-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Core42 ( -- * Graphics.GL.Core42 module Graphics.GL.Core41 , glBindImageTexture , glDrawArraysInstancedBaseInstance , glDrawElementsInstancedBaseInstance , glDrawElementsInstancedBaseVertexBaseInstance , glDrawTransformFeedbackInstanced , glDrawTransformFeedbackStreamInstanced , glGetActiveAtomicCounterBufferiv , glGetInternalformativ , glMemoryBarrier , glTexStorage1D , glTexStorage2D , glTexStorage3D , pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS , pattern GL_ALL_BARRIER_BITS , pattern GL_ATOMIC_COUNTER_BARRIER_BIT , pattern GL_ATOMIC_COUNTER_BUFFER , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES , pattern GL_ATOMIC_COUNTER_BUFFER_BINDING , pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER , pattern GL_ATOMIC_COUNTER_BUFFER_SIZE , pattern GL_ATOMIC_COUNTER_BUFFER_START , pattern GL_BUFFER_UPDATE_BARRIER_BIT , pattern GL_COMMAND_BARRIER_BIT , pattern GL_COMPRESSED_RGBA_BPTC_UNORM , pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT , pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT , pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM , pattern GL_COPY_READ_BUFFER_BINDING , pattern GL_COPY_WRITE_BUFFER_BINDING , pattern GL_ELEMENT_ARRAY_BARRIER_BIT , pattern GL_FRAMEBUFFER_BARRIER_BIT , pattern GL_IMAGE_1D , pattern GL_IMAGE_1D_ARRAY , pattern GL_IMAGE_2D , pattern GL_IMAGE_2D_ARRAY , pattern GL_IMAGE_2D_MULTISAMPLE , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY , pattern GL_IMAGE_2D_RECT , pattern GL_IMAGE_3D , pattern GL_IMAGE_BINDING_ACCESS , pattern GL_IMAGE_BINDING_FORMAT , pattern GL_IMAGE_BINDING_LAYER , pattern GL_IMAGE_BINDING_LAYERED , pattern GL_IMAGE_BINDING_LEVEL , pattern GL_IMAGE_BINDING_NAME , pattern GL_IMAGE_BUFFER , pattern GL_IMAGE_CUBE , pattern GL_IMAGE_CUBE_MAP_ARRAY , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE , pattern GL_INT_IMAGE_1D , pattern GL_INT_IMAGE_1D_ARRAY , pattern GL_INT_IMAGE_2D , pattern GL_INT_IMAGE_2D_ARRAY , pattern GL_INT_IMAGE_2D_MULTISAMPLE , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY , pattern GL_INT_IMAGE_2D_RECT , pattern GL_INT_IMAGE_3D , pattern GL_INT_IMAGE_BUFFER , pattern GL_INT_IMAGE_CUBE , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE , pattern GL_MAX_COMBINED_ATOMIC_COUNTERS , pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_COMBINED_IMAGE_UNIFORMS , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS , pattern GL_MAX_IMAGE_SAMPLES , pattern GL_MAX_IMAGE_UNITS , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS , pattern GL_MAX_VERTEX_ATOMIC_COUNTERS , pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS , pattern GL_MAX_VERTEX_IMAGE_UNIFORMS , pattern GL_MIN_MAP_BUFFER_ALIGNMENT , pattern GL_NUM_SAMPLE_COUNTS , pattern GL_PACK_COMPRESSED_BLOCK_DEPTH , pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT , pattern GL_PACK_COMPRESSED_BLOCK_SIZE , pattern GL_PACK_COMPRESSED_BLOCK_WIDTH , pattern GL_PIXEL_BUFFER_BARRIER_BIT , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT , pattern GL_TEXTURE_FETCH_BARRIER_BIT , pattern GL_TEXTURE_IMMUTABLE_FORMAT , pattern GL_TEXTURE_UPDATE_BARRIER_BIT , pattern GL_TRANSFORM_FEEDBACK_ACTIVE , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT , pattern GL_TRANSFORM_FEEDBACK_PAUSED , pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX , pattern GL_UNIFORM_BARRIER_BIT , pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH , pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT , pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE , pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH , pattern GL_UNSIGNED_INT_ATOMIC_COUNTER , pattern GL_UNSIGNED_INT_IMAGE_1D , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY , pattern GL_UNSIGNED_INT_IMAGE_2D , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT , pattern GL_UNSIGNED_INT_IMAGE_3D , pattern GL_UNSIGNED_INT_IMAGE_BUFFER , pattern GL_UNSIGNED_INT_IMAGE_CUBE , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT ) where import Graphics.GL.Internal.Shared import Graphics.GL.Core41 pattern GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D