-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ATI.TextureFloat ( -- * Extension Support gl_ATI_texture_float -- * GL_ATI_texture_float , pattern GL_ALPHA_FLOAT16_ATI , pattern GL_ALPHA_FLOAT32_ATI , pattern GL_INTENSITY_FLOAT16_ATI , pattern GL_INTENSITY_FLOAT32_ATI , pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI , pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI , pattern GL_LUMINANCE_FLOAT16_ATI , pattern GL_LUMINANCE_FLOAT32_ATI , pattern GL_RGBA_FLOAT16_ATI , pattern GL_RGBA_FLOAT32_ATI , pattern GL_RGB_FLOAT16_ATI , pattern GL_RGB_FLOAT32_ATI ) where import Data.Set import Graphics.GL.Internal.Proc -- | Checks that the extension is available. gl_ATI_texture_float :: Bool gl_ATI_texture_float = member "GL_ATI_texture_float" extensions {-# NOINLINE gl_ATI_texture_float #-} pattern GL_ALPHA_FLOAT16_ATI = 0x881C pattern GL_ALPHA_FLOAT32_ATI = 0x8816 pattern GL_INTENSITY_FLOAT16_ATI = 0x881D pattern GL_INTENSITY_FLOAT32_ATI = 0x8817 pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 pattern GL_LUMINANCE_FLOAT16_ATI = 0x881E pattern GL_LUMINANCE_FLOAT32_ATI = 0x8818 pattern GL_RGBA_FLOAT16_ATI = 0x881A pattern GL_RGBA_FLOAT32_ATI = 0x8814 pattern GL_RGB_FLOAT16_ATI = 0x881B pattern GL_RGB_FLOAT32_ATI = 0x8815