-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Internal.Shared where import Control.Monad.IO.Class import Foreign.Ptr import Graphics.GL.Types import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import System.IO.Unsafe -- | Usage: @'glAccum' op value@ -- -- The parameter @op@ is a @AccumOp@, one of: 'Graphics.GL.Internal.Shared.GL_ACCUM', 'Graphics.GL.Internal.Shared.GL_LOAD', 'Graphics.GL.Internal.Shared.GL_RETURN', 'Graphics.GL.Internal.Shared.GL_MULT', 'Graphics.GL.Internal.Shared.GL_ADD'. -- -- The parameter @value@ is a @CoordF@. glAccum :: MonadIO m => GLenum -> GLfloat -> m () glAccum = ffienumfloatIOV glAccumFunPtr glAccumFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glAccumFunPtr = unsafePerformIO (getProcAddress "glAccum") {-# NOINLINE glAccumFunPtr #-} -- | Usage: @'glAlphaFunc' func ref@ -- -- The parameter @func@ is a @AlphaFunction@, one of: 'Graphics.GL.Internal.Shared.GL_ALWAYS', 'Graphics.GL.Internal.Shared.GL_EQUAL', 'Graphics.GL.Internal.Shared.GL_GEQUAL', 'Graphics.GL.Internal.Shared.GL_GREATER', 'Graphics.GL.Internal.Shared.GL_LEQUAL', 'Graphics.GL.Internal.Shared.GL_LESS', 'Graphics.GL.Internal.Shared.GL_NEVER', 'Graphics.GL.Internal.Shared.GL_NOTEQUAL'. glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m () glAlphaFunc = ffienumfloatIOV glAlphaFuncFunPtr glAlphaFuncFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glAlphaFuncFunPtr = unsafePerformIO (getProcAddress "glAlphaFunc") {-# NOINLINE glAlphaFuncFunPtr #-} -- | Usage: @'glAreTexturesResident' n textures residences@ -- -- The parameter @textures@ is a @Texture@. -- -- The parameter @residences@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'. -- -- The length of @textures@ should be @n@. -- -- The length of @residences@ should be @n@. glAreTexturesResident :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean glAreTexturesResident = ffisizeiPtruintPtrbooleanIOboolean glAreTexturesResidentFunPtr glAreTexturesResidentFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) glAreTexturesResidentFunPtr = unsafePerformIO (getProcAddress "glAreTexturesResident") {-# NOINLINE glAreTexturesResidentFunPtr #-} -- | Usage: @'glArrayElement' i@ glArrayElement :: MonadIO m => GLint -> m () glArrayElement = ffiintIOV glArrayElementFunPtr glArrayElementFunPtr :: FunPtr (GLint -> IO ()) glArrayElementFunPtr = unsafePerformIO (getProcAddress "glArrayElement") {-# NOINLINE glArrayElementFunPtr #-} -- | Usage: @'glBegin' mode@ -- -- The parameter @mode@ is a @PrimitiveType@, one of: 'Graphics.GL.Internal.Shared.GL_LINES', 'Graphics.GL.Core32.GL_LINES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_LINE_LOOP', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP', 'Graphics.GL.Core32.GL_LINE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_PATCHES', 'Graphics.GL.Ext.EXT.TessellationShader.GL_PATCHES_EXT', 'Graphics.GL.Internal.Shared.GL_POINTS', 'Graphics.GL.Internal.Shared.GL_POLYGON', 'Graphics.GL.Internal.Shared.GL_QUADS', 'Graphics.GL.Ext.EXT.TessellationShader.GL_QUADS_EXT', 'Graphics.GL.Internal.Shared.GL_QUAD_STRIP', 'Graphics.GL.Internal.Shared.GL_TRIANGLES', 'Graphics.GL.Core32.GL_TRIANGLES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_FAN', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP', 'Graphics.GL.Core32.GL_TRIANGLE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP_ADJACENCY_EXT'. glBegin :: MonadIO m => GLenum -> m () glBegin = ffienumIOV glBeginFunPtr glBeginFunPtr :: FunPtr (GLenum -> IO ()) glBeginFunPtr = unsafePerformIO (getProcAddress "glBegin") {-# NOINLINE glBeginFunPtr #-} -- | Usage: @'glBitmap' width height xorig yorig xmove ymove bitmap@ -- -- The parameter @xorig@ is a @CoordF@. -- -- The parameter @yorig@ is a @CoordF@. -- -- The parameter @xmove@ is a @CoordF@. -- -- The parameter @ymove@ is a @CoordF@. -- -- The length of @bitmap@ should be @COMPSIZE(width,height)@. glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m () glBitmap = ffisizeisizeifloatfloatfloatfloatPtrubyteIOV glBitmapFunPtr glBitmapFunPtr :: FunPtr (GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()) glBitmapFunPtr = unsafePerformIO (getProcAddress "glBitmap") {-# NOINLINE glBitmapFunPtr #-} -- | Usage: @'glCallList' list@ -- -- The parameter @list@ is a @List@. glCallList :: MonadIO m => GLuint -> m () glCallList = ffiuintIOV glCallListFunPtr glCallListFunPtr :: FunPtr (GLuint -> IO ()) glCallListFunPtr = unsafePerformIO (getProcAddress "glCallList") {-# NOINLINE glCallListFunPtr #-} -- | Usage: @'glCallLists' n type lists@ -- -- The parameter @type@ is a @ListNameType@, one of: 'Graphics.GL.Internal.Shared.GL_2_BYTES', 'Graphics.GL.Internal.Shared.GL_3_BYTES', 'Graphics.GL.Internal.Shared.GL_4_BYTES', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT'. -- -- The length of @lists@ should be @COMPSIZE(n,type)@. glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr () -> m () glCallLists = ffisizeienumPtrVIOV glCallListsFunPtr glCallListsFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> IO ()) glCallListsFunPtr = unsafePerformIO (getProcAddress "glCallLists") {-# NOINLINE glCallListsFunPtr #-} -- | Usage: @'glClearAccum' red green blue alpha@ glClearAccum :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glClearAccum = ffifloatfloatfloatfloatIOV glClearAccumFunPtr glClearAccumFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glClearAccumFunPtr = unsafePerformIO (getProcAddress "glClearAccum") {-# NOINLINE glClearAccumFunPtr #-} -- | Usage: @'glClearIndex' c@ -- -- The parameter @c@ is a @MaskedColorIndexValueF@. glClearIndex :: MonadIO m => GLfloat -> m () glClearIndex = ffifloatIOV glClearIndexFunPtr glClearIndexFunPtr :: FunPtr (GLfloat -> IO ()) glClearIndexFunPtr = unsafePerformIO (getProcAddress "glClearIndex") {-# NOINLINE glClearIndexFunPtr #-} -- | Usage: @'glClientActiveTexture' texture@ -- -- The parameter @texture@ is a @TextureUnit@. glClientActiveTexture :: MonadIO m => GLenum -> m () glClientActiveTexture = ffienumIOV glClientActiveTextureFunPtr glClientActiveTextureFunPtr :: FunPtr (GLenum -> IO ()) glClientActiveTextureFunPtr = unsafePerformIO (getProcAddress "glClientActiveTexture") {-# NOINLINE glClientActiveTextureFunPtr #-} -- | Usage: @'glClipPlane' plane equation@ -- -- The parameter @plane@ is a @ClipPlaneName@, one of: 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE0', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE1', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE2', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE3', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE4', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE5', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE6', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE7', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5'. -- -- The length of @equation@ should be @4@. glClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m () glClipPlane = ffienumPtrdoubleIOV glClipPlaneFunPtr glClipPlaneFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glClipPlaneFunPtr = unsafePerformIO (getProcAddress "glClipPlane") {-# NOINLINE glClipPlaneFunPtr #-} -- | Usage: @'glColor3b' red green blue@ -- -- The parameter @red@ is a @ColorB@. -- -- The parameter @green@ is a @ColorB@. -- -- The parameter @blue@ is a @ColorB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3bv'. glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () glColor3b = ffibytebytebyteIOV glColor3bFunPtr glColor3bFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()) glColor3bFunPtr = unsafePerformIO (getProcAddress "glColor3b") {-# NOINLINE glColor3bFunPtr #-} -- | Usage: @'glColor3bv' v@ -- -- The parameter @v@ is a @ColorB@. -- -- The length of @v@ should be @3@. glColor3bv :: MonadIO m => Ptr GLbyte -> m () glColor3bv = ffiPtrbyteIOV glColor3bvFunPtr glColor3bvFunPtr :: FunPtr (Ptr GLbyte -> IO ()) glColor3bvFunPtr = unsafePerformIO (getProcAddress "glColor3bv") {-# NOINLINE glColor3bvFunPtr #-} -- | Usage: @'glColor3d' red green blue@ -- -- The parameter @red@ is a @ColorD@. -- -- The parameter @green@ is a @ColorD@. -- -- The parameter @blue@ is a @ColorD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3dv'. glColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glColor3d = ffidoubledoubledoubleIOV glColor3dFunPtr glColor3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glColor3dFunPtr = unsafePerformIO (getProcAddress "glColor3d") {-# NOINLINE glColor3dFunPtr #-} -- | Usage: @'glColor3dv' v@ -- -- The parameter @v@ is a @ColorD@. -- -- The length of @v@ should be @3@. glColor3dv :: MonadIO m => Ptr GLdouble -> m () glColor3dv = ffiPtrdoubleIOV glColor3dvFunPtr glColor3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glColor3dvFunPtr = unsafePerformIO (getProcAddress "glColor3dv") {-# NOINLINE glColor3dvFunPtr #-} -- | Usage: @'glColor3f' red green blue@ -- -- The parameter @red@ is a @ColorF@. -- -- The parameter @green@ is a @ColorF@. -- -- The parameter @blue@ is a @ColorF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3fv'. glColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glColor3f = ffifloatfloatfloatIOV glColor3fFunPtr glColor3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glColor3fFunPtr = unsafePerformIO (getProcAddress "glColor3f") {-# NOINLINE glColor3fFunPtr #-} -- | Usage: @'glColor3fv' v@ -- -- The parameter @v@ is a @ColorF@. -- -- The length of @v@ should be @3@. glColor3fv :: MonadIO m => Ptr GLfloat -> m () glColor3fv = ffiPtrfloatIOV glColor3fvFunPtr glColor3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glColor3fvFunPtr = unsafePerformIO (getProcAddress "glColor3fv") {-# NOINLINE glColor3fvFunPtr #-} -- | Usage: @'glColor3i' red green blue@ -- -- The parameter @red@ is a @ColorI@. -- -- The parameter @green@ is a @ColorI@. -- -- The parameter @blue@ is a @ColorI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3iv'. glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m () glColor3i = ffiintintintIOV glColor3iFunPtr glColor3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glColor3iFunPtr = unsafePerformIO (getProcAddress "glColor3i") {-# NOINLINE glColor3iFunPtr #-} -- | Usage: @'glColor3iv' v@ -- -- The parameter @v@ is a @ColorI@. -- -- The length of @v@ should be @3@. glColor3iv :: MonadIO m => Ptr GLint -> m () glColor3iv = ffiPtrintIOV glColor3ivFunPtr glColor3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glColor3ivFunPtr = unsafePerformIO (getProcAddress "glColor3iv") {-# NOINLINE glColor3ivFunPtr #-} -- | Usage: @'glColor3s' red green blue@ -- -- The parameter @red@ is a @ColorS@. -- -- The parameter @green@ is a @ColorS@. -- -- The parameter @blue@ is a @ColorS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3sv'. glColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glColor3s = ffishortshortshortIOV glColor3sFunPtr glColor3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glColor3sFunPtr = unsafePerformIO (getProcAddress "glColor3s") {-# NOINLINE glColor3sFunPtr #-} -- | Usage: @'glColor3sv' v@ -- -- The parameter @v@ is a @ColorS@. -- -- The length of @v@ should be @3@. glColor3sv :: MonadIO m => Ptr GLshort -> m () glColor3sv = ffiPtrshortIOV glColor3svFunPtr glColor3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glColor3svFunPtr = unsafePerformIO (getProcAddress "glColor3sv") {-# NOINLINE glColor3svFunPtr #-} -- | Usage: @'glColor3ub' red green blue@ -- -- The parameter @red@ is a @ColorUB@. -- -- The parameter @green@ is a @ColorUB@. -- -- The parameter @blue@ is a @ColorUB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3ubv'. glColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m () glColor3ub = ffiubyteubyteubyteIOV glColor3ubFunPtr glColor3ubFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()) glColor3ubFunPtr = unsafePerformIO (getProcAddress "glColor3ub") {-# NOINLINE glColor3ubFunPtr #-} -- | Usage: @'glColor3ubv' v@ -- -- The parameter @v@ is a @ColorUB@. -- -- The length of @v@ should be @3@. glColor3ubv :: MonadIO m => Ptr GLubyte -> m () glColor3ubv = ffiPtrubyteIOV glColor3ubvFunPtr glColor3ubvFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glColor3ubvFunPtr = unsafePerformIO (getProcAddress "glColor3ubv") {-# NOINLINE glColor3ubvFunPtr #-} -- | Usage: @'glColor3ui' red green blue@ -- -- The parameter @red@ is a @ColorUI@. -- -- The parameter @green@ is a @ColorUI@. -- -- The parameter @blue@ is a @ColorUI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3uiv'. glColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glColor3ui = ffiuintuintuintIOV glColor3uiFunPtr glColor3uiFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glColor3uiFunPtr = unsafePerformIO (getProcAddress "glColor3ui") {-# NOINLINE glColor3uiFunPtr #-} -- | Usage: @'glColor3uiv' v@ -- -- The parameter @v@ is a @ColorUI@. -- -- The length of @v@ should be @3@. glColor3uiv :: MonadIO m => Ptr GLuint -> m () glColor3uiv = ffiPtruintIOV glColor3uivFunPtr glColor3uivFunPtr :: FunPtr (Ptr GLuint -> IO ()) glColor3uivFunPtr = unsafePerformIO (getProcAddress "glColor3uiv") {-# NOINLINE glColor3uivFunPtr #-} -- | Usage: @'glColor3us' red green blue@ -- -- The parameter @red@ is a @ColorUS@. -- -- The parameter @green@ is a @ColorUS@. -- -- The parameter @blue@ is a @ColorUS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor3usv'. glColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m () glColor3us = ffiushortushortushortIOV glColor3usFunPtr glColor3usFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> IO ()) glColor3usFunPtr = unsafePerformIO (getProcAddress "glColor3us") {-# NOINLINE glColor3usFunPtr #-} -- | Usage: @'glColor3usv' v@ -- -- The parameter @v@ is a @ColorUS@. -- -- The length of @v@ should be @3@. glColor3usv :: MonadIO m => Ptr GLushort -> m () glColor3usv = ffiPtrushortIOV glColor3usvFunPtr glColor3usvFunPtr :: FunPtr (Ptr GLushort -> IO ()) glColor3usvFunPtr = unsafePerformIO (getProcAddress "glColor3usv") {-# NOINLINE glColor3usvFunPtr #-} -- | Usage: @'glColor4b' red green blue alpha@ -- -- The parameter @red@ is a @ColorB@. -- -- The parameter @green@ is a @ColorB@. -- -- The parameter @blue@ is a @ColorB@. -- -- The parameter @alpha@ is a @ColorB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4bv'. glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m () glColor4b = ffibytebytebytebyteIOV glColor4bFunPtr glColor4bFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) glColor4bFunPtr = unsafePerformIO (getProcAddress "glColor4b") {-# NOINLINE glColor4bFunPtr #-} -- | Usage: @'glColor4bv' v@ -- -- The parameter @v@ is a @ColorB@. -- -- The length of @v@ should be @4@. glColor4bv :: MonadIO m => Ptr GLbyte -> m () glColor4bv = ffiPtrbyteIOV glColor4bvFunPtr glColor4bvFunPtr :: FunPtr (Ptr GLbyte -> IO ()) glColor4bvFunPtr = unsafePerformIO (getProcAddress "glColor4bv") {-# NOINLINE glColor4bvFunPtr #-} -- | Usage: @'glColor4d' red green blue alpha@ -- -- The parameter @red@ is a @ColorD@. -- -- The parameter @green@ is a @ColorD@. -- -- The parameter @blue@ is a @ColorD@. -- -- The parameter @alpha@ is a @ColorD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4dv'. glColor4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glColor4d = ffidoubledoubledoubledoubleIOV glColor4dFunPtr glColor4dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glColor4dFunPtr = unsafePerformIO (getProcAddress "glColor4d") {-# NOINLINE glColor4dFunPtr #-} -- | Usage: @'glColor4dv' v@ -- -- The parameter @v@ is a @ColorD@. -- -- The length of @v@ should be @4@. glColor4dv :: MonadIO m => Ptr GLdouble -> m () glColor4dv = ffiPtrdoubleIOV glColor4dvFunPtr glColor4dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glColor4dvFunPtr = unsafePerformIO (getProcAddress "glColor4dv") {-# NOINLINE glColor4dvFunPtr #-} -- | Usage: @'glColor4f' red green blue alpha@ -- -- The parameter @red@ is a @ColorF@. -- -- The parameter @green@ is a @ColorF@. -- -- The parameter @blue@ is a @ColorF@. -- -- The parameter @alpha@ is a @ColorF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4fv'. glColor4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glColor4f = ffifloatfloatfloatfloatIOV glColor4fFunPtr glColor4fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glColor4fFunPtr = unsafePerformIO (getProcAddress "glColor4f") {-# NOINLINE glColor4fFunPtr #-} -- | Usage: @'glColor4fv' v@ -- -- The parameter @v@ is a @ColorF@. -- -- The length of @v@ should be @4@. glColor4fv :: MonadIO m => Ptr GLfloat -> m () glColor4fv = ffiPtrfloatIOV glColor4fvFunPtr glColor4fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glColor4fvFunPtr = unsafePerformIO (getProcAddress "glColor4fv") {-# NOINLINE glColor4fvFunPtr #-} -- | Usage: @'glColor4i' red green blue alpha@ -- -- The parameter @red@ is a @ColorI@. -- -- The parameter @green@ is a @ColorI@. -- -- The parameter @blue@ is a @ColorI@. -- -- The parameter @alpha@ is a @ColorI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4iv'. glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () glColor4i = ffiintintintintIOV glColor4iFunPtr glColor4iFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) glColor4iFunPtr = unsafePerformIO (getProcAddress "glColor4i") {-# NOINLINE glColor4iFunPtr #-} -- | Usage: @'glColor4iv' v@ -- -- The parameter @v@ is a @ColorI@. -- -- The length of @v@ should be @4@. glColor4iv :: MonadIO m => Ptr GLint -> m () glColor4iv = ffiPtrintIOV glColor4ivFunPtr glColor4ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glColor4ivFunPtr = unsafePerformIO (getProcAddress "glColor4iv") {-# NOINLINE glColor4ivFunPtr #-} -- | Usage: @'glColor4s' red green blue alpha@ -- -- The parameter @red@ is a @ColorS@. -- -- The parameter @green@ is a @ColorS@. -- -- The parameter @blue@ is a @ColorS@. -- -- The parameter @alpha@ is a @ColorS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4sv'. glColor4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () glColor4s = ffishortshortshortshortIOV glColor4sFunPtr glColor4sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glColor4sFunPtr = unsafePerformIO (getProcAddress "glColor4s") {-# NOINLINE glColor4sFunPtr #-} -- | Usage: @'glColor4sv' v@ -- -- The parameter @v@ is a @ColorS@. -- -- The length of @v@ should be @4@. glColor4sv :: MonadIO m => Ptr GLshort -> m () glColor4sv = ffiPtrshortIOV glColor4svFunPtr glColor4svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glColor4svFunPtr = unsafePerformIO (getProcAddress "glColor4sv") {-# NOINLINE glColor4svFunPtr #-} -- | Usage: @'glColor4ub' red green blue alpha@ -- -- The parameter @red@ is a @ColorUB@. -- -- The parameter @green@ is a @ColorUB@. -- -- The parameter @blue@ is a @ColorUB@. -- -- The parameter @alpha@ is a @ColorUB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4ubv'. glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m () glColor4ub = ffiubyteubyteubyteubyteIOV glColor4ubFunPtr glColor4ubFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) glColor4ubFunPtr = unsafePerformIO (getProcAddress "glColor4ub") {-# NOINLINE glColor4ubFunPtr #-} -- | Usage: @'glColor4ubv' v@ -- -- The parameter @v@ is a @ColorUB@. -- -- The length of @v@ should be @4@. glColor4ubv :: MonadIO m => Ptr GLubyte -> m () glColor4ubv = ffiPtrubyteIOV glColor4ubvFunPtr glColor4ubvFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glColor4ubvFunPtr = unsafePerformIO (getProcAddress "glColor4ubv") {-# NOINLINE glColor4ubvFunPtr #-} -- | Usage: @'glColor4ui' red green blue alpha@ -- -- The parameter @red@ is a @ColorUI@. -- -- The parameter @green@ is a @ColorUI@. -- -- The parameter @blue@ is a @ColorUI@. -- -- The parameter @alpha@ is a @ColorUI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4uiv'. glColor4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m () glColor4ui = ffiuintuintuintuintIOV glColor4uiFunPtr glColor4uiFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()) glColor4uiFunPtr = unsafePerformIO (getProcAddress "glColor4ui") {-# NOINLINE glColor4uiFunPtr #-} -- | Usage: @'glColor4uiv' v@ -- -- The parameter @v@ is a @ColorUI@. -- -- The length of @v@ should be @4@. glColor4uiv :: MonadIO m => Ptr GLuint -> m () glColor4uiv = ffiPtruintIOV glColor4uivFunPtr glColor4uivFunPtr :: FunPtr (Ptr GLuint -> IO ()) glColor4uivFunPtr = unsafePerformIO (getProcAddress "glColor4uiv") {-# NOINLINE glColor4uivFunPtr #-} -- | Usage: @'glColor4us' red green blue alpha@ -- -- The parameter @red@ is a @ColorUS@. -- -- The parameter @green@ is a @ColorUS@. -- -- The parameter @blue@ is a @ColorUS@. -- -- The parameter @alpha@ is a @ColorUS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glColor4usv'. glColor4us :: MonadIO m => GLushort -> GLushort -> GLushort -> GLushort -> m () glColor4us = ffiushortushortushortushortIOV glColor4usFunPtr glColor4usFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()) glColor4usFunPtr = unsafePerformIO (getProcAddress "glColor4us") {-# NOINLINE glColor4usFunPtr #-} -- | Usage: @'glColor4usv' v@ -- -- The parameter @v@ is a @ColorUS@. -- -- The length of @v@ should be @4@. glColor4usv :: MonadIO m => Ptr GLushort -> m () glColor4usv = ffiPtrushortIOV glColor4usvFunPtr glColor4usvFunPtr :: FunPtr (Ptr GLushort -> IO ()) glColor4usvFunPtr = unsafePerformIO (getProcAddress "glColor4usv") {-# NOINLINE glColor4usvFunPtr #-} -- | Usage: @'glColorMaterial' face mode@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @mode@ is a @ColorMaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. glColorMaterial :: MonadIO m => GLenum -> GLenum -> m () glColorMaterial = ffienumenumIOV glColorMaterialFunPtr glColorMaterialFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glColorMaterialFunPtr = unsafePerformIO (getProcAddress "glColorMaterial") {-# NOINLINE glColorMaterialFunPtr #-} -- | Usage: @'glColorPointer' size type stride pointer@ -- -- The parameter @type@ is a @ColorPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(size,type,stride)@. glColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () glColorPointer = ffiintenumsizeiPtrVIOV glColorPointerFunPtr glColorPointerFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glColorPointerFunPtr = unsafePerformIO (getProcAddress "glColorPointer") {-# NOINLINE glColorPointerFunPtr #-} -- | Usage: @'glCopyPixels' x y width height type@ -- -- The parameter @x@ is a @WinCoord@. -- -- The parameter @y@ is a @WinCoord@. -- -- The parameter @type@ is a @PixelCopyType@, one of: 'Graphics.GL.Internal.Shared.GL_COLOR', 'Graphics.GL.Ext.EXT.DiscardFramebuffer.GL_COLOR_EXT', 'Graphics.GL.Internal.Shared.GL_DEPTH', 'Graphics.GL.Ext.EXT.DiscardFramebuffer.GL_DEPTH_EXT', 'Graphics.GL.Internal.Shared.GL_STENCIL', 'Graphics.GL.Ext.EXT.DiscardFramebuffer.GL_STENCIL_EXT'. glCopyPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m () glCopyPixels = ffiintintsizeisizeienumIOV glCopyPixelsFunPtr glCopyPixelsFunPtr :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()) glCopyPixelsFunPtr = unsafePerformIO (getProcAddress "glCopyPixels") {-# NOINLINE glCopyPixelsFunPtr #-} -- | Usage: @'glDeleteLists' list range@ -- -- The parameter @list@ is a @List@. glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m () glDeleteLists = ffiuintsizeiIOV glDeleteListsFunPtr glDeleteListsFunPtr :: FunPtr (GLuint -> GLsizei -> IO ()) glDeleteListsFunPtr = unsafePerformIO (getProcAddress "glDeleteLists") {-# NOINLINE glDeleteListsFunPtr #-} -- | Usage: @'glDisableClientState' array@ -- -- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'. glDisableClientState :: MonadIO m => GLenum -> m () glDisableClientState = ffienumIOV glDisableClientStateFunPtr glDisableClientStateFunPtr :: FunPtr (GLenum -> IO ()) glDisableClientStateFunPtr = unsafePerformIO (getProcAddress "glDisableClientState") {-# NOINLINE glDisableClientStateFunPtr #-} -- | Usage: @'glDrawPixels' width height format type pixels@ -- -- The parameter @format@ is a @PixelFormat@, one of: 'Graphics.GL.Ext.EXT.Abgr.GL_ABGR_EXT', 'Graphics.GL.Internal.Shared.GL_ALPHA', 'Graphics.GL.Internal.Shared.GL_BLUE', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYKA_EXT', 'Graphics.GL.Ext.EXT.Cmyka.GL_CMYK_EXT', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEX', 'Graphics.GL.Internal.Shared.GL_DEPTH_COMPONENT', 'Graphics.GL.Internal.Shared.GL_GREEN', 'Graphics.GL.Internal.Shared.GL_LUMINANCE', 'Graphics.GL.Internal.Shared.GL_LUMINANCE_ALPHA', 'Graphics.GL.Internal.Shared.GL_RED', 'Graphics.GL.Ext.EXT.TextureRg.GL_RED_EXT', 'Graphics.GL.Internal.Shared.GL_RGB', 'Graphics.GL.Internal.Shared.GL_RGBA', 'Graphics.GL.Internal.Shared.GL_STENCIL_INDEX', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_422_SGIX', 'Graphics.GL.Ext.SGIX.Ycrcb.GL_YCRCB_444_SGIX'. -- -- The parameter @type@ is a @PixelType@, one of: 'Graphics.GL.Internal.Shared.GL_BITMAP', 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE_3_3_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_10_10_10_2', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT_8_8_8_8', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_4_4_4_4', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT_5_5_5_1', 'Graphics.GL.Ext.EXT.PackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT'. -- -- The length of @pixels@ should be @COMPSIZE(format,type,width,height)@. glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () glDrawPixels = ffisizeisizeienumenumPtrVIOV glDrawPixelsFunPtr glDrawPixelsFunPtr :: FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) glDrawPixelsFunPtr = unsafePerformIO (getProcAddress "glDrawPixels") {-# NOINLINE glDrawPixelsFunPtr #-} -- | Usage: @'glEdgeFlag' flag@ -- -- The parameter @flag@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glEdgeFlagv'. glEdgeFlag :: MonadIO m => GLboolean -> m () glEdgeFlag = ffibooleanIOV glEdgeFlagFunPtr glEdgeFlagFunPtr :: FunPtr (GLboolean -> IO ()) glEdgeFlagFunPtr = unsafePerformIO (getProcAddress "glEdgeFlag") {-# NOINLINE glEdgeFlagFunPtr #-} -- | Usage: @'glEdgeFlagPointer' stride pointer@ -- -- The length of @pointer@ should be @COMPSIZE(stride)@. glEdgeFlagPointer :: MonadIO m => GLsizei -> Ptr () -> m () glEdgeFlagPointer = ffisizeiPtrVIOV glEdgeFlagPointerFunPtr glEdgeFlagPointerFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ()) glEdgeFlagPointerFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagPointer") {-# NOINLINE glEdgeFlagPointerFunPtr #-} -- | Usage: @'glEdgeFlagv' flag@ -- -- The parameter @flag@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'. -- -- The length of @flag@ should be @1@. glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m () glEdgeFlagv = ffiPtrbooleanIOV glEdgeFlagvFunPtr glEdgeFlagvFunPtr :: FunPtr (Ptr GLboolean -> IO ()) glEdgeFlagvFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagv") {-# NOINLINE glEdgeFlagvFunPtr #-} -- | Usage: @'glEnableClientState' array@ -- -- The parameter @array@ is a @EnableCap@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_TEST', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_DRAW_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncHistogram.GL_ASYNC_HISTOGRAM_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_READ_PIXELS_SGIX', 'Graphics.GL.Ext.SGIX.AsyncPixel.GL_ASYNC_TEX_IMAGE_SGIX', 'Graphics.GL.Internal.Shared.GL_AUTO_NORMAL', 'Graphics.GL.Internal.Shared.GL_BLEND', 'Graphics.GL.Ext.SGIX.CalligraphicFragment.GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5', 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY', 'Graphics.GL.Internal.Shared.GL_COLOR_LOGIC_OP', 'Graphics.GL.Internal.Shared.GL_COLOR_MATERIAL', 'Graphics.GL.Ext.SGI.ColorTable.GL_COLOR_TABLE_SGI', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_1D_EXT', 'Graphics.GL.Ext.EXT.Convolution.GL_CONVOLUTION_2D_EXT', 'Graphics.GL.Internal.Shared.GL_CULL_FACE', 'Graphics.GL.Internal.Shared.GL_DEPTH_TEST', 'Graphics.GL.Internal.Shared.GL_DITHER', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY', 'Graphics.GL.Internal.Shared.GL_FOG', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHTING_SGIX', 'Graphics.GL.Ext.SGIX.Framezoom.GL_FRAMEZOOM_SGIX', 'Graphics.GL.Ext.EXT.Histogram.GL_HISTOGRAM_EXT', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY', 'Graphics.GL.Internal.Shared.GL_INDEX_LOGIC_OP', 'Graphics.GL.Ext.SGIX.Interlace.GL_INTERLACE_SGIX', 'Graphics.GL.Ext.SGIX.IrInstrument1.GL_IR_INSTRUMENT1_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7', 'Graphics.GL.Internal.Shared.GL_LIGHTING', 'Graphics.GL.Internal.Shared.GL_LINE_SMOOTH', 'Graphics.GL.Internal.Shared.GL_LINE_STIPPLE', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.EXT.Histogram.GL_MINMAX_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_MULTISAMPLE_SGIS', 'Graphics.GL.Internal.Shared.GL_NORMALIZE', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY', 'Graphics.GL.Ext.SGIS.PixelTexture.GL_PIXEL_TEXTURE_SGIS', 'Graphics.GL.Ext.SGIX.PixelTexture.GL_PIXEL_TEX_GEN_SGIX', 'Graphics.GL.Internal.Shared.GL_POINT_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_FILL', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_LINE', 'Graphics.GL.Internal.Shared.GL_POLYGON_OFFSET_POINT', 'Graphics.GL.Internal.Shared.GL_POLYGON_SMOOTH', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGI.ColorTable.GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'Graphics.GL.Ext.SGIX.ReferencePlane.GL_REFERENCE_PLANE_SGIX', 'Graphics.GL.Ext.EXT.RescaleNormal.GL_RESCALE_NORMAL_EXT', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'Graphics.GL.Ext.SGIS.Multisample.GL_SAMPLE_MASK_SGIS', 'Graphics.GL.Internal.Shared.GL_SCISSOR_TEST', 'Graphics.GL.Ext.EXT.Convolution.GL_SEPARABLE_2D_EXT', 'Graphics.GL.Ext.EXT.SharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT', 'Graphics.GL.Ext.SGIX.Sprite.GL_SPRITE_SGIX', 'Graphics.GL.Internal.Shared.GL_STENCIL_TEST', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Ext.SGI.TextureColorTable.GL_TEXTURE_COLOR_TABLE_SGI', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_Q', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_R', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_S', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_T', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY'. glEnableClientState :: MonadIO m => GLenum -> m () glEnableClientState = ffienumIOV glEnableClientStateFunPtr glEnableClientStateFunPtr :: FunPtr (GLenum -> IO ()) glEnableClientStateFunPtr = unsafePerformIO (getProcAddress "glEnableClientState") {-# NOINLINE glEnableClientStateFunPtr #-} -- | Usage: @'glEnd'@ glEnd :: MonadIO m => m () glEnd = ffiIOV glEndFunPtr glEndFunPtr :: FunPtr (IO ()) glEndFunPtr = unsafePerformIO (getProcAddress "glEnd") {-# NOINLINE glEndFunPtr #-} -- | Usage: @'glEndList'@ glEndList :: MonadIO m => m () glEndList = ffiIOV glEndListFunPtr glEndListFunPtr :: FunPtr (IO ()) glEndListFunPtr = unsafePerformIO (getProcAddress "glEndList") {-# NOINLINE glEndListFunPtr #-} -- | Usage: @'glEvalCoord1d' u@ -- -- The parameter @u@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glEvalCoord1dv'. glEvalCoord1d :: MonadIO m => GLdouble -> m () glEvalCoord1d = ffidoubleIOV glEvalCoord1dFunPtr glEvalCoord1dFunPtr :: FunPtr (GLdouble -> IO ()) glEvalCoord1dFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1d") {-# NOINLINE glEvalCoord1dFunPtr #-} -- | Usage: @'glEvalCoord1dv' u@ -- -- The parameter @u@ is a @CoordD@. -- -- The length of @u@ should be @1@. glEvalCoord1dv :: MonadIO m => Ptr GLdouble -> m () glEvalCoord1dv = ffiPtrdoubleIOV glEvalCoord1dvFunPtr glEvalCoord1dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glEvalCoord1dvFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1dv") {-# NOINLINE glEvalCoord1dvFunPtr #-} -- | Usage: @'glEvalCoord1f' u@ -- -- The parameter @u@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glEvalCoord1fv'. glEvalCoord1f :: MonadIO m => GLfloat -> m () glEvalCoord1f = ffifloatIOV glEvalCoord1fFunPtr glEvalCoord1fFunPtr :: FunPtr (GLfloat -> IO ()) glEvalCoord1fFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1f") {-# NOINLINE glEvalCoord1fFunPtr #-} -- | Usage: @'glEvalCoord1fv' u@ -- -- The parameter @u@ is a @CoordF@. -- -- The length of @u@ should be @1@. glEvalCoord1fv :: MonadIO m => Ptr GLfloat -> m () glEvalCoord1fv = ffiPtrfloatIOV glEvalCoord1fvFunPtr glEvalCoord1fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glEvalCoord1fvFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1fv") {-# NOINLINE glEvalCoord1fvFunPtr #-} -- | Usage: @'glEvalCoord2d' u v@ -- -- The parameter @u@ is a @CoordD@. -- -- The parameter @v@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glEvalCoord2dv'. glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () glEvalCoord2d = ffidoubledoubleIOV glEvalCoord2dFunPtr glEvalCoord2dFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ()) glEvalCoord2dFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2d") {-# NOINLINE glEvalCoord2dFunPtr #-} -- | Usage: @'glEvalCoord2dv' u@ -- -- The parameter @u@ is a @CoordD@. -- -- The length of @u@ should be @2@. glEvalCoord2dv :: MonadIO m => Ptr GLdouble -> m () glEvalCoord2dv = ffiPtrdoubleIOV glEvalCoord2dvFunPtr glEvalCoord2dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glEvalCoord2dvFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2dv") {-# NOINLINE glEvalCoord2dvFunPtr #-} -- | Usage: @'glEvalCoord2f' u v@ -- -- The parameter @u@ is a @CoordF@. -- -- The parameter @v@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glEvalCoord2fv'. glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () glEvalCoord2f = ffifloatfloatIOV glEvalCoord2fFunPtr glEvalCoord2fFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glEvalCoord2fFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2f") {-# NOINLINE glEvalCoord2fFunPtr #-} -- | Usage: @'glEvalCoord2fv' u@ -- -- The parameter @u@ is a @CoordF@. -- -- The length of @u@ should be @2@. glEvalCoord2fv :: MonadIO m => Ptr GLfloat -> m () glEvalCoord2fv = ffiPtrfloatIOV glEvalCoord2fvFunPtr glEvalCoord2fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glEvalCoord2fvFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2fv") {-# NOINLINE glEvalCoord2fvFunPtr #-} -- | Usage: @'glEvalMesh1' mode i1 i2@ -- -- The parameter @mode@ is a @MeshMode1@, one of: 'Graphics.GL.Internal.Shared.GL_LINE', 'Graphics.GL.Internal.Shared.GL_POINT'. -- -- The parameter @i1@ is a @CheckedInt32@. -- -- The parameter @i2@ is a @CheckedInt32@. glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m () glEvalMesh1 = ffienumintintIOV glEvalMesh1FunPtr glEvalMesh1FunPtr :: FunPtr (GLenum -> GLint -> GLint -> IO ()) glEvalMesh1FunPtr = unsafePerformIO (getProcAddress "glEvalMesh1") {-# NOINLINE glEvalMesh1FunPtr #-} -- | Usage: @'glEvalMesh2' mode i1 i2 j1 j2@ -- -- The parameter @mode@ is a @MeshMode2@, one of: 'Graphics.GL.Internal.Shared.GL_FILL', 'Graphics.GL.Internal.Shared.GL_LINE', 'Graphics.GL.Internal.Shared.GL_POINT'. -- -- The parameter @i1@ is a @CheckedInt32@. -- -- The parameter @i2@ is a @CheckedInt32@. -- -- The parameter @j1@ is a @CheckedInt32@. -- -- The parameter @j2@ is a @CheckedInt32@. glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m () glEvalMesh2 = ffienumintintintintIOV glEvalMesh2FunPtr glEvalMesh2FunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) glEvalMesh2FunPtr = unsafePerformIO (getProcAddress "glEvalMesh2") {-# NOINLINE glEvalMesh2FunPtr #-} -- | Usage: @'glEvalPoint1' i@ glEvalPoint1 :: MonadIO m => GLint -> m () glEvalPoint1 = ffiintIOV glEvalPoint1FunPtr glEvalPoint1FunPtr :: FunPtr (GLint -> IO ()) glEvalPoint1FunPtr = unsafePerformIO (getProcAddress "glEvalPoint1") {-# NOINLINE glEvalPoint1FunPtr #-} -- | Usage: @'glEvalPoint2' i j@ -- -- The parameter @i@ is a @CheckedInt32@. -- -- The parameter @j@ is a @CheckedInt32@. glEvalPoint2 :: MonadIO m => GLint -> GLint -> m () glEvalPoint2 = ffiintintIOV glEvalPoint2FunPtr glEvalPoint2FunPtr :: FunPtr (GLint -> GLint -> IO ()) glEvalPoint2FunPtr = unsafePerformIO (getProcAddress "glEvalPoint2") {-# NOINLINE glEvalPoint2FunPtr #-} -- | Usage: @'glFeedbackBuffer' size type buffer@ -- -- The parameter @type@ is a @FeedbackType@, one of: 'Graphics.GL.Internal.Shared.GL_2D', 'Graphics.GL.Internal.Shared.GL_3D', 'Graphics.GL.Internal.Shared.GL_3D_COLOR', 'Graphics.GL.Internal.Shared.GL_3D_COLOR_TEXTURE', 'Graphics.GL.Internal.Shared.GL_4D_COLOR_TEXTURE'. -- -- The parameter @buffer@ is a @FeedbackElement@. -- -- The length of @buffer@ should be @size@. glFeedbackBuffer :: MonadIO m => GLsizei -> GLenum -> Ptr GLfloat -> m () glFeedbackBuffer = ffisizeienumPtrfloatIOV glFeedbackBufferFunPtr glFeedbackBufferFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr GLfloat -> IO ()) glFeedbackBufferFunPtr = unsafePerformIO (getProcAddress "glFeedbackBuffer") {-# NOINLINE glFeedbackBufferFunPtr #-} -- | Usage: @'glFogCoordPointer' type stride pointer@ -- -- The parameter @type@ is a @FogPointerTypeEXT@, one of: 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_DOUBLE'. -- -- The length of @pointer@ should be @COMPSIZE(type,stride)@. glFogCoordPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m () glFogCoordPointer = ffienumsizeiPtrVIOV glFogCoordPointerFunPtr glFogCoordPointerFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) glFogCoordPointerFunPtr = unsafePerformIO (getProcAddress "glFogCoordPointer") {-# NOINLINE glFogCoordPointerFunPtr #-} -- | Usage: @'glFogCoordd' coord@ -- -- The parameter @coord@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glFogCoorddv'. glFogCoordd :: MonadIO m => GLdouble -> m () glFogCoordd = ffidoubleIOV glFogCoorddFunPtr glFogCoorddFunPtr :: FunPtr (GLdouble -> IO ()) glFogCoorddFunPtr = unsafePerformIO (getProcAddress "glFogCoordd") {-# NOINLINE glFogCoorddFunPtr #-} -- | Usage: @'glFogCoorddv' coord@ -- -- The parameter @coord@ is a @CoordD@. -- -- The length of @coord@ should be @1@. glFogCoorddv :: MonadIO m => Ptr GLdouble -> m () glFogCoorddv = ffiPtrdoubleIOV glFogCoorddvFunPtr glFogCoorddvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glFogCoorddvFunPtr = unsafePerformIO (getProcAddress "glFogCoorddv") {-# NOINLINE glFogCoorddvFunPtr #-} -- | Usage: @'glFogCoordf' coord@ -- -- The parameter @coord@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glFogCoordfv'. glFogCoordf :: MonadIO m => GLfloat -> m () glFogCoordf = ffifloatIOV glFogCoordfFunPtr glFogCoordfFunPtr :: FunPtr (GLfloat -> IO ()) glFogCoordfFunPtr = unsafePerformIO (getProcAddress "glFogCoordf") {-# NOINLINE glFogCoordfFunPtr #-} -- | Usage: @'glFogCoordfv' coord@ -- -- The parameter @coord@ is a @CoordF@. -- -- The length of @coord@ should be @1@. glFogCoordfv :: MonadIO m => Ptr GLfloat -> m () glFogCoordfv = ffiPtrfloatIOV glFogCoordfvFunPtr glFogCoordfvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glFogCoordfvFunPtr = unsafePerformIO (getProcAddress "glFogCoordfv") {-# NOINLINE glFogCoordfvFunPtr #-} -- | Usage: @'glFogf' pname param@ -- -- The parameter @pname@ is a @FogParameter@, one of: 'Graphics.GL.Internal.Shared.GL_FOG_COLOR', 'Graphics.GL.Internal.Shared.GL_FOG_DENSITY', 'Graphics.GL.Internal.Shared.GL_FOG_END', 'Graphics.GL.Internal.Shared.GL_FOG_INDEX', 'Graphics.GL.Internal.Shared.GL_FOG_MODE', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_VALUE_SGIX', 'Graphics.GL.Internal.Shared.GL_FOG_START'. -- -- The parameter @param@ is a @CheckedFloat32@. glFogf :: MonadIO m => GLenum -> GLfloat -> m () glFogf = ffienumfloatIOV glFogfFunPtr glFogfFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glFogfFunPtr = unsafePerformIO (getProcAddress "glFogf") {-# NOINLINE glFogfFunPtr #-} -- | Usage: @'glFogfv' pname params@ -- -- The parameter @pname@ is a @FogParameter@, one of: 'Graphics.GL.Internal.Shared.GL_FOG_COLOR', 'Graphics.GL.Internal.Shared.GL_FOG_DENSITY', 'Graphics.GL.Internal.Shared.GL_FOG_END', 'Graphics.GL.Internal.Shared.GL_FOG_INDEX', 'Graphics.GL.Internal.Shared.GL_FOG_MODE', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_VALUE_SGIX', 'Graphics.GL.Internal.Shared.GL_FOG_START'. -- -- The parameter @params@ is a @CheckedFloat32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glFogfv = ffienumPtrfloatIOV glFogfvFunPtr glFogfvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glFogfvFunPtr = unsafePerformIO (getProcAddress "glFogfv") {-# NOINLINE glFogfvFunPtr #-} -- | Usage: @'glFogi' pname param@ -- -- The parameter @pname@ is a @FogParameter@, one of: 'Graphics.GL.Internal.Shared.GL_FOG_COLOR', 'Graphics.GL.Internal.Shared.GL_FOG_DENSITY', 'Graphics.GL.Internal.Shared.GL_FOG_END', 'Graphics.GL.Internal.Shared.GL_FOG_INDEX', 'Graphics.GL.Internal.Shared.GL_FOG_MODE', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_VALUE_SGIX', 'Graphics.GL.Internal.Shared.GL_FOG_START'. -- -- The parameter @param@ is a @CheckedInt32@. glFogi :: MonadIO m => GLenum -> GLint -> m () glFogi = ffienumintIOV glFogiFunPtr glFogiFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glFogiFunPtr = unsafePerformIO (getProcAddress "glFogi") {-# NOINLINE glFogiFunPtr #-} -- | Usage: @'glFogiv' pname params@ -- -- The parameter @pname@ is a @FogParameter@, one of: 'Graphics.GL.Internal.Shared.GL_FOG_COLOR', 'Graphics.GL.Internal.Shared.GL_FOG_DENSITY', 'Graphics.GL.Internal.Shared.GL_FOG_END', 'Graphics.GL.Internal.Shared.GL_FOG_INDEX', 'Graphics.GL.Internal.Shared.GL_FOG_MODE', 'Graphics.GL.Ext.SGIX.FogOffset.GL_FOG_OFFSET_VALUE_SGIX', 'Graphics.GL.Internal.Shared.GL_FOG_START'. -- -- The parameter @params@ is a @CheckedInt32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m () glFogiv = ffienumPtrintIOV glFogivFunPtr glFogivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glFogivFunPtr = unsafePerformIO (getProcAddress "glFogiv") {-# NOINLINE glFogivFunPtr #-} -- | Usage: @'glFrustum' left right bottom top zNear zFar@ glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glFrustum = ffidoubledoubledoubledoubledoubledoubleIOV glFrustumFunPtr glFrustumFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glFrustumFunPtr = unsafePerformIO (getProcAddress "glFrustum") {-# NOINLINE glFrustumFunPtr #-} -- | Usage: @'glGenLists' range@ glGenLists :: MonadIO m => GLsizei -> m GLuint glGenLists = ffisizeiIOuint glGenListsFunPtr glGenListsFunPtr :: FunPtr (GLsizei -> IO GLuint) glGenListsFunPtr = unsafePerformIO (getProcAddress "glGenLists") {-# NOINLINE glGenListsFunPtr #-} -- | Usage: @'glGetClipPlane' plane equation@ -- -- The parameter @plane@ is a @ClipPlaneName@, one of: 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE0', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE1', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE2', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE3', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE4', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE5', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE6', 'Graphics.GL.Internal.Shared.GL_CLIP_DISTANCE7', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE0', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE1', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE2', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE3', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE4', 'Graphics.GL.Internal.Shared.GL_CLIP_PLANE5'. -- -- The length of @equation@ should be @4@. glGetClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m () glGetClipPlane = ffienumPtrdoubleIOV glGetClipPlaneFunPtr glGetClipPlaneFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glGetClipPlaneFunPtr = unsafePerformIO (getProcAddress "glGetClipPlane") {-# NOINLINE glGetClipPlaneFunPtr #-} -- | Usage: @'glGetLightfv' light pname params@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetLightfv = ffienumenumPtrfloatIOV glGetLightfvFunPtr glGetLightfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetLightfvFunPtr = unsafePerformIO (getProcAddress "glGetLightfv") {-# NOINLINE glGetLightfvFunPtr #-} -- | Usage: @'glGetLightiv' light pname params@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetLightiv = ffienumenumPtrintIOV glGetLightivFunPtr glGetLightivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetLightivFunPtr = unsafePerformIO (getProcAddress "glGetLightiv") {-# NOINLINE glGetLightivFunPtr #-} -- | Usage: @'glGetMapdv' target query v@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @query@ is a @GetMapQuery@, one of: 'Graphics.GL.Internal.Shared.GL_COEFF', 'Graphics.GL.Internal.Shared.GL_DOMAIN', 'Graphics.GL.Internal.Shared.GL_ORDER'. -- -- The length of @v@ should be @COMPSIZE(target,query)@. glGetMapdv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () glGetMapdv = ffienumenumPtrdoubleIOV glGetMapdvFunPtr glGetMapdvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()) glGetMapdvFunPtr = unsafePerformIO (getProcAddress "glGetMapdv") {-# NOINLINE glGetMapdvFunPtr #-} -- | Usage: @'glGetMapfv' target query v@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @query@ is a @GetMapQuery@, one of: 'Graphics.GL.Internal.Shared.GL_COEFF', 'Graphics.GL.Internal.Shared.GL_DOMAIN', 'Graphics.GL.Internal.Shared.GL_ORDER'. -- -- The length of @v@ should be @COMPSIZE(target,query)@. glGetMapfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetMapfv = ffienumenumPtrfloatIOV glGetMapfvFunPtr glGetMapfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetMapfvFunPtr = unsafePerformIO (getProcAddress "glGetMapfv") {-# NOINLINE glGetMapfvFunPtr #-} -- | Usage: @'glGetMapiv' target query v@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @query@ is a @GetMapQuery@, one of: 'Graphics.GL.Internal.Shared.GL_COEFF', 'Graphics.GL.Internal.Shared.GL_DOMAIN', 'Graphics.GL.Internal.Shared.GL_ORDER'. -- -- The length of @v@ should be @COMPSIZE(target,query)@. glGetMapiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetMapiv = ffienumenumPtrintIOV glGetMapivFunPtr glGetMapivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMapivFunPtr = unsafePerformIO (getProcAddress "glGetMapiv") {-# NOINLINE glGetMapivFunPtr #-} -- | Usage: @'glGetMaterialfv' face pname params@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetMaterialfv = ffienumenumPtrfloatIOV glGetMaterialfvFunPtr glGetMaterialfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetMaterialfvFunPtr = unsafePerformIO (getProcAddress "glGetMaterialfv") {-# NOINLINE glGetMaterialfvFunPtr #-} -- | Usage: @'glGetMaterialiv' face pname params@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetMaterialiv = ffienumenumPtrintIOV glGetMaterialivFunPtr glGetMaterialivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetMaterialivFunPtr = unsafePerformIO (getProcAddress "glGetMaterialiv") {-# NOINLINE glGetMaterialivFunPtr #-} -- | Usage: @'glGetPixelMapfv' map values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The length of @values@ should be @COMPSIZE(map)@. glGetPixelMapfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glGetPixelMapfv = ffienumPtrfloatIOV glGetPixelMapfvFunPtr glGetPixelMapfvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glGetPixelMapfvFunPtr = unsafePerformIO (getProcAddress "glGetPixelMapfv") {-# NOINLINE glGetPixelMapfvFunPtr #-} -- | Usage: @'glGetPixelMapuiv' map values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The length of @values@ should be @COMPSIZE(map)@. glGetPixelMapuiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glGetPixelMapuiv = ffienumPtruintIOV glGetPixelMapuivFunPtr glGetPixelMapuivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glGetPixelMapuivFunPtr = unsafePerformIO (getProcAddress "glGetPixelMapuiv") {-# NOINLINE glGetPixelMapuivFunPtr #-} -- | Usage: @'glGetPixelMapusv' map values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The length of @values@ should be @COMPSIZE(map)@. glGetPixelMapusv :: MonadIO m => GLenum -> Ptr GLushort -> m () glGetPixelMapusv = ffienumPtrushortIOV glGetPixelMapusvFunPtr glGetPixelMapusvFunPtr :: FunPtr (GLenum -> Ptr GLushort -> IO ()) glGetPixelMapusvFunPtr = unsafePerformIO (getProcAddress "glGetPixelMapusv") {-# NOINLINE glGetPixelMapusvFunPtr #-} -- | Usage: @'glGetPointerv' pname params@ -- -- The parameter @pname@ is a @GetPointervPName@, one of: 'Graphics.GL.Internal.Shared.GL_COLOR_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_COLOR_ARRAY_POINTER_EXT', 'Graphics.GL.Internal.Shared.GL_EDGE_FLAG_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_EDGE_FLAG_ARRAY_POINTER_EXT', 'Graphics.GL.Internal.Shared.GL_FEEDBACK_BUFFER_POINTER', 'Graphics.GL.Internal.Shared.GL_INDEX_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_INDEX_ARRAY_POINTER_EXT', 'Graphics.GL.Ext.SGIX.Instruments.GL_INSTRUMENT_BUFFER_POINTER_SGIX', 'Graphics.GL.Internal.Shared.GL_NORMAL_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_NORMAL_ARRAY_POINTER_EXT', 'Graphics.GL.Internal.Shared.GL_SELECTION_BUFFER_POINTER', 'Graphics.GL.Internal.Shared.GL_TEXTURE_COORD_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_TEXTURE_COORD_ARRAY_POINTER_EXT', 'Graphics.GL.Internal.Shared.GL_VERTEX_ARRAY_POINTER', 'Graphics.GL.Ext.EXT.VertexArray.GL_VERTEX_ARRAY_POINTER_EXT'. -- -- The length of @params@ should be @1@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glGetPointerv.xhtml> glGetPointerv :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m () glGetPointerv = ffienumPtrPtrVIOV glGetPointervFunPtr glGetPointervFunPtr :: FunPtr (GLenum -> Ptr (Ptr ()) -> IO ()) glGetPointervFunPtr = unsafePerformIO (getProcAddress "glGetPointerv") {-# NOINLINE glGetPointervFunPtr #-} -- | Usage: @'glGetPolygonStipple' mask@ -- -- The length of @mask@ should be @COMPSIZE()@. glGetPolygonStipple :: MonadIO m => Ptr GLubyte -> m () glGetPolygonStipple = ffiPtrubyteIOV glGetPolygonStippleFunPtr glGetPolygonStippleFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glGetPolygonStippleFunPtr = unsafePerformIO (getProcAddress "glGetPolygonStipple") {-# NOINLINE glGetPolygonStippleFunPtr #-} -- | Usage: @'glGetTexEnvfv' target pname params@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetTexEnvfv = ffienumenumPtrfloatIOV glGetTexEnvfvFunPtr glGetTexEnvfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetTexEnvfvFunPtr = unsafePerformIO (getProcAddress "glGetTexEnvfv") {-# NOINLINE glGetTexEnvfvFunPtr #-} -- | Usage: @'glGetTexEnviv' target pname params@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetTexEnviv = ffienumenumPtrintIOV glGetTexEnvivFunPtr glGetTexEnvivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetTexEnvivFunPtr = unsafePerformIO (getProcAddress "glGetTexEnviv") {-# NOINLINE glGetTexEnvivFunPtr #-} -- | Usage: @'glGetTexGendv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () glGetTexGendv = ffienumenumPtrdoubleIOV glGetTexGendvFunPtr glGetTexGendvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()) glGetTexGendvFunPtr = unsafePerformIO (getProcAddress "glGetTexGendv") {-# NOINLINE glGetTexGendvFunPtr #-} -- | Usage: @'glGetTexGenfv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glGetTexGenfv = ffienumenumPtrfloatIOV glGetTexGenfvFunPtr glGetTexGenfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glGetTexGenfvFunPtr = unsafePerformIO (getProcAddress "glGetTexGenfv") {-# NOINLINE glGetTexGenfvFunPtr #-} -- | Usage: @'glGetTexGeniv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glGetTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glGetTexGeniv = ffienumenumPtrintIOV glGetTexGenivFunPtr glGetTexGenivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glGetTexGenivFunPtr = unsafePerformIO (getProcAddress "glGetTexGeniv") {-# NOINLINE glGetTexGenivFunPtr #-} -- | Usage: @'glIndexMask' mask@ -- -- The parameter @mask@ is a @MaskedColorIndexValueI@. glIndexMask :: MonadIO m => GLuint -> m () glIndexMask = ffiuintIOV glIndexMaskFunPtr glIndexMaskFunPtr :: FunPtr (GLuint -> IO ()) glIndexMaskFunPtr = unsafePerformIO (getProcAddress "glIndexMask") {-# NOINLINE glIndexMaskFunPtr #-} -- | Usage: @'glIndexPointer' type stride pointer@ -- -- The parameter @type@ is a @IndexPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(type,stride)@. glIndexPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m () glIndexPointer = ffienumsizeiPtrVIOV glIndexPointerFunPtr glIndexPointerFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) glIndexPointerFunPtr = unsafePerformIO (getProcAddress "glIndexPointer") {-# NOINLINE glIndexPointerFunPtr #-} -- | Usage: @'glIndexd' c@ -- -- The parameter @c@ is a @ColorIndexValueD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glIndexdv'. glIndexd :: MonadIO m => GLdouble -> m () glIndexd = ffidoubleIOV glIndexdFunPtr glIndexdFunPtr :: FunPtr (GLdouble -> IO ()) glIndexdFunPtr = unsafePerformIO (getProcAddress "glIndexd") {-# NOINLINE glIndexdFunPtr #-} -- | Usage: @'glIndexdv' c@ -- -- The parameter @c@ is a @ColorIndexValueD@. -- -- The length of @c@ should be @1@. glIndexdv :: MonadIO m => Ptr GLdouble -> m () glIndexdv = ffiPtrdoubleIOV glIndexdvFunPtr glIndexdvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glIndexdvFunPtr = unsafePerformIO (getProcAddress "glIndexdv") {-# NOINLINE glIndexdvFunPtr #-} -- | Usage: @'glIndexf' c@ -- -- The parameter @c@ is a @ColorIndexValueF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glIndexfv'. glIndexf :: MonadIO m => GLfloat -> m () glIndexf = ffifloatIOV glIndexfFunPtr glIndexfFunPtr :: FunPtr (GLfloat -> IO ()) glIndexfFunPtr = unsafePerformIO (getProcAddress "glIndexf") {-# NOINLINE glIndexfFunPtr #-} -- | Usage: @'glIndexfv' c@ -- -- The parameter @c@ is a @ColorIndexValueF@. -- -- The length of @c@ should be @1@. glIndexfv :: MonadIO m => Ptr GLfloat -> m () glIndexfv = ffiPtrfloatIOV glIndexfvFunPtr glIndexfvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glIndexfvFunPtr = unsafePerformIO (getProcAddress "glIndexfv") {-# NOINLINE glIndexfvFunPtr #-} -- | Usage: @'glIndexi' c@ -- -- The parameter @c@ is a @ColorIndexValueI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glIndexiv'. glIndexi :: MonadIO m => GLint -> m () glIndexi = ffiintIOV glIndexiFunPtr glIndexiFunPtr :: FunPtr (GLint -> IO ()) glIndexiFunPtr = unsafePerformIO (getProcAddress "glIndexi") {-# NOINLINE glIndexiFunPtr #-} -- | Usage: @'glIndexiv' c@ -- -- The parameter @c@ is a @ColorIndexValueI@. -- -- The length of @c@ should be @1@. glIndexiv :: MonadIO m => Ptr GLint -> m () glIndexiv = ffiPtrintIOV glIndexivFunPtr glIndexivFunPtr :: FunPtr (Ptr GLint -> IO ()) glIndexivFunPtr = unsafePerformIO (getProcAddress "glIndexiv") {-# NOINLINE glIndexivFunPtr #-} -- | Usage: @'glIndexs' c@ -- -- The parameter @c@ is a @ColorIndexValueS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glIndexsv'. glIndexs :: MonadIO m => GLshort -> m () glIndexs = ffishortIOV glIndexsFunPtr glIndexsFunPtr :: FunPtr (GLshort -> IO ()) glIndexsFunPtr = unsafePerformIO (getProcAddress "glIndexs") {-# NOINLINE glIndexsFunPtr #-} -- | Usage: @'glIndexsv' c@ -- -- The parameter @c@ is a @ColorIndexValueS@. -- -- The length of @c@ should be @1@. glIndexsv :: MonadIO m => Ptr GLshort -> m () glIndexsv = ffiPtrshortIOV glIndexsvFunPtr glIndexsvFunPtr :: FunPtr (Ptr GLshort -> IO ()) glIndexsvFunPtr = unsafePerformIO (getProcAddress "glIndexsv") {-# NOINLINE glIndexsvFunPtr #-} -- | Usage: @'glIndexub' c@ -- -- The parameter @c@ is a @ColorIndexValueUB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glIndexubv'. glIndexub :: MonadIO m => GLubyte -> m () glIndexub = ffiubyteIOV glIndexubFunPtr glIndexubFunPtr :: FunPtr (GLubyte -> IO ()) glIndexubFunPtr = unsafePerformIO (getProcAddress "glIndexub") {-# NOINLINE glIndexubFunPtr #-} -- | Usage: @'glIndexubv' c@ -- -- The parameter @c@ is a @ColorIndexValueUB@. -- -- The length of @c@ should be @1@. glIndexubv :: MonadIO m => Ptr GLubyte -> m () glIndexubv = ffiPtrubyteIOV glIndexubvFunPtr glIndexubvFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glIndexubvFunPtr = unsafePerformIO (getProcAddress "glIndexubv") {-# NOINLINE glIndexubvFunPtr #-} -- | Usage: @'glInitNames'@ glInitNames :: MonadIO m => m () glInitNames = ffiIOV glInitNamesFunPtr glInitNamesFunPtr :: FunPtr (IO ()) glInitNamesFunPtr = unsafePerformIO (getProcAddress "glInitNames") {-# NOINLINE glInitNamesFunPtr #-} -- | Usage: @'glInterleavedArrays' format stride pointer@ -- -- The parameter @format@ is a @InterleavedArrayFormat@, one of: 'Graphics.GL.Internal.Shared.GL_C3F_V3F', 'Graphics.GL.Internal.Shared.GL_C4F_N3F_V3F', 'Graphics.GL.Internal.Shared.GL_C4UB_V2F', 'Graphics.GL.Internal.Shared.GL_C4UB_V3F', 'Graphics.GL.Internal.Shared.GL_N3F_V3F', 'Graphics.GL.Internal.Shared.GL_T2F_C3F_V3F', 'Graphics.GL.Internal.Shared.GL_T2F_C4F_N3F_V3F', 'Graphics.GL.Internal.Shared.GL_T2F_C4UB_V3F', 'Graphics.GL.Internal.Shared.GL_T2F_N3F_V3F', 'Graphics.GL.Internal.Shared.GL_T2F_V3F', 'Graphics.GL.Internal.Shared.GL_T4F_C4F_N3F_V4F', 'Graphics.GL.Internal.Shared.GL_T4F_V4F', 'Graphics.GL.Internal.Shared.GL_V2F', 'Graphics.GL.Internal.Shared.GL_V3F'. -- -- The length of @pointer@ should be @COMPSIZE(format,stride)@. glInterleavedArrays :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m () glInterleavedArrays = ffienumsizeiPtrVIOV glInterleavedArraysFunPtr glInterleavedArraysFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) glInterleavedArraysFunPtr = unsafePerformIO (getProcAddress "glInterleavedArrays") {-# NOINLINE glInterleavedArraysFunPtr #-} -- | Usage: @'glIsList' list@ -- -- The parameter @list@ is a @List@. glIsList :: MonadIO m => GLuint -> m GLboolean glIsList = ffiuintIOboolean glIsListFunPtr glIsListFunPtr :: FunPtr (GLuint -> IO GLboolean) glIsListFunPtr = unsafePerformIO (getProcAddress "glIsList") {-# NOINLINE glIsListFunPtr #-} -- | Usage: @'glLightModelf' pname param@ -- -- The parameter @pname@ is a @LightModelParameter@, one of: 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_COLOR_CONTROL', 'Graphics.GL.Ext.EXT.SeparateSpecularColor.GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_LOCAL_VIEWER', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_TWO_SIDE'. glLightModelf :: MonadIO m => GLenum -> GLfloat -> m () glLightModelf = ffienumfloatIOV glLightModelfFunPtr glLightModelfFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glLightModelfFunPtr = unsafePerformIO (getProcAddress "glLightModelf") {-# NOINLINE glLightModelfFunPtr #-} -- | Usage: @'glLightModelfv' pname params@ -- -- The parameter @pname@ is a @LightModelParameter@, one of: 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_COLOR_CONTROL', 'Graphics.GL.Ext.EXT.SeparateSpecularColor.GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_LOCAL_VIEWER', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_TWO_SIDE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glLightModelfv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glLightModelfv = ffienumPtrfloatIOV glLightModelfvFunPtr glLightModelfvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glLightModelfvFunPtr = unsafePerformIO (getProcAddress "glLightModelfv") {-# NOINLINE glLightModelfvFunPtr #-} -- | Usage: @'glLightModeli' pname param@ -- -- The parameter @pname@ is a @LightModelParameter@, one of: 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_COLOR_CONTROL', 'Graphics.GL.Ext.EXT.SeparateSpecularColor.GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_LOCAL_VIEWER', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_TWO_SIDE'. glLightModeli :: MonadIO m => GLenum -> GLint -> m () glLightModeli = ffienumintIOV glLightModeliFunPtr glLightModeliFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glLightModeliFunPtr = unsafePerformIO (getProcAddress "glLightModeli") {-# NOINLINE glLightModeliFunPtr #-} -- | Usage: @'glLightModeliv' pname params@ -- -- The parameter @pname@ is a @LightModelParameter@, one of: 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_COLOR_CONTROL', 'Graphics.GL.Ext.EXT.SeparateSpecularColor.GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_LOCAL_VIEWER', 'Graphics.GL.Internal.Shared.GL_LIGHT_MODEL_TWO_SIDE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glLightModeliv :: MonadIO m => GLenum -> Ptr GLint -> m () glLightModeliv = ffienumPtrintIOV glLightModelivFunPtr glLightModelivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glLightModelivFunPtr = unsafePerformIO (getProcAddress "glLightModeliv") {-# NOINLINE glLightModelivFunPtr #-} -- | Usage: @'glLightf' light pname param@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The parameter @param@ is a @CheckedFloat32@. glLightf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glLightf = ffienumenumfloatIOV glLightfFunPtr glLightfFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glLightfFunPtr = unsafePerformIO (getProcAddress "glLightf") {-# NOINLINE glLightfFunPtr #-} -- | Usage: @'glLightfv' light pname params@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The parameter @params@ is a @CheckedFloat32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glLightfv = ffienumenumPtrfloatIOV glLightfvFunPtr glLightfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glLightfvFunPtr = unsafePerformIO (getProcAddress "glLightfv") {-# NOINLINE glLightfvFunPtr #-} -- | Usage: @'glLighti' light pname param@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The parameter @param@ is a @CheckedInt32@. glLighti :: MonadIO m => GLenum -> GLenum -> GLint -> m () glLighti = ffienumenumintIOV glLightiFunPtr glLightiFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glLightiFunPtr = unsafePerformIO (getProcAddress "glLighti") {-# NOINLINE glLightiFunPtr #-} -- | Usage: @'glLightiv' light pname params@ -- -- The parameter @light@ is a @LightName@, one of: 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT0_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT1_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT2_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT3_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT4_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT5_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT6_SGIX', 'Graphics.GL.Ext.SGIX.FragmentLighting.GL_FRAGMENT_LIGHT7_SGIX', 'Graphics.GL.Internal.Shared.GL_LIGHT0', 'Graphics.GL.Internal.Shared.GL_LIGHT1', 'Graphics.GL.Internal.Shared.GL_LIGHT2', 'Graphics.GL.Internal.Shared.GL_LIGHT3', 'Graphics.GL.Internal.Shared.GL_LIGHT4', 'Graphics.GL.Internal.Shared.GL_LIGHT5', 'Graphics.GL.Internal.Shared.GL_LIGHT6', 'Graphics.GL.Internal.Shared.GL_LIGHT7'. -- -- The parameter @pname@ is a @LightParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_CONSTANT_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_LINEAR_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_POSITION', 'Graphics.GL.Internal.Shared.GL_QUADRATIC_ATTENUATION', 'Graphics.GL.Internal.Shared.GL_SPECULAR', 'Graphics.GL.Internal.Shared.GL_SPOT_CUTOFF', 'Graphics.GL.Internal.Shared.GL_SPOT_DIRECTION', 'Graphics.GL.Internal.Shared.GL_SPOT_EXPONENT'. -- -- The parameter @params@ is a @CheckedInt32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glLightiv = ffienumenumPtrintIOV glLightivFunPtr glLightivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glLightivFunPtr = unsafePerformIO (getProcAddress "glLightiv") {-# NOINLINE glLightivFunPtr #-} -- | Usage: @'glLineStipple' factor pattern@ -- -- The parameter @factor@ is a @CheckedInt32@. -- -- The parameter @pattern@ is a @LineStipple@. glLineStipple :: MonadIO m => GLint -> GLushort -> m () glLineStipple = ffiintushortIOV glLineStippleFunPtr glLineStippleFunPtr :: FunPtr (GLint -> GLushort -> IO ()) glLineStippleFunPtr = unsafePerformIO (getProcAddress "glLineStipple") {-# NOINLINE glLineStippleFunPtr #-} -- | Usage: @'glListBase' base@ -- -- The parameter @base@ is a @List@. glListBase :: MonadIO m => GLuint -> m () glListBase = ffiuintIOV glListBaseFunPtr glListBaseFunPtr :: FunPtr (GLuint -> IO ()) glListBaseFunPtr = unsafePerformIO (getProcAddress "glListBase") {-# NOINLINE glListBaseFunPtr #-} -- | Usage: @'glLoadIdentity'@ glLoadIdentity :: MonadIO m => m () glLoadIdentity = ffiIOV glLoadIdentityFunPtr glLoadIdentityFunPtr :: FunPtr (IO ()) glLoadIdentityFunPtr = unsafePerformIO (getProcAddress "glLoadIdentity") {-# NOINLINE glLoadIdentityFunPtr #-} -- | Usage: @'glLoadMatrixd' m@ -- -- The length of @m@ should be @16@. glLoadMatrixd :: MonadIO m => Ptr GLdouble -> m () glLoadMatrixd = ffiPtrdoubleIOV glLoadMatrixdFunPtr glLoadMatrixdFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glLoadMatrixdFunPtr = unsafePerformIO (getProcAddress "glLoadMatrixd") {-# NOINLINE glLoadMatrixdFunPtr #-} -- | Usage: @'glLoadMatrixf' m@ -- -- The length of @m@ should be @16@. glLoadMatrixf :: MonadIO m => Ptr GLfloat -> m () glLoadMatrixf = ffiPtrfloatIOV glLoadMatrixfFunPtr glLoadMatrixfFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glLoadMatrixfFunPtr = unsafePerformIO (getProcAddress "glLoadMatrixf") {-# NOINLINE glLoadMatrixfFunPtr #-} -- | Usage: @'glLoadName' name@ -- -- The parameter @name@ is a @SelectName@. glLoadName :: MonadIO m => GLuint -> m () glLoadName = ffiuintIOV glLoadNameFunPtr glLoadNameFunPtr :: FunPtr (GLuint -> IO ()) glLoadNameFunPtr = unsafePerformIO (getProcAddress "glLoadName") {-# NOINLINE glLoadNameFunPtr #-} -- | Usage: @'glLoadTransposeMatrixd' m@ -- -- The length of @m@ should be @16@. glLoadTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m () glLoadTransposeMatrixd = ffiPtrdoubleIOV glLoadTransposeMatrixdFunPtr glLoadTransposeMatrixdFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glLoadTransposeMatrixdFunPtr = unsafePerformIO (getProcAddress "glLoadTransposeMatrixd") {-# NOINLINE glLoadTransposeMatrixdFunPtr #-} -- | Usage: @'glLoadTransposeMatrixf' m@ -- -- The length of @m@ should be @16@. glLoadTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m () glLoadTransposeMatrixf = ffiPtrfloatIOV glLoadTransposeMatrixfFunPtr glLoadTransposeMatrixfFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glLoadTransposeMatrixfFunPtr = unsafePerformIO (getProcAddress "glLoadTransposeMatrixf") {-# NOINLINE glLoadTransposeMatrixfFunPtr #-} -- | Usage: @'glMap1d' target u1 u2 stride order points@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @u1@ is a @CoordD@. -- -- The parameter @u2@ is a @CoordD@. -- -- The parameter @order@ is a @CheckedInt32@. -- -- The parameter @points@ is a @CoordD@. -- -- The length of @points@ should be @COMPSIZE(target,stride,order)@. glMap1d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () glMap1d = ffienumdoubledoubleintintPtrdoubleIOV glMap1dFunPtr glMap1dFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) glMap1dFunPtr = unsafePerformIO (getProcAddress "glMap1d") {-# NOINLINE glMap1dFunPtr #-} -- | Usage: @'glMap1f' target u1 u2 stride order points@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @u1@ is a @CoordF@. -- -- The parameter @u2@ is a @CoordF@. -- -- The parameter @order@ is a @CheckedInt32@. -- -- The parameter @points@ is a @CoordF@. -- -- The length of @points@ should be @COMPSIZE(target,stride,order)@. glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () glMap1f = ffienumfloatfloatintintPtrfloatIOV glMap1fFunPtr glMap1fFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) glMap1fFunPtr = unsafePerformIO (getProcAddress "glMap1f") {-# NOINLINE glMap1fFunPtr #-} -- | Usage: @'glMap2d' target u1 u2 ustride uorder v1 v2 vstride vorder points@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @u1@ is a @CoordD@. -- -- The parameter @u2@ is a @CoordD@. -- -- The parameter @uorder@ is a @CheckedInt32@. -- -- The parameter @v1@ is a @CoordD@. -- -- The parameter @v2@ is a @CoordD@. -- -- The parameter @vorder@ is a @CheckedInt32@. -- -- The parameter @points@ is a @CoordD@. -- -- The length of @points@ should be @COMPSIZE(target,ustride,uorder,vstride,vorder)@. glMap2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () glMap2d = ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV glMap2dFunPtr glMap2dFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) glMap2dFunPtr = unsafePerformIO (getProcAddress "glMap2d") {-# NOINLINE glMap2dFunPtr #-} -- | Usage: @'glMap2f' target u1 u2 ustride uorder v1 v2 vstride vorder points@ -- -- The parameter @target@ is a @MapTarget@, one of: 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_GEOMETRY_DEFORMATION_SGIX', 'Graphics.GL.Internal.Shared.GL_MAP1_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP1_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP1_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP1_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP1_VERTEX_4', 'Graphics.GL.Internal.Shared.GL_MAP2_COLOR_4', 'Graphics.GL.Internal.Shared.GL_MAP2_INDEX', 'Graphics.GL.Internal.Shared.GL_MAP2_NORMAL', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_1', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_2', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_3', 'Graphics.GL.Internal.Shared.GL_MAP2_TEXTURE_COORD_4', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_3', 'Graphics.GL.Internal.Shared.GL_MAP2_VERTEX_4', 'Graphics.GL.Ext.SGIX.PolynomialFfd.GL_TEXTURE_DEFORMATION_SGIX'. -- -- The parameter @u1@ is a @CoordF@. -- -- The parameter @u2@ is a @CoordF@. -- -- The parameter @uorder@ is a @CheckedInt32@. -- -- The parameter @v1@ is a @CoordF@. -- -- The parameter @v2@ is a @CoordF@. -- -- The parameter @vorder@ is a @CheckedInt32@. -- -- The parameter @points@ is a @CoordF@. -- -- The length of @points@ should be @COMPSIZE(target,ustride,uorder,vstride,vorder)@. glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () glMap2f = ffienumfloatfloatintintfloatfloatintintPtrfloatIOV glMap2fFunPtr glMap2fFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) glMap2fFunPtr = unsafePerformIO (getProcAddress "glMap2f") {-# NOINLINE glMap2fFunPtr #-} -- | Usage: @'glMapGrid1d' un u1 u2@ -- -- The parameter @u1@ is a @CoordD@. -- -- The parameter @u2@ is a @CoordD@. glMapGrid1d :: MonadIO m => GLint -> GLdouble -> GLdouble -> m () glMapGrid1d = ffiintdoubledoubleIOV glMapGrid1dFunPtr glMapGrid1dFunPtr :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ()) glMapGrid1dFunPtr = unsafePerformIO (getProcAddress "glMapGrid1d") {-# NOINLINE glMapGrid1dFunPtr #-} -- | Usage: @'glMapGrid1f' un u1 u2@ -- -- The parameter @u1@ is a @CoordF@. -- -- The parameter @u2@ is a @CoordF@. glMapGrid1f :: MonadIO m => GLint -> GLfloat -> GLfloat -> m () glMapGrid1f = ffiintfloatfloatIOV glMapGrid1fFunPtr glMapGrid1fFunPtr :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ()) glMapGrid1fFunPtr = unsafePerformIO (getProcAddress "glMapGrid1f") {-# NOINLINE glMapGrid1fFunPtr #-} -- | Usage: @'glMapGrid2d' un u1 u2 vn v1 v2@ -- -- The parameter @u1@ is a @CoordD@. -- -- The parameter @u2@ is a @CoordD@. -- -- The parameter @v1@ is a @CoordD@. -- -- The parameter @v2@ is a @CoordD@. glMapGrid2d :: MonadIO m => GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m () glMapGrid2d = ffiintdoubledoubleintdoubledoubleIOV glMapGrid2dFunPtr glMapGrid2dFunPtr :: FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()) glMapGrid2dFunPtr = unsafePerformIO (getProcAddress "glMapGrid2d") {-# NOINLINE glMapGrid2dFunPtr #-} -- | Usage: @'glMapGrid2f' un u1 u2 vn v1 v2@ -- -- The parameter @u1@ is a @CoordF@. -- -- The parameter @u2@ is a @CoordF@. -- -- The parameter @v1@ is a @CoordF@. -- -- The parameter @v2@ is a @CoordF@. glMapGrid2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m () glMapGrid2f = ffiintfloatfloatintfloatfloatIOV glMapGrid2fFunPtr glMapGrid2fFunPtr :: FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()) glMapGrid2fFunPtr = unsafePerformIO (getProcAddress "glMapGrid2f") {-# NOINLINE glMapGrid2fFunPtr #-} -- | Usage: @'glMaterialf' face pname param@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The parameter @param@ is a @CheckedFloat32@. glMaterialf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glMaterialf = ffienumenumfloatIOV glMaterialfFunPtr glMaterialfFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glMaterialfFunPtr = unsafePerformIO (getProcAddress "glMaterialf") {-# NOINLINE glMaterialfFunPtr #-} -- | Usage: @'glMaterialfv' face pname params@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The parameter @params@ is a @CheckedFloat32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glMaterialfv = ffienumenumPtrfloatIOV glMaterialfvFunPtr glMaterialfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glMaterialfvFunPtr = unsafePerformIO (getProcAddress "glMaterialfv") {-# NOINLINE glMaterialfvFunPtr #-} -- | Usage: @'glMateriali' face pname param@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The parameter @param@ is a @CheckedInt32@. glMateriali :: MonadIO m => GLenum -> GLenum -> GLint -> m () glMateriali = ffienumenumintIOV glMaterialiFunPtr glMaterialiFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glMaterialiFunPtr = unsafePerformIO (getProcAddress "glMateriali") {-# NOINLINE glMaterialiFunPtr #-} -- | Usage: @'glMaterialiv' face pname params@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @pname@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'. -- -- The parameter @params@ is a @CheckedInt32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glMaterialiv = ffienumenumPtrintIOV glMaterialivFunPtr glMaterialivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glMaterialivFunPtr = unsafePerformIO (getProcAddress "glMaterialiv") {-# NOINLINE glMaterialivFunPtr #-} -- | Usage: @'glMatrixMode' mode@ -- -- The parameter @mode@ is a @MatrixMode@, one of: 'Graphics.GL.Internal.Shared.GL_MODELVIEW', 'Graphics.GL.Ext.EXT.VertexWeighting.GL_MODELVIEW0_EXT', 'Graphics.GL.Internal.Shared.GL_PROJECTION', 'Graphics.GL.Internal.Shared.GL_TEXTURE'. glMatrixMode :: MonadIO m => GLenum -> m () glMatrixMode = ffienumIOV glMatrixModeFunPtr glMatrixModeFunPtr :: FunPtr (GLenum -> IO ()) glMatrixModeFunPtr = unsafePerformIO (getProcAddress "glMatrixMode") {-# NOINLINE glMatrixModeFunPtr #-} -- | Usage: @'glMultMatrixd' m@ -- -- The length of @m@ should be @16@. glMultMatrixd :: MonadIO m => Ptr GLdouble -> m () glMultMatrixd = ffiPtrdoubleIOV glMultMatrixdFunPtr glMultMatrixdFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glMultMatrixdFunPtr = unsafePerformIO (getProcAddress "glMultMatrixd") {-# NOINLINE glMultMatrixdFunPtr #-} -- | Usage: @'glMultMatrixf' m@ -- -- The length of @m@ should be @16@. glMultMatrixf :: MonadIO m => Ptr GLfloat -> m () glMultMatrixf = ffiPtrfloatIOV glMultMatrixfFunPtr glMultMatrixfFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glMultMatrixfFunPtr = unsafePerformIO (getProcAddress "glMultMatrixf") {-# NOINLINE glMultMatrixfFunPtr #-} -- | Usage: @'glMultTransposeMatrixd' m@ -- -- The length of @m@ should be @16@. glMultTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m () glMultTransposeMatrixd = ffiPtrdoubleIOV glMultTransposeMatrixdFunPtr glMultTransposeMatrixdFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glMultTransposeMatrixdFunPtr = unsafePerformIO (getProcAddress "glMultTransposeMatrixd") {-# NOINLINE glMultTransposeMatrixdFunPtr #-} -- | Usage: @'glMultTransposeMatrixf' m@ -- -- The length of @m@ should be @16@. glMultTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m () glMultTransposeMatrixf = ffiPtrfloatIOV glMultTransposeMatrixfFunPtr glMultTransposeMatrixfFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glMultTransposeMatrixfFunPtr = unsafePerformIO (getProcAddress "glMultTransposeMatrixf") {-# NOINLINE glMultTransposeMatrixfFunPtr #-} -- | Usage: @'glMultiTexCoord1d' target s@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord1dv'. glMultiTexCoord1d :: MonadIO m => GLenum -> GLdouble -> m () glMultiTexCoord1d = ffienumdoubleIOV glMultiTexCoord1dFunPtr glMultiTexCoord1dFunPtr :: FunPtr (GLenum -> GLdouble -> IO ()) glMultiTexCoord1dFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1d") {-# NOINLINE glMultiTexCoord1dFunPtr #-} -- | Usage: @'glMultiTexCoord1dv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @1@. glMultiTexCoord1dv :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMultiTexCoord1dv = ffienumPtrdoubleIOV glMultiTexCoord1dvFunPtr glMultiTexCoord1dvFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMultiTexCoord1dvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1dv") {-# NOINLINE glMultiTexCoord1dvFunPtr #-} -- | Usage: @'glMultiTexCoord1f' target s@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord1fv'. glMultiTexCoord1f :: MonadIO m => GLenum -> GLfloat -> m () glMultiTexCoord1f = ffienumfloatIOV glMultiTexCoord1fFunPtr glMultiTexCoord1fFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glMultiTexCoord1fFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1f") {-# NOINLINE glMultiTexCoord1fFunPtr #-} -- | Usage: @'glMultiTexCoord1fv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @1@. glMultiTexCoord1fv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMultiTexCoord1fv = ffienumPtrfloatIOV glMultiTexCoord1fvFunPtr glMultiTexCoord1fvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMultiTexCoord1fvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1fv") {-# NOINLINE glMultiTexCoord1fvFunPtr #-} -- | Usage: @'glMultiTexCoord1i' target s@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord1iv'. glMultiTexCoord1i :: MonadIO m => GLenum -> GLint -> m () glMultiTexCoord1i = ffienumintIOV glMultiTexCoord1iFunPtr glMultiTexCoord1iFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glMultiTexCoord1iFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1i") {-# NOINLINE glMultiTexCoord1iFunPtr #-} -- | Usage: @'glMultiTexCoord1iv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @1@. glMultiTexCoord1iv :: MonadIO m => GLenum -> Ptr GLint -> m () glMultiTexCoord1iv = ffienumPtrintIOV glMultiTexCoord1ivFunPtr glMultiTexCoord1ivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glMultiTexCoord1ivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1iv") {-# NOINLINE glMultiTexCoord1ivFunPtr #-} -- | Usage: @'glMultiTexCoord1s' target s@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord1sv'. glMultiTexCoord1s :: MonadIO m => GLenum -> GLshort -> m () glMultiTexCoord1s = ffienumshortIOV glMultiTexCoord1sFunPtr glMultiTexCoord1sFunPtr :: FunPtr (GLenum -> GLshort -> IO ()) glMultiTexCoord1sFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1s") {-# NOINLINE glMultiTexCoord1sFunPtr #-} -- | Usage: @'glMultiTexCoord1sv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @1@. glMultiTexCoord1sv :: MonadIO m => GLenum -> Ptr GLshort -> m () glMultiTexCoord1sv = ffienumPtrshortIOV glMultiTexCoord1svFunPtr glMultiTexCoord1svFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ()) glMultiTexCoord1svFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1sv") {-# NOINLINE glMultiTexCoord1svFunPtr #-} -- | Usage: @'glMultiTexCoord2d' target s t@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord2dv'. glMultiTexCoord2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m () glMultiTexCoord2d = ffienumdoubledoubleIOV glMultiTexCoord2dFunPtr glMultiTexCoord2dFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ()) glMultiTexCoord2dFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2d") {-# NOINLINE glMultiTexCoord2dFunPtr #-} -- | Usage: @'glMultiTexCoord2dv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @2@. glMultiTexCoord2dv :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMultiTexCoord2dv = ffienumPtrdoubleIOV glMultiTexCoord2dvFunPtr glMultiTexCoord2dvFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMultiTexCoord2dvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2dv") {-# NOINLINE glMultiTexCoord2dvFunPtr #-} -- | Usage: @'glMultiTexCoord2f' target s t@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord2fv'. glMultiTexCoord2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m () glMultiTexCoord2f = ffienumfloatfloatIOV glMultiTexCoord2fFunPtr glMultiTexCoord2fFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ()) glMultiTexCoord2fFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2f") {-# NOINLINE glMultiTexCoord2fFunPtr #-} -- | Usage: @'glMultiTexCoord2fv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @2@. glMultiTexCoord2fv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMultiTexCoord2fv = ffienumPtrfloatIOV glMultiTexCoord2fvFunPtr glMultiTexCoord2fvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMultiTexCoord2fvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2fv") {-# NOINLINE glMultiTexCoord2fvFunPtr #-} -- | Usage: @'glMultiTexCoord2i' target s t@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord2iv'. glMultiTexCoord2i :: MonadIO m => GLenum -> GLint -> GLint -> m () glMultiTexCoord2i = ffienumintintIOV glMultiTexCoord2iFunPtr glMultiTexCoord2iFunPtr :: FunPtr (GLenum -> GLint -> GLint -> IO ()) glMultiTexCoord2iFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2i") {-# NOINLINE glMultiTexCoord2iFunPtr #-} -- | Usage: @'glMultiTexCoord2iv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @2@. glMultiTexCoord2iv :: MonadIO m => GLenum -> Ptr GLint -> m () glMultiTexCoord2iv = ffienumPtrintIOV glMultiTexCoord2ivFunPtr glMultiTexCoord2ivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glMultiTexCoord2ivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2iv") {-# NOINLINE glMultiTexCoord2ivFunPtr #-} -- | Usage: @'glMultiTexCoord2s' target s t@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord2sv'. glMultiTexCoord2s :: MonadIO m => GLenum -> GLshort -> GLshort -> m () glMultiTexCoord2s = ffienumshortshortIOV glMultiTexCoord2sFunPtr glMultiTexCoord2sFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> IO ()) glMultiTexCoord2sFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2s") {-# NOINLINE glMultiTexCoord2sFunPtr #-} -- | Usage: @'glMultiTexCoord2sv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @2@. glMultiTexCoord2sv :: MonadIO m => GLenum -> Ptr GLshort -> m () glMultiTexCoord2sv = ffienumPtrshortIOV glMultiTexCoord2svFunPtr glMultiTexCoord2svFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ()) glMultiTexCoord2svFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2sv") {-# NOINLINE glMultiTexCoord2svFunPtr #-} -- | Usage: @'glMultiTexCoord3d' target s t r@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The parameter @r@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord3dv'. glMultiTexCoord3d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m () glMultiTexCoord3d = ffienumdoubledoubledoubleIOV glMultiTexCoord3dFunPtr glMultiTexCoord3dFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMultiTexCoord3dFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3d") {-# NOINLINE glMultiTexCoord3dFunPtr #-} -- | Usage: @'glMultiTexCoord3dv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glMultiTexCoord3dv :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMultiTexCoord3dv = ffienumPtrdoubleIOV glMultiTexCoord3dvFunPtr glMultiTexCoord3dvFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMultiTexCoord3dvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3dv") {-# NOINLINE glMultiTexCoord3dvFunPtr #-} -- | Usage: @'glMultiTexCoord3f' target s t r@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The parameter @r@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord3fv'. glMultiTexCoord3f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m () glMultiTexCoord3f = ffienumfloatfloatfloatIOV glMultiTexCoord3fFunPtr glMultiTexCoord3fFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) glMultiTexCoord3fFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3f") {-# NOINLINE glMultiTexCoord3fFunPtr #-} -- | Usage: @'glMultiTexCoord3fv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glMultiTexCoord3fv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMultiTexCoord3fv = ffienumPtrfloatIOV glMultiTexCoord3fvFunPtr glMultiTexCoord3fvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMultiTexCoord3fvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3fv") {-# NOINLINE glMultiTexCoord3fvFunPtr #-} -- | Usage: @'glMultiTexCoord3i' target s t r@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The parameter @r@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord3iv'. glMultiTexCoord3i :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m () glMultiTexCoord3i = ffienumintintintIOV glMultiTexCoord3iFunPtr glMultiTexCoord3iFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ()) glMultiTexCoord3iFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3i") {-# NOINLINE glMultiTexCoord3iFunPtr #-} -- | Usage: @'glMultiTexCoord3iv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @3@. glMultiTexCoord3iv :: MonadIO m => GLenum -> Ptr GLint -> m () glMultiTexCoord3iv = ffienumPtrintIOV glMultiTexCoord3ivFunPtr glMultiTexCoord3ivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glMultiTexCoord3ivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3iv") {-# NOINLINE glMultiTexCoord3ivFunPtr #-} -- | Usage: @'glMultiTexCoord3s' target s t r@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The parameter @r@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord3sv'. glMultiTexCoord3s :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m () glMultiTexCoord3s = ffienumshortshortshortIOV glMultiTexCoord3sFunPtr glMultiTexCoord3sFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ()) glMultiTexCoord3sFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3s") {-# NOINLINE glMultiTexCoord3sFunPtr #-} -- | Usage: @'glMultiTexCoord3sv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @3@. glMultiTexCoord3sv :: MonadIO m => GLenum -> Ptr GLshort -> m () glMultiTexCoord3sv = ffienumPtrshortIOV glMultiTexCoord3svFunPtr glMultiTexCoord3svFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ()) glMultiTexCoord3svFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3sv") {-# NOINLINE glMultiTexCoord3svFunPtr #-} -- | Usage: @'glMultiTexCoord4d' target s t r q@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The parameter @r@ is a @CoordD@. -- -- The parameter @q@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord4dv'. glMultiTexCoord4d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glMultiTexCoord4d = ffienumdoubledoubledoubledoubleIOV glMultiTexCoord4dFunPtr glMultiTexCoord4dFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glMultiTexCoord4dFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4d") {-# NOINLINE glMultiTexCoord4dFunPtr #-} -- | Usage: @'glMultiTexCoord4dv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @4@. glMultiTexCoord4dv :: MonadIO m => GLenum -> Ptr GLdouble -> m () glMultiTexCoord4dv = ffienumPtrdoubleIOV glMultiTexCoord4dvFunPtr glMultiTexCoord4dvFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) glMultiTexCoord4dvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4dv") {-# NOINLINE glMultiTexCoord4dvFunPtr #-} -- | Usage: @'glMultiTexCoord4f' target s t r q@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The parameter @r@ is a @CoordF@. -- -- The parameter @q@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord4fv'. glMultiTexCoord4f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glMultiTexCoord4f = ffienumfloatfloatfloatfloatIOV glMultiTexCoord4fFunPtr glMultiTexCoord4fFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glMultiTexCoord4fFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4f") {-# NOINLINE glMultiTexCoord4fFunPtr #-} -- | Usage: @'glMultiTexCoord4fv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @4@. glMultiTexCoord4fv :: MonadIO m => GLenum -> Ptr GLfloat -> m () glMultiTexCoord4fv = ffienumPtrfloatIOV glMultiTexCoord4fvFunPtr glMultiTexCoord4fvFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) glMultiTexCoord4fvFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4fv") {-# NOINLINE glMultiTexCoord4fvFunPtr #-} -- | Usage: @'glMultiTexCoord4i' target s t r q@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The parameter @r@ is a @CoordI@. -- -- The parameter @q@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord4iv'. glMultiTexCoord4i :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m () glMultiTexCoord4i = ffienumintintintintIOV glMultiTexCoord4iFunPtr glMultiTexCoord4iFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) glMultiTexCoord4iFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4i") {-# NOINLINE glMultiTexCoord4iFunPtr #-} -- | Usage: @'glMultiTexCoord4iv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @4@. glMultiTexCoord4iv :: MonadIO m => GLenum -> Ptr GLint -> m () glMultiTexCoord4iv = ffienumPtrintIOV glMultiTexCoord4ivFunPtr glMultiTexCoord4ivFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ()) glMultiTexCoord4ivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4iv") {-# NOINLINE glMultiTexCoord4ivFunPtr #-} -- | Usage: @'glMultiTexCoord4s' target s t r q@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The parameter @r@ is a @CoordS@. -- -- The parameter @q@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glMultiTexCoord4sv'. glMultiTexCoord4s :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m () glMultiTexCoord4s = ffienumshortshortshortshortIOV glMultiTexCoord4sFunPtr glMultiTexCoord4sFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glMultiTexCoord4sFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4s") {-# NOINLINE glMultiTexCoord4sFunPtr #-} -- | Usage: @'glMultiTexCoord4sv' target v@ -- -- The parameter @target@ is a @TextureUnit@. -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @4@. glMultiTexCoord4sv :: MonadIO m => GLenum -> Ptr GLshort -> m () glMultiTexCoord4sv = ffienumPtrshortIOV glMultiTexCoord4svFunPtr glMultiTexCoord4svFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ()) glMultiTexCoord4svFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4sv") {-# NOINLINE glMultiTexCoord4svFunPtr #-} -- | Usage: @'glNewList' list mode@ -- -- The parameter @list@ is a @List@. -- -- The parameter @mode@ is a @ListMode@, one of: 'Graphics.GL.Internal.Shared.GL_COMPILE', 'Graphics.GL.Internal.Shared.GL_COMPILE_AND_EXECUTE'. glNewList :: MonadIO m => GLuint -> GLenum -> m () glNewList = ffiuintenumIOV glNewListFunPtr glNewListFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glNewListFunPtr = unsafePerformIO (getProcAddress "glNewList") {-# NOINLINE glNewListFunPtr #-} -- | Usage: @'glNormal3b' nx ny nz@ -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glNormal3bv'. glNormal3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () glNormal3b = ffibytebytebyteIOV glNormal3bFunPtr glNormal3bFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()) glNormal3bFunPtr = unsafePerformIO (getProcAddress "glNormal3b") {-# NOINLINE glNormal3bFunPtr #-} -- | Usage: @'glNormal3bv' v@ -- -- The length of @v@ should be @3@. glNormal3bv :: MonadIO m => Ptr GLbyte -> m () glNormal3bv = ffiPtrbyteIOV glNormal3bvFunPtr glNormal3bvFunPtr :: FunPtr (Ptr GLbyte -> IO ()) glNormal3bvFunPtr = unsafePerformIO (getProcAddress "glNormal3bv") {-# NOINLINE glNormal3bvFunPtr #-} -- | Usage: @'glNormal3d' nx ny nz@ -- -- The parameter @nx@ is a @CoordD@. -- -- The parameter @ny@ is a @CoordD@. -- -- The parameter @nz@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glNormal3dv'. glNormal3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glNormal3d = ffidoubledoubledoubleIOV glNormal3dFunPtr glNormal3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glNormal3dFunPtr = unsafePerformIO (getProcAddress "glNormal3d") {-# NOINLINE glNormal3dFunPtr #-} -- | Usage: @'glNormal3dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glNormal3dv :: MonadIO m => Ptr GLdouble -> m () glNormal3dv = ffiPtrdoubleIOV glNormal3dvFunPtr glNormal3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glNormal3dvFunPtr = unsafePerformIO (getProcAddress "glNormal3dv") {-# NOINLINE glNormal3dvFunPtr #-} -- | Usage: @'glNormal3f' nx ny nz@ -- -- The parameter @nx@ is a @CoordF@. -- -- The parameter @ny@ is a @CoordF@. -- -- The parameter @nz@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glNormal3fv'. glNormal3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glNormal3f = ffifloatfloatfloatIOV glNormal3fFunPtr glNormal3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glNormal3fFunPtr = unsafePerformIO (getProcAddress "glNormal3f") {-# NOINLINE glNormal3fFunPtr #-} -- | Usage: @'glNormal3fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glNormal3fv :: MonadIO m => Ptr GLfloat -> m () glNormal3fv = ffiPtrfloatIOV glNormal3fvFunPtr glNormal3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glNormal3fvFunPtr = unsafePerformIO (getProcAddress "glNormal3fv") {-# NOINLINE glNormal3fvFunPtr #-} -- | Usage: @'glNormal3i' nx ny nz@ -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glNormal3iv'. glNormal3i :: MonadIO m => GLint -> GLint -> GLint -> m () glNormal3i = ffiintintintIOV glNormal3iFunPtr glNormal3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glNormal3iFunPtr = unsafePerformIO (getProcAddress "glNormal3i") {-# NOINLINE glNormal3iFunPtr #-} -- | Usage: @'glNormal3iv' v@ -- -- The length of @v@ should be @3@. glNormal3iv :: MonadIO m => Ptr GLint -> m () glNormal3iv = ffiPtrintIOV glNormal3ivFunPtr glNormal3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glNormal3ivFunPtr = unsafePerformIO (getProcAddress "glNormal3iv") {-# NOINLINE glNormal3ivFunPtr #-} -- | Usage: @'glNormal3s' nx ny nz@ -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glNormal3sv'. glNormal3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glNormal3s = ffishortshortshortIOV glNormal3sFunPtr glNormal3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glNormal3sFunPtr = unsafePerformIO (getProcAddress "glNormal3s") {-# NOINLINE glNormal3sFunPtr #-} -- | Usage: @'glNormal3sv' v@ -- -- The length of @v@ should be @3@. glNormal3sv :: MonadIO m => Ptr GLshort -> m () glNormal3sv = ffiPtrshortIOV glNormal3svFunPtr glNormal3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glNormal3svFunPtr = unsafePerformIO (getProcAddress "glNormal3sv") {-# NOINLINE glNormal3svFunPtr #-} -- | Usage: @'glNormalPointer' type stride pointer@ -- -- The parameter @type@ is a @NormalPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(type,stride)@. glNormalPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m () glNormalPointer = ffienumsizeiPtrVIOV glNormalPointerFunPtr glNormalPointerFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) glNormalPointerFunPtr = unsafePerformIO (getProcAddress "glNormalPointer") {-# NOINLINE glNormalPointerFunPtr #-} -- | Usage: @'glOrtho' left right bottom top zNear zFar@ glOrtho :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glOrtho = ffidoubledoubledoubledoubledoubledoubleIOV glOrthoFunPtr glOrthoFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glOrthoFunPtr = unsafePerformIO (getProcAddress "glOrtho") {-# NOINLINE glOrthoFunPtr #-} -- | Usage: @'glPassThrough' token@ -- -- The parameter @token@ is a @FeedbackElement@. glPassThrough :: MonadIO m => GLfloat -> m () glPassThrough = ffifloatIOV glPassThroughFunPtr glPassThroughFunPtr :: FunPtr (GLfloat -> IO ()) glPassThroughFunPtr = unsafePerformIO (getProcAddress "glPassThrough") {-# NOINLINE glPassThroughFunPtr #-} -- | Usage: @'glPixelMapfv' map mapsize values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The parameter @mapsize@ is a @CheckedInt32@. -- -- The length of @values@ should be @mapsize@. glPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m () glPixelMapfv = ffienumsizeiPtrfloatIOV glPixelMapfvFunPtr glPixelMapfvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ()) glPixelMapfvFunPtr = unsafePerformIO (getProcAddress "glPixelMapfv") {-# NOINLINE glPixelMapfvFunPtr #-} -- | Usage: @'glPixelMapuiv' map mapsize values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The parameter @mapsize@ is a @CheckedInt32@. -- -- The length of @values@ should be @mapsize@. glPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m () glPixelMapuiv = ffienumsizeiPtruintIOV glPixelMapuivFunPtr glPixelMapuivFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ()) glPixelMapuivFunPtr = unsafePerformIO (getProcAddress "glPixelMapuiv") {-# NOINLINE glPixelMapuivFunPtr #-} -- | Usage: @'glPixelMapusv' map mapsize values@ -- -- The parameter @map@ is a @PixelMap@, one of: 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_A_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_B_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_G_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_A', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_B', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_G', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_I', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_I_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_R_TO_R', 'Graphics.GL.Internal.Shared.GL_PIXEL_MAP_S_TO_S'. -- -- The parameter @mapsize@ is a @CheckedInt32@. -- -- The length of @values@ should be @mapsize@. glPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m () glPixelMapusv = ffienumsizeiPtrushortIOV glPixelMapusvFunPtr glPixelMapusvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ()) glPixelMapusvFunPtr = unsafePerformIO (getProcAddress "glPixelMapusv") {-# NOINLINE glPixelMapusvFunPtr #-} -- | Usage: @'glPixelTransferf' pname param@ -- -- The parameter @pname@ is a @PixelTransferParameter@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_BIAS', 'Graphics.GL.Internal.Shared.GL_ALPHA_SCALE', 'Graphics.GL.Internal.Shared.GL_BLUE_BIAS', 'Graphics.GL.Internal.Shared.GL_BLUE_SCALE', 'Graphics.GL.Internal.Shared.GL_DEPTH_BIAS', 'Graphics.GL.Internal.Shared.GL_DEPTH_SCALE', 'Graphics.GL.Internal.Shared.GL_GREEN_BIAS', 'Graphics.GL.Internal.Shared.GL_GREEN_SCALE', 'Graphics.GL.Internal.Shared.GL_INDEX_OFFSET', 'Graphics.GL.Internal.Shared.GL_INDEX_SHIFT', 'Graphics.GL.Internal.Shared.GL_MAP_COLOR', 'Graphics.GL.Internal.Shared.GL_MAP_STENCIL', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_ALPHA_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_ALPHA_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_BLUE_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_BLUE_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_GREEN_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_GREEN_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_RED_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_RED_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_RED_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_RED_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_ALPHA_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_ALPHA_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_ALPHA_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_ALPHA_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_BLUE_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_BLUE_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_BLUE_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_BLUE_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_GREEN_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_GREEN_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_GREEN_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_GREEN_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_RED_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_RED_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_RED_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_RED_SCALE_EXT', 'Graphics.GL.Internal.Shared.GL_RED_BIAS', 'Graphics.GL.Internal.Shared.GL_RED_SCALE'. -- -- The parameter @param@ is a @CheckedFloat32@. glPixelTransferf :: MonadIO m => GLenum -> GLfloat -> m () glPixelTransferf = ffienumfloatIOV glPixelTransferfFunPtr glPixelTransferfFunPtr :: FunPtr (GLenum -> GLfloat -> IO ()) glPixelTransferfFunPtr = unsafePerformIO (getProcAddress "glPixelTransferf") {-# NOINLINE glPixelTransferfFunPtr #-} -- | Usage: @'glPixelTransferi' pname param@ -- -- The parameter @pname@ is a @PixelTransferParameter@, one of: 'Graphics.GL.Internal.Shared.GL_ALPHA_BIAS', 'Graphics.GL.Internal.Shared.GL_ALPHA_SCALE', 'Graphics.GL.Internal.Shared.GL_BLUE_BIAS', 'Graphics.GL.Internal.Shared.GL_BLUE_SCALE', 'Graphics.GL.Internal.Shared.GL_DEPTH_BIAS', 'Graphics.GL.Internal.Shared.GL_DEPTH_SCALE', 'Graphics.GL.Internal.Shared.GL_GREEN_BIAS', 'Graphics.GL.Internal.Shared.GL_GREEN_SCALE', 'Graphics.GL.Internal.Shared.GL_INDEX_OFFSET', 'Graphics.GL.Internal.Shared.GL_INDEX_SHIFT', 'Graphics.GL.Internal.Shared.GL_MAP_COLOR', 'Graphics.GL.Internal.Shared.GL_MAP_STENCIL', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_ALPHA_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_ALPHA_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_BLUE_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_BLUE_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_GREEN_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_GREEN_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_RED_BIAS', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_RED_BIAS_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_COLOR_MATRIX_RED_SCALE', 'Graphics.GL.Ext.SGI.ColorMatrix.GL_POST_COLOR_MATRIX_RED_SCALE_SGI', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_ALPHA_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_ALPHA_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_ALPHA_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_ALPHA_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_BLUE_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_BLUE_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_BLUE_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_BLUE_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_GREEN_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_GREEN_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_GREEN_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_GREEN_SCALE_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_RED_BIAS', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_RED_BIAS_EXT', 'Graphics.GL.Ext.ARB.Imaging.GL_POST_CONVOLUTION_RED_SCALE', 'Graphics.GL.Ext.EXT.Convolution.GL_POST_CONVOLUTION_RED_SCALE_EXT', 'Graphics.GL.Internal.Shared.GL_RED_BIAS', 'Graphics.GL.Internal.Shared.GL_RED_SCALE'. -- -- The parameter @param@ is a @CheckedInt32@. glPixelTransferi :: MonadIO m => GLenum -> GLint -> m () glPixelTransferi = ffienumintIOV glPixelTransferiFunPtr glPixelTransferiFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glPixelTransferiFunPtr = unsafePerformIO (getProcAddress "glPixelTransferi") {-# NOINLINE glPixelTransferiFunPtr #-} -- | Usage: @'glPixelZoom' xfactor yfactor@ glPixelZoom :: MonadIO m => GLfloat -> GLfloat -> m () glPixelZoom = ffifloatfloatIOV glPixelZoomFunPtr glPixelZoomFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glPixelZoomFunPtr = unsafePerformIO (getProcAddress "glPixelZoom") {-# NOINLINE glPixelZoomFunPtr #-} -- | Usage: @'glPolygonStipple' mask@ -- -- The length of @mask@ should be @COMPSIZE()@. glPolygonStipple :: MonadIO m => Ptr GLubyte -> m () glPolygonStipple = ffiPtrubyteIOV glPolygonStippleFunPtr glPolygonStippleFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glPolygonStippleFunPtr = unsafePerformIO (getProcAddress "glPolygonStipple") {-# NOINLINE glPolygonStippleFunPtr #-} -- | Usage: @'glPopAttrib'@ glPopAttrib :: MonadIO m => m () glPopAttrib = ffiIOV glPopAttribFunPtr glPopAttribFunPtr :: FunPtr (IO ()) glPopAttribFunPtr = unsafePerformIO (getProcAddress "glPopAttrib") {-# NOINLINE glPopAttribFunPtr #-} -- | Usage: @'glPopClientAttrib'@ glPopClientAttrib :: MonadIO m => m () glPopClientAttrib = ffiIOV glPopClientAttribFunPtr glPopClientAttribFunPtr :: FunPtr (IO ()) glPopClientAttribFunPtr = unsafePerformIO (getProcAddress "glPopClientAttrib") {-# NOINLINE glPopClientAttribFunPtr #-} -- | Usage: @'glPopMatrix'@ glPopMatrix :: MonadIO m => m () glPopMatrix = ffiIOV glPopMatrixFunPtr glPopMatrixFunPtr :: FunPtr (IO ()) glPopMatrixFunPtr = unsafePerformIO (getProcAddress "glPopMatrix") {-# NOINLINE glPopMatrixFunPtr #-} -- | Usage: @'glPopName'@ glPopName :: MonadIO m => m () glPopName = ffiIOV glPopNameFunPtr glPopNameFunPtr :: FunPtr (IO ()) glPopNameFunPtr = unsafePerformIO (getProcAddress "glPopName") {-# NOINLINE glPopNameFunPtr #-} -- | Usage: @'glPrioritizeTextures' n textures priorities@ -- -- The parameter @textures@ is a @Texture@. -- -- The length of @textures@ should be @n@. -- -- The length of @priorities@ should be @n@. glPrioritizeTextures :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLfloat -> m () glPrioritizeTextures = ffisizeiPtruintPtrfloatIOV glPrioritizeTexturesFunPtr glPrioritizeTexturesFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()) glPrioritizeTexturesFunPtr = unsafePerformIO (getProcAddress "glPrioritizeTextures") {-# NOINLINE glPrioritizeTexturesFunPtr #-} -- | Usage: @'glPushAttrib' mask@ -- -- The parameter @mask@ is a @AttribMask@, one of: 'Graphics.GL.Internal.Shared.GL_ACCUM_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_ALL_ATTRIB_BITS', 'Graphics.GL.Internal.Shared.GL_COLOR_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_CURRENT_BIT', 'Graphics.GL.Internal.Shared.GL_DEPTH_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_ENABLE_BIT', 'Graphics.GL.Internal.Shared.GL_EVAL_BIT', 'Graphics.GL.Internal.Shared.GL_FOG_BIT', 'Graphics.GL.Internal.Shared.GL_HINT_BIT', 'Graphics.GL.Internal.Shared.GL_LIGHTING_BIT', 'Graphics.GL.Internal.Shared.GL_LINE_BIT', 'Graphics.GL.Internal.Shared.GL_LIST_BIT', 'Graphics.GL.Internal.Shared.GL_MULTISAMPLE_BIT', 'Graphics.GL.Ext.ThreeDFX.Multisample.GL_MULTISAMPLE_BIT_3DFX', 'Graphics.GL.Ext.ARB.Multisample.GL_MULTISAMPLE_BIT_ARB', 'Graphics.GL.Ext.EXT.Multisample.GL_MULTISAMPLE_BIT_EXT', 'Graphics.GL.Internal.Shared.GL_PIXEL_MODE_BIT', 'Graphics.GL.Internal.Shared.GL_POINT_BIT', 'Graphics.GL.Internal.Shared.GL_POLYGON_BIT', 'Graphics.GL.Internal.Shared.GL_POLYGON_STIPPLE_BIT', 'Graphics.GL.Internal.Shared.GL_SCISSOR_BIT', 'Graphics.GL.Internal.Shared.GL_STENCIL_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BIT', 'Graphics.GL.Internal.Shared.GL_TRANSFORM_BIT', 'Graphics.GL.Internal.Shared.GL_VIEWPORT_BIT'. glPushAttrib :: MonadIO m => GLbitfield -> m () glPushAttrib = ffibitfieldIOV glPushAttribFunPtr glPushAttribFunPtr :: FunPtr (GLbitfield -> IO ()) glPushAttribFunPtr = unsafePerformIO (getProcAddress "glPushAttrib") {-# NOINLINE glPushAttribFunPtr #-} -- | Usage: @'glPushClientAttrib' mask@ -- -- The parameter @mask@ is a @ClientAttribMask@, one of: 'Graphics.GL.Internal.Shared.GL_CLIENT_ALL_ATTRIB_BITS', 'Graphics.GL.Internal.Shared.GL_CLIENT_PIXEL_STORE_BIT', 'Graphics.GL.Internal.Shared.GL_CLIENT_VERTEX_ARRAY_BIT'. glPushClientAttrib :: MonadIO m => GLbitfield -> m () glPushClientAttrib = ffibitfieldIOV glPushClientAttribFunPtr glPushClientAttribFunPtr :: FunPtr (GLbitfield -> IO ()) glPushClientAttribFunPtr = unsafePerformIO (getProcAddress "glPushClientAttrib") {-# NOINLINE glPushClientAttribFunPtr #-} -- | Usage: @'glPushMatrix'@ glPushMatrix :: MonadIO m => m () glPushMatrix = ffiIOV glPushMatrixFunPtr glPushMatrixFunPtr :: FunPtr (IO ()) glPushMatrixFunPtr = unsafePerformIO (getProcAddress "glPushMatrix") {-# NOINLINE glPushMatrixFunPtr #-} -- | Usage: @'glPushName' name@ -- -- The parameter @name@ is a @SelectName@. glPushName :: MonadIO m => GLuint -> m () glPushName = ffiuintIOV glPushNameFunPtr glPushNameFunPtr :: FunPtr (GLuint -> IO ()) glPushNameFunPtr = unsafePerformIO (getProcAddress "glPushName") {-# NOINLINE glPushNameFunPtr #-} -- | Usage: @'glRasterPos2d' x y@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos2dv'. glRasterPos2d :: MonadIO m => GLdouble -> GLdouble -> m () glRasterPos2d = ffidoubledoubleIOV glRasterPos2dFunPtr glRasterPos2dFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ()) glRasterPos2dFunPtr = unsafePerformIO (getProcAddress "glRasterPos2d") {-# NOINLINE glRasterPos2dFunPtr #-} -- | Usage: @'glRasterPos2dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @2@. glRasterPos2dv :: MonadIO m => Ptr GLdouble -> m () glRasterPos2dv = ffiPtrdoubleIOV glRasterPos2dvFunPtr glRasterPos2dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glRasterPos2dvFunPtr = unsafePerformIO (getProcAddress "glRasterPos2dv") {-# NOINLINE glRasterPos2dvFunPtr #-} -- | Usage: @'glRasterPos2f' x y@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos2fv'. glRasterPos2f :: MonadIO m => GLfloat -> GLfloat -> m () glRasterPos2f = ffifloatfloatIOV glRasterPos2fFunPtr glRasterPos2fFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glRasterPos2fFunPtr = unsafePerformIO (getProcAddress "glRasterPos2f") {-# NOINLINE glRasterPos2fFunPtr #-} -- | Usage: @'glRasterPos2fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @2@. glRasterPos2fv :: MonadIO m => Ptr GLfloat -> m () glRasterPos2fv = ffiPtrfloatIOV glRasterPos2fvFunPtr glRasterPos2fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glRasterPos2fvFunPtr = unsafePerformIO (getProcAddress "glRasterPos2fv") {-# NOINLINE glRasterPos2fvFunPtr #-} -- | Usage: @'glRasterPos2i' x y@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos2iv'. glRasterPos2i :: MonadIO m => GLint -> GLint -> m () glRasterPos2i = ffiintintIOV glRasterPos2iFunPtr glRasterPos2iFunPtr :: FunPtr (GLint -> GLint -> IO ()) glRasterPos2iFunPtr = unsafePerformIO (getProcAddress "glRasterPos2i") {-# NOINLINE glRasterPos2iFunPtr #-} -- | Usage: @'glRasterPos2iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @2@. glRasterPos2iv :: MonadIO m => Ptr GLint -> m () glRasterPos2iv = ffiPtrintIOV glRasterPos2ivFunPtr glRasterPos2ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glRasterPos2ivFunPtr = unsafePerformIO (getProcAddress "glRasterPos2iv") {-# NOINLINE glRasterPos2ivFunPtr #-} -- | Usage: @'glRasterPos2s' x y@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos2sv'. glRasterPos2s :: MonadIO m => GLshort -> GLshort -> m () glRasterPos2s = ffishortshortIOV glRasterPos2sFunPtr glRasterPos2sFunPtr :: FunPtr (GLshort -> GLshort -> IO ()) glRasterPos2sFunPtr = unsafePerformIO (getProcAddress "glRasterPos2s") {-# NOINLINE glRasterPos2sFunPtr #-} -- | Usage: @'glRasterPos2sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @2@. glRasterPos2sv :: MonadIO m => Ptr GLshort -> m () glRasterPos2sv = ffiPtrshortIOV glRasterPos2svFunPtr glRasterPos2svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glRasterPos2svFunPtr = unsafePerformIO (getProcAddress "glRasterPos2sv") {-# NOINLINE glRasterPos2svFunPtr #-} -- | Usage: @'glRasterPos3d' x y z@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The parameter @z@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos3dv'. glRasterPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glRasterPos3d = ffidoubledoubledoubleIOV glRasterPos3dFunPtr glRasterPos3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glRasterPos3dFunPtr = unsafePerformIO (getProcAddress "glRasterPos3d") {-# NOINLINE glRasterPos3dFunPtr #-} -- | Usage: @'glRasterPos3dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glRasterPos3dv :: MonadIO m => Ptr GLdouble -> m () glRasterPos3dv = ffiPtrdoubleIOV glRasterPos3dvFunPtr glRasterPos3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glRasterPos3dvFunPtr = unsafePerformIO (getProcAddress "glRasterPos3dv") {-# NOINLINE glRasterPos3dvFunPtr #-} -- | Usage: @'glRasterPos3f' x y z@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The parameter @z@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos3fv'. glRasterPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glRasterPos3f = ffifloatfloatfloatIOV glRasterPos3fFunPtr glRasterPos3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glRasterPos3fFunPtr = unsafePerformIO (getProcAddress "glRasterPos3f") {-# NOINLINE glRasterPos3fFunPtr #-} -- | Usage: @'glRasterPos3fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glRasterPos3fv :: MonadIO m => Ptr GLfloat -> m () glRasterPos3fv = ffiPtrfloatIOV glRasterPos3fvFunPtr glRasterPos3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glRasterPos3fvFunPtr = unsafePerformIO (getProcAddress "glRasterPos3fv") {-# NOINLINE glRasterPos3fvFunPtr #-} -- | Usage: @'glRasterPos3i' x y z@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The parameter @z@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos3iv'. glRasterPos3i :: MonadIO m => GLint -> GLint -> GLint -> m () glRasterPos3i = ffiintintintIOV glRasterPos3iFunPtr glRasterPos3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glRasterPos3iFunPtr = unsafePerformIO (getProcAddress "glRasterPos3i") {-# NOINLINE glRasterPos3iFunPtr #-} -- | Usage: @'glRasterPos3iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @3@. glRasterPos3iv :: MonadIO m => Ptr GLint -> m () glRasterPos3iv = ffiPtrintIOV glRasterPos3ivFunPtr glRasterPos3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glRasterPos3ivFunPtr = unsafePerformIO (getProcAddress "glRasterPos3iv") {-# NOINLINE glRasterPos3ivFunPtr #-} -- | Usage: @'glRasterPos3s' x y z@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The parameter @z@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos3sv'. glRasterPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glRasterPos3s = ffishortshortshortIOV glRasterPos3sFunPtr glRasterPos3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glRasterPos3sFunPtr = unsafePerformIO (getProcAddress "glRasterPos3s") {-# NOINLINE glRasterPos3sFunPtr #-} -- | Usage: @'glRasterPos3sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @3@. glRasterPos3sv :: MonadIO m => Ptr GLshort -> m () glRasterPos3sv = ffiPtrshortIOV glRasterPos3svFunPtr glRasterPos3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glRasterPos3svFunPtr = unsafePerformIO (getProcAddress "glRasterPos3sv") {-# NOINLINE glRasterPos3svFunPtr #-} -- | Usage: @'glRasterPos4d' x y z w@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The parameter @z@ is a @CoordD@. -- -- The parameter @w@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos4dv'. glRasterPos4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glRasterPos4d = ffidoubledoubledoubledoubleIOV glRasterPos4dFunPtr glRasterPos4dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glRasterPos4dFunPtr = unsafePerformIO (getProcAddress "glRasterPos4d") {-# NOINLINE glRasterPos4dFunPtr #-} -- | Usage: @'glRasterPos4dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @4@. glRasterPos4dv :: MonadIO m => Ptr GLdouble -> m () glRasterPos4dv = ffiPtrdoubleIOV glRasterPos4dvFunPtr glRasterPos4dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glRasterPos4dvFunPtr = unsafePerformIO (getProcAddress "glRasterPos4dv") {-# NOINLINE glRasterPos4dvFunPtr #-} -- | Usage: @'glRasterPos4f' x y z w@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The parameter @z@ is a @CoordF@. -- -- The parameter @w@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos4fv'. glRasterPos4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glRasterPos4f = ffifloatfloatfloatfloatIOV glRasterPos4fFunPtr glRasterPos4fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glRasterPos4fFunPtr = unsafePerformIO (getProcAddress "glRasterPos4f") {-# NOINLINE glRasterPos4fFunPtr #-} -- | Usage: @'glRasterPos4fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @4@. glRasterPos4fv :: MonadIO m => Ptr GLfloat -> m () glRasterPos4fv = ffiPtrfloatIOV glRasterPos4fvFunPtr glRasterPos4fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glRasterPos4fvFunPtr = unsafePerformIO (getProcAddress "glRasterPos4fv") {-# NOINLINE glRasterPos4fvFunPtr #-} -- | Usage: @'glRasterPos4i' x y z w@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The parameter @z@ is a @CoordI@. -- -- The parameter @w@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos4iv'. glRasterPos4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () glRasterPos4i = ffiintintintintIOV glRasterPos4iFunPtr glRasterPos4iFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) glRasterPos4iFunPtr = unsafePerformIO (getProcAddress "glRasterPos4i") {-# NOINLINE glRasterPos4iFunPtr #-} -- | Usage: @'glRasterPos4iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @4@. glRasterPos4iv :: MonadIO m => Ptr GLint -> m () glRasterPos4iv = ffiPtrintIOV glRasterPos4ivFunPtr glRasterPos4ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glRasterPos4ivFunPtr = unsafePerformIO (getProcAddress "glRasterPos4iv") {-# NOINLINE glRasterPos4ivFunPtr #-} -- | Usage: @'glRasterPos4s' x y z w@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The parameter @z@ is a @CoordS@. -- -- The parameter @w@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRasterPos4sv'. glRasterPos4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () glRasterPos4s = ffishortshortshortshortIOV glRasterPos4sFunPtr glRasterPos4sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glRasterPos4sFunPtr = unsafePerformIO (getProcAddress "glRasterPos4s") {-# NOINLINE glRasterPos4sFunPtr #-} -- | Usage: @'glRasterPos4sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @4@. glRasterPos4sv :: MonadIO m => Ptr GLshort -> m () glRasterPos4sv = ffiPtrshortIOV glRasterPos4svFunPtr glRasterPos4svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glRasterPos4svFunPtr = unsafePerformIO (getProcAddress "glRasterPos4sv") {-# NOINLINE glRasterPos4svFunPtr #-} -- | Usage: @'glRectd' x1 y1 x2 y2@ -- -- The parameter @x1@ is a @CoordD@. -- -- The parameter @y1@ is a @CoordD@. -- -- The parameter @x2@ is a @CoordD@. -- -- The parameter @y2@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRectdv'. glRectd :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glRectd = ffidoubledoubledoubledoubleIOV glRectdFunPtr glRectdFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glRectdFunPtr = unsafePerformIO (getProcAddress "glRectd") {-# NOINLINE glRectdFunPtr #-} -- | Usage: @'glRectdv' v1 v2@ -- -- The parameter @v1@ is a @CoordD@. -- -- The parameter @v2@ is a @CoordD@. -- -- The length of @v1@ should be @2@. -- -- The length of @v2@ should be @2@. glRectdv :: MonadIO m => Ptr GLdouble -> Ptr GLdouble -> m () glRectdv = ffiPtrdoublePtrdoubleIOV glRectdvFunPtr glRectdvFunPtr :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()) glRectdvFunPtr = unsafePerformIO (getProcAddress "glRectdv") {-# NOINLINE glRectdvFunPtr #-} -- | Usage: @'glRectf' x1 y1 x2 y2@ -- -- The parameter @x1@ is a @CoordF@. -- -- The parameter @y1@ is a @CoordF@. -- -- The parameter @x2@ is a @CoordF@. -- -- The parameter @y2@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRectfv'. glRectf :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glRectf = ffifloatfloatfloatfloatIOV glRectfFunPtr glRectfFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glRectfFunPtr = unsafePerformIO (getProcAddress "glRectf") {-# NOINLINE glRectfFunPtr #-} -- | Usage: @'glRectfv' v1 v2@ -- -- The parameter @v1@ is a @CoordF@. -- -- The parameter @v2@ is a @CoordF@. -- -- The length of @v1@ should be @2@. -- -- The length of @v2@ should be @2@. glRectfv :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () glRectfv = ffiPtrfloatPtrfloatIOV glRectfvFunPtr glRectfvFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) glRectfvFunPtr = unsafePerformIO (getProcAddress "glRectfv") {-# NOINLINE glRectfvFunPtr #-} -- | Usage: @'glRecti' x1 y1 x2 y2@ -- -- The parameter @x1@ is a @CoordI@. -- -- The parameter @y1@ is a @CoordI@. -- -- The parameter @x2@ is a @CoordI@. -- -- The parameter @y2@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRectiv'. glRecti :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () glRecti = ffiintintintintIOV glRectiFunPtr glRectiFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) glRectiFunPtr = unsafePerformIO (getProcAddress "glRecti") {-# NOINLINE glRectiFunPtr #-} -- | Usage: @'glRectiv' v1 v2@ -- -- The parameter @v1@ is a @CoordI@. -- -- The parameter @v2@ is a @CoordI@. -- -- The length of @v1@ should be @2@. -- -- The length of @v2@ should be @2@. glRectiv :: MonadIO m => Ptr GLint -> Ptr GLint -> m () glRectiv = ffiPtrintPtrintIOV glRectivFunPtr glRectivFunPtr :: FunPtr (Ptr GLint -> Ptr GLint -> IO ()) glRectivFunPtr = unsafePerformIO (getProcAddress "glRectiv") {-# NOINLINE glRectivFunPtr #-} -- | Usage: @'glRects' x1 y1 x2 y2@ -- -- The parameter @x1@ is a @CoordS@. -- -- The parameter @y1@ is a @CoordS@. -- -- The parameter @x2@ is a @CoordS@. -- -- The parameter @y2@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glRectsv'. glRects :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () glRects = ffishortshortshortshortIOV glRectsFunPtr glRectsFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glRectsFunPtr = unsafePerformIO (getProcAddress "glRects") {-# NOINLINE glRectsFunPtr #-} -- | Usage: @'glRectsv' v1 v2@ -- -- The parameter @v1@ is a @CoordS@. -- -- The parameter @v2@ is a @CoordS@. -- -- The length of @v1@ should be @2@. -- -- The length of @v2@ should be @2@. glRectsv :: MonadIO m => Ptr GLshort -> Ptr GLshort -> m () glRectsv = ffiPtrshortPtrshortIOV glRectsvFunPtr glRectsvFunPtr :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()) glRectsvFunPtr = unsafePerformIO (getProcAddress "glRectsv") {-# NOINLINE glRectsvFunPtr #-} -- | Usage: @'glRenderMode' mode@ -- -- The parameter @mode@ is a @RenderingMode@, one of: 'Graphics.GL.Internal.Shared.GL_FEEDBACK', 'Graphics.GL.Internal.Shared.GL_RENDER', 'Graphics.GL.Internal.Shared.GL_SELECT'. glRenderMode :: MonadIO m => GLenum -> m GLint glRenderMode = ffienumIOint glRenderModeFunPtr glRenderModeFunPtr :: FunPtr (GLenum -> IO GLint) glRenderModeFunPtr = unsafePerformIO (getProcAddress "glRenderMode") {-# NOINLINE glRenderModeFunPtr #-} -- | Usage: @'glRotated' angle x y z@ glRotated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glRotated = ffidoubledoubledoubledoubleIOV glRotatedFunPtr glRotatedFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glRotatedFunPtr = unsafePerformIO (getProcAddress "glRotated") {-# NOINLINE glRotatedFunPtr #-} -- | Usage: @'glRotatef' angle x y z@ glRotatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glRotatef = ffifloatfloatfloatfloatIOV glRotatefFunPtr glRotatefFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glRotatefFunPtr = unsafePerformIO (getProcAddress "glRotatef") {-# NOINLINE glRotatefFunPtr #-} -- | Usage: @'glScaled' x y z@ glScaled :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glScaled = ffidoubledoubledoubleIOV glScaledFunPtr glScaledFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glScaledFunPtr = unsafePerformIO (getProcAddress "glScaled") {-# NOINLINE glScaledFunPtr #-} -- | Usage: @'glScalef' x y z@ glScalef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glScalef = ffifloatfloatfloatIOV glScalefFunPtr glScalefFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glScalefFunPtr = unsafePerformIO (getProcAddress "glScalef") {-# NOINLINE glScalefFunPtr #-} -- | Usage: @'glSecondaryColor3b' red green blue@ -- -- The parameter @red@ is a @ColorB@. -- -- The parameter @green@ is a @ColorB@. -- -- The parameter @blue@ is a @ColorB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3bv'. glSecondaryColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m () glSecondaryColor3b = ffibytebytebyteIOV glSecondaryColor3bFunPtr glSecondaryColor3bFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()) glSecondaryColor3bFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3b") {-# NOINLINE glSecondaryColor3bFunPtr #-} -- | Usage: @'glSecondaryColor3bv' v@ -- -- The parameter @v@ is a @ColorB@. -- -- The length of @v@ should be @3@. glSecondaryColor3bv :: MonadIO m => Ptr GLbyte -> m () glSecondaryColor3bv = ffiPtrbyteIOV glSecondaryColor3bvFunPtr glSecondaryColor3bvFunPtr :: FunPtr (Ptr GLbyte -> IO ()) glSecondaryColor3bvFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3bv") {-# NOINLINE glSecondaryColor3bvFunPtr #-} -- | Usage: @'glSecondaryColor3d' red green blue@ -- -- The parameter @red@ is a @ColorD@. -- -- The parameter @green@ is a @ColorD@. -- -- The parameter @blue@ is a @ColorD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3dv'. glSecondaryColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glSecondaryColor3d = ffidoubledoubledoubleIOV glSecondaryColor3dFunPtr glSecondaryColor3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glSecondaryColor3dFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3d") {-# NOINLINE glSecondaryColor3dFunPtr #-} -- | Usage: @'glSecondaryColor3dv' v@ -- -- The parameter @v@ is a @ColorD@. -- -- The length of @v@ should be @3@. glSecondaryColor3dv :: MonadIO m => Ptr GLdouble -> m () glSecondaryColor3dv = ffiPtrdoubleIOV glSecondaryColor3dvFunPtr glSecondaryColor3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glSecondaryColor3dvFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3dv") {-# NOINLINE glSecondaryColor3dvFunPtr #-} -- | Usage: @'glSecondaryColor3f' red green blue@ -- -- The parameter @red@ is a @ColorF@. -- -- The parameter @green@ is a @ColorF@. -- -- The parameter @blue@ is a @ColorF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3fv'. glSecondaryColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glSecondaryColor3f = ffifloatfloatfloatIOV glSecondaryColor3fFunPtr glSecondaryColor3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glSecondaryColor3fFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3f") {-# NOINLINE glSecondaryColor3fFunPtr #-} -- | Usage: @'glSecondaryColor3fv' v@ -- -- The parameter @v@ is a @ColorF@. -- -- The length of @v@ should be @3@. glSecondaryColor3fv :: MonadIO m => Ptr GLfloat -> m () glSecondaryColor3fv = ffiPtrfloatIOV glSecondaryColor3fvFunPtr glSecondaryColor3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glSecondaryColor3fvFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3fv") {-# NOINLINE glSecondaryColor3fvFunPtr #-} -- | Usage: @'glSecondaryColor3i' red green blue@ -- -- The parameter @red@ is a @ColorI@. -- -- The parameter @green@ is a @ColorI@. -- -- The parameter @blue@ is a @ColorI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3iv'. glSecondaryColor3i :: MonadIO m => GLint -> GLint -> GLint -> m () glSecondaryColor3i = ffiintintintIOV glSecondaryColor3iFunPtr glSecondaryColor3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glSecondaryColor3iFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3i") {-# NOINLINE glSecondaryColor3iFunPtr #-} -- | Usage: @'glSecondaryColor3iv' v@ -- -- The parameter @v@ is a @ColorI@. -- -- The length of @v@ should be @3@. glSecondaryColor3iv :: MonadIO m => Ptr GLint -> m () glSecondaryColor3iv = ffiPtrintIOV glSecondaryColor3ivFunPtr glSecondaryColor3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glSecondaryColor3ivFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3iv") {-# NOINLINE glSecondaryColor3ivFunPtr #-} -- | Usage: @'glSecondaryColor3s' red green blue@ -- -- The parameter @red@ is a @ColorS@. -- -- The parameter @green@ is a @ColorS@. -- -- The parameter @blue@ is a @ColorS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3sv'. glSecondaryColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glSecondaryColor3s = ffishortshortshortIOV glSecondaryColor3sFunPtr glSecondaryColor3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glSecondaryColor3sFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3s") {-# NOINLINE glSecondaryColor3sFunPtr #-} -- | Usage: @'glSecondaryColor3sv' v@ -- -- The parameter @v@ is a @ColorS@. -- -- The length of @v@ should be @3@. glSecondaryColor3sv :: MonadIO m => Ptr GLshort -> m () glSecondaryColor3sv = ffiPtrshortIOV glSecondaryColor3svFunPtr glSecondaryColor3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glSecondaryColor3svFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3sv") {-# NOINLINE glSecondaryColor3svFunPtr #-} -- | Usage: @'glSecondaryColor3ub' red green blue@ -- -- The parameter @red@ is a @ColorUB@. -- -- The parameter @green@ is a @ColorUB@. -- -- The parameter @blue@ is a @ColorUB@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3ubv'. glSecondaryColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m () glSecondaryColor3ub = ffiubyteubyteubyteIOV glSecondaryColor3ubFunPtr glSecondaryColor3ubFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()) glSecondaryColor3ubFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ub") {-# NOINLINE glSecondaryColor3ubFunPtr #-} -- | Usage: @'glSecondaryColor3ubv' v@ -- -- The parameter @v@ is a @ColorUB@. -- -- The length of @v@ should be @3@. glSecondaryColor3ubv :: MonadIO m => Ptr GLubyte -> m () glSecondaryColor3ubv = ffiPtrubyteIOV glSecondaryColor3ubvFunPtr glSecondaryColor3ubvFunPtr :: FunPtr (Ptr GLubyte -> IO ()) glSecondaryColor3ubvFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ubv") {-# NOINLINE glSecondaryColor3ubvFunPtr #-} -- | Usage: @'glSecondaryColor3ui' red green blue@ -- -- The parameter @red@ is a @ColorUI@. -- -- The parameter @green@ is a @ColorUI@. -- -- The parameter @blue@ is a @ColorUI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3uiv'. glSecondaryColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m () glSecondaryColor3ui = ffiuintuintuintIOV glSecondaryColor3uiFunPtr glSecondaryColor3uiFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) glSecondaryColor3uiFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ui") {-# NOINLINE glSecondaryColor3uiFunPtr #-} -- | Usage: @'glSecondaryColor3uiv' v@ -- -- The parameter @v@ is a @ColorUI@. -- -- The length of @v@ should be @3@. glSecondaryColor3uiv :: MonadIO m => Ptr GLuint -> m () glSecondaryColor3uiv = ffiPtruintIOV glSecondaryColor3uivFunPtr glSecondaryColor3uivFunPtr :: FunPtr (Ptr GLuint -> IO ()) glSecondaryColor3uivFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3uiv") {-# NOINLINE glSecondaryColor3uivFunPtr #-} -- | Usage: @'glSecondaryColor3us' red green blue@ -- -- The parameter @red@ is a @ColorUS@. -- -- The parameter @green@ is a @ColorUS@. -- -- The parameter @blue@ is a @ColorUS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glSecondaryColor3usv'. glSecondaryColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m () glSecondaryColor3us = ffiushortushortushortIOV glSecondaryColor3usFunPtr glSecondaryColor3usFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> IO ()) glSecondaryColor3usFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3us") {-# NOINLINE glSecondaryColor3usFunPtr #-} -- | Usage: @'glSecondaryColor3usv' v@ -- -- The parameter @v@ is a @ColorUS@. -- -- The length of @v@ should be @3@. glSecondaryColor3usv :: MonadIO m => Ptr GLushort -> m () glSecondaryColor3usv = ffiPtrushortIOV glSecondaryColor3usvFunPtr glSecondaryColor3usvFunPtr :: FunPtr (Ptr GLushort -> IO ()) glSecondaryColor3usvFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3usv") {-# NOINLINE glSecondaryColor3usvFunPtr #-} -- | Usage: @'glSecondaryColorPointer' size type stride pointer@ -- -- The parameter @type@ is a @ColorPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_BYTE', 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_BYTE', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_INT', 'Graphics.GL.Internal.Shared.GL_UNSIGNED_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(size,type,stride)@. glSecondaryColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () glSecondaryColorPointer = ffiintenumsizeiPtrVIOV glSecondaryColorPointerFunPtr glSecondaryColorPointerFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glSecondaryColorPointerFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorPointer") {-# NOINLINE glSecondaryColorPointerFunPtr #-} -- | Usage: @'glSelectBuffer' size buffer@ -- -- The parameter @buffer@ is a @SelectName@. -- -- The length of @buffer@ should be @size@. glSelectBuffer :: MonadIO m => GLsizei -> Ptr GLuint -> m () glSelectBuffer = ffisizeiPtruintIOV glSelectBufferFunPtr glSelectBufferFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) glSelectBufferFunPtr = unsafePerformIO (getProcAddress "glSelectBuffer") {-# NOINLINE glSelectBufferFunPtr #-} -- | Usage: @'glShadeModel' mode@ -- -- The parameter @mode@ is a @ShadingModel@, one of: 'Graphics.GL.Internal.Shared.GL_FLAT', 'Graphics.GL.Internal.Shared.GL_SMOOTH'. glShadeModel :: MonadIO m => GLenum -> m () glShadeModel = ffienumIOV glShadeModelFunPtr glShadeModelFunPtr :: FunPtr (GLenum -> IO ()) glShadeModelFunPtr = unsafePerformIO (getProcAddress "glShadeModel") {-# NOINLINE glShadeModelFunPtr #-} -- | Usage: @'glTexCoord1d' s@ -- -- The parameter @s@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord1dv'. glTexCoord1d :: MonadIO m => GLdouble -> m () glTexCoord1d = ffidoubleIOV glTexCoord1dFunPtr glTexCoord1dFunPtr :: FunPtr (GLdouble -> IO ()) glTexCoord1dFunPtr = unsafePerformIO (getProcAddress "glTexCoord1d") {-# NOINLINE glTexCoord1dFunPtr #-} -- | Usage: @'glTexCoord1dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @1@. glTexCoord1dv :: MonadIO m => Ptr GLdouble -> m () glTexCoord1dv = ffiPtrdoubleIOV glTexCoord1dvFunPtr glTexCoord1dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glTexCoord1dvFunPtr = unsafePerformIO (getProcAddress "glTexCoord1dv") {-# NOINLINE glTexCoord1dvFunPtr #-} -- | Usage: @'glTexCoord1f' s@ -- -- The parameter @s@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord1fv'. glTexCoord1f :: MonadIO m => GLfloat -> m () glTexCoord1f = ffifloatIOV glTexCoord1fFunPtr glTexCoord1fFunPtr :: FunPtr (GLfloat -> IO ()) glTexCoord1fFunPtr = unsafePerformIO (getProcAddress "glTexCoord1f") {-# NOINLINE glTexCoord1fFunPtr #-} -- | Usage: @'glTexCoord1fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @1@. glTexCoord1fv :: MonadIO m => Ptr GLfloat -> m () glTexCoord1fv = ffiPtrfloatIOV glTexCoord1fvFunPtr glTexCoord1fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glTexCoord1fvFunPtr = unsafePerformIO (getProcAddress "glTexCoord1fv") {-# NOINLINE glTexCoord1fvFunPtr #-} -- | Usage: @'glTexCoord1i' s@ -- -- The parameter @s@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord1iv'. glTexCoord1i :: MonadIO m => GLint -> m () glTexCoord1i = ffiintIOV glTexCoord1iFunPtr glTexCoord1iFunPtr :: FunPtr (GLint -> IO ()) glTexCoord1iFunPtr = unsafePerformIO (getProcAddress "glTexCoord1i") {-# NOINLINE glTexCoord1iFunPtr #-} -- | Usage: @'glTexCoord1iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @1@. glTexCoord1iv :: MonadIO m => Ptr GLint -> m () glTexCoord1iv = ffiPtrintIOV glTexCoord1ivFunPtr glTexCoord1ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glTexCoord1ivFunPtr = unsafePerformIO (getProcAddress "glTexCoord1iv") {-# NOINLINE glTexCoord1ivFunPtr #-} -- | Usage: @'glTexCoord1s' s@ -- -- The parameter @s@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord1sv'. glTexCoord1s :: MonadIO m => GLshort -> m () glTexCoord1s = ffishortIOV glTexCoord1sFunPtr glTexCoord1sFunPtr :: FunPtr (GLshort -> IO ()) glTexCoord1sFunPtr = unsafePerformIO (getProcAddress "glTexCoord1s") {-# NOINLINE glTexCoord1sFunPtr #-} -- | Usage: @'glTexCoord1sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @1@. glTexCoord1sv :: MonadIO m => Ptr GLshort -> m () glTexCoord1sv = ffiPtrshortIOV glTexCoord1svFunPtr glTexCoord1svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glTexCoord1svFunPtr = unsafePerformIO (getProcAddress "glTexCoord1sv") {-# NOINLINE glTexCoord1svFunPtr #-} -- | Usage: @'glTexCoord2d' s t@ -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord2dv'. glTexCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () glTexCoord2d = ffidoubledoubleIOV glTexCoord2dFunPtr glTexCoord2dFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ()) glTexCoord2dFunPtr = unsafePerformIO (getProcAddress "glTexCoord2d") {-# NOINLINE glTexCoord2dFunPtr #-} -- | Usage: @'glTexCoord2dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @2@. glTexCoord2dv :: MonadIO m => Ptr GLdouble -> m () glTexCoord2dv = ffiPtrdoubleIOV glTexCoord2dvFunPtr glTexCoord2dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glTexCoord2dvFunPtr = unsafePerformIO (getProcAddress "glTexCoord2dv") {-# NOINLINE glTexCoord2dvFunPtr #-} -- | Usage: @'glTexCoord2f' s t@ -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord2fv'. glTexCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () glTexCoord2f = ffifloatfloatIOV glTexCoord2fFunPtr glTexCoord2fFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glTexCoord2fFunPtr = unsafePerformIO (getProcAddress "glTexCoord2f") {-# NOINLINE glTexCoord2fFunPtr #-} -- | Usage: @'glTexCoord2fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @2@. glTexCoord2fv :: MonadIO m => Ptr GLfloat -> m () glTexCoord2fv = ffiPtrfloatIOV glTexCoord2fvFunPtr glTexCoord2fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glTexCoord2fvFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fv") {-# NOINLINE glTexCoord2fvFunPtr #-} -- | Usage: @'glTexCoord2i' s t@ -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord2iv'. glTexCoord2i :: MonadIO m => GLint -> GLint -> m () glTexCoord2i = ffiintintIOV glTexCoord2iFunPtr glTexCoord2iFunPtr :: FunPtr (GLint -> GLint -> IO ()) glTexCoord2iFunPtr = unsafePerformIO (getProcAddress "glTexCoord2i") {-# NOINLINE glTexCoord2iFunPtr #-} -- | Usage: @'glTexCoord2iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @2@. glTexCoord2iv :: MonadIO m => Ptr GLint -> m () glTexCoord2iv = ffiPtrintIOV glTexCoord2ivFunPtr glTexCoord2ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glTexCoord2ivFunPtr = unsafePerformIO (getProcAddress "glTexCoord2iv") {-# NOINLINE glTexCoord2ivFunPtr #-} -- | Usage: @'glTexCoord2s' s t@ -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord2sv'. glTexCoord2s :: MonadIO m => GLshort -> GLshort -> m () glTexCoord2s = ffishortshortIOV glTexCoord2sFunPtr glTexCoord2sFunPtr :: FunPtr (GLshort -> GLshort -> IO ()) glTexCoord2sFunPtr = unsafePerformIO (getProcAddress "glTexCoord2s") {-# NOINLINE glTexCoord2sFunPtr #-} -- | Usage: @'glTexCoord2sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @2@. glTexCoord2sv :: MonadIO m => Ptr GLshort -> m () glTexCoord2sv = ffiPtrshortIOV glTexCoord2svFunPtr glTexCoord2svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glTexCoord2svFunPtr = unsafePerformIO (getProcAddress "glTexCoord2sv") {-# NOINLINE glTexCoord2svFunPtr #-} -- | Usage: @'glTexCoord3d' s t r@ -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The parameter @r@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord3dv'. glTexCoord3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glTexCoord3d = ffidoubledoubledoubleIOV glTexCoord3dFunPtr glTexCoord3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glTexCoord3dFunPtr = unsafePerformIO (getProcAddress "glTexCoord3d") {-# NOINLINE glTexCoord3dFunPtr #-} -- | Usage: @'glTexCoord3dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glTexCoord3dv :: MonadIO m => Ptr GLdouble -> m () glTexCoord3dv = ffiPtrdoubleIOV glTexCoord3dvFunPtr glTexCoord3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glTexCoord3dvFunPtr = unsafePerformIO (getProcAddress "glTexCoord3dv") {-# NOINLINE glTexCoord3dvFunPtr #-} -- | Usage: @'glTexCoord3f' s t r@ -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The parameter @r@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord3fv'. glTexCoord3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glTexCoord3f = ffifloatfloatfloatIOV glTexCoord3fFunPtr glTexCoord3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord3fFunPtr = unsafePerformIO (getProcAddress "glTexCoord3f") {-# NOINLINE glTexCoord3fFunPtr #-} -- | Usage: @'glTexCoord3fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glTexCoord3fv :: MonadIO m => Ptr GLfloat -> m () glTexCoord3fv = ffiPtrfloatIOV glTexCoord3fvFunPtr glTexCoord3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glTexCoord3fvFunPtr = unsafePerformIO (getProcAddress "glTexCoord3fv") {-# NOINLINE glTexCoord3fvFunPtr #-} -- | Usage: @'glTexCoord3i' s t r@ -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The parameter @r@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord3iv'. glTexCoord3i :: MonadIO m => GLint -> GLint -> GLint -> m () glTexCoord3i = ffiintintintIOV glTexCoord3iFunPtr glTexCoord3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glTexCoord3iFunPtr = unsafePerformIO (getProcAddress "glTexCoord3i") {-# NOINLINE glTexCoord3iFunPtr #-} -- | Usage: @'glTexCoord3iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @3@. glTexCoord3iv :: MonadIO m => Ptr GLint -> m () glTexCoord3iv = ffiPtrintIOV glTexCoord3ivFunPtr glTexCoord3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glTexCoord3ivFunPtr = unsafePerformIO (getProcAddress "glTexCoord3iv") {-# NOINLINE glTexCoord3ivFunPtr #-} -- | Usage: @'glTexCoord3s' s t r@ -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The parameter @r@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord3sv'. glTexCoord3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glTexCoord3s = ffishortshortshortIOV glTexCoord3sFunPtr glTexCoord3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glTexCoord3sFunPtr = unsafePerformIO (getProcAddress "glTexCoord3s") {-# NOINLINE glTexCoord3sFunPtr #-} -- | Usage: @'glTexCoord3sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @3@. glTexCoord3sv :: MonadIO m => Ptr GLshort -> m () glTexCoord3sv = ffiPtrshortIOV glTexCoord3svFunPtr glTexCoord3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glTexCoord3svFunPtr = unsafePerformIO (getProcAddress "glTexCoord3sv") {-# NOINLINE glTexCoord3svFunPtr #-} -- | Usage: @'glTexCoord4d' s t r q@ -- -- The parameter @s@ is a @CoordD@. -- -- The parameter @t@ is a @CoordD@. -- -- The parameter @r@ is a @CoordD@. -- -- The parameter @q@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord4dv'. glTexCoord4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glTexCoord4d = ffidoubledoubledoubledoubleIOV glTexCoord4dFunPtr glTexCoord4dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glTexCoord4dFunPtr = unsafePerformIO (getProcAddress "glTexCoord4d") {-# NOINLINE glTexCoord4dFunPtr #-} -- | Usage: @'glTexCoord4dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @4@. glTexCoord4dv :: MonadIO m => Ptr GLdouble -> m () glTexCoord4dv = ffiPtrdoubleIOV glTexCoord4dvFunPtr glTexCoord4dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glTexCoord4dvFunPtr = unsafePerformIO (getProcAddress "glTexCoord4dv") {-# NOINLINE glTexCoord4dvFunPtr #-} -- | Usage: @'glTexCoord4f' s t r q@ -- -- The parameter @s@ is a @CoordF@. -- -- The parameter @t@ is a @CoordF@. -- -- The parameter @r@ is a @CoordF@. -- -- The parameter @q@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord4fv'. glTexCoord4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord4f = ffifloatfloatfloatfloatIOV glTexCoord4fFunPtr glTexCoord4fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord4fFunPtr = unsafePerformIO (getProcAddress "glTexCoord4f") {-# NOINLINE glTexCoord4fFunPtr #-} -- | Usage: @'glTexCoord4fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @4@. glTexCoord4fv :: MonadIO m => Ptr GLfloat -> m () glTexCoord4fv = ffiPtrfloatIOV glTexCoord4fvFunPtr glTexCoord4fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glTexCoord4fvFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fv") {-# NOINLINE glTexCoord4fvFunPtr #-} -- | Usage: @'glTexCoord4i' s t r q@ -- -- The parameter @s@ is a @CoordI@. -- -- The parameter @t@ is a @CoordI@. -- -- The parameter @r@ is a @CoordI@. -- -- The parameter @q@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord4iv'. glTexCoord4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () glTexCoord4i = ffiintintintintIOV glTexCoord4iFunPtr glTexCoord4iFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) glTexCoord4iFunPtr = unsafePerformIO (getProcAddress "glTexCoord4i") {-# NOINLINE glTexCoord4iFunPtr #-} -- | Usage: @'glTexCoord4iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @4@. glTexCoord4iv :: MonadIO m => Ptr GLint -> m () glTexCoord4iv = ffiPtrintIOV glTexCoord4ivFunPtr glTexCoord4ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glTexCoord4ivFunPtr = unsafePerformIO (getProcAddress "glTexCoord4iv") {-# NOINLINE glTexCoord4ivFunPtr #-} -- | Usage: @'glTexCoord4s' s t r q@ -- -- The parameter @s@ is a @CoordS@. -- -- The parameter @t@ is a @CoordS@. -- -- The parameter @r@ is a @CoordS@. -- -- The parameter @q@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glTexCoord4sv'. glTexCoord4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () glTexCoord4s = ffishortshortshortshortIOV glTexCoord4sFunPtr glTexCoord4sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glTexCoord4sFunPtr = unsafePerformIO (getProcAddress "glTexCoord4s") {-# NOINLINE glTexCoord4sFunPtr #-} -- | Usage: @'glTexCoord4sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @4@. glTexCoord4sv :: MonadIO m => Ptr GLshort -> m () glTexCoord4sv = ffiPtrshortIOV glTexCoord4svFunPtr glTexCoord4svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glTexCoord4svFunPtr = unsafePerformIO (getProcAddress "glTexCoord4sv") {-# NOINLINE glTexCoord4svFunPtr #-} -- | Usage: @'glTexCoordPointer' size type stride pointer@ -- -- The parameter @type@ is a @TexCoordPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(size,type,stride)@. glTexCoordPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () glTexCoordPointer = ffiintenumsizeiPtrVIOV glTexCoordPointerFunPtr glTexCoordPointerFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glTexCoordPointerFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointer") {-# NOINLINE glTexCoordPointerFunPtr #-} -- | Usage: @'glTexEnvf' target pname param@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The parameter @param@ is a @CheckedFloat32@. glTexEnvf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glTexEnvf = ffienumenumfloatIOV glTexEnvfFunPtr glTexEnvfFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glTexEnvfFunPtr = unsafePerformIO (getProcAddress "glTexEnvf") {-# NOINLINE glTexEnvfFunPtr #-} -- | Usage: @'glTexEnvfv' target pname params@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The parameter @params@ is a @CheckedFloat32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glTexEnvfv = ffienumenumPtrfloatIOV glTexEnvfvFunPtr glTexEnvfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glTexEnvfvFunPtr = unsafePerformIO (getProcAddress "glTexEnvfv") {-# NOINLINE glTexEnvfvFunPtr #-} -- | Usage: @'glTexEnvi' target pname param@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The parameter @param@ is a @CheckedInt32@. glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m () glTexEnvi = ffienumenumintIOV glTexEnviFunPtr glTexEnviFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glTexEnviFunPtr = unsafePerformIO (getProcAddress "glTexEnvi") {-# NOINLINE glTexEnviFunPtr #-} -- | Usage: @'glTexEnviv' target pname params@ -- -- The parameter @target@ is a @TextureEnvTarget@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV'. -- -- The parameter @pname@ is a @TextureEnvParameter@, one of: 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_COLOR', 'Graphics.GL.Internal.Shared.GL_TEXTURE_ENV_MODE'. -- -- The parameter @params@ is a @CheckedInt32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glTexEnviv = ffienumenumPtrintIOV glTexEnvivFunPtr glTexEnvivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glTexEnvivFunPtr = unsafePerformIO (getProcAddress "glTexEnviv") {-# NOINLINE glTexEnvivFunPtr #-} -- | Usage: @'glTexGend' coord pname param@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. glTexGend :: MonadIO m => GLenum -> GLenum -> GLdouble -> m () glTexGend = ffienumenumdoubleIOV glTexGendFunPtr glTexGendFunPtr :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ()) glTexGendFunPtr = unsafePerformIO (getProcAddress "glTexGend") {-# NOINLINE glTexGendFunPtr #-} -- | Usage: @'glTexGendv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The length of @params@ should be @COMPSIZE(pname)@. glTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m () glTexGendv = ffienumenumPtrdoubleIOV glTexGendvFunPtr glTexGendvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()) glTexGendvFunPtr = unsafePerformIO (getProcAddress "glTexGendv") {-# NOINLINE glTexGendvFunPtr #-} -- | Usage: @'glTexGenf' coord pname param@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The parameter @param@ is a @CheckedFloat32@. glTexGenf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () glTexGenf = ffienumenumfloatIOV glTexGenfFunPtr glTexGenfFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) glTexGenfFunPtr = unsafePerformIO (getProcAddress "glTexGenf") {-# NOINLINE glTexGenfFunPtr #-} -- | Usage: @'glTexGenfv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The parameter @params@ is a @CheckedFloat32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () glTexGenfv = ffienumenumPtrfloatIOV glTexGenfvFunPtr glTexGenfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) glTexGenfvFunPtr = unsafePerformIO (getProcAddress "glTexGenfv") {-# NOINLINE glTexGenfvFunPtr #-} -- | Usage: @'glTexGeni' coord pname param@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The parameter @param@ is a @CheckedInt32@. glTexGeni :: MonadIO m => GLenum -> GLenum -> GLint -> m () glTexGeni = ffienumenumintIOV glTexGeniFunPtr glTexGeniFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) glTexGeniFunPtr = unsafePerformIO (getProcAddress "glTexGeni") {-# NOINLINE glTexGeniFunPtr #-} -- | Usage: @'glTexGeniv' coord pname params@ -- -- The parameter @coord@ is a @TextureCoordName@, one of: 'Graphics.GL.Internal.Shared.GL_S', 'Graphics.GL.Internal.Shared.GL_T', 'Graphics.GL.Internal.Shared.GL_R', 'Graphics.GL.Internal.Shared.GL_Q'. -- -- The parameter @pname@ is a @TextureGenParameter@, one of: 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_EYE_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_EYE_POINT_SGIS', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_LINE_SGIS', 'Graphics.GL.Internal.Shared.GL_OBJECT_PLANE', 'Graphics.GL.Ext.SGIS.PointLineTexgen.GL_OBJECT_POINT_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_GEN_MODE'. -- -- The parameter @params@ is a @CheckedInt32@. -- -- The length of @params@ should be @COMPSIZE(pname)@. glTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () glTexGeniv = ffienumenumPtrintIOV glTexGenivFunPtr glTexGenivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) glTexGenivFunPtr = unsafePerformIO (getProcAddress "glTexGeniv") {-# NOINLINE glTexGenivFunPtr #-} -- | Usage: @'glTranslated' x y z@ glTranslated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glTranslated = ffidoubledoubledoubleIOV glTranslatedFunPtr glTranslatedFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glTranslatedFunPtr = unsafePerformIO (getProcAddress "glTranslated") {-# NOINLINE glTranslatedFunPtr #-} -- | Usage: @'glTranslatef' x y z@ glTranslatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glTranslatef = ffifloatfloatfloatIOV glTranslatefFunPtr glTranslatefFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glTranslatefFunPtr = unsafePerformIO (getProcAddress "glTranslatef") {-# NOINLINE glTranslatefFunPtr #-} -- | Usage: @'glVertex2d' x y@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex2dv'. glVertex2d :: MonadIO m => GLdouble -> GLdouble -> m () glVertex2d = ffidoubledoubleIOV glVertex2dFunPtr glVertex2dFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ()) glVertex2dFunPtr = unsafePerformIO (getProcAddress "glVertex2d") {-# NOINLINE glVertex2dFunPtr #-} -- | Usage: @'glVertex2dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @2@. glVertex2dv :: MonadIO m => Ptr GLdouble -> m () glVertex2dv = ffiPtrdoubleIOV glVertex2dvFunPtr glVertex2dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glVertex2dvFunPtr = unsafePerformIO (getProcAddress "glVertex2dv") {-# NOINLINE glVertex2dvFunPtr #-} -- | Usage: @'glVertex2f' x y@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex2fv'. glVertex2f :: MonadIO m => GLfloat -> GLfloat -> m () glVertex2f = ffifloatfloatIOV glVertex2fFunPtr glVertex2fFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glVertex2fFunPtr = unsafePerformIO (getProcAddress "glVertex2f") {-# NOINLINE glVertex2fFunPtr #-} -- | Usage: @'glVertex2fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @2@. glVertex2fv :: MonadIO m => Ptr GLfloat -> m () glVertex2fv = ffiPtrfloatIOV glVertex2fvFunPtr glVertex2fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glVertex2fvFunPtr = unsafePerformIO (getProcAddress "glVertex2fv") {-# NOINLINE glVertex2fvFunPtr #-} -- | Usage: @'glVertex2i' x y@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex2iv'. glVertex2i :: MonadIO m => GLint -> GLint -> m () glVertex2i = ffiintintIOV glVertex2iFunPtr glVertex2iFunPtr :: FunPtr (GLint -> GLint -> IO ()) glVertex2iFunPtr = unsafePerformIO (getProcAddress "glVertex2i") {-# NOINLINE glVertex2iFunPtr #-} -- | Usage: @'glVertex2iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @2@. glVertex2iv :: MonadIO m => Ptr GLint -> m () glVertex2iv = ffiPtrintIOV glVertex2ivFunPtr glVertex2ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glVertex2ivFunPtr = unsafePerformIO (getProcAddress "glVertex2iv") {-# NOINLINE glVertex2ivFunPtr #-} -- | Usage: @'glVertex2s' x y@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex2sv'. glVertex2s :: MonadIO m => GLshort -> GLshort -> m () glVertex2s = ffishortshortIOV glVertex2sFunPtr glVertex2sFunPtr :: FunPtr (GLshort -> GLshort -> IO ()) glVertex2sFunPtr = unsafePerformIO (getProcAddress "glVertex2s") {-# NOINLINE glVertex2sFunPtr #-} -- | Usage: @'glVertex2sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @2@. glVertex2sv :: MonadIO m => Ptr GLshort -> m () glVertex2sv = ffiPtrshortIOV glVertex2svFunPtr glVertex2svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glVertex2svFunPtr = unsafePerformIO (getProcAddress "glVertex2sv") {-# NOINLINE glVertex2svFunPtr #-} -- | Usage: @'glVertex3d' x y z@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The parameter @z@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex3dv'. glVertex3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glVertex3d = ffidoubledoubledoubleIOV glVertex3dFunPtr glVertex3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glVertex3dFunPtr = unsafePerformIO (getProcAddress "glVertex3d") {-# NOINLINE glVertex3dFunPtr #-} -- | Usage: @'glVertex3dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glVertex3dv :: MonadIO m => Ptr GLdouble -> m () glVertex3dv = ffiPtrdoubleIOV glVertex3dvFunPtr glVertex3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glVertex3dvFunPtr = unsafePerformIO (getProcAddress "glVertex3dv") {-# NOINLINE glVertex3dvFunPtr #-} -- | Usage: @'glVertex3f' x y z@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The parameter @z@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex3fv'. glVertex3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glVertex3f = ffifloatfloatfloatIOV glVertex3fFunPtr glVertex3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glVertex3fFunPtr = unsafePerformIO (getProcAddress "glVertex3f") {-# NOINLINE glVertex3fFunPtr #-} -- | Usage: @'glVertex3fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glVertex3fv :: MonadIO m => Ptr GLfloat -> m () glVertex3fv = ffiPtrfloatIOV glVertex3fvFunPtr glVertex3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glVertex3fvFunPtr = unsafePerformIO (getProcAddress "glVertex3fv") {-# NOINLINE glVertex3fvFunPtr #-} -- | Usage: @'glVertex3i' x y z@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The parameter @z@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex3iv'. glVertex3i :: MonadIO m => GLint -> GLint -> GLint -> m () glVertex3i = ffiintintintIOV glVertex3iFunPtr glVertex3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glVertex3iFunPtr = unsafePerformIO (getProcAddress "glVertex3i") {-# NOINLINE glVertex3iFunPtr #-} -- | Usage: @'glVertex3iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @3@. glVertex3iv :: MonadIO m => Ptr GLint -> m () glVertex3iv = ffiPtrintIOV glVertex3ivFunPtr glVertex3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glVertex3ivFunPtr = unsafePerformIO (getProcAddress "glVertex3iv") {-# NOINLINE glVertex3ivFunPtr #-} -- | Usage: @'glVertex3s' x y z@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The parameter @z@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex3sv'. glVertex3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glVertex3s = ffishortshortshortIOV glVertex3sFunPtr glVertex3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glVertex3sFunPtr = unsafePerformIO (getProcAddress "glVertex3s") {-# NOINLINE glVertex3sFunPtr #-} -- | Usage: @'glVertex3sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @3@. glVertex3sv :: MonadIO m => Ptr GLshort -> m () glVertex3sv = ffiPtrshortIOV glVertex3svFunPtr glVertex3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glVertex3svFunPtr = unsafePerformIO (getProcAddress "glVertex3sv") {-# NOINLINE glVertex3svFunPtr #-} -- | Usage: @'glVertex4d' x y z w@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The parameter @z@ is a @CoordD@. -- -- The parameter @w@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex4dv'. glVertex4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () glVertex4d = ffidoubledoubledoubledoubleIOV glVertex4dFunPtr glVertex4dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) glVertex4dFunPtr = unsafePerformIO (getProcAddress "glVertex4d") {-# NOINLINE glVertex4dFunPtr #-} -- | Usage: @'glVertex4dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @4@. glVertex4dv :: MonadIO m => Ptr GLdouble -> m () glVertex4dv = ffiPtrdoubleIOV glVertex4dvFunPtr glVertex4dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glVertex4dvFunPtr = unsafePerformIO (getProcAddress "glVertex4dv") {-# NOINLINE glVertex4dvFunPtr #-} -- | Usage: @'glVertex4f' x y z w@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The parameter @z@ is a @CoordF@. -- -- The parameter @w@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex4fv'. glVertex4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glVertex4f = ffifloatfloatfloatfloatIOV glVertex4fFunPtr glVertex4fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glVertex4fFunPtr = unsafePerformIO (getProcAddress "glVertex4f") {-# NOINLINE glVertex4fFunPtr #-} -- | Usage: @'glVertex4fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @4@. glVertex4fv :: MonadIO m => Ptr GLfloat -> m () glVertex4fv = ffiPtrfloatIOV glVertex4fvFunPtr glVertex4fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glVertex4fvFunPtr = unsafePerformIO (getProcAddress "glVertex4fv") {-# NOINLINE glVertex4fvFunPtr #-} -- | Usage: @'glVertex4i' x y z w@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The parameter @z@ is a @CoordI@. -- -- The parameter @w@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex4iv'. glVertex4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m () glVertex4i = ffiintintintintIOV glVertex4iFunPtr glVertex4iFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) glVertex4iFunPtr = unsafePerformIO (getProcAddress "glVertex4i") {-# NOINLINE glVertex4iFunPtr #-} -- | Usage: @'glVertex4iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @4@. glVertex4iv :: MonadIO m => Ptr GLint -> m () glVertex4iv = ffiPtrintIOV glVertex4ivFunPtr glVertex4ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glVertex4ivFunPtr = unsafePerformIO (getProcAddress "glVertex4iv") {-# NOINLINE glVertex4ivFunPtr #-} -- | Usage: @'glVertex4s' x y z w@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The parameter @z@ is a @CoordS@. -- -- The parameter @w@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glVertex4sv'. glVertex4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m () glVertex4s = ffishortshortshortshortIOV glVertex4sFunPtr glVertex4sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) glVertex4sFunPtr = unsafePerformIO (getProcAddress "glVertex4s") {-# NOINLINE glVertex4sFunPtr #-} -- | Usage: @'glVertex4sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @4@. glVertex4sv :: MonadIO m => Ptr GLshort -> m () glVertex4sv = ffiPtrshortIOV glVertex4svFunPtr glVertex4svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glVertex4svFunPtr = unsafePerformIO (getProcAddress "glVertex4sv") {-# NOINLINE glVertex4svFunPtr #-} -- | Usage: @'glVertexPointer' size type stride pointer@ -- -- The parameter @type@ is a @VertexPointerType@, one of: 'Graphics.GL.Internal.Shared.GL_DOUBLE', 'Graphics.GL.Internal.Shared.GL_FLOAT', 'Graphics.GL.Internal.Shared.GL_INT', 'Graphics.GL.Internal.Shared.GL_SHORT'. -- -- The length of @pointer@ should be @COMPSIZE(size,type,stride)@. glVertexPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m () glVertexPointer = ffiintenumsizeiPtrVIOV glVertexPointerFunPtr glVertexPointerFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) glVertexPointerFunPtr = unsafePerformIO (getProcAddress "glVertexPointer") {-# NOINLINE glVertexPointerFunPtr #-} -- | Usage: @'glWindowPos2d' x y@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos2dv'. glWindowPos2d :: MonadIO m => GLdouble -> GLdouble -> m () glWindowPos2d = ffidoubledoubleIOV glWindowPos2dFunPtr glWindowPos2dFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ()) glWindowPos2dFunPtr = unsafePerformIO (getProcAddress "glWindowPos2d") {-# NOINLINE glWindowPos2dFunPtr #-} -- | Usage: @'glWindowPos2dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @2@. glWindowPos2dv :: MonadIO m => Ptr GLdouble -> m () glWindowPos2dv = ffiPtrdoubleIOV glWindowPos2dvFunPtr glWindowPos2dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glWindowPos2dvFunPtr = unsafePerformIO (getProcAddress "glWindowPos2dv") {-# NOINLINE glWindowPos2dvFunPtr #-} -- | Usage: @'glWindowPos2f' x y@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos2fv'. glWindowPos2f :: MonadIO m => GLfloat -> GLfloat -> m () glWindowPos2f = ffifloatfloatIOV glWindowPos2fFunPtr glWindowPos2fFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ()) glWindowPos2fFunPtr = unsafePerformIO (getProcAddress "glWindowPos2f") {-# NOINLINE glWindowPos2fFunPtr #-} -- | Usage: @'glWindowPos2fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @2@. glWindowPos2fv :: MonadIO m => Ptr GLfloat -> m () glWindowPos2fv = ffiPtrfloatIOV glWindowPos2fvFunPtr glWindowPos2fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glWindowPos2fvFunPtr = unsafePerformIO (getProcAddress "glWindowPos2fv") {-# NOINLINE glWindowPos2fvFunPtr #-} -- | Usage: @'glWindowPos2i' x y@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos2iv'. glWindowPos2i :: MonadIO m => GLint -> GLint -> m () glWindowPos2i = ffiintintIOV glWindowPos2iFunPtr glWindowPos2iFunPtr :: FunPtr (GLint -> GLint -> IO ()) glWindowPos2iFunPtr = unsafePerformIO (getProcAddress "glWindowPos2i") {-# NOINLINE glWindowPos2iFunPtr #-} -- | Usage: @'glWindowPos2iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @2@. glWindowPos2iv :: MonadIO m => Ptr GLint -> m () glWindowPos2iv = ffiPtrintIOV glWindowPos2ivFunPtr glWindowPos2ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glWindowPos2ivFunPtr = unsafePerformIO (getProcAddress "glWindowPos2iv") {-# NOINLINE glWindowPos2ivFunPtr #-} -- | Usage: @'glWindowPos2s' x y@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos2sv'. glWindowPos2s :: MonadIO m => GLshort -> GLshort -> m () glWindowPos2s = ffishortshortIOV glWindowPos2sFunPtr glWindowPos2sFunPtr :: FunPtr (GLshort -> GLshort -> IO ()) glWindowPos2sFunPtr = unsafePerformIO (getProcAddress "glWindowPos2s") {-# NOINLINE glWindowPos2sFunPtr #-} -- | Usage: @'glWindowPos2sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @2@. glWindowPos2sv :: MonadIO m => Ptr GLshort -> m () glWindowPos2sv = ffiPtrshortIOV glWindowPos2svFunPtr glWindowPos2svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glWindowPos2svFunPtr = unsafePerformIO (getProcAddress "glWindowPos2sv") {-# NOINLINE glWindowPos2svFunPtr #-} -- | Usage: @'glWindowPos3d' x y z@ -- -- The parameter @x@ is a @CoordD@. -- -- The parameter @y@ is a @CoordD@. -- -- The parameter @z@ is a @CoordD@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos3dv'. glWindowPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m () glWindowPos3d = ffidoubledoubledoubleIOV glWindowPos3dFunPtr glWindowPos3dFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) glWindowPos3dFunPtr = unsafePerformIO (getProcAddress "glWindowPos3d") {-# NOINLINE glWindowPos3dFunPtr #-} -- | Usage: @'glWindowPos3dv' v@ -- -- The parameter @v@ is a @CoordD@. -- -- The length of @v@ should be @3@. glWindowPos3dv :: MonadIO m => Ptr GLdouble -> m () glWindowPos3dv = ffiPtrdoubleIOV glWindowPos3dvFunPtr glWindowPos3dvFunPtr :: FunPtr (Ptr GLdouble -> IO ()) glWindowPos3dvFunPtr = unsafePerformIO (getProcAddress "glWindowPos3dv") {-# NOINLINE glWindowPos3dvFunPtr #-} -- | Usage: @'glWindowPos3f' x y z@ -- -- The parameter @x@ is a @CoordF@. -- -- The parameter @y@ is a @CoordF@. -- -- The parameter @z@ is a @CoordF@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos3fv'. glWindowPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m () glWindowPos3f = ffifloatfloatfloatIOV glWindowPos3fFunPtr glWindowPos3fFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) glWindowPos3fFunPtr = unsafePerformIO (getProcAddress "glWindowPos3f") {-# NOINLINE glWindowPos3fFunPtr #-} -- | Usage: @'glWindowPos3fv' v@ -- -- The parameter @v@ is a @CoordF@. -- -- The length of @v@ should be @3@. glWindowPos3fv :: MonadIO m => Ptr GLfloat -> m () glWindowPos3fv = ffiPtrfloatIOV glWindowPos3fvFunPtr glWindowPos3fvFunPtr :: FunPtr (Ptr GLfloat -> IO ()) glWindowPos3fvFunPtr = unsafePerformIO (getProcAddress "glWindowPos3fv") {-# NOINLINE glWindowPos3fvFunPtr #-} -- | Usage: @'glWindowPos3i' x y z@ -- -- The parameter @x@ is a @CoordI@. -- -- The parameter @y@ is a @CoordI@. -- -- The parameter @z@ is a @CoordI@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos3iv'. glWindowPos3i :: MonadIO m => GLint -> GLint -> GLint -> m () glWindowPos3i = ffiintintintIOV glWindowPos3iFunPtr glWindowPos3iFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ()) glWindowPos3iFunPtr = unsafePerformIO (getProcAddress "glWindowPos3i") {-# NOINLINE glWindowPos3iFunPtr #-} -- | Usage: @'glWindowPos3iv' v@ -- -- The parameter @v@ is a @CoordI@. -- -- The length of @v@ should be @3@. glWindowPos3iv :: MonadIO m => Ptr GLint -> m () glWindowPos3iv = ffiPtrintIOV glWindowPos3ivFunPtr glWindowPos3ivFunPtr :: FunPtr (Ptr GLint -> IO ()) glWindowPos3ivFunPtr = unsafePerformIO (getProcAddress "glWindowPos3iv") {-# NOINLINE glWindowPos3ivFunPtr #-} -- | Usage: @'glWindowPos3s' x y z@ -- -- The parameter @x@ is a @CoordS@. -- -- The parameter @y@ is a @CoordS@. -- -- The parameter @z@ is a @CoordS@. -- -- The vector equivalent of this command is 'Graphics.GL.Internal.Shared.glWindowPos3sv'. glWindowPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m () glWindowPos3s = ffishortshortshortIOV glWindowPos3sFunPtr glWindowPos3sFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) glWindowPos3sFunPtr = unsafePerformIO (getProcAddress "glWindowPos3s") {-# NOINLINE glWindowPos3sFunPtr #-} -- | Usage: @'glWindowPos3sv' v@ -- -- The parameter @v@ is a @CoordS@. -- -- The length of @v@ should be @3@. glWindowPos3sv :: MonadIO m => Ptr GLshort -> m () glWindowPos3sv = ffiPtrshortIOV glWindowPos3svFunPtr glWindowPos3svFunPtr :: FunPtr (Ptr GLshort -> IO ()) glWindowPos3svFunPtr = unsafePerformIO (getProcAddress "glWindowPos3sv") {-# NOINLINE glWindowPos3svFunPtr #-} pattern GL_2D = 0x0600 pattern GL_2_BYTES = 0x1407 pattern GL_3D = 0x0601 pattern GL_3D_COLOR = 0x0602 pattern GL_3D_COLOR_TEXTURE = 0x0603 pattern GL_3_BYTES = 0x1408 pattern GL_4D_COLOR_TEXTURE = 0x0604 pattern GL_4_BYTES = 0x1409 pattern GL_ACCUM = 0x0100 pattern GL_ACCUM_ALPHA_BITS = 0x0D5B pattern GL_ACCUM_BLUE_BITS = 0x0D5A pattern GL_ACCUM_BUFFER_BIT = 0x00000200 pattern GL_ACCUM_CLEAR_VALUE = 0x0B80 pattern GL_ACCUM_GREEN_BITS = 0x0D59 pattern GL_ACCUM_RED_BITS = 0x0D58 pattern GL_ADD = 0x0104 pattern GL_ADD_SIGNED = 0x8574 pattern GL_ALIASED_POINT_SIZE_RANGE = 0x846D pattern GL_ALL_ATTRIB_BITS = 0xFFFFFFFF pattern GL_ALPHA12 = 0x803D pattern GL_ALPHA16 = 0x803E pattern GL_ALPHA4 = 0x803B pattern GL_ALPHA8 = 0x803C pattern GL_ALPHA_BIAS = 0x0D1D pattern GL_ALPHA_BITS = 0x0D55 pattern GL_ALPHA_INTEGER = 0x8D97 pattern GL_ALPHA_SCALE = 0x0D1C pattern GL_ALPHA_TEST = 0x0BC0 pattern GL_ALPHA_TEST_FUNC = 0x0BC1 pattern GL_ALPHA_TEST_REF = 0x0BC2 pattern GL_AMBIENT = 0x1200 pattern GL_AMBIENT_AND_DIFFUSE = 0x1602 pattern GL_ATTRIB_STACK_DEPTH = 0x0BB0 pattern GL_AUTO_NORMAL = 0x0D80 pattern GL_AUX0 = 0x0409 pattern GL_AUX1 = 0x040A pattern GL_AUX2 = 0x040B pattern GL_AUX3 = 0x040C pattern GL_AUX_BUFFERS = 0x0C00 pattern GL_BITMAP = 0x1A00 pattern GL_BITMAP_TOKEN = 0x0704 pattern GL_BLUE_BIAS = 0x0D1B pattern GL_BLUE_BITS = 0x0D54 pattern GL_BLUE_SCALE = 0x0D1A pattern GL_C3F_V3F = 0x2A24 pattern GL_C4F_N3F_V3F = 0x2A26 pattern GL_C4UB_V2F = 0x2A22 pattern GL_C4UB_V3F = 0x2A23 pattern GL_CLAMP = 0x2900 pattern GL_CLAMP_FRAGMENT_COLOR = 0x891B pattern GL_CLAMP_VERTEX_COLOR = 0x891A pattern GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 pattern GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF pattern GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 pattern GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 pattern GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 pattern GL_CLIP_PLANE0 = 0x3000 pattern GL_CLIP_PLANE1 = 0x3001 pattern GL_CLIP_PLANE2 = 0x3002 pattern GL_CLIP_PLANE3 = 0x3003 pattern GL_CLIP_PLANE4 = 0x3004 pattern GL_CLIP_PLANE5 = 0x3005 pattern GL_COEFF = 0x0A00 pattern GL_COLOR_ARRAY = 0x8076 pattern GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 pattern GL_COLOR_ARRAY_POINTER = 0x8090 pattern GL_COLOR_ARRAY_SIZE = 0x8081 pattern GL_COLOR_ARRAY_STRIDE = 0x8083 pattern GL_COLOR_ARRAY_TYPE = 0x8082 pattern GL_COLOR_INDEX = 0x1900 pattern GL_COLOR_INDEXES = 0x1603 pattern GL_COLOR_MATERIAL = 0x0B57 pattern GL_COLOR_MATERIAL_FACE = 0x0B55 pattern GL_COLOR_MATERIAL_PARAMETER = 0x0B56 pattern GL_COLOR_SUM = 0x8458 pattern GL_COMBINE = 0x8570 pattern GL_COMBINE_ALPHA = 0x8572 pattern GL_COMBINE_RGB = 0x8571 pattern GL_COMPARE_R_TO_TEXTURE = 0x884E pattern GL_COMPILE = 0x1300 pattern GL_COMPILE_AND_EXECUTE = 0x1301 pattern GL_COMPRESSED_ALPHA = 0x84E9 pattern GL_COMPRESSED_INTENSITY = 0x84EC pattern GL_COMPRESSED_LUMINANCE = 0x84EA pattern GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB pattern GL_COMPRESSED_SLUMINANCE = 0x8C4A pattern GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B pattern GL_CONSTANT = 0x8576 pattern GL_CONSTANT_ATTENUATION = 0x1207 pattern GL_COORD_REPLACE = 0x8862 pattern GL_COPY_PIXEL_TOKEN = 0x0706 pattern GL_CURRENT_BIT = 0x00000001 pattern GL_CURRENT_COLOR = 0x0B00 pattern GL_CURRENT_FOG_COORD = 0x8453 pattern GL_CURRENT_FOG_COORDINATE = 0x8453 pattern GL_CURRENT_INDEX = 0x0B01 pattern GL_CURRENT_NORMAL = 0x0B02 pattern GL_CURRENT_RASTER_COLOR = 0x0B04 pattern GL_CURRENT_RASTER_DISTANCE = 0x0B09 pattern GL_CURRENT_RASTER_INDEX = 0x0B05 pattern GL_CURRENT_RASTER_POSITION = 0x0B07 pattern GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 pattern GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F pattern GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 pattern GL_CURRENT_SECONDARY_COLOR = 0x8459 pattern GL_CURRENT_TEXTURE_COORDS = 0x0B03 pattern GL_DECAL = 0x2101 pattern GL_DEPTH_BIAS = 0x0D1F pattern GL_DEPTH_BITS = 0x0D56 pattern GL_DEPTH_SCALE = 0x0D1E pattern GL_DEPTH_TEXTURE_MODE = 0x884B pattern GL_DIFFUSE = 0x1201 pattern GL_DOMAIN = 0x0A02 pattern GL_DOT3_RGB = 0x86AE pattern GL_DOT3_RGBA = 0x86AF pattern GL_DRAW_PIXEL_TOKEN = 0x0705 pattern GL_EDGE_FLAG = 0x0B43 pattern GL_EDGE_FLAG_ARRAY = 0x8079 pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B pattern GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 pattern GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C pattern GL_EMISSION = 0x1600 pattern GL_ENABLE_BIT = 0x00002000 pattern GL_EVAL_BIT = 0x00010000 pattern GL_EXP = 0x0800 pattern GL_EXP2 = 0x0801 pattern GL_EYE_LINEAR = 0x2400 pattern GL_EYE_PLANE = 0x2502 pattern GL_FEEDBACK = 0x1C01 pattern GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 pattern GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 pattern GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 pattern GL_FLAT = 0x1D00 pattern GL_FOG = 0x0B60 pattern GL_FOG_BIT = 0x00000080 pattern GL_FOG_COLOR = 0x0B66 pattern GL_FOG_COORD = 0x8451 pattern GL_FOG_COORDINATE = 0x8451 pattern GL_FOG_COORDINATE_ARRAY = 0x8457 pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D pattern GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 pattern GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 pattern GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 pattern GL_FOG_COORDINATE_SOURCE = 0x8450 pattern GL_FOG_COORD_ARRAY = 0x8457 pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D pattern GL_FOG_COORD_ARRAY_POINTER = 0x8456 pattern GL_FOG_COORD_ARRAY_STRIDE = 0x8455 pattern GL_FOG_COORD_ARRAY_TYPE = 0x8454 pattern GL_FOG_COORD_SRC = 0x8450 pattern GL_FOG_DENSITY = 0x0B62 pattern GL_FOG_END = 0x0B64 pattern GL_FOG_HINT = 0x0C54 pattern GL_FOG_INDEX = 0x0B61 pattern GL_FOG_MODE = 0x0B65 pattern GL_FOG_START = 0x0B63 pattern GL_FRAGMENT_DEPTH = 0x8452 pattern GL_GENERATE_MIPMAP = 0x8191 pattern GL_GENERATE_MIPMAP_HINT = 0x8192 pattern GL_GREEN_BIAS = 0x0D19 pattern GL_GREEN_BITS = 0x0D53 pattern GL_GREEN_SCALE = 0x0D18 pattern GL_HINT_BIT = 0x00008000 pattern GL_INDEX_ARRAY = 0x8077 pattern GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 pattern GL_INDEX_ARRAY_POINTER = 0x8091 pattern GL_INDEX_ARRAY_STRIDE = 0x8086 pattern GL_INDEX_ARRAY_TYPE = 0x8085 pattern GL_INDEX_BITS = 0x0D51 pattern GL_INDEX_CLEAR_VALUE = 0x0C20 pattern GL_INDEX_LOGIC_OP = 0x0BF1 pattern GL_INDEX_MODE = 0x0C30 pattern GL_INDEX_OFFSET = 0x0D13 pattern GL_INDEX_SHIFT = 0x0D12 pattern GL_INDEX_WRITEMASK = 0x0C21 pattern GL_INTENSITY = 0x8049 pattern GL_INTENSITY12 = 0x804C pattern GL_INTENSITY16 = 0x804D pattern GL_INTENSITY4 = 0x804A pattern GL_INTENSITY8 = 0x804B pattern GL_INTERPOLATE = 0x8575 pattern GL_LIGHT0 = 0x4000 pattern GL_LIGHT1 = 0x4001 pattern GL_LIGHT2 = 0x4002 pattern GL_LIGHT3 = 0x4003 pattern GL_LIGHT4 = 0x4004 pattern GL_LIGHT5 = 0x4005 pattern GL_LIGHT6 = 0x4006 pattern GL_LIGHT7 = 0x4007 pattern GL_LIGHTING = 0x0B50 pattern GL_LIGHTING_BIT = 0x00000040 pattern GL_LIGHT_MODEL_AMBIENT = 0x0B53 pattern GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 pattern GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 pattern GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 pattern GL_LINEAR_ATTENUATION = 0x1208 pattern GL_LINE_BIT = 0x00000004 pattern GL_LINE_RESET_TOKEN = 0x0707 pattern GL_LINE_STIPPLE = 0x0B24 pattern GL_LINE_STIPPLE_PATTERN = 0x0B25 pattern GL_LINE_STIPPLE_REPEAT = 0x0B26 pattern GL_LINE_TOKEN = 0x0702 pattern GL_LIST_BASE = 0x0B32 pattern GL_LIST_BIT = 0x00020000 pattern GL_LIST_INDEX = 0x0B33 pattern GL_LIST_MODE = 0x0B30 pattern GL_LOAD = 0x0101 pattern GL_LOGIC_OP = 0x0BF1 pattern GL_LUMINANCE = 0x1909 pattern GL_LUMINANCE12 = 0x8041 pattern GL_LUMINANCE12_ALPHA12 = 0x8047 pattern GL_LUMINANCE12_ALPHA4 = 0x8046 pattern GL_LUMINANCE16 = 0x8042 pattern GL_LUMINANCE16_ALPHA16 = 0x8048 pattern GL_LUMINANCE4 = 0x803F pattern GL_LUMINANCE4_ALPHA4 = 0x8043 pattern GL_LUMINANCE6_ALPHA2 = 0x8044 pattern GL_LUMINANCE8 = 0x8040 pattern GL_LUMINANCE8_ALPHA8 = 0x8045 pattern GL_LUMINANCE_ALPHA = 0x190A pattern GL_MAP1_COLOR_4 = 0x0D90 pattern GL_MAP1_GRID_DOMAIN = 0x0DD0 pattern GL_MAP1_GRID_SEGMENTS = 0x0DD1 pattern GL_MAP1_INDEX = 0x0D91 pattern GL_MAP1_NORMAL = 0x0D92 pattern GL_MAP1_TEXTURE_COORD_1 = 0x0D93 pattern GL_MAP1_TEXTURE_COORD_2 = 0x0D94 pattern GL_MAP1_TEXTURE_COORD_3 = 0x0D95 pattern GL_MAP1_TEXTURE_COORD_4 = 0x0D96 pattern GL_MAP1_VERTEX_3 = 0x0D97 pattern GL_MAP1_VERTEX_4 = 0x0D98 pattern GL_MAP2_COLOR_4 = 0x0DB0 pattern GL_MAP2_GRID_DOMAIN = 0x0DD2 pattern GL_MAP2_GRID_SEGMENTS = 0x0DD3 pattern GL_MAP2_INDEX = 0x0DB1 pattern GL_MAP2_NORMAL = 0x0DB2 pattern GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 pattern GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 pattern GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 pattern GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 pattern GL_MAP2_VERTEX_3 = 0x0DB7 pattern GL_MAP2_VERTEX_4 = 0x0DB8 pattern GL_MAP_COLOR = 0x0D10 pattern GL_MAP_STENCIL = 0x0D11 pattern GL_MATRIX_MODE = 0x0BA0 pattern GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B pattern GL_MAX_CLIP_PLANES = 0x0D32 pattern GL_MAX_EVAL_ORDER = 0x0D30 pattern GL_MAX_LIGHTS = 0x0D31 pattern GL_MAX_LIST_NESTING = 0x0B31 pattern GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 pattern GL_MAX_NAME_STACK_DEPTH = 0x0D37 pattern GL_MAX_PIXEL_MAP_TABLE = 0x0D34 pattern GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 pattern GL_MAX_TEXTURE_COORDS = 0x8871 pattern GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 pattern GL_MAX_TEXTURE_UNITS = 0x84E2 pattern GL_MODELVIEW = 0x1700 pattern GL_MODELVIEW_MATRIX = 0x0BA6 pattern GL_MODELVIEW_STACK_DEPTH = 0x0BA3 pattern GL_MODULATE = 0x2100 pattern GL_MULT = 0x0103 pattern GL_MULTISAMPLE_BIT = 0x20000000 pattern GL_N3F_V3F = 0x2A25 pattern GL_NAME_STACK_DEPTH = 0x0D70 pattern GL_NORMALIZE = 0x0BA1 pattern GL_NORMAL_ARRAY = 0x8075 pattern GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 pattern GL_NORMAL_ARRAY_POINTER = 0x808F pattern GL_NORMAL_ARRAY_STRIDE = 0x807F pattern GL_NORMAL_ARRAY_TYPE = 0x807E pattern GL_NORMAL_MAP = 0x8511 pattern GL_OBJECT_LINEAR = 0x2401 pattern GL_OBJECT_PLANE = 0x2501 pattern GL_OPERAND0_ALPHA = 0x8598 pattern GL_OPERAND0_RGB = 0x8590 pattern GL_OPERAND1_ALPHA = 0x8599 pattern GL_OPERAND1_RGB = 0x8591 pattern GL_OPERAND2_ALPHA = 0x859A pattern GL_OPERAND2_RGB = 0x8592 pattern GL_ORDER = 0x0A01 pattern GL_PASS_THROUGH_TOKEN = 0x0700 pattern GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 pattern GL_PIXEL_MAP_A_TO_A = 0x0C79 pattern GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 pattern GL_PIXEL_MAP_B_TO_B = 0x0C78 pattern GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 pattern GL_PIXEL_MAP_G_TO_G = 0x0C77 pattern GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 pattern GL_PIXEL_MAP_I_TO_A = 0x0C75 pattern GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 pattern GL_PIXEL_MAP_I_TO_B = 0x0C74 pattern GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 pattern GL_PIXEL_MAP_I_TO_G = 0x0C73 pattern GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 pattern GL_PIXEL_MAP_I_TO_I = 0x0C70 pattern GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 pattern GL_PIXEL_MAP_I_TO_R = 0x0C72 pattern GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 pattern GL_PIXEL_MAP_R_TO_R = 0x0C76 pattern GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 pattern GL_PIXEL_MAP_S_TO_S = 0x0C71 pattern GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 pattern GL_PIXEL_MODE_BIT = 0x00000020 pattern GL_POINT_BIT = 0x00000002 pattern GL_POINT_DISTANCE_ATTENUATION = 0x8129 pattern GL_POINT_SIZE_MAX = 0x8127 pattern GL_POINT_SIZE_MIN = 0x8126 pattern GL_POINT_SMOOTH = 0x0B10 pattern GL_POINT_SMOOTH_HINT = 0x0C51 pattern GL_POINT_SPRITE = 0x8861 pattern GL_POINT_TOKEN = 0x0701 pattern GL_POLYGON = 0x0009 pattern GL_POLYGON_BIT = 0x00000008 pattern GL_POLYGON_STIPPLE = 0x0B42 pattern GL_POLYGON_STIPPLE_BIT = 0x00000010 pattern GL_POLYGON_TOKEN = 0x0703 pattern GL_POSITION = 0x1203 pattern GL_PREVIOUS = 0x8578 pattern GL_PRIMARY_COLOR = 0x8577 pattern GL_PROJECTION = 0x1701 pattern GL_PROJECTION_MATRIX = 0x0BA7 pattern GL_PROJECTION_STACK_DEPTH = 0x0BA4 pattern GL_Q = 0x2003 pattern GL_QUADRATIC_ATTENUATION = 0x1209 pattern GL_QUADS = 0x0007 pattern GL_QUAD_STRIP = 0x0008 pattern GL_R = 0x2002 pattern GL_RED_BIAS = 0x0D15 pattern GL_RED_BITS = 0x0D52 pattern GL_RED_SCALE = 0x0D14 pattern GL_REFLECTION_MAP = 0x8512 pattern GL_RENDER = 0x1C00 pattern GL_RENDER_MODE = 0x0C40 pattern GL_RESCALE_NORMAL = 0x803A pattern GL_RETURN = 0x0102 pattern GL_RGBA_MODE = 0x0C31 pattern GL_RGB_SCALE = 0x8573 pattern GL_S = 0x2000 pattern GL_SCISSOR_BIT = 0x00080000 pattern GL_SECONDARY_COLOR_ARRAY = 0x845E pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C pattern GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D pattern GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A pattern GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C pattern GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B pattern GL_SELECT = 0x1C02 pattern GL_SELECTION_BUFFER_POINTER = 0x0DF3 pattern GL_SELECTION_BUFFER_SIZE = 0x0DF4 pattern GL_SEPARATE_SPECULAR_COLOR = 0x81FA pattern GL_SHADE_MODEL = 0x0B54 pattern GL_SHININESS = 0x1601 pattern GL_SINGLE_COLOR = 0x81F9 pattern GL_SLUMINANCE = 0x8C46 pattern GL_SLUMINANCE8 = 0x8C47 pattern GL_SLUMINANCE8_ALPHA8 = 0x8C45 pattern GL_SLUMINANCE_ALPHA = 0x8C44 pattern GL_SMOOTH = 0x1D01 pattern GL_SOURCE0_ALPHA = 0x8588 pattern GL_SOURCE0_RGB = 0x8580 pattern GL_SOURCE1_ALPHA = 0x8589 pattern GL_SOURCE1_RGB = 0x8581 pattern GL_SOURCE2_ALPHA = 0x858A pattern GL_SOURCE2_RGB = 0x8582 pattern GL_SPECULAR = 0x1202 pattern GL_SPHERE_MAP = 0x2402 pattern GL_SPOT_CUTOFF = 0x1206 pattern GL_SPOT_DIRECTION = 0x1204 pattern GL_SPOT_EXPONENT = 0x1205 pattern GL_SRC0_ALPHA = 0x8588 pattern GL_SRC0_RGB = 0x8580 pattern GL_SRC1_RGB = 0x8581 pattern GL_SRC2_ALPHA = 0x858A pattern GL_SRC2_RGB = 0x8582 pattern GL_STACK_OVERFLOW = 0x0503 pattern GL_STACK_UNDERFLOW = 0x0504 pattern GL_STENCIL_BITS = 0x0D57 pattern GL_SUBTRACT = 0x84E7 pattern GL_T = 0x2001 pattern GL_T2F_C3F_V3F = 0x2A2A pattern GL_T2F_C4F_N3F_V3F = 0x2A2C pattern GL_T2F_C4UB_V3F = 0x2A29 pattern GL_T2F_N3F_V3F = 0x2A2B pattern GL_T2F_V3F = 0x2A27 pattern GL_T4F_C4F_N3F_V4F = 0x2A2D pattern GL_T4F_V4F = 0x2A28 pattern GL_TEXTURE_BIT = 0x00040000 pattern GL_TEXTURE_BORDER = 0x1005 pattern GL_TEXTURE_COMPONENTS = 0x1003 pattern GL_TEXTURE_COORD_ARRAY = 0x8078 pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A pattern GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 pattern GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 pattern GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A pattern GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 pattern GL_TEXTURE_ENV = 0x2300 pattern GL_TEXTURE_ENV_COLOR = 0x2201 pattern GL_TEXTURE_ENV_MODE = 0x2200 pattern GL_TEXTURE_FILTER_CONTROL = 0x8500 pattern GL_TEXTURE_GEN_MODE = 0x2500 pattern GL_TEXTURE_GEN_Q = 0x0C63 pattern GL_TEXTURE_GEN_R = 0x0C62 pattern GL_TEXTURE_GEN_S = 0x0C60 pattern GL_TEXTURE_GEN_T = 0x0C61 pattern GL_TEXTURE_INTENSITY_SIZE = 0x8061 pattern GL_TEXTURE_INTENSITY_TYPE = 0x8C15 pattern GL_TEXTURE_LUMINANCE_SIZE = 0x8060 pattern GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 pattern GL_TEXTURE_MATRIX = 0x0BA8 pattern GL_TEXTURE_PRIORITY = 0x8066 pattern GL_TEXTURE_RESIDENT = 0x8067 pattern GL_TEXTURE_STACK_DEPTH = 0x0BA5 pattern GL_TRANSFORM_BIT = 0x00001000 pattern GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 pattern GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 pattern GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 pattern GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 pattern GL_V2F = 0x2A20 pattern GL_V3F = 0x2A21 pattern GL_VERTEX_ARRAY = 0x8074 pattern GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 pattern GL_VERTEX_ARRAY_POINTER = 0x808E pattern GL_VERTEX_ARRAY_SIZE = 0x807A pattern GL_VERTEX_ARRAY_STRIDE = 0x807C pattern GL_VERTEX_ARRAY_TYPE = 0x807B pattern GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 pattern GL_VIEWPORT_BIT = 0x00000800 pattern GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E pattern GL_ZOOM_X = 0x0D16 pattern GL_ZOOM_Y = 0x0D17 -- | Usage: @'glColorP3ui' type color@ glColorP3ui :: MonadIO m => GLenum -> GLuint -> m () glColorP3ui = ffienumuintIOV glColorP3uiFunPtr glColorP3uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glColorP3uiFunPtr = unsafePerformIO (getProcAddress "glColorP3ui") {-# NOINLINE glColorP3uiFunPtr #-} -- | Usage: @'glColorP3uiv' type color@ -- -- The length of @color@ should be @1@. glColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glColorP3uiv = ffienumPtruintIOV glColorP3uivFunPtr glColorP3uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glColorP3uivFunPtr = unsafePerformIO (getProcAddress "glColorP3uiv") {-# NOINLINE glColorP3uivFunPtr #-} -- | Usage: @'glColorP4ui' type color@ glColorP4ui :: MonadIO m => GLenum -> GLuint -> m () glColorP4ui = ffienumuintIOV glColorP4uiFunPtr glColorP4uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glColorP4uiFunPtr = unsafePerformIO (getProcAddress "glColorP4ui") {-# NOINLINE glColorP4uiFunPtr #-} -- | Usage: @'glColorP4uiv' type color@ -- -- The length of @color@ should be @1@. glColorP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glColorP4uiv = ffienumPtruintIOV glColorP4uivFunPtr glColorP4uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glColorP4uivFunPtr = unsafePerformIO (getProcAddress "glColorP4uiv") {-# NOINLINE glColorP4uivFunPtr #-} -- | Usage: @'glMultiTexCoordP1ui' texture type coords@ glMultiTexCoordP1ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glMultiTexCoordP1ui = ffienumenumuintIOV glMultiTexCoordP1uiFunPtr glMultiTexCoordP1uiFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glMultiTexCoordP1uiFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP1ui") {-# NOINLINE glMultiTexCoordP1uiFunPtr #-} -- | Usage: @'glMultiTexCoordP1uiv' texture type coords@ -- -- The length of @coords@ should be @1@. glMultiTexCoordP1uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () glMultiTexCoordP1uiv = ffienumenumPtruintIOV glMultiTexCoordP1uivFunPtr glMultiTexCoordP1uivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) glMultiTexCoordP1uivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP1uiv") {-# NOINLINE glMultiTexCoordP1uivFunPtr #-} -- | Usage: @'glMultiTexCoordP2ui' texture type coords@ glMultiTexCoordP2ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glMultiTexCoordP2ui = ffienumenumuintIOV glMultiTexCoordP2uiFunPtr glMultiTexCoordP2uiFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glMultiTexCoordP2uiFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP2ui") {-# NOINLINE glMultiTexCoordP2uiFunPtr #-} -- | Usage: @'glMultiTexCoordP2uiv' texture type coords@ -- -- The length of @coords@ should be @1@. glMultiTexCoordP2uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () glMultiTexCoordP2uiv = ffienumenumPtruintIOV glMultiTexCoordP2uivFunPtr glMultiTexCoordP2uivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) glMultiTexCoordP2uivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP2uiv") {-# NOINLINE glMultiTexCoordP2uivFunPtr #-} -- | Usage: @'glMultiTexCoordP3ui' texture type coords@ glMultiTexCoordP3ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glMultiTexCoordP3ui = ffienumenumuintIOV glMultiTexCoordP3uiFunPtr glMultiTexCoordP3uiFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glMultiTexCoordP3uiFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP3ui") {-# NOINLINE glMultiTexCoordP3uiFunPtr #-} -- | Usage: @'glMultiTexCoordP3uiv' texture type coords@ -- -- The length of @coords@ should be @1@. glMultiTexCoordP3uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () glMultiTexCoordP3uiv = ffienumenumPtruintIOV glMultiTexCoordP3uivFunPtr glMultiTexCoordP3uivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) glMultiTexCoordP3uivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP3uiv") {-# NOINLINE glMultiTexCoordP3uivFunPtr #-} -- | Usage: @'glMultiTexCoordP4ui' texture type coords@ glMultiTexCoordP4ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glMultiTexCoordP4ui = ffienumenumuintIOV glMultiTexCoordP4uiFunPtr glMultiTexCoordP4uiFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glMultiTexCoordP4uiFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP4ui") {-# NOINLINE glMultiTexCoordP4uiFunPtr #-} -- | Usage: @'glMultiTexCoordP4uiv' texture type coords@ -- -- The length of @coords@ should be @1@. glMultiTexCoordP4uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () glMultiTexCoordP4uiv = ffienumenumPtruintIOV glMultiTexCoordP4uivFunPtr glMultiTexCoordP4uivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) glMultiTexCoordP4uivFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordP4uiv") {-# NOINLINE glMultiTexCoordP4uivFunPtr #-} -- | Usage: @'glNormalP3ui' type coords@ glNormalP3ui :: MonadIO m => GLenum -> GLuint -> m () glNormalP3ui = ffienumuintIOV glNormalP3uiFunPtr glNormalP3uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glNormalP3uiFunPtr = unsafePerformIO (getProcAddress "glNormalP3ui") {-# NOINLINE glNormalP3uiFunPtr #-} -- | Usage: @'glNormalP3uiv' type coords@ -- -- The length of @coords@ should be @1@. glNormalP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glNormalP3uiv = ffienumPtruintIOV glNormalP3uivFunPtr glNormalP3uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glNormalP3uivFunPtr = unsafePerformIO (getProcAddress "glNormalP3uiv") {-# NOINLINE glNormalP3uivFunPtr #-} -- | Usage: @'glSecondaryColorP3ui' type color@ glSecondaryColorP3ui :: MonadIO m => GLenum -> GLuint -> m () glSecondaryColorP3ui = ffienumuintIOV glSecondaryColorP3uiFunPtr glSecondaryColorP3uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glSecondaryColorP3uiFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorP3ui") {-# NOINLINE glSecondaryColorP3uiFunPtr #-} -- | Usage: @'glSecondaryColorP3uiv' type color@ -- -- The length of @color@ should be @1@. glSecondaryColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glSecondaryColorP3uiv = ffienumPtruintIOV glSecondaryColorP3uivFunPtr glSecondaryColorP3uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glSecondaryColorP3uivFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorP3uiv") {-# NOINLINE glSecondaryColorP3uivFunPtr #-} -- | Usage: @'glTexCoordP1ui' type coords@ glTexCoordP1ui :: MonadIO m => GLenum -> GLuint -> m () glTexCoordP1ui = ffienumuintIOV glTexCoordP1uiFunPtr glTexCoordP1uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glTexCoordP1uiFunPtr = unsafePerformIO (getProcAddress "glTexCoordP1ui") {-# NOINLINE glTexCoordP1uiFunPtr #-} -- | Usage: @'glTexCoordP1uiv' type coords@ -- -- The length of @coords@ should be @1@. glTexCoordP1uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glTexCoordP1uiv = ffienumPtruintIOV glTexCoordP1uivFunPtr glTexCoordP1uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glTexCoordP1uivFunPtr = unsafePerformIO (getProcAddress "glTexCoordP1uiv") {-# NOINLINE glTexCoordP1uivFunPtr #-} -- | Usage: @'glTexCoordP2ui' type coords@ glTexCoordP2ui :: MonadIO m => GLenum -> GLuint -> m () glTexCoordP2ui = ffienumuintIOV glTexCoordP2uiFunPtr glTexCoordP2uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glTexCoordP2uiFunPtr = unsafePerformIO (getProcAddress "glTexCoordP2ui") {-# NOINLINE glTexCoordP2uiFunPtr #-} -- | Usage: @'glTexCoordP2uiv' type coords@ -- -- The length of @coords@ should be @1@. glTexCoordP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glTexCoordP2uiv = ffienumPtruintIOV glTexCoordP2uivFunPtr glTexCoordP2uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glTexCoordP2uivFunPtr = unsafePerformIO (getProcAddress "glTexCoordP2uiv") {-# NOINLINE glTexCoordP2uivFunPtr #-} -- | Usage: @'glTexCoordP3ui' type coords@ glTexCoordP3ui :: MonadIO m => GLenum -> GLuint -> m () glTexCoordP3ui = ffienumuintIOV glTexCoordP3uiFunPtr glTexCoordP3uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glTexCoordP3uiFunPtr = unsafePerformIO (getProcAddress "glTexCoordP3ui") {-# NOINLINE glTexCoordP3uiFunPtr #-} -- | Usage: @'glTexCoordP3uiv' type coords@ -- -- The length of @coords@ should be @1@. glTexCoordP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glTexCoordP3uiv = ffienumPtruintIOV glTexCoordP3uivFunPtr glTexCoordP3uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glTexCoordP3uivFunPtr = unsafePerformIO (getProcAddress "glTexCoordP3uiv") {-# NOINLINE glTexCoordP3uivFunPtr #-} -- | Usage: @'glTexCoordP4ui' type coords@ glTexCoordP4ui :: MonadIO m => GLenum -> GLuint -> m () glTexCoordP4ui = ffienumuintIOV glTexCoordP4uiFunPtr glTexCoordP4uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glTexCoordP4uiFunPtr = unsafePerformIO (getProcAddress "glTexCoordP4ui") {-# NOINLINE glTexCoordP4uiFunPtr #-} -- | Usage: @'glTexCoordP4uiv' type coords@ -- -- The length of @coords@ should be @1@. glTexCoordP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glTexCoordP4uiv = ffienumPtruintIOV glTexCoordP4uivFunPtr glTexCoordP4uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glTexCoordP4uivFunPtr = unsafePerformIO (getProcAddress "glTexCoordP4uiv") {-# NOINLINE glTexCoordP4uivFunPtr #-} -- | Usage: @'glVertexP2ui' type value@ glVertexP2ui :: MonadIO m => GLenum -> GLuint -> m () glVertexP2ui = ffienumuintIOV glVertexP2uiFunPtr glVertexP2uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glVertexP2uiFunPtr = unsafePerformIO (getProcAddress "glVertexP2ui") {-# NOINLINE glVertexP2uiFunPtr #-} -- | Usage: @'glVertexP2uiv' type value@ -- -- The length of @value@ should be @1@. glVertexP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glVertexP2uiv = ffienumPtruintIOV glVertexP2uivFunPtr glVertexP2uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glVertexP2uivFunPtr = unsafePerformIO (getProcAddress "glVertexP2uiv") {-# NOINLINE glVertexP2uivFunPtr #-} -- | Usage: @'glVertexP3ui' type value@ glVertexP3ui :: MonadIO m => GLenum -> GLuint -> m () glVertexP3ui = ffienumuintIOV glVertexP3uiFunPtr glVertexP3uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glVertexP3uiFunPtr = unsafePerformIO (getProcAddress "glVertexP3ui") {-# NOINLINE glVertexP3uiFunPtr #-} -- | Usage: @'glVertexP3uiv' type value@ -- -- The length of @value@ should be @1@. glVertexP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glVertexP3uiv = ffienumPtruintIOV glVertexP3uivFunPtr glVertexP3uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glVertexP3uivFunPtr = unsafePerformIO (getProcAddress "glVertexP3uiv") {-# NOINLINE glVertexP3uivFunPtr #-} -- | Usage: @'glVertexP4ui' type value@ glVertexP4ui :: MonadIO m => GLenum -> GLuint -> m () glVertexP4ui = ffienumuintIOV glVertexP4uiFunPtr glVertexP4uiFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glVertexP4uiFunPtr = unsafePerformIO (getProcAddress "glVertexP4ui") {-# NOINLINE glVertexP4uiFunPtr #-} -- | Usage: @'glVertexP4uiv' type value@ -- -- The length of @value@ should be @1@. glVertexP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () glVertexP4uiv = ffienumPtruintIOV glVertexP4uivFunPtr glVertexP4uivFunPtr :: FunPtr (GLenum -> Ptr GLuint -> IO ()) glVertexP4uivFunPtr = unsafePerformIO (getProcAddress "glVertexP4uiv") {-# NOINLINE glVertexP4uivFunPtr #-} pattern GL_DISPLAY_LIST = 0x82E7 -- | Usage: @'glActiveTexture' texture@ -- -- The parameter @texture@ is a @TextureUnit@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glActiveTexture.xhtml> glActiveTexture :: MonadIO m => GLenum -> m () glActiveTexture = ffienumIOV glActiveTextureFunPtr glActiveTextureFunPtr :: FunPtr (GLenum -> IO ()) glActiveTextureFunPtr = unsafePerformIO (getProcAddress "glActiveTexture") {-# NOINLINE glActiveTextureFunPtr #-} -- | Usage: @'glAttachShader' program shader@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glAttachShader.xhtml> glAttachShader :: MonadIO m => GLuint -> GLuint -> m () glAttachShader = ffiuintuintIOV glAttachShaderFunPtr glAttachShaderFunPtr :: FunPtr (GLuint -> GLuint -> IO ()) glAttachShaderFunPtr = unsafePerformIO (getProcAddress "glAttachShader") {-# NOINLINE glAttachShaderFunPtr #-} -- | Usage: @'glBeginConditionalRender' id mode@ -- -- The parameter @mode@ is a @TypeEnum@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBeginConditionalRender.xhtml> glBeginConditionalRender :: MonadIO m => GLuint -> GLenum -> m () glBeginConditionalRender = ffiuintenumIOV glBeginConditionalRenderFunPtr glBeginConditionalRenderFunPtr :: FunPtr (GLuint -> GLenum -> IO ()) glBeginConditionalRenderFunPtr = unsafePerformIO (getProcAddress "glBeginConditionalRender") {-# NOINLINE glBeginConditionalRenderFunPtr #-} -- | Usage: @'glBeginQuery' target id@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBeginQuery.xhtml> glBeginQuery :: MonadIO m => GLenum -> GLuint -> m () glBeginQuery = ffienumuintIOV glBeginQueryFunPtr glBeginQueryFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBeginQueryFunPtr = unsafePerformIO (getProcAddress "glBeginQuery") {-# NOINLINE glBeginQueryFunPtr #-} -- | Usage: @'glBeginTransformFeedback' primitiveMode@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBeginTransformFeedback.xhtml> glBeginTransformFeedback :: MonadIO m => GLenum -> m () glBeginTransformFeedback = ffienumIOV glBeginTransformFeedbackFunPtr glBeginTransformFeedbackFunPtr :: FunPtr (GLenum -> IO ()) glBeginTransformFeedbackFunPtr = unsafePerformIO (getProcAddress "glBeginTransformFeedback") {-# NOINLINE glBeginTransformFeedbackFunPtr #-} -- | Usage: @'glBindAttribLocation' program index name@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindAttribLocation.xhtml> glBindAttribLocation :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m () glBindAttribLocation = ffiuintuintPtrcharIOV glBindAttribLocationFunPtr glBindAttribLocationFunPtr :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ()) glBindAttribLocationFunPtr = unsafePerformIO (getProcAddress "glBindAttribLocation") {-# NOINLINE glBindAttribLocationFunPtr #-} -- | Usage: @'glBindBuffer' target buffer@ -- -- The parameter @target@ is a @BufferTargetARB@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindBuffer.xhtml> glBindBuffer :: MonadIO m => GLenum -> GLuint -> m () glBindBuffer = ffienumuintIOV glBindBufferFunPtr glBindBufferFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindBufferFunPtr = unsafePerformIO (getProcAddress "glBindBuffer") {-# NOINLINE glBindBufferFunPtr #-} -- | Usage: @'glBindBufferBase' target index buffer@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindBufferBase.xhtml> glBindBufferBase :: MonadIO m => GLenum -> GLuint -> GLuint -> m () glBindBufferBase = ffienumuintuintIOV glBindBufferBaseFunPtr glBindBufferBaseFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> IO ()) glBindBufferBaseFunPtr = unsafePerformIO (getProcAddress "glBindBufferBase") {-# NOINLINE glBindBufferBaseFunPtr #-} -- | Usage: @'glBindBufferRange' target index buffer offset size@ -- -- The parameter @offset@ is a @BufferOffset@. -- -- The parameter @size@ is a @BufferSize@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindBufferRange.xhtml> glBindBufferRange :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m () glBindBufferRange = ffienumuintuintintptrsizeiptrIOV glBindBufferRangeFunPtr glBindBufferRangeFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) glBindBufferRangeFunPtr = unsafePerformIO (getProcAddress "glBindBufferRange") {-# NOINLINE glBindBufferRangeFunPtr #-} -- | Usage: @'glBindFragDataLocation' program color name@ -- -- The length of @name@ should be @COMPSIZE(name)@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindFragDataLocation.xhtml> glBindFragDataLocation :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m () glBindFragDataLocation = ffiuintuintPtrcharIOV glBindFragDataLocationFunPtr glBindFragDataLocationFunPtr :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ()) glBindFragDataLocationFunPtr = unsafePerformIO (getProcAddress "glBindFragDataLocation") {-# NOINLINE glBindFragDataLocationFunPtr #-} -- | Usage: @'glBindFramebuffer' target framebuffer@ -- -- The parameter @target@ is a @FramebufferTarget@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindFramebuffer.xhtml> glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m () glBindFramebuffer = ffienumuintIOV glBindFramebufferFunPtr glBindFramebufferFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindFramebufferFunPtr = unsafePerformIO (getProcAddress "glBindFramebuffer") {-# NOINLINE glBindFramebufferFunPtr #-} -- | Usage: @'glBindRenderbuffer' target renderbuffer@ -- -- The parameter @target@ is a @RenderbufferTarget@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindRenderbuffer.xhtml> glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m () glBindRenderbuffer = ffienumuintIOV glBindRenderbufferFunPtr glBindRenderbufferFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindRenderbufferFunPtr = unsafePerformIO (getProcAddress "glBindRenderbuffer") {-# NOINLINE glBindRenderbufferFunPtr #-} -- | Usage: @'glBindTexture' target texture@ -- -- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. -- -- The parameter @texture@ is a @Texture@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindTexture.xhtml> glBindTexture :: MonadIO m => GLenum -> GLuint -> m () glBindTexture = ffienumuintIOV glBindTextureFunPtr glBindTextureFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glBindTextureFunPtr = unsafePerformIO (getProcAddress "glBindTexture") {-# NOINLINE glBindTextureFunPtr #-} -- | Usage: @'glBindVertexArray' array@ -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBindVertexArray.xhtml> glBindVertexArray :: MonadIO m => GLuint -> m () glBindVertexArray = ffiuintIOV glBindVertexArrayFunPtr glBindVertexArrayFunPtr :: FunPtr (GLuint -> IO ()) glBindVertexArrayFunPtr = unsafePerformIO (getProcAddress "glBindVertexArray") {-# NOINLINE glBindVertexArrayFunPtr #-} -- | Usage: @'glBlendColor' red green blue alpha@ -- -- The parameter @red@ is a @ColorF@. -- -- The parameter @green@ is a @ColorF@. -- -- The parameter @blue@ is a @ColorF@. -- -- The parameter @alpha@ is a @ColorF@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlendColor.xhtml> glBlendColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glBlendColor = ffifloatfloatfloatfloatIOV glBlendColorFunPtr glBlendColorFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glBlendColorFunPtr = unsafePerformIO (getProcAddress "glBlendColor") {-# NOINLINE glBlendColorFunPtr #-} -- | Usage: @'glBlendEquation' mode@ -- -- The parameter @mode@ is a @BlendEquationMode@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlendEquation.xhtml> glBlendEquation :: MonadIO m => GLenum -> m () glBlendEquation = ffienumIOV glBlendEquationFunPtr glBlendEquationFunPtr :: FunPtr (GLenum -> IO ()) glBlendEquationFunPtr = unsafePerformIO (getProcAddress "glBlendEquation") {-# NOINLINE glBlendEquationFunPtr #-} -- | Usage: @'glBlendEquationSeparate' modeRGB modeAlpha@ -- -- The parameter @modeRGB@ is a @BlendEquationModeEXT@, one of: 'Graphics.GL.Ext.SGIX.BlendAlphaMinmax.GL_ALPHA_MAX_SGIX', 'Graphics.GL.Ext.SGIX.BlendAlphaMinmax.GL_ALPHA_MIN_SGIX', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_FUNC_ADD_EXT', 'Graphics.GL.Ext.EXT.BlendSubtract.GL_FUNC_REVERSE_SUBTRACT_EXT', 'Graphics.GL.Ext.EXT.BlendSubtract.GL_FUNC_SUBTRACT_EXT', 'Graphics.GL.Internal.Shared.GL_LOGIC_OP', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_MAX_EXT', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_MIN_EXT'. -- -- The parameter @modeAlpha@ is a @BlendEquationModeEXT@, one of: 'Graphics.GL.Ext.SGIX.BlendAlphaMinmax.GL_ALPHA_MAX_SGIX', 'Graphics.GL.Ext.SGIX.BlendAlphaMinmax.GL_ALPHA_MIN_SGIX', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_FUNC_ADD_EXT', 'Graphics.GL.Ext.EXT.BlendSubtract.GL_FUNC_REVERSE_SUBTRACT_EXT', 'Graphics.GL.Ext.EXT.BlendSubtract.GL_FUNC_SUBTRACT_EXT', 'Graphics.GL.Internal.Shared.GL_LOGIC_OP', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_MAX_EXT', 'Graphics.GL.Ext.EXT.BlendMinmax.GL_MIN_EXT'. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlendEquationSeparate.xhtml> glBlendEquationSeparate :: MonadIO m => GLenum -> GLenum -> m () glBlendEquationSeparate = ffienumenumIOV glBlendEquationSeparateFunPtr glBlendEquationSeparateFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glBlendEquationSeparateFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparate") {-# NOINLINE glBlendEquationSeparateFunPtr #-} -- | Usage: @'glBlendFunc' sfactor dfactor@ -- -- The parameter @sfactor@ is a @BlendingFactorSrc@, one of: 'Graphics.GL.Ext.EXT.BlendColor.GL_CONSTANT_ALPHA_EXT', 'Graphics.GL.Ext.EXT.BlendColor.GL_CONSTANT_COLOR_EXT', 'Graphics.GL.Internal.Shared.GL_DST_ALPHA', 'Graphics.GL.Internal.Shared.GL_DST_COLOR', 'Graphics.GL.Internal.Shared.GL_ONE', 'Graphics.GL.Ext.EXT.BlendColor.GL_ONE_MINUS_CONSTANT_ALPHA_EXT', 'Graphics.GL.Ext.EXT.BlendColor.GL_ONE_MINUS_CONSTANT_COLOR_EXT', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_DST_ALPHA', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_DST_COLOR', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_SRC_ALPHA', 'Graphics.GL.Internal.Shared.GL_SRC_ALPHA', 'Graphics.GL.Internal.Shared.GL_SRC_ALPHA_SATURATE', 'Graphics.GL.Internal.Shared.GL_ZERO'. -- -- The parameter @dfactor@ is a @BlendingFactorDest@, one of: 'Graphics.GL.Ext.EXT.BlendColor.GL_CONSTANT_ALPHA_EXT', 'Graphics.GL.Ext.EXT.BlendColor.GL_CONSTANT_COLOR_EXT', 'Graphics.GL.Internal.Shared.GL_DST_ALPHA', 'Graphics.GL.Internal.Shared.GL_ONE', 'Graphics.GL.Ext.EXT.BlendColor.GL_ONE_MINUS_CONSTANT_ALPHA_EXT', 'Graphics.GL.Ext.EXT.BlendColor.GL_ONE_MINUS_CONSTANT_COLOR_EXT', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_DST_ALPHA', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_SRC_ALPHA', 'Graphics.GL.Internal.Shared.GL_ONE_MINUS_SRC_COLOR', 'Graphics.GL.Internal.Shared.GL_SRC_ALPHA', 'Graphics.GL.Internal.Shared.GL_SRC_COLOR', 'Graphics.GL.Internal.Shared.GL_ZERO'. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlendFunc.xhtml> glBlendFunc :: MonadIO m => GLenum -> GLenum -> m () glBlendFunc = ffienumenumIOV glBlendFuncFunPtr glBlendFuncFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glBlendFuncFunPtr = unsafePerformIO (getProcAddress "glBlendFunc") {-# NOINLINE glBlendFuncFunPtr #-} -- | Usage: @'glBlendFuncSeparate' sfactorRGB dfactorRGB sfactorAlpha dfactorAlpha@ -- -- The parameter @sfactorRGB@ is a @BlendFuncSeparateParameterEXT@. -- -- The parameter @dfactorRGB@ is a @BlendFuncSeparateParameterEXT@. -- -- The parameter @sfactorAlpha@ is a @BlendFuncSeparateParameterEXT@. -- -- The parameter @dfactorAlpha@ is a @BlendFuncSeparateParameterEXT@. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlendFuncSeparate.xhtml> glBlendFuncSeparate :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m () glBlendFuncSeparate = ffienumenumenumenumIOV glBlendFuncSeparateFunPtr glBlendFuncSeparateFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()) glBlendFuncSeparateFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparate") {-# NOINLINE glBlendFuncSeparateFunPtr #-} -- | Usage: @'glBlitFramebuffer' srcX0 srcY0 srcX1 srcY1 dstX0 dstY0 dstX1 dstY1 mask filter@ -- -- The parameter @mask@ is a @ClearBufferMask@, one of: 'Graphics.GL.Internal.Shared.GL_ACCUM_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_COLOR_BUFFER_BIT', 'Graphics.GL.Ext.NV.CoverageSample.GL_COVERAGE_BUFFER_BIT_NV', 'Graphics.GL.Internal.Shared.GL_DEPTH_BUFFER_BIT', 'Graphics.GL.Internal.Shared.GL_STENCIL_BUFFER_BIT'. -- -- Manual page: <https://www.opengl.org/sdk/docs/man/html/glBlitFramebuffer.xhtml> glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m () glBlitFramebuffer = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferFunPtr glBlitFramebufferFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) glBlitFramebufferFunPtr = unsafePerformIO (getProcAddress "glBlitFramebuffer"