gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.APPLE.VertexArrayObject

Contents

Synopsis

Extension Support

gl_APPLE_vertex_array_object :: Bool Source #

Checks that the GL_APPLE_vertex_array_object extension is available.

GL_APPLE_vertex_array_object

glDeleteVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #

Usage: glDeleteVertexArraysAPPLE n arrays

The length of arrays should be n.

This command is an alias for glDeleteVertexArrays.

glGenVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #

Usage: glGenVertexArraysAPPLE n arrays

The length of arrays should be n.

This command is an alias for glGenVertexArrays.

glIsVertexArrayAPPLE :: MonadIO m => GLuint -> m GLboolean Source #

Usage: glIsVertexArrayAPPLE array

This command is an alias for glIsVertexArray.

pattern GL_VERTEX_ARRAY_BINDING_APPLE :: forall a. (Num a, Eq a) => a Source #