-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.SUN.Vertex ( -- * Extension Support gl_SUN_vertex -- * GL_SUN_vertex , glColor3fVertex3fSUN , glColor3fVertex3fvSUN , glColor4fNormal3fVertex3fSUN , glColor4fNormal3fVertex3fvSUN , glColor4ubVertex2fSUN , glColor4ubVertex2fvSUN , glColor4ubVertex3fSUN , glColor4ubVertex3fvSUN , glNormal3fVertex3fSUN , glNormal3fVertex3fvSUN , glReplacementCodeuiColor3fVertex3fSUN , glReplacementCodeuiColor3fVertex3fvSUN , glReplacementCodeuiColor4fNormal3fVertex3fSUN , glReplacementCodeuiColor4fNormal3fVertex3fvSUN , glReplacementCodeuiColor4ubVertex3fSUN , glReplacementCodeuiColor4ubVertex3fvSUN , glReplacementCodeuiNormal3fVertex3fSUN , glReplacementCodeuiNormal3fVertex3fvSUN , glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN , glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN , glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN , glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN , glReplacementCodeuiTexCoord2fVertex3fSUN , glReplacementCodeuiTexCoord2fVertex3fvSUN , glReplacementCodeuiVertex3fSUN , glReplacementCodeuiVertex3fvSUN , glTexCoord2fColor3fVertex3fSUN , glTexCoord2fColor3fVertex3fvSUN , glTexCoord2fColor4fNormal3fVertex3fSUN , glTexCoord2fColor4fNormal3fVertex3fvSUN , glTexCoord2fColor4ubVertex3fSUN , glTexCoord2fColor4ubVertex3fvSUN , glTexCoord2fNormal3fVertex3fSUN , glTexCoord2fNormal3fVertex3fvSUN , glTexCoord2fVertex3fSUN , glTexCoord2fVertex3fvSUN , glTexCoord4fColor4fNormal3fVertex4fSUN , glTexCoord4fColor4fNormal3fVertex4fvSUN , glTexCoord4fVertex4fSUN , glTexCoord4fVertex4fvSUN ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_SUN_vertex :: Bool gl_SUN_vertex = member "GL_SUN_vertex" extensions {-# NOINLINE gl_SUN_vertex #-} -- | Usage: @'glColor3fVertex3fSUN' r g b x y z@ glColor3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glColor3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatIOV glColor3fVertex3fSUNFunPtr glColor3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor3fVertex3fSUN") {-# NOINLINE glColor3fVertex3fSUNFunPtr #-} -- | Usage: @'glColor3fVertex3fvSUN' c v@ -- -- The length of @c@ should be @3@. -- -- The length of @v@ should be @3@. glColor3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () glColor3fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glColor3fVertex3fvSUNFunPtr glColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) glColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor3fVertex3fvSUN") {-# NOINLINE glColor3fVertex3fvSUNFunPtr #-} -- | Usage: @'glColor4fNormal3fVertex3fSUN' r g b a nx ny nz x y z@ glColor4fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glColor4fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glColor4fNormal3fVertex3fSUNFunPtr glColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4fNormal3fVertex3fSUN") {-# NOINLINE glColor4fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glColor4fNormal3fVertex3fvSUN' c n v@ -- -- The length of @c@ should be @4@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glColor4fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glColor4fNormal3fVertex3fvSUNFunPtr glColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4fNormal3fVertex3fvSUN") {-# NOINLINE glColor4fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glColor4ubVertex2fSUN' r g b a x y@ glColor4ubVertex2fSUN :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> m () glColor4ubVertex2fSUN = ffiubyteubyteubyteubytefloatfloatIOV glColor4ubVertex2fSUNFunPtr glColor4ubVertex2fSUNFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()) glColor4ubVertex2fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex2fSUN") {-# NOINLINE glColor4ubVertex2fSUNFunPtr #-} -- | Usage: @'glColor4ubVertex2fvSUN' c v@ -- -- The length of @c@ should be @4@. -- -- The length of @v@ should be @2@. glColor4ubVertex2fvSUN :: MonadIO m => Ptr GLubyte -> Ptr GLfloat -> m () glColor4ubVertex2fvSUN = ffiPtrubytePtrfloatIOV glColor4ubVertex2fvSUNFunPtr glColor4ubVertex2fvSUNFunPtr :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()) glColor4ubVertex2fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex2fvSUN") {-# NOINLINE glColor4ubVertex2fvSUNFunPtr #-} -- | Usage: @'glColor4ubVertex3fSUN' r g b a x y z@ glColor4ubVertex3fSUN :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m () glColor4ubVertex3fSUN = ffiubyteubyteubyteubytefloatfloatfloatIOV glColor4ubVertex3fSUNFunPtr glColor4ubVertex3fSUNFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) glColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex3fSUN") {-# NOINLINE glColor4ubVertex3fSUNFunPtr #-} -- | Usage: @'glColor4ubVertex3fvSUN' c v@ -- -- The length of @c@ should be @4@. -- -- The length of @v@ should be @3@. glColor4ubVertex3fvSUN :: MonadIO m => Ptr GLubyte -> Ptr GLfloat -> m () glColor4ubVertex3fvSUN = ffiPtrubytePtrfloatIOV glColor4ubVertex3fvSUNFunPtr glColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()) glColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex3fvSUN") {-# NOINLINE glColor4ubVertex3fvSUNFunPtr #-} -- | Usage: @'glNormal3fVertex3fSUN' nx ny nz x y z@ glNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatIOV glNormal3fVertex3fSUNFunPtr glNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glNormal3fVertex3fSUN") {-# NOINLINE glNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glNormal3fVertex3fvSUN' n v@ -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () glNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glNormal3fVertex3fvSUNFunPtr glNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) glNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glNormal3fVertex3fvSUN") {-# NOINLINE glNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor3fVertex3fSUN' rc r g b x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiColor3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiColor3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiColor3fVertex3fSUNFunPtr glReplacementCodeuiColor3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor3fVertex3fSUN") {-# NOINLINE glReplacementCodeuiColor3fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor3fVertex3fvSUN' rc c v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @c@ should be @3@. -- -- The length of @v@ should be @3@. glReplacementCodeuiColor3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiColor3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiColor3fVertex3fvSUNFunPtr glReplacementCodeuiColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor3fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiColor3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor4fNormal3fVertex3fSUN' rc r g b a nx ny nz x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiColor4fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiColor4fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4fNormal3fVertex3fSUN") {-# NOINLINE glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor4fNormal3fVertex3fvSUN' rc c n v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @c@ should be @4@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiColor4fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4fNormal3fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor4ubVertex3fSUN' rc r g b a x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiColor4ubVertex3fSUN :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiColor4ubVertex3fSUN = ffiuintubyteubyteubyteubytefloatfloatfloatIOV glReplacementCodeuiColor4ubVertex3fSUNFunPtr glReplacementCodeuiColor4ubVertex3fSUNFunPtr :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4ubVertex3fSUN") {-# NOINLINE glReplacementCodeuiColor4ubVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiColor4ubVertex3fvSUN' rc c v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @c@ should be @4@. -- -- The length of @v@ should be @3@. glReplacementCodeuiColor4ubVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> m () glReplacementCodeuiColor4ubVertex3fvSUN = ffiPtruintPtrubytePtrfloatIOV glReplacementCodeuiColor4ubVertex3fvSUNFunPtr glReplacementCodeuiColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ()) glReplacementCodeuiColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4ubVertex3fvSUN") {-# NOINLINE glReplacementCodeuiColor4ubVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiNormal3fVertex3fSUN' rc nx ny nz x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiNormal3fVertex3fSUNFunPtr glReplacementCodeuiNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiNormal3fVertex3fSUN") {-# NOINLINE glReplacementCodeuiNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiNormal3fVertex3fvSUN' rc n v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glReplacementCodeuiNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiNormal3fVertex3fvSUNFunPtr glReplacementCodeuiNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiNormal3fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN' rc s t r g b a nx ny nz x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN' rc tc c n v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @tc@ should be @2@. -- -- The length of @c@ should be @4@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN' rc s t nx ny nz x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN' rc tc n v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @tc@ should be @2@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fVertex3fSUN' rc s t x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiTexCoord2fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiTexCoord2fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fVertex3fSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiTexCoord2fVertex3fvSUN' rc tc v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @tc@ should be @2@. -- -- The length of @v@ should be @3@. glReplacementCodeuiTexCoord2fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m () glReplacementCodeuiTexCoord2fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fVertex3fvSUN") {-# NOINLINE glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiVertex3fSUN' rc x y z@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. glReplacementCodeuiVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m () glReplacementCodeuiVertex3fSUN = ffiuintfloatfloatfloatIOV glReplacementCodeuiVertex3fSUNFunPtr glReplacementCodeuiVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) glReplacementCodeuiVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiVertex3fSUN") {-# NOINLINE glReplacementCodeuiVertex3fSUNFunPtr #-} -- | Usage: @'glReplacementCodeuiVertex3fvSUN' rc v@ -- -- The parameter @rc@ is a @ReplacementCodeSUN@. -- -- The length of @rc@ should be @1@. -- -- The length of @v@ should be @3@. glReplacementCodeuiVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> m () glReplacementCodeuiVertex3fvSUN = ffiPtruintPtrfloatIOV glReplacementCodeuiVertex3fvSUNFunPtr glReplacementCodeuiVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()) glReplacementCodeuiVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiVertex3fvSUN") {-# NOINLINE glReplacementCodeuiVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor3fVertex3fSUN' s t r g b x y z@ glTexCoord2fColor3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord2fColor3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fColor3fVertex3fSUNFunPtr glTexCoord2fColor3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord2fColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor3fVertex3fSUN") {-# NOINLINE glTexCoord2fColor3fVertex3fSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor3fVertex3fvSUN' tc c v@ -- -- The length of @tc@ should be @2@. -- -- The length of @c@ should be @3@. -- -- The length of @v@ should be @3@. glTexCoord2fColor3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord2fColor3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glTexCoord2fColor3fVertex3fvSUNFunPtr glTexCoord2fColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord2fColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor3fVertex3fvSUN") {-# NOINLINE glTexCoord2fColor3fVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor4fNormal3fVertex3fSUN' s t r g b a nx ny nz x y z@ glTexCoord2fColor4fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord2fColor4fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4fNormal3fVertex3fSUN") {-# NOINLINE glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor4fNormal3fVertex3fvSUN' tc c n v@ -- -- The length of @tc@ should be @2@. -- -- The length of @c@ should be @4@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord2fColor4fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4fNormal3fVertex3fvSUN") {-# NOINLINE glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor4ubVertex3fSUN' s t r g b a x y z@ glTexCoord2fColor4ubVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord2fColor4ubVertex3fSUN = ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV glTexCoord2fColor4ubVertex3fSUNFunPtr glTexCoord2fColor4ubVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord2fColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4ubVertex3fSUN") {-# NOINLINE glTexCoord2fColor4ubVertex3fSUNFunPtr #-} -- | Usage: @'glTexCoord2fColor4ubVertex3fvSUN' tc c v@ -- -- The length of @tc@ should be @2@. -- -- The length of @c@ should be @4@. -- -- The length of @v@ should be @3@. glTexCoord2fColor4ubVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> m () glTexCoord2fColor4ubVertex3fvSUN = ffiPtrfloatPtrubytePtrfloatIOV glTexCoord2fColor4ubVertex3fvSUNFunPtr glTexCoord2fColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ()) glTexCoord2fColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4ubVertex3fvSUN") {-# NOINLINE glTexCoord2fColor4ubVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord2fNormal3fVertex3fSUN' s t nx ny nz x y z@ glTexCoord2fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord2fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fNormal3fVertex3fSUNFunPtr glTexCoord2fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord2fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fNormal3fVertex3fSUN") {-# NOINLINE glTexCoord2fNormal3fVertex3fSUNFunPtr #-} -- | Usage: @'glTexCoord2fNormal3fVertex3fvSUN' tc n v@ -- -- The length of @tc@ should be @2@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @3@. glTexCoord2fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord2fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glTexCoord2fNormal3fVertex3fvSUNFunPtr glTexCoord2fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord2fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fNormal3fVertex3fvSUN") {-# NOINLINE glTexCoord2fNormal3fVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord2fVertex3fSUN' s t x y z@ glTexCoord2fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord2fVertex3fSUN = ffifloatfloatfloatfloatfloatIOV glTexCoord2fVertex3fSUNFunPtr glTexCoord2fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord2fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fVertex3fSUN") {-# NOINLINE glTexCoord2fVertex3fSUNFunPtr #-} -- | Usage: @'glTexCoord2fVertex3fvSUN' tc v@ -- -- The length of @tc@ should be @2@. -- -- The length of @v@ should be @3@. glTexCoord2fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord2fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glTexCoord2fVertex3fvSUNFunPtr glTexCoord2fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord2fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fVertex3fvSUN") {-# NOINLINE glTexCoord2fVertex3fvSUNFunPtr #-} -- | Usage: @'glTexCoord4fColor4fNormal3fVertex4fSUN' s t p q r g b a nx ny nz x y z w@ glTexCoord4fColor4fNormal3fVertex4fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord4fColor4fNormal3fVertex4fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fColor4fNormal3fVertex4fSUN") {-# NOINLINE glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr #-} -- | Usage: @'glTexCoord4fColor4fNormal3fVertex4fvSUN' tc c n v@ -- -- The length of @tc@ should be @4@. -- -- The length of @c@ should be @4@. -- -- The length of @n@ should be @3@. -- -- The length of @v@ should be @4@. glTexCoord4fColor4fNormal3fVertex4fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord4fColor4fNormal3fVertex4fvSUN = ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fColor4fNormal3fVertex4fvSUN") {-# NOINLINE glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr #-} -- | Usage: @'glTexCoord4fVertex4fSUN' s t p q x y z w@ glTexCoord4fVertex4fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glTexCoord4fVertex4fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord4fVertex4fSUNFunPtr glTexCoord4fVertex4fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glTexCoord4fVertex4fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fVertex4fSUN") {-# NOINLINE glTexCoord4fVertex4fSUNFunPtr #-} -- | Usage: @'glTexCoord4fVertex4fvSUN' tc v@ -- -- The length of @tc@ should be @4@. -- -- The length of @v@ should be @4@. glTexCoord4fVertex4fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m () glTexCoord4fVertex4fvSUN = ffiPtrfloatPtrfloatIOV glTexCoord4fVertex4fvSUNFunPtr glTexCoord4fVertex4fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) glTexCoord4fVertex4fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fVertex4fvSUN") {-# NOINLINE glTexCoord4fVertex4fvSUNFunPtr #-}