-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ARB.TextureBufferObject ( -- * Extension Support gl_ARB_texture_buffer_object -- * GL_ARB_texture_buffer_object , glTexBufferARB , pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB , pattern GL_TEXTURE_BINDING_BUFFER_ARB , pattern GL_TEXTURE_BUFFER_ARB , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB , pattern GL_TEXTURE_BUFFER_FORMAT_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_ARB_texture_buffer_object :: Bool gl_ARB_texture_buffer_object = member "GL_ARB_texture_buffer_object" extensions {-# NOINLINE gl_ARB_texture_buffer_object #-} -- | Usage: @'glTexBufferARB' target internalformat buffer@ -- -- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. -- -- This command is an alias for 'Graphics.GL.Internal.Shared.glTexBuffer'. glTexBufferARB :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glTexBufferARB = ffienumenumuintIOV glTexBufferARBFunPtr glTexBufferARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glTexBufferARBFunPtr = unsafePerformIO (getProcAddress "glTexBufferARB") {-# NOINLINE glTexBufferARBFunPtr #-} pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B pattern GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C pattern GL_TEXTURE_BUFFER_ARB = 0x8C2A pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D pattern GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E