-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.NV.ExplicitMultisample ( -- * Extension Support gl_NV_explicit_multisample -- * GL_NV_explicit_multisample , glGetMultisamplefvNV , glSampleMaskIndexedNV , glTexRenderbufferNV , pattern GL_INT_SAMPLER_RENDERBUFFER_NV , pattern GL_MAX_SAMPLE_MASK_WORDS_NV , pattern GL_SAMPLER_RENDERBUFFER_NV , pattern GL_SAMPLE_MASK_NV , pattern GL_SAMPLE_MASK_VALUE_NV , pattern GL_SAMPLE_POSITION_NV , pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV , pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV , pattern GL_TEXTURE_RENDERBUFFER_NV , pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_explicit_multisample :: Bool gl_NV_explicit_multisample = member "GL_NV_explicit_multisample" extensions {-# NOINLINE gl_NV_explicit_multisample #-} -- | Usage: @'glGetMultisamplefvNV' pname index val@ -- -- The parameter @pname@ is a @GetMultisamplePNameNV@. -- -- The length of @val@ should be @2@. -- -- This command is an alias for 'Graphics.GL.Internal.Shared.glGetMultisamplefv'. glGetMultisamplefvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () glGetMultisamplefvNV = ffienumuintPtrfloatIOV glGetMultisamplefvNVFunPtr glGetMultisamplefvNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ()) glGetMultisamplefvNVFunPtr = unsafePerformIO (getProcAddress "glGetMultisamplefvNV") {-# NOINLINE glGetMultisamplefvNVFunPtr #-} -- | Usage: @'glSampleMaskIndexedNV' index mask@ -- -- The parameter @mask@ is a @SampleMaskNV@. glSampleMaskIndexedNV :: MonadIO m => GLuint -> GLbitfield -> m () glSampleMaskIndexedNV = ffiuintbitfieldIOV glSampleMaskIndexedNVFunPtr glSampleMaskIndexedNVFunPtr :: FunPtr (GLuint -> GLbitfield -> IO ()) glSampleMaskIndexedNVFunPtr = unsafePerformIO (getProcAddress "glSampleMaskIndexedNV") {-# NOINLINE glSampleMaskIndexedNVFunPtr #-} -- | Usage: @'glTexRenderbufferNV' target renderbuffer@ -- -- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. glTexRenderbufferNV :: MonadIO m => GLenum -> GLuint -> m () glTexRenderbufferNV = ffienumuintIOV glTexRenderbufferNVFunPtr glTexRenderbufferNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ()) glTexRenderbufferNVFunPtr = unsafePerformIO (getProcAddress "glTexRenderbufferNV") {-# NOINLINE glTexRenderbufferNVFunPtr #-} pattern GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 pattern GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 pattern GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 pattern GL_SAMPLE_MASK_NV = 0x8E51 pattern GL_SAMPLE_MASK_VALUE_NV = 0x8E52 pattern GL_SAMPLE_POSITION_NV = 0x8E50 pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 pattern GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58