gloss- Painless 2D vector graphics, animations and simulations.

Safe HaskellNone



This game mode lets you manage your own input. Pressing ESC will not abort the program. You also don't get automatic pan and zoom controls like with displayInWindow.



playIO Source


:: Display

Display mode.

-> Color

Background color.

-> Int

Number of simulation steps to take for each second of real time.

-> world

The initial world.

-> (world -> IO Picture)

An action to convert the world a picture.

-> (Event -> world -> IO world)

A function to handle input events.

-> (Float -> world -> IO world)

A function to step the world one iteration. It is passed the period of time (in seconds) needing to be advanced.

-> IO () 

Play a game in a window, using IO actions to build the pictures.

data Event Source

Possible input events.