-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.EXT.TextureArray ( -- * Extension Support gl_EXT_texture_array -- * GL_EXT_texture_array , glFramebufferTextureLayerEXT , pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT , pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT , pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT , pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT , pattern GL_TEXTURE_1D_ARRAY_EXT , pattern GL_TEXTURE_2D_ARRAY_EXT , pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT , pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT ) where import Data.Set import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared -- | Checks that the extension is available. gl_EXT_texture_array :: Bool gl_EXT_texture_array = member "GL_EXT_texture_array" extensions {-# NOINLINE gl_EXT_texture_array #-} pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B pattern GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 pattern GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D