-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.MESAX.TextureStack (
  -- * Extension Support
    gl_MESAX_texture_stack

  -- * GL_MESAX_texture_stack
  , pattern GL_PROXY_TEXTURE_1D_STACK_MESAX
  , pattern GL_PROXY_TEXTURE_2D_STACK_MESAX
  , pattern GL_TEXTURE_1D_STACK_BINDING_MESAX
  , pattern GL_TEXTURE_1D_STACK_MESAX
  , pattern GL_TEXTURE_2D_STACK_BINDING_MESAX
  , pattern GL_TEXTURE_2D_STACK_MESAX
) where

import Data.Set
import Graphics.GL.Internal.Proc

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/MESAX/texture_stack.txt GL_MESAX_texture_stack> extension is available.

gl_MESAX_texture_stack :: Bool
gl_MESAX_texture_stack :: Bool
gl_MESAX_texture_stack = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_MESAX_texture_stack" Set [Char]
extensions
{-# NOINLINE gl_MESAX_texture_stack #-}

pattern $bGL_PROXY_TEXTURE_1D_STACK_MESAX :: a
$mGL_PROXY_TEXTURE_1D_STACK_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B

pattern $bGL_PROXY_TEXTURE_2D_STACK_MESAX :: a
$mGL_PROXY_TEXTURE_2D_STACK_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C

pattern $bGL_TEXTURE_1D_STACK_BINDING_MESAX :: a
$mGL_TEXTURE_1D_STACK_BINDING_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D

pattern $bGL_TEXTURE_1D_STACK_MESAX :: a
$mGL_TEXTURE_1D_STACK_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_1D_STACK_MESAX = 0x8759

pattern $bGL_TEXTURE_2D_STACK_BINDING_MESAX :: a
$mGL_TEXTURE_2D_STACK_BINDING_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E

pattern $bGL_TEXTURE_2D_STACK_MESAX :: a
$mGL_TEXTURE_2D_STACK_MESAX :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_2D_STACK_MESAX = 0x875A