-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.NV.GeometryProgram4 ( -- * Extension Support gl_NV_geometry_program4 -- * GL_NV_geometry_program4 , glFramebufferTextureEXT , glFramebufferTextureFaceEXT , glFramebufferTextureLayerEXT , glProgramVertexLimitNV , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT , pattern GL_GEOMETRY_INPUT_TYPE_EXT , pattern GL_GEOMETRY_OUTPUT_TYPE_EXT , pattern GL_GEOMETRY_PROGRAM_NV , pattern GL_GEOMETRY_VERTICES_OUT_EXT , pattern GL_LINES_ADJACENCY_EXT , pattern GL_LINE_STRIP_ADJACENCY_EXT , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT , pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV , pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV , pattern GL_PROGRAM_POINT_SIZE_EXT , pattern GL_TRIANGLES_ADJACENCY_EXT , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_geometry_program4 :: Bool gl_NV_geometry_program4 = member "GL_NV_geometry_program4" extensions {-# NOINLINE gl_NV_geometry_program4 #-} -- | Usage: @'glFramebufferTextureFaceEXT' target attachment texture level face@ -- -- The parameter @target@ is a @FramebufferTarget@. -- -- The parameter @attachment@ is a @FramebufferAttachment@. -- -- The parameter @texture@ is a @Texture@. -- -- The parameter @level@ is a @CheckedInt32@. -- -- The parameter @face@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'. -- -- This command is an alias for 'Graphics.GL.Ext.ARB.GeometryShader4.glFramebufferTextureFaceARB'. glFramebufferTextureFaceEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m () glFramebufferTextureFaceEXT = ffienumenumuintintenumIOV glFramebufferTextureFaceEXTFunPtr glFramebufferTextureFaceEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) glFramebufferTextureFaceEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureFaceEXT") {-# NOINLINE glFramebufferTextureFaceEXTFunPtr #-} -- | Usage: @'glProgramVertexLimitNV' target limit@ -- -- The parameter @target@ is a @ProgramTarget@. glProgramVertexLimitNV :: MonadIO m => GLenum -> GLint -> m () glProgramVertexLimitNV = ffienumintIOV glProgramVertexLimitNVFunPtr glProgramVertexLimitNVFunPtr :: FunPtr (GLenum -> GLint -> IO ()) glProgramVertexLimitNVFunPtr = unsafePerformIO (getProcAddress "glProgramVertexLimitNV") {-# NOINLINE glProgramVertexLimitNVFunPtr #-} pattern GL_GEOMETRY_PROGRAM_NV = 0x8C26 pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28