The glome-hs package

[Tags: gpl, library, program]

Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an opengl window.


[Skip to ReadMe]

Properties

Versions0.4.1, 0.5, 0.51, 0.60, 0.61
Change logNone available
Dependenciesarray, base (==3.*), GlomeTrace, GlomeVec, GLUT, haskell98, OpenGL, parallel (>=2.2), random, time [details]
LicenseGPL
CopyrightCopyright 2008,2010 Jim Snow
AuthorJim Snow
MaintainerJim Snow <jsnow@cs.pdx.edu>
Stabilityexperimental
Categorygraphics
Home pagehttp://haskell.org/haskellwiki/Glome
ExecutablesGlome
UploadedSat Jun 19 04:10:21 UTC 2010 by DonaldStewart
DistributionsNixOS:0.61
Downloads746 total (28 in last 30 days)
Votes
0 []
StatusDocs not available [build log]
All reported builds failed as of 2015-05-19 [all 1 reports]

Modules

Downloads

Maintainers' corner

For package maintainers and hackage trustees

Readme for glome-hs-0.61

This is GlomeView, a graphical frontend to Glome, my raytracer.  Originally, Glome was a monolithic program, but I have now moved most of the internals to a couple of libraries, GlomeVec and GlomeTrace.

GlomeView requires HOpenGL.

This was one of the first things I wrote in Haskell.  As such, it has a few rough edges.

http://www.haskell.org/haskellwiki/Glome

Direct all questions to:
Jim Snow
jsnow@cs.pdx.edu