-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Standard11 ( -- * Graphics.GL.Standard11 module Graphics.GL.Standard10 , glAreTexturesResident , glArrayElement , glBindTexture , glColorPointer , glCopyTexImage1D , glCopyTexImage2D , glCopyTexSubImage1D , glCopyTexSubImage2D , glDeleteTextures , glDisableClientState , glDrawArrays , glDrawElements , glEdgeFlagPointer , glEnableClientState , glGenTextures , glGetPointerv , glIndexPointer , glIndexub , glIndexubv , glInterleavedArrays , glIsTexture , glNormalPointer , glPolygonOffset , glPopClientAttrib , glPrioritizeTextures , glPushClientAttrib , glTexCoordPointer , glTexSubImage1D , glTexSubImage2D , glVertexPointer , pattern GL_2D , pattern GL_2_BYTES , pattern GL_3D , pattern GL_3D_COLOR , pattern GL_3D_COLOR_TEXTURE , pattern GL_3_BYTES , pattern GL_4D_COLOR_TEXTURE , pattern GL_4_BYTES , pattern GL_ACCUM , pattern GL_ACCUM_ALPHA_BITS , pattern GL_ACCUM_BLUE_BITS , pattern GL_ACCUM_BUFFER_BIT , pattern GL_ACCUM_CLEAR_VALUE , pattern GL_ACCUM_GREEN_BITS , pattern GL_ACCUM_RED_BITS , pattern GL_ADD , pattern GL_ALL_ATTRIB_BITS , pattern GL_ALPHA , pattern GL_ALPHA12 , pattern GL_ALPHA16 , pattern GL_ALPHA4 , pattern GL_ALPHA8 , pattern GL_ALPHA_BIAS , pattern GL_ALPHA_BITS , pattern GL_ALPHA_SCALE , pattern GL_ALPHA_TEST , pattern GL_ALPHA_TEST_FUNC , pattern GL_ALPHA_TEST_REF , pattern GL_ALWAYS , pattern GL_AMBIENT , pattern GL_AMBIENT_AND_DIFFUSE , pattern GL_AND , pattern GL_AND_INVERTED , pattern GL_AND_REVERSE , pattern GL_ATTRIB_STACK_DEPTH , pattern GL_AUTO_NORMAL , pattern GL_AUX0 , pattern GL_AUX1 , pattern GL_AUX2 , pattern GL_AUX3 , pattern GL_AUX_BUFFERS , pattern GL_BACK , pattern GL_BACK_LEFT , pattern GL_BACK_RIGHT , pattern GL_BITMAP , pattern GL_BITMAP_TOKEN , pattern GL_BLEND , pattern GL_BLEND_DST , pattern GL_BLEND_SRC , pattern GL_BLUE , pattern GL_BLUE_BIAS , pattern GL_BLUE_BITS , pattern GL_BLUE_SCALE , pattern GL_BYTE , pattern GL_C3F_V3F , pattern GL_C4F_N3F_V3F , pattern GL_C4UB_V2F , pattern GL_C4UB_V3F , pattern GL_CCW , pattern GL_CLAMP , pattern GL_CLEAR , pattern GL_CLIENT_ALL_ATTRIB_BITS , pattern GL_CLIENT_ATTRIB_STACK_DEPTH , pattern GL_CLIENT_PIXEL_STORE_BIT , pattern GL_CLIENT_VERTEX_ARRAY_BIT , pattern GL_CLIP_PLANE0 , pattern GL_CLIP_PLANE1 , pattern GL_CLIP_PLANE2 , pattern GL_CLIP_PLANE3 , pattern GL_CLIP_PLANE4 , pattern GL_CLIP_PLANE5 , pattern GL_COEFF , pattern GL_COLOR , pattern GL_COLOR_ARRAY , pattern GL_COLOR_ARRAY_POINTER , pattern GL_COLOR_ARRAY_SIZE , pattern GL_COLOR_ARRAY_STRIDE , pattern GL_COLOR_ARRAY_TYPE , pattern GL_COLOR_BUFFER_BIT , pattern GL_COLOR_CLEAR_VALUE , pattern GL_COLOR_INDEX , pattern GL_COLOR_INDEXES , pattern GL_COLOR_LOGIC_OP , pattern GL_COLOR_MATERIAL , pattern GL_COLOR_MATERIAL_FACE , pattern GL_COLOR_MATERIAL_PARAMETER , pattern GL_COLOR_WRITEMASK , pattern GL_COMPILE , pattern GL_COMPILE_AND_EXECUTE , pattern GL_CONSTANT_ATTENUATION , pattern GL_COPY , pattern GL_COPY_INVERTED , pattern GL_COPY_PIXEL_TOKEN , pattern GL_CULL_FACE , pattern GL_CULL_FACE_MODE , pattern GL_CURRENT_BIT , pattern GL_CURRENT_COLOR , pattern GL_CURRENT_INDEX , pattern GL_CURRENT_NORMAL , pattern GL_CURRENT_RASTER_COLOR , pattern GL_CURRENT_RASTER_DISTANCE , pattern GL_CURRENT_RASTER_INDEX , pattern GL_CURRENT_RASTER_POSITION , pattern GL_CURRENT_RASTER_POSITION_VALID , pattern GL_CURRENT_RASTER_TEXTURE_COORDS , pattern GL_CURRENT_TEXTURE_COORDS , pattern GL_CW , pattern GL_DECAL , pattern GL_DECR , pattern GL_DEPTH , pattern GL_DEPTH_BIAS , pattern GL_DEPTH_BITS , pattern GL_DEPTH_BUFFER_BIT , pattern GL_DEPTH_CLEAR_VALUE , pattern GL_DEPTH_COMPONENT , pattern GL_DEPTH_FUNC , pattern GL_DEPTH_RANGE , pattern GL_DEPTH_SCALE , pattern GL_DEPTH_TEST , pattern GL_DEPTH_WRITEMASK , pattern GL_DIFFUSE , pattern GL_DITHER , pattern GL_DOMAIN , pattern GL_DONT_CARE , pattern GL_DOUBLE , pattern GL_DOUBLEBUFFER , pattern GL_DRAW_BUFFER , pattern GL_DRAW_PIXEL_TOKEN , pattern GL_DST_ALPHA , pattern GL_DST_COLOR , pattern GL_EDGE_FLAG , pattern GL_EDGE_FLAG_ARRAY , pattern GL_EDGE_FLAG_ARRAY_POINTER , pattern GL_EDGE_FLAG_ARRAY_STRIDE , pattern GL_EMISSION , pattern GL_ENABLE_BIT , pattern GL_EQUAL , pattern GL_EQUIV , pattern GL_EVAL_BIT , pattern GL_EXP , pattern GL_EXP2 , pattern GL_EXTENSIONS , pattern GL_EYE_LINEAR , pattern GL_EYE_PLANE , pattern GL_FALSE , pattern GL_FASTEST , pattern GL_FEEDBACK , pattern GL_FEEDBACK_BUFFER_POINTER , pattern GL_FEEDBACK_BUFFER_SIZE , pattern GL_FEEDBACK_BUFFER_TYPE , pattern GL_FILL , pattern GL_FLAT , pattern GL_FLOAT , pattern GL_FOG , pattern GL_FOG_BIT , pattern GL_FOG_COLOR , pattern GL_FOG_DENSITY , pattern GL_FOG_END , pattern GL_FOG_HINT , pattern GL_FOG_INDEX , pattern GL_FOG_MODE , pattern GL_FOG_START , pattern GL_FRONT , pattern GL_FRONT_AND_BACK , pattern GL_FRONT_FACE , pattern GL_FRONT_LEFT , pattern GL_FRONT_RIGHT , pattern GL_GEQUAL , pattern GL_GREATER , pattern GL_GREEN , pattern GL_GREEN_BIAS , pattern GL_GREEN_BITS , pattern GL_GREEN_SCALE , pattern GL_HINT_BIT , pattern GL_INCR , pattern GL_INDEX_ARRAY , pattern GL_INDEX_ARRAY_POINTER , pattern GL_INDEX_ARRAY_STRIDE , pattern GL_INDEX_ARRAY_TYPE , pattern GL_INDEX_BITS , pattern GL_INDEX_CLEAR_VALUE , pattern GL_INDEX_LOGIC_OP , pattern GL_INDEX_MODE , pattern GL_INDEX_OFFSET , pattern GL_INDEX_SHIFT , pattern GL_INDEX_WRITEMASK , pattern GL_INT , pattern GL_INTENSITY , pattern GL_INTENSITY12 , pattern GL_INTENSITY16 , pattern GL_INTENSITY4 , pattern GL_INTENSITY8 , pattern GL_INVALID_ENUM , pattern GL_INVALID_OPERATION , pattern GL_INVALID_VALUE , pattern GL_INVERT , pattern GL_KEEP , pattern GL_LEFT , pattern GL_LEQUAL , pattern GL_LESS , pattern GL_LIGHT0 , pattern GL_LIGHT1 , pattern GL_LIGHT2 , pattern GL_LIGHT3 , pattern GL_LIGHT4 , pattern GL_LIGHT5 , pattern GL_LIGHT6 , pattern GL_LIGHT7 , pattern GL_LIGHTING , pattern GL_LIGHTING_BIT , pattern GL_LIGHT_MODEL_AMBIENT , pattern GL_LIGHT_MODEL_LOCAL_VIEWER , pattern GL_LIGHT_MODEL_TWO_SIDE , pattern GL_LINE , pattern GL_LINEAR , pattern GL_LINEAR_ATTENUATION , pattern GL_LINEAR_MIPMAP_LINEAR , pattern GL_LINEAR_MIPMAP_NEAREST , pattern GL_LINES , pattern GL_LINE_BIT , pattern GL_LINE_LOOP , pattern GL_LINE_RESET_TOKEN , pattern GL_LINE_SMOOTH , pattern GL_LINE_SMOOTH_HINT , pattern GL_LINE_STIPPLE , pattern GL_LINE_STIPPLE_PATTERN , pattern GL_LINE_STIPPLE_REPEAT , pattern GL_LINE_STRIP , pattern GL_LINE_TOKEN , pattern GL_LINE_WIDTH , pattern GL_LINE_WIDTH_GRANULARITY , pattern GL_LINE_WIDTH_RANGE , pattern GL_LIST_BASE , pattern GL_LIST_BIT , pattern GL_LIST_INDEX , pattern GL_LIST_MODE , pattern GL_LOAD , pattern GL_LOGIC_OP , pattern GL_LOGIC_OP_MODE , pattern GL_LUMINANCE , pattern GL_LUMINANCE12 , pattern GL_LUMINANCE12_ALPHA12 , pattern GL_LUMINANCE12_ALPHA4 , pattern GL_LUMINANCE16 , pattern GL_LUMINANCE16_ALPHA16 , pattern GL_LUMINANCE4 , pattern GL_LUMINANCE4_ALPHA4 , pattern GL_LUMINANCE6_ALPHA2 , pattern GL_LUMINANCE8 , pattern GL_LUMINANCE8_ALPHA8 , pattern GL_LUMINANCE_ALPHA , pattern GL_MAP1_COLOR_4 , pattern GL_MAP1_GRID_DOMAIN , pattern GL_MAP1_GRID_SEGMENTS , pattern GL_MAP1_INDEX , pattern GL_MAP1_NORMAL , pattern GL_MAP1_TEXTURE_COORD_1 , pattern GL_MAP1_TEXTURE_COORD_2 , pattern GL_MAP1_TEXTURE_COORD_3 , pattern GL_MAP1_TEXTURE_COORD_4 , pattern GL_MAP1_VERTEX_3 , pattern GL_MAP1_VERTEX_4 , pattern GL_MAP2_COLOR_4 , pattern GL_MAP2_GRID_DOMAIN , pattern GL_MAP2_GRID_SEGMENTS , pattern GL_MAP2_INDEX , pattern GL_MAP2_NORMAL , pattern GL_MAP2_TEXTURE_COORD_1 , pattern GL_MAP2_TEXTURE_COORD_2 , pattern GL_MAP2_TEXTURE_COORD_3 , pattern GL_MAP2_TEXTURE_COORD_4 , pattern GL_MAP2_VERTEX_3 , pattern GL_MAP2_VERTEX_4 , pattern GL_MAP_COLOR , pattern GL_MAP_STENCIL , pattern GL_MATRIX_MODE , pattern GL_MAX_ATTRIB_STACK_DEPTH , pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH , pattern GL_MAX_CLIP_PLANES , pattern GL_MAX_EVAL_ORDER , pattern GL_MAX_LIGHTS , pattern GL_MAX_LIST_NESTING , pattern GL_MAX_MODELVIEW_STACK_DEPTH , pattern GL_MAX_NAME_STACK_DEPTH , pattern GL_MAX_PIXEL_MAP_TABLE , pattern GL_MAX_PROJECTION_STACK_DEPTH , pattern GL_MAX_TEXTURE_SIZE , pattern GL_MAX_TEXTURE_STACK_DEPTH , pattern GL_MAX_VIEWPORT_DIMS , pattern GL_MODELVIEW , pattern GL_MODELVIEW_MATRIX , pattern GL_MODELVIEW_STACK_DEPTH , pattern GL_MODULATE , pattern GL_MULT , pattern GL_N3F_V3F , pattern GL_NAME_STACK_DEPTH , pattern GL_NAND , pattern GL_NEAREST , pattern GL_NEAREST_MIPMAP_LINEAR , pattern GL_NEAREST_MIPMAP_NEAREST , pattern GL_NEVER , pattern GL_NICEST , pattern GL_NONE , pattern GL_NOOP , pattern GL_NOR , pattern GL_NORMALIZE , pattern GL_NORMAL_ARRAY , pattern GL_NORMAL_ARRAY_POINTER , pattern GL_NORMAL_ARRAY_STRIDE , pattern GL_NORMAL_ARRAY_TYPE , pattern GL_NOTEQUAL , pattern GL_NO_ERROR , pattern GL_OBJECT_LINEAR , pattern GL_OBJECT_PLANE , pattern GL_ONE , pattern GL_ONE_MINUS_DST_ALPHA , pattern GL_ONE_MINUS_DST_COLOR , pattern GL_ONE_MINUS_SRC_ALPHA , pattern GL_ONE_MINUS_SRC_COLOR , pattern GL_OR , pattern GL_ORDER , pattern GL_OR_INVERTED , pattern GL_OR_REVERSE , pattern GL_OUT_OF_MEMORY , pattern GL_PACK_ALIGNMENT , pattern GL_PACK_LSB_FIRST , pattern GL_PACK_ROW_LENGTH , pattern GL_PACK_SKIP_PIXELS , pattern GL_PACK_SKIP_ROWS , pattern GL_PACK_SWAP_BYTES , pattern GL_PASS_THROUGH_TOKEN , pattern GL_PERSPECTIVE_CORRECTION_HINT , pattern GL_PIXEL_MAP_A_TO_A , pattern GL_PIXEL_MAP_A_TO_A_SIZE , pattern GL_PIXEL_MAP_B_TO_B , pattern GL_PIXEL_MAP_B_TO_B_SIZE , pattern GL_PIXEL_MAP_G_TO_G , pattern GL_PIXEL_MAP_G_TO_G_SIZE , pattern GL_PIXEL_MAP_I_TO_A , pattern GL_PIXEL_MAP_I_TO_A_SIZE , pattern GL_PIXEL_MAP_I_TO_B , pattern GL_PIXEL_MAP_I_TO_B_SIZE , pattern GL_PIXEL_MAP_I_TO_G , pattern GL_PIXEL_MAP_I_TO_G_SIZE , pattern GL_PIXEL_MAP_I_TO_I , pattern GL_PIXEL_MAP_I_TO_I_SIZE , pattern GL_PIXEL_MAP_I_TO_R , pattern GL_PIXEL_MAP_I_TO_R_SIZE , pattern GL_PIXEL_MAP_R_TO_R , pattern GL_PIXEL_MAP_R_TO_R_SIZE , pattern GL_PIXEL_MAP_S_TO_S , pattern GL_PIXEL_MAP_S_TO_S_SIZE , pattern GL_PIXEL_MODE_BIT , pattern GL_POINT , pattern GL_POINTS , pattern GL_POINT_BIT , pattern GL_POINT_SIZE , pattern GL_POINT_SIZE_GRANULARITY , pattern GL_POINT_SIZE_RANGE , pattern GL_POINT_SMOOTH , pattern GL_POINT_SMOOTH_HINT , pattern GL_POINT_TOKEN , pattern GL_POLYGON , pattern GL_POLYGON_BIT , pattern GL_POLYGON_MODE , pattern GL_POLYGON_OFFSET_FACTOR , pattern GL_POLYGON_OFFSET_FILL , pattern GL_POLYGON_OFFSET_LINE , pattern GL_POLYGON_OFFSET_POINT , pattern GL_POLYGON_OFFSET_UNITS , pattern GL_POLYGON_SMOOTH , pattern GL_POLYGON_SMOOTH_HINT , pattern GL_POLYGON_STIPPLE , pattern GL_POLYGON_STIPPLE_BIT , pattern GL_POLYGON_TOKEN , pattern GL_POSITION , pattern GL_PROJECTION , pattern GL_PROJECTION_MATRIX , pattern GL_PROJECTION_STACK_DEPTH , pattern GL_PROXY_TEXTURE_1D , pattern GL_PROXY_TEXTURE_2D , pattern GL_Q , pattern GL_QUADRATIC_ATTENUATION , pattern GL_QUADS , pattern GL_QUAD_STRIP , pattern GL_R , pattern GL_R3_G3_B2 , pattern GL_READ_BUFFER , pattern GL_RED , pattern GL_RED_BIAS , pattern GL_RED_BITS , pattern GL_RED_SCALE , pattern GL_RENDER , pattern GL_RENDERER , pattern GL_RENDER_MODE , pattern GL_REPEAT , pattern GL_REPLACE , pattern GL_RETURN , pattern GL_RGB , pattern GL_RGB10 , pattern GL_RGB10_A2 , pattern GL_RGB12 , pattern GL_RGB16 , pattern GL_RGB4 , pattern GL_RGB5 , pattern GL_RGB5_A1 , pattern GL_RGB8 , pattern GL_RGBA , pattern GL_RGBA12 , pattern GL_RGBA16 , pattern GL_RGBA2 , pattern GL_RGBA4 , pattern GL_RGBA8 , pattern GL_RGBA_MODE , pattern GL_RIGHT , pattern GL_S , pattern GL_SCISSOR_BIT , pattern GL_SCISSOR_BOX , pattern GL_SCISSOR_TEST , pattern GL_SELECT , pattern GL_SELECTION_BUFFER_POINTER , pattern GL_SELECTION_BUFFER_SIZE , pattern GL_SET , pattern GL_SHADE_MODEL , pattern GL_SHININESS , pattern GL_SHORT , pattern GL_SMOOTH , pattern GL_SPECULAR , pattern GL_SPHERE_MAP , pattern GL_SPOT_CUTOFF , pattern GL_SPOT_DIRECTION , pattern GL_SPOT_EXPONENT , pattern GL_SRC_ALPHA , pattern GL_SRC_ALPHA_SATURATE , pattern GL_SRC_COLOR , pattern GL_STACK_OVERFLOW , pattern GL_STACK_UNDERFLOW , pattern GL_STENCIL , pattern GL_STENCIL_BITS , pattern GL_STENCIL_BUFFER_BIT , pattern GL_STENCIL_CLEAR_VALUE , pattern GL_STENCIL_FAIL , pattern GL_STENCIL_FUNC , pattern GL_STENCIL_INDEX , pattern GL_STENCIL_PASS_DEPTH_FAIL , pattern GL_STENCIL_PASS_DEPTH_PASS , pattern GL_STENCIL_REF , pattern GL_STENCIL_TEST , pattern GL_STENCIL_VALUE_MASK , pattern GL_STENCIL_WRITEMASK , pattern GL_STEREO , pattern GL_SUBPIXEL_BITS , pattern GL_T , pattern GL_T2F_C3F_V3F , pattern GL_T2F_C4F_N3F_V3F , pattern GL_T2F_C4UB_V3F , pattern GL_T2F_N3F_V3F , pattern GL_T2F_V3F , pattern GL_T4F_C4F_N3F_V4F , pattern GL_T4F_V4F , pattern GL_TEXTURE , pattern GL_TEXTURE_1D , pattern GL_TEXTURE_2D , pattern GL_TEXTURE_ALPHA_SIZE , pattern GL_TEXTURE_BINDING_1D , pattern GL_TEXTURE_BINDING_2D , pattern GL_TEXTURE_BIT , pattern GL_TEXTURE_BLUE_SIZE , pattern GL_TEXTURE_BORDER , pattern GL_TEXTURE_BORDER_COLOR , pattern GL_TEXTURE_COMPONENTS , pattern GL_TEXTURE_COORD_ARRAY , pattern GL_TEXTURE_COORD_ARRAY_POINTER , pattern GL_TEXTURE_COORD_ARRAY_SIZE , pattern GL_TEXTURE_COORD_ARRAY_STRIDE , pattern GL_TEXTURE_COORD_ARRAY_TYPE , pattern GL_TEXTURE_ENV , pattern GL_TEXTURE_ENV_COLOR , pattern GL_TEXTURE_ENV_MODE , pattern GL_TEXTURE_GEN_MODE , pattern GL_TEXTURE_GEN_Q , pattern GL_TEXTURE_GEN_R , pattern GL_TEXTURE_GEN_S , pattern GL_TEXTURE_GEN_T , pattern GL_TEXTURE_GREEN_SIZE , pattern GL_TEXTURE_HEIGHT , pattern GL_TEXTURE_INTENSITY_SIZE , pattern GL_TEXTURE_INTERNAL_FORMAT , pattern GL_TEXTURE_LUMINANCE_SIZE , pattern GL_TEXTURE_MAG_FILTER , pattern GL_TEXTURE_MATRIX , pattern GL_TEXTURE_MIN_FILTER , pattern GL_TEXTURE_PRIORITY , pattern GL_TEXTURE_RED_SIZE , pattern GL_TEXTURE_RESIDENT , pattern GL_TEXTURE_STACK_DEPTH , pattern GL_TEXTURE_WIDTH , pattern GL_TEXTURE_WRAP_S , pattern GL_TEXTURE_WRAP_T , pattern GL_TRANSFORM_BIT , pattern GL_TRIANGLES , pattern GL_TRIANGLE_FAN , pattern GL_TRIANGLE_STRIP , pattern GL_TRUE , pattern GL_UNPACK_ALIGNMENT , pattern GL_UNPACK_LSB_FIRST , pattern GL_UNPACK_ROW_LENGTH , pattern GL_UNPACK_SKIP_PIXELS , pattern GL_UNPACK_SKIP_ROWS , pattern GL_UNPACK_SWAP_BYTES , pattern GL_UNSIGNED_BYTE , pattern GL_UNSIGNED_INT , pattern GL_UNSIGNED_SHORT , pattern GL_V2F , pattern GL_V3F , pattern GL_VENDOR , pattern GL_VERSION , pattern GL_VERTEX_ARRAY , pattern GL_VERTEX_ARRAY_POINTER , pattern GL_VERTEX_ARRAY_SIZE , pattern GL_VERTEX_ARRAY_STRIDE , pattern GL_VERTEX_ARRAY_TYPE , pattern GL_VIEWPORT , pattern GL_VIEWPORT_BIT , pattern GL_XOR , pattern GL_ZERO , pattern GL_ZOOM_X , pattern GL_ZOOM_Y ) where import Graphics.GL.Internal.Shared import Graphics.GL.Standard10