glUniform3d , glUniform3dv , glUniform4d , glUniform4dv , glUniformMatrix2dv , glUniformMatrix2x3dv , glUniformMatrix2x4dv , glUniformMatrix3dv , glUniformMatrix3x2dv , glUniformMatrix3x4dv , glUniformMatrix4dv , glUniformMatrix4x2dv , glUniformMatrix4x3dv , pattern GL_DOUBLE , pattern GL_DOUBLE_MAT2 , pattern GL_DOUBLE_MAT2x3 , pattern GL_DOUBLE_MAT2x4 , pattern GL_DOUBLE_MAT3 , pattern GL_DOUBLE_MAT3x2 , pattern GL_DOUBLE_MAT3x4 , pattern GL_DOUBLE_MAT4 , pattern GL_DOUBLE_MAT4x2 , pattern GL_DOUBLE_MAT4x3 , pattern GL_DOUBLE_VEC2 , pattern GL_DOUBLE_VEC3 , pattern GL_DOUBLE_VEC4 ) where import Data.Set import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared -- | Checks that the extension is available. gl_ARB_gpu_shader_fp64 :: Bool gl_ARB_gpu_shader_fp64 = member "GL_ARB_gpu_shader_fp64" extensions {-# NOINLINE gl_ARB_gpu_shader_fp64 #-}