-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.NV.ReadBuffer ( -- * Extension Support gl_NV_read_buffer -- * GL_NV_read_buffer , glReadBufferNV , pattern GL_READ_BUFFER_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_read_buffer :: Bool gl_NV_read_buffer = member "GL_NV_read_buffer" extensions {-# NOINLINE gl_NV_read_buffer #-} -- | Usage: @'glReadBufferNV' mode@ glReadBufferNV :: MonadIO m => GLenum -> m () glReadBufferNV = ffienumIOV glReadBufferNVFunPtr glReadBufferNVFunPtr :: FunPtr (GLenum -> IO ()) glReadBufferNVFunPtr = unsafePerformIO (getProcAddress "glReadBufferNV") {-# NOINLINE glReadBufferNVFunPtr #-} pattern GL_READ_BUFFER_NV = 0x0C02