Resolving dependencies... Configuring OpenGLRaw-1.5.0.1... Building OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... [ 1 of 223] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o ) [ 2 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o ) [ 3 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o ) [ 4 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o ) [ 5 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o ) [ 6 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o ) [ 7 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o ) [ 8 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o ) [ 9 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o ) [ 10 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o ) [ 11 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o ) [ 12 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o ) [ 13 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o ) [ 14 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o ) [ 15 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o ) [ 16 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o ) [ 17 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o ) [ 18 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o ) [ 19 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o ) [ 20 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o ) [ 21 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o ) [ 22 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o ) [ 23 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o ) [ 24 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o ) [ 25 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o ) [ 26 of 223] Compiling 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dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o ) [ 36 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o ) [ 37 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o ) [ 38 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o ) [ 39 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o ) [ 40 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o ) [ 41 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o ) [ 42 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o ) [ 43 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o ) [ 44 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o ) [ 45 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o ) [ 46 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o ) [ 47 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o ) [ 48 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o ) [ 49 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o ) [ 50 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o ) [ 51 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o ) [ 52 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o ) [ 53 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o ) [ 54 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o ) [ 55 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o ) [ 56 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o ) [ 57 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o ) [ 58 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o ) [ 59 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o ) [ 60 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o ) [ 61 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o ) [ 62 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o ) [ 63 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o ) [ 64 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o ) [ 65 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o ) [ 66 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o ) [ 67 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.o ) [ 68 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o ) [ 69 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o ) [ 70 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o ) [ 71 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o ) [ 72 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o ) [ 73 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o ) [ 74 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o ) [ 75 of 223] Compiling 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Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o ) [ 81 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o ) [ 82 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o ) [ 83 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o ) [ 84 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o ) [ 85 of 223] Compiling 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src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o ) [101 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o ) [102 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o ) [103 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o ) [104 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o ) [105 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o ) [106 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o ) [107 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o ) [108 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o ) [109 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o ) [110 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o ) [111 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o ) [112 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o ) [113 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o ) [114 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o ) [115 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o ) [116 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o ) [117 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o ) [118 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o ) [119 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o ) [120 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o ) [121 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o ) [122 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o ) [123 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o ) [124 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o ) [125 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o ) [126 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o ) [127 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o ) [128 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o ) [129 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o ) [130 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o ) [131 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o ) [132 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o ) [133 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o ) [134 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o ) [135 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o ) [136 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o ) [137 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.o ) [138 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o ) [139 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o ) [140 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o ) [141 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o ) [142 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o ) [143 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o ) [144 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o ) [145 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o ) [146 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o ) [147 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o ) [148 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o ) [149 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o ) [150 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o ) [151 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o ) [152 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o ) [153 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o ) [154 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o ) [155 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o ) [156 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o ) [157 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o ) [158 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o ) [159 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o ) [160 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o ) [161 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o ) [162 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o ) [163 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o ) [164 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o ) [165 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o ) [166 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o ) [167 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o ) [168 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o ) [169 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o ) [170 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o ) [171 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.o ) [172 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.o ) [173 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o ) [174 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o ) [175 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o ) [176 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o ) [177 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o ) [178 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o ) [179 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o ) [180 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o ) [181 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o ) [182 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o ) [183 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o ) [184 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o ) [185 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o ) [186 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o ) [187 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o ) [188 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o ) [189 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o ) [190 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o ) [191 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o ) [192 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o ) [193 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o ) [194 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o ) [195 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o ) [196 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o ) [197 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o ) [198 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o ) [199 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o ) [200 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o ) [201 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o ) [202 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o ) [203 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o ) [204 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o ) [205 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o ) [206 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o ) [207 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o ) [208 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o ) [209 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o ) [210 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o ) [211 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o ) [212 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o ) [213 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o ) [214 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o ) [215 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o ) [216 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o ) [217 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o ) [218 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o ) [219 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o ) [220 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o ) [221 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o ) [222 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o ) [223 of 223] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o ) In-place registering OpenGLRaw-1.5.0.1... Running Haddock for OpenGLRaw-1.5.0.1... Running hscolour for OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... Haddock coverage: 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.Extensions' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker' 100% ( 23 / 23) in 'Graphics.Rendering.OpenGL.Raw.Types' 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject' 7% ( 3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap' 11% ( 3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5' 9% ( 3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64' 14% ( 3 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine' 31% ( 5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3' 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects' 9% ( 3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters' 13% ( 3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader' 13% ( 2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject' 0% ( 1 /285) in 'Graphics.Rendering.OpenGL.Raw.Core31.Functions' 0% ( 1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens' 1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31' 0% ( 1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended' 0% ( 1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions' 0% ( 3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite' 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram' 8% ( 3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection' 3% ( 3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary' 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4' 7% ( 3 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev' 7% ( 3 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader' 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal' 8% ( 3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters' 42% ( 5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform' 9% ( 3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange' 6% ( 4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage' 2% ( 3 /179) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRendering' 24% ( 7 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync' 94% ( 15 / 16) in 'Graphics.Rendering.OpenGL.Raw.Core32' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters' 5% ( 3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend' 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette' 6% ( 2 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine' 6% ( 2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient' 2% ( 3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram' 7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram' 3% ( 3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram' 7% ( 3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery' 6% ( 5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects' 4% ( 3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC' 7% ( 2 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset' 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels' 7% ( 3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters' 10% ( 3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex' 7% ( 3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC' 23% ( 5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample' 2% ( 3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject' 17% ( 2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample' 7% ( 3 / 42) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat' 18% ( 2 / 11) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureArray' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle' 3% ( 2 / 77) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite' 11% ( 2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3' 12% ( 2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer' 10% ( 5 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments' 100% ( 86 / 86) in 'Graphics.Rendering.OpenGL.Raw.ARB' 2% ( 3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject' 12% ( 3 / 25) in 'Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback' 6% ( 3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample' 100% ( 44 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV' 67% ( 6 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery' 100% ( 79 / 79) in 'Graphics.Rendering.OpenGL.Raw.EXT' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw' Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Creating package registration file: /tmp/pkgConf-OpenGLRaw-1.5.09951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-1.5.0.1 Registering OpenGLRaw-1.5.0.1... Installed OpenGLRaw-1.5.0.1 Configuring bmp-1.2.5.2... Building bmp-1.2.5.2... Preprocessing library bmp-1.2.5.2... [ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o ) [ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o ) [ 3 of 12] Compiling Codec.BMP.Error ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o ) [ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o ) [ 5 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o ) [ 6 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o ) [ 7 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o ) [ 8 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o ) [ 9 of 12] Compiling Codec.BMP.Base ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o ) [10 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o ) [11 of 12] Compiling Codec.BMP.Pack ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o ) [12 of 12] Compiling Codec.BMP ( Codec/BMP.hs, dist/build/Codec/BMP.o ) In-place registering bmp-1.2.5.2... Running Haddock for bmp-1.2.5.2... Running hscolour for bmp-1.2.5.2... Preprocessing library bmp-1.2.5.2... Preprocessing library bmp-1.2.5.2... Haddock coverage: 50% ( 1 / 2) in 'Codec.BMP.CIEXYZ' 50% ( 1 / 2) in 'Codec.BMP.Compression' 50% ( 1 / 2) in 'Codec.BMP.Error' 83% ( 5 / 6) in 'Codec.BMP.BitmapInfoV3' 80% ( 4 / 5) in 'Codec.BMP.FileHeader' 83% ( 5 / 6) in 'Codec.BMP.BitmapInfoV4' 80% ( 4 / 5) in 'Codec.BMP.BitmapInfoV5' 67% ( 2 / 3) in 'Codec.BMP.BitmapInfo' 50% ( 1 / 2) in 'Codec.BMP.Base' 50% ( 1 / 2) in 'Codec.BMP.Unpack' 75% ( 3 / 4) in 'Codec.BMP.Pack' 100% ( 25 / 25) in 'Codec.BMP' Documentation created: dist/doc/html/bmp/index.html, dist/doc/html/bmp/bmp.txt Creating package registration file: /tmp/pkgConf-bmp-1.2.59951.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bmp-1.2.5.2 Registering bmp-1.2.5.2... Installed bmp-1.2.5.2 Configuring primitive-0.6... Building primitive-0.6... Preprocessing library primitive-0.6... [ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o ) [ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o ) [ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o ) [ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o ) [ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o ) [ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o ) [ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o ) [ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o ) [ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o ) [10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o ) In-place registering primitive-0.6... Running Haddock for primitive-0.6... Running hscolour for primitive-0.6... Preprocessing library primitive-0.6... Preprocessing library primitive-0.6... Haddock coverage: 100% ( 3 / 3) in 'Data.Primitive.Internal.Compat' 3% ( 1 / 35) in 'Data.Primitive.MachDeps' 3% ( 1 / 29) in 'Data.Primitive.Internal.Operations' 75% ( 12 / 16) in 'Control.Monad.Primitive' 100% ( 3 / 3) in 'Data.Primitive.Types' 100% ( 15 / 15) in 'Data.Primitive.Array' 93% ( 27 / 29) in 'Data.Primitive.ByteArray' 100% ( 16 / 16) in 'Data.Primitive.Addr' 100% ( 7 / 7) in 'Data.Primitive' 100% ( 9 / 9) in 'Data.Primitive.MutVar' Documentation created: dist/doc/html/primitive/index.html, dist/doc/html/primitive/primitive.txt Creating package registration file: /tmp/pkgConf-primitive-09951.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/primitive-0.6 Registering primitive-0.6... Installed primitive-0.6 Configuring random-1.0.1.1... Building random-1.0.1.1... Preprocessing library random-1.0.1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) In-place registering random-1.0.1.1... Running Haddock for random-1.0.1.1... Running hscolour for random-1.0.1.1... Preprocessing library random-1.0.1.1... Preprocessing library random-1.0.1.1... Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-1.0.19951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.0.1.1 Registering random-1.0.1.1... Installed random-1.0.1.1 Configuring text-1.2.1.1... Building text-1.2.1.1... Preprocessing library text-1.2.1.1... [ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) [ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) [ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) [41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) [43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) In-place registering text-1.2.1.1... Running Haddock for text-1.2.1.1... Running hscolour for text-1.2.1.1... Preprocessing library text-1.2.1.1... Preprocessing library text-1.2.1.1... Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' 95% ( 19 / 20) in 'Data.Text.Internal' 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' 93% ( 13 / 14) in 'Data.Text.Unsafe' 33% ( 1 / 3) in 'Data.Text.Internal.Private' 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' 100% ( 4 / 4) in 'Data.Text.Show' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (126 /126) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' 99% (127 /128) in 'Data.Text.Lazy' 94% ( 16 / 17) in 'Data.Text.Internal.Builder' 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: Data.Text.Internal.Fusion.Common.findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: GHC.IO.bracket Warning: Data.Text: could not find link destinations for: Data.Text.replicateChar Data.Text.countChar Warning: Data.Text.Internal.IO: could not find link destinations for: GHC.IO.Handle.Types.Handle__ Warning: Data.Text.Lazy: could not find link destinations for: Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: Data.Text.Lazy.Builder.RealFloat.floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.19951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.1.1 Registering text-1.2.1.1... Installed text-1.2.1.1 Configuring GLURaw-1.4.0.2... Building GLURaw-1.4.0.2... Preprocessing library GLURaw-1.4.0.2... [1 of 7] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o ) [2 of 7] Compiling Graphics.Rendering.GLU.Raw.APIEntry ( src/Graphics/Rendering/GLU/Raw/APIEntry.hs, dist/build/Graphics/Rendering/GLU/Raw/APIEntry.o ) [3 of 7] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o ) [4 of 7] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o ) [5 of 7] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o ) [6 of 7] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o ) [7 of 7] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o ) In-place registering GLURaw-1.4.0.2... Running Haddock for GLURaw-1.4.0.2... Running hscolour for GLURaw-1.4.0.2... Preprocessing library GLURaw-1.4.0.2... Preprocessing library GLURaw-1.4.0.2... Haddock coverage: 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.TypesInternal' 80% ( 4 / 5) in 'Graphics.Rendering.GLU.Raw.APIEntry' 13% ( 8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks' 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.Types' 1% ( 1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens' 2% ( 1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions' 100% ( 5 / 5) in 'Graphics.Rendering.GLU.Raw' Documentation created: dist/doc/html/GLURaw/index.html, dist/doc/html/GLURaw/GLURaw.txt Creating package registration file: /tmp/pkgConf-GLURaw-1.4.09951.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLURaw-1.4.0.2 Registering GLURaw-1.4.0.2... Installed GLURaw-1.4.0.2 Configuring vector-0.10.12.3... Building vector-0.10.12.3... Preprocessing library vector-0.10.12.3... [ 1 of 19] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o ) [ 2 of 19] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o ) [ 3 of 19] Compiling Data.Vector.Fusion.Stream.Size ( Data/Vector/Fusion/Stream/Size.hs, dist/build/Data/Vector/Fusion/Stream/Size.o ) Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ [ 4 of 19] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o ) [ 5 of 19] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package transformers-0.3.0.0 ... linking ... done. Loading package primitive-0.6 ... linking ... done. Loading package array-0.5.0.0 ... linking ... done. Loading package deepseq-1.3.0.2 ... linking ... done. [ 6 of 19] Compiling Data.Vector.Fusion.Stream ( Data/Vector/Fusion/Stream.hs, dist/build/Data/Vector/Fusion/Stream.o ) [ 7 of 19] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o ) [ 8 of 19] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o ) [ 9 of 19] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o ) [10 of 19] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o ) [11 of 19] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o ) [12 of 19] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o ) [13 of 19] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o ) Data/Vector/Storable/Mutable.hs:450:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [14 of 19] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o ) Data/Vector/Storable.hs:1398:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [15 of 19] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o ) [16 of 19] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o ) [17 of 19] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o ) [18 of 19] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o ) [19 of 19] Compiling Data.Vector ( Data/Vector.hs, dist/build/Data/Vector.o ) In-place registering vector-0.10.12.3... Running Haddock for vector-0.10.12.3... Running hscolour for vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ Haddock coverage: 25% ( 1 / 4) in 'Data.Vector.Storable.Internal' 100% ( 5 / 5) in 'Data.Vector.Fusion.Util' 100% ( 6 / 6) in 'Data.Vector.Fusion.Stream.Size' 11% ( 1 / 9) in 'Data.Vector.Internal.Check' 83% (104 /126) in 'Data.Vector.Fusion.Stream.Monadic' 85% ( 88 /104) in 'Data.Vector.Fusion.Stream' 64% ( 42 / 66) in 'Data.Vector.Generic.Mutable' 100% ( 3 / 3) in 'Data.Vector.Generic.Base' 5% ( 1 / 20) in 'Data.Vector.Generic.New' 93% (215 /232) in 'Data.Vector.Generic' 76% ( 38 / 50) in 'Data.Vector.Primitive.Mutable' 97% (185 /191) in 'Data.Vector.Primitive' 79% ( 46 / 58) in 'Data.Vector.Storable.Mutable' 97% (194 /200) in 'Data.Vector.Storable' 17% ( 1 / 6) in 'Data.Vector.Unboxed.Base' 96% (201 /210) in 'Data.Vector.Unboxed' 77% ( 47 / 61) in 'Data.Vector.Unboxed.Mutable' 76% ( 37 / 49) in 'Data.Vector.Mutable' 94% (199 /212) in 'Data.Vector' Warning: Data.Vector.Unboxed: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:VectorBool Data.Vector.Unboxed.Base.V_Bool Data.Vector.Unboxed.Base.TFCo:R:VectorChar Data.Vector.Unboxed.Base.V_Char Data.Vector.Unboxed.Base.TFCo:R:VectorDouble Data.Vector.Unboxed.Base.V_Double Data.Vector.Unboxed.Base.TFCo:R:VectorFloat Data.Vector.Unboxed.Base.V_Float Data.Vector.Unboxed.Base.TFCo:R:VectorInt Data.Vector.Unboxed.Base.V_Int Data.Vector.Unboxed.Base.TFCo:R:VectorInt8 Data.Vector.Unboxed.Base.V_Int8 Data.Vector.Unboxed.Base.TFCo:R:VectorInt16 Data.Vector.Unboxed.Base.V_Int16 Data.Vector.Unboxed.Base.TFCo:R:VectorInt32 Data.Vector.Unboxed.Base.V_Int32 Data.Vector.Unboxed.Base.TFCo:R:VectorInt64 Data.Vector.Unboxed.Base.V_Int64 Data.Vector.Unboxed.Base.TFCo:R:VectorWord Data.Vector.Unboxed.Base.V_Word Data.Vector.Unboxed.Base.TFCo:R:VectorWord8 Data.Vector.Unboxed.Base.V_Word8 Data.Vector.Unboxed.Base.TFCo:R:VectorWord16 Data.Vector.Unboxed.Base.V_Word16 Data.Vector.Unboxed.Base.TFCo:R:VectorWord32 Data.Vector.Unboxed.Base.V_Word32 Data.Vector.Unboxed.Base.TFCo:R:VectorWord64 Data.Vector.Unboxed.Base.V_Word64 Data.Vector.Unboxed.Base.TFCo:R:Vector() Data.Vector.Unboxed.Base.V_Unit Data.Vector.Unboxed.Base.TFCo:R:VectorComplex Data.Vector.Unboxed.Base.V_Complex Data.Vector.Unboxed.Base.TFCo:R:Vector(,) Data.Vector.Unboxed.Base.V_2 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,) Data.Vector.Unboxed.Base.V_3 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,) Data.Vector.Unboxed.Base.V_4 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,) Data.Vector.Unboxed.Base.V_5 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,,) Data.Vector.Unboxed.Base.V_6 Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Documentation created: dist/doc/html/vector/index.html, dist/doc/html/vector/vector.txt Creating package registration file: /tmp/pkgConf-vector-0.10.129951.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-0.10.12.3 Registering vector-0.10.12.3... Installed vector-0.10.12.3 Configuring tf-random-0.5... Building tf-random-0.5... Preprocessing library tf-random-0.5... [1 of 4] Compiling System.Random.TF.Gen ( src/System/Random/TF/Gen.hs, dist/build/System/Random/TF/Gen.o ) [2 of 4] Compiling System.Random.TF.Init ( src/System/Random/TF/Init.hs, dist/build/System/Random/TF/Init.o ) src/System/Random/TF/Init.hs:94:5: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" [3 of 4] Compiling System.Random.TF.Instances ( src/System/Random/TF/Instances.hs, dist/build/System/Random/TF/Instances.o ) [4 of 4] Compiling System.Random.TF ( src/System/Random/TF.hs, dist/build/System/Random/TF.o ) In-place registering tf-random-0.5... Running Haddock for tf-random-0.5... Running hscolour for tf-random-0.5... Preprocessing library tf-random-0.5... Preprocessing library tf-random-0.5... src/System/Random/TF/Init.hs:94:5: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Haddock coverage: 100% ( 4 / 4) in 'System.Random.TF.Gen' 83% ( 5 / 6) in 'System.Random.TF.Init' 33% ( 1 / 3) in 'System.Random.TF.Instances' 100% ( 3 / 3) in 'System.Random.TF' Documentation created: dist/doc/html/tf-random/index.html, dist/doc/html/tf-random/tf-random.txt Creating package registration file: /tmp/pkgConf-tf-random-09951.5 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/tf-random-0.5 Registering tf-random-0.5... Installed tf-random-0.5 Configuring OpenGL-2.9.2.0... Building OpenGL-2.9.2.0... Preprocessing library OpenGL-2.9.2.0... [ 1 of 117] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 2 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o ) [ 3 of 117] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [ 4 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [ 5 of 117] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o ) [ 6 of 117] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [ 7 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [ 8 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o ) [ 9 of 117] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [ 10 of 117] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o ) Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning: ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal. [ 11 of 117] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [ 12 of 117] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [ 13 of 117] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [ 14 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [ 15 of 117] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o ) [ 16 of 117] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, 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dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o ) [ 94 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o ) [ 95 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o ) [ 96 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o ) [ 97 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o ) [ 98 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o ) [ 99 of 117] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o ) [100 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o ) [101 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o ) [102 of 117] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o ) [103 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o ) [104 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o ) [105 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o ) [106 of 117] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o ) [107 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o ) [108 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o ) [109 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o ) [110 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o ) [111 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o ) [112 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o ) [113 of 117] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o ) [114 of 117] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [115 of 117] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o ) [116 of 117] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o ) [117 of 117] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o ) In-place registering OpenGL-2.9.2.0... Running Haddock for OpenGL-2.9.2.0... Running hscolour for OpenGL-2.9.2.0... Preprocessing library OpenGL-2.9.2.0... Preprocessing library OpenGL-2.9.2.0... Graphics/Rendering/OpenGL/GL/IOState.hs:32:10: Warning: ‘IOState’ is an instance of Monad but not Applicative - this will become an error in GHC 7.10, under the Applicative-Monad Proposal. Haddock coverage: 80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.GL.BufferMode' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.DataType' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget' 8% ( 2 / 26) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName' 9% ( 1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag' 5% ( 2 / 40) in 'Graphics.Rendering.OpenGL.GL.QueryUtils' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Tensor' 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.GL.StateVar' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.StringQueries' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.Capability' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.GL.ByteString' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' 48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' 18% ( 6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' 14% ( 6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors' 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' 80% ( 28 / 35) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' 30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint' Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. 40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' 27% ( 6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' 19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' 89% ( 8 / 9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.ObjectName' 29% ( 4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects' 19% ( 7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.QueryObject' 42% ( 8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject' 11% ( 1 / 9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects' 33% ( 4 / 12) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables' 69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader' 24% ( 4 / 17) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries' 26% ( 5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GL.Shaders' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 100% ( 50 / 50) in 'Graphics.Rendering.OpenGL.GL' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: Graphics.Rendering.OpenGL.GL.CoordTrans.getMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.loadTransposeMatrix Graphics.Rendering.OpenGL.GL.CoordTrans.multMatrix_ Graphics.Rendering.OpenGL.GL.CoordTrans.multTransposeMatrix Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4 Graphics.Rendering.OpenGL.GL.VertexSpec.vertex2v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex3v Graphics.Rendering.OpenGL.GL.VertexSpec.vertex4v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.texCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4 Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord2v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord3v Graphics.Rendering.OpenGL.GL.VertexSpec.multiTexCoord4v Graphics.Rendering.OpenGL.GL.VertexSpec.normal3 Graphics.Rendering.OpenGL.GL.VertexSpec.normal3v Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1 Graphics.Rendering.OpenGL.GL.VertexSpec.fogCoord1v Graphics.Rendering.OpenGL.GL.VertexSpec.color3 Graphics.Rendering.OpenGL.GL.VertexSpec.color4 Graphics.Rendering.OpenGL.GL.VertexSpec.color3v Graphics.Rendering.OpenGL.GL.VertexSpec.color4v Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3 Graphics.Rendering.OpenGL.GL.VertexSpec.secondaryColor3v Graphics.Rendering.OpenGL.GL.VertexSpec.index1 Graphics.Rendering.OpenGL.GL.VertexSpec.index1v Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for: Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4 Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos2v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos3v Graphics.Rendering.OpenGL.GL.RasterPos.rasterPos4v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3 Graphics.Rendering.OpenGL.GL.RasterPos.windowPos2v Graphics.Rendering.OpenGL.GL.RasterPos.windowPos3v Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Domain.glMap1 Graphics.Rendering.OpenGL.GL.Domain.glMap2 Graphics.Rendering.OpenGL.GL.Domain.glGetMapv Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1 Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2 Graphics.Rendering.OpenGL.GL.Domain.get2 Graphics.Rendering.OpenGL.GL.Domain.get4 Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1 Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2 Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.pixelMapv Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalGettableTextureTarget Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for: Graphics.Rendering.OpenGL.GL.QueryObjects.getQueryObjectv Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4 Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v Documentation created: dist/doc/html/OpenGL/index.html, dist/doc/html/OpenGL/OpenGL.txt Creating package registration file: /tmp/pkgConf-OpenGL-2.9.29951.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGL-2.9.2.0 Registering OpenGL-2.9.2.0... Installed OpenGL-2.9.2.0 Configuring QuickCheck-2.7.6... Building QuickCheck-2.7.6... Preprocessing library QuickCheck-2.7.6... [ 1 of 15] Compiling Test.QuickCheck.Random ( Test/QuickCheck/Random.hs, dist/build/Test/QuickCheck/Random.o ) [ 2 of 15] Compiling Test.QuickCheck.Exception ( Test/QuickCheck/Exception.hs, dist/build/Test/QuickCheck/Exception.o ) [ 3 of 15] Compiling Test.QuickCheck.Text ( Test/QuickCheck/Text.hs, dist/build/Test/QuickCheck/Text.o ) [ 4 of 15] Compiling Test.QuickCheck.State ( Test/QuickCheck/State.hs, dist/build/Test/QuickCheck/State.o ) [ 5 of 15] Compiling Test.QuickCheck.Gen ( Test/QuickCheck/Gen.hs, dist/build/Test/QuickCheck/Gen.o ) [ 6 of 15] Compiling Test.QuickCheck.Gen.Unsafe ( Test/QuickCheck/Gen/Unsafe.hs, dist/build/Test/QuickCheck/Gen/Unsafe.o ) [ 7 of 15] Compiling Test.QuickCheck.Arbitrary ( Test/QuickCheck/Arbitrary.hs, dist/build/Test/QuickCheck/Arbitrary.o ) [ 8 of 15] Compiling Test.QuickCheck.Modifiers ( Test/QuickCheck/Modifiers.hs, dist/build/Test/QuickCheck/Modifiers.o ) [ 9 of 15] Compiling Test.QuickCheck.Poly ( Test/QuickCheck/Poly.hs, dist/build/Test/QuickCheck/Poly.o ) [10 of 15] Compiling Test.QuickCheck.Function ( Test/QuickCheck/Function.hs, dist/build/Test/QuickCheck/Function.o ) [11 of 15] Compiling Test.QuickCheck.Property ( Test/QuickCheck/Property.hs, dist/build/Test/QuickCheck/Property.o ) [12 of 15] Compiling Test.QuickCheck.Test ( Test/QuickCheck/Test.hs, dist/build/Test/QuickCheck/Test.o ) [13 of 15] Compiling Test.QuickCheck.All ( Test/QuickCheck/All.hs, dist/build/Test/QuickCheck/All.o ) [14 of 15] Compiling Test.QuickCheck.Monadic ( Test/QuickCheck/Monadic.hs, dist/build/Test/QuickCheck/Monadic.o ) [15 of 15] Compiling Test.QuickCheck ( Test/QuickCheck.hs, dist/build/Test/QuickCheck.o ) In-place registering QuickCheck-2.7.6... Running Haddock for QuickCheck-2.7.6... Running hscolour for QuickCheck-2.7.6... Preprocessing library QuickCheck-2.7.6... Preprocessing library QuickCheck-2.7.6... Haddock coverage: 10% ( 2 / 20) in 'Test.QuickCheck.Random' 25% ( 2 / 8) in 'Test.QuickCheck.Exception' 6% ( 1 / 18) in 'Test.QuickCheck.Text' 100% ( 2 / 2) in 'Test.QuickCheck.State' 88% ( 22 / 25) in 'Test.QuickCheck.Gen' 80% ( 4 / 5) in 'Test.QuickCheck.Gen.Unsafe' 100% ( 30 / 30) in 'Test.QuickCheck.Arbitrary' 93% ( 14 / 15) in 'Test.QuickCheck.Modifiers' 14% ( 1 / 7) in 'Test.QuickCheck.Poly' 14% ( 1 / 7) in 'Test.QuickCheck.Function' 56% ( 40 / 72) in 'Test.QuickCheck.Property' 52% ( 14 / 27) in 'Test.QuickCheck.Test' 100% ( 9 / 9) in 'Test.QuickCheck.All' 5% ( 1 / 20) in 'Test.QuickCheck.Monadic' 98% (121 /123) in 'Test.QuickCheck' Warning: Test.QuickCheck.Text: could not find link destinations for: Test.QuickCheck.Text.Output Warning: Test.QuickCheck.Arbitrary: could not find link destinations for: Test.QuickCheck.Arbitrary.RecursivelyShrink Test.QuickCheck.Arbitrary.Subterms Warning: Test.QuickCheck: could not find link destinations for: Test.QuickCheck.Arbitrary.RecursivelyShrink Test.QuickCheck.Arbitrary.Subterms Documentation created: dist/doc/html/QuickCheck/index.html, dist/doc/html/QuickCheck/QuickCheck.txt Creating package registration file: /tmp/pkgConf-QuickCheck-2.79951.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/QuickCheck-2.7.6 Registering QuickCheck-2.7.6... Installed QuickCheck-2.7.6 Configuring GLUT-2.5.1.1... Building GLUT-2.5.1.1... Preprocessing library GLUT-2.5.1.1... [ 1 of 25] Compiling Graphics.UI.GLUT.Raw.Tokens ( Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o ) [ 2 of 25] Compiling Graphics.UI.GLUT.Raw.Fonts ( Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o ) [ 3 of 25] Compiling Graphics.UI.GLUT.Raw.Callbacks ( Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o ) [ 4 of 25] Compiling Graphics.UI.GLUT.Raw.APIEntry ( Graphics/UI/GLUT/Raw/APIEntry.hs, dist/build/Graphics/UI/GLUT/Raw/APIEntry.o ) [ 5 of 25] Compiling Graphics.UI.GLUT.Raw.Functions ( Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o ) [ 6 of 25] Compiling Graphics.UI.GLUT.Raw ( Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o ) [ 7 of 25] Compiling Graphics.UI.GLUT.Types ( Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o ) [ 8 of 25] Compiling Graphics.UI.GLUT.QueryUtils ( Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o ) [ 9 of 25] Compiling Graphics.UI.GLUT.GameMode ( Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o ) [10 of 25] Compiling Graphics.UI.GLUT.DeviceControl ( Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o ) [11 of 25] Compiling Graphics.UI.GLUT.Debugging ( Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o ) [12 of 25] Compiling Graphics.UI.GLUT.Objects ( Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o ) [13 of 25] Compiling Graphics.UI.GLUT.Fonts ( Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o ) [14 of 25] Compiling Graphics.UI.GLUT.Colormap ( Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o ) [15 of 25] Compiling Graphics.UI.GLUT.Overlay ( Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o ) [16 of 25] Compiling Graphics.UI.GLUT.Window ( Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o ) [17 of 25] Compiling Graphics.UI.GLUT.State ( Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o ) [18 of 25] Compiling Graphics.UI.GLUT.Callbacks.Registration ( Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o ) [19 of 25] Compiling Graphics.UI.GLUT.Menu ( Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o ) [20 of 25] Compiling Graphics.UI.GLUT.Callbacks.Window ( Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o ) [21 of 25] Compiling Graphics.UI.GLUT.Callbacks.Global ( Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o ) [22 of 25] Compiling Graphics.UI.GLUT.Callbacks ( Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o ) [23 of 25] Compiling Graphics.UI.GLUT.Begin ( Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o ) [24 of 25] Compiling Graphics.UI.GLUT.Initialization ( Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o ) [25 of 25] Compiling Graphics.UI.GLUT ( Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o ) In-place registering GLUT-2.5.1.1... Running Haddock for GLUT-2.5.1.1... Running hscolour for GLUT-2.5.1.1... Preprocessing library GLUT-2.5.1.1... Preprocessing library GLUT-2.5.1.1... Haddock coverage: 0% ( 1 /209) in 'Graphics.UI.GLUT.Raw.Tokens' 43% ( 3 / 7) in 'Graphics.UI.GLUT.Raw.Fonts' 1% ( 1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks' 67% ( 4 / 6) in 'Graphics.UI.GLUT.Raw.APIEntry' 1% ( 1 /159) in 'Graphics.UI.GLUT.Raw.Functions' 1% ( 6 /452) in 'Graphics.UI.GLUT.Raw' 57% ( 4 / 7) in 'Graphics.UI.GLUT.Types' 20% ( 1 / 5) in 'Graphics.UI.GLUT.QueryUtils' 91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode' 100% ( 6 / 6) in 'Graphics.UI.GLUT.DeviceControl' 100% ( 2 / 2) in 'Graphics.UI.GLUT.Debugging' 73% ( 8 / 11) in 'Graphics.UI.GLUT.Objects' 75% ( 3 / 4) in 'Graphics.UI.GLUT.Fonts' 100% ( 5 / 5) in 'Graphics.UI.GLUT.Colormap' 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay' 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window' 100% ( 50 / 50) in 'Graphics.UI.GLUT.State' 20% ( 1 / 5) in 'Graphics.UI.GLUT.Callbacks.Registration' 83% ( 5 / 6) in 'Graphics.UI.GLUT.Menu' 97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window' 67% ( 8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global' 100% ( 3 / 3) in 'Graphics.UI.GLUT.Callbacks' 100% ( 8 / 8) in 'Graphics.UI.GLUT.Begin' 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization' 100% ( 29 / 29) in 'Graphics.UI.GLUT' Documentation created: dist/doc/html/GLUT/index.html, dist/doc/html/GLUT/GLUT.txt Creating package registration file: /tmp/pkgConf-GLUT-2.5.19951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLUT-2.5.1.1 Registering GLUT-2.5.1.1... Installed GLUT-2.5.1.1 Downloading repa-3.2.5.1... Configuring repa-3.2.5.1... Building repa-3.2.5.1... Preprocessing library repa-3.2.5.1... [ 1 of 39] Compiling Data.Array.Repa.Stencil.Partition ( Data/Array/Repa/Stencil/Partition.hs, dist/build/Data/Array/Repa/Stencil/Partition.o ) [ 2 of 39] Compiling Data.Array.Repa.Eval.Elt ( Data/Array/Repa/Eval/Elt.hs, dist/build/Data/Array/Repa/Eval/Elt.o ) [ 3 of 39] Compiling Data.Array.Repa.Shape ( Data/Array/Repa/Shape.hs, dist/build/Data/Array/Repa/Shape.o ) [ 4 of 39] Compiling Data.Array.Repa.Base ( Data/Array/Repa/Base.hs, dist/build/Data/Array/Repa/Base.o ) [ 5 of 39] Compiling Data.Array.Repa.Eval.Target ( Data/Array/Repa/Eval/Target.hs, dist/build/Data/Array/Repa/Eval/Target.o ) [ 6 of 39] Compiling Data.Array.Repa.Eval.Load ( Data/Array/Repa/Eval/Load.hs, dist/build/Data/Array/Repa/Eval/Load.o ) [ 7 of 39] Compiling Data.Array.Repa.Repr.HintSmall ( Data/Array/Repa/Repr/HintSmall.hs, dist/build/Data/Array/Repa/Repr/HintSmall.o ) [ 8 of 39] Compiling Data.Array.Repa.Index ( Data/Array/Repa/Index.hs, dist/build/Data/Array/Repa/Index.o ) [ 9 of 39] Compiling Data.Array.Repa.Slice ( Data/Array/Repa/Slice.hs, dist/build/Data/Array/Repa/Slice.o ) [10 of 39] Compiling Data.Array.Repa.Stencil.Base ( Data/Array/Repa/Stencil/Base.hs, dist/build/Data/Array/Repa/Stencil/Base.o ) [11 of 39] Compiling Data.Array.Repa.Stencil.Template ( Data/Array/Repa/Stencil/Template.hs, dist/build/Data/Array/Repa/Stencil/Template.o ) [12 of 39] Compiling Data.Array.Repa.Eval.Gang ( Data/Array/Repa/Eval/Gang.hs, dist/build/Data/Array/Repa/Eval/Gang.o ) [13 of 39] Compiling Data.Array.Repa.Eval.Reduction ( Data/Array/Repa/Eval/Reduction.hs, dist/build/Data/Array/Repa/Eval/Reduction.o ) [14 of 39] Compiling Data.Array.Repa.Eval.Selection ( Data/Array/Repa/Eval/Selection.hs, dist/build/Data/Array/Repa/Eval/Selection.o ) [15 of 39] Compiling Data.Array.Repa.Eval.Cursored ( Data/Array/Repa/Eval/Cursored.hs, dist/build/Data/Array/Repa/Eval/Cursored.o ) [16 of 39] Compiling Data.Array.Repa.Eval.Chunked ( Data/Array/Repa/Eval/Chunked.hs, dist/build/Data/Array/Repa/Eval/Chunked.o ) [17 of 39] Compiling Data.Array.Repa.Repr.Delayed ( Data/Array/Repa/Repr/Delayed.hs, dist/build/Data/Array/Repa/Repr/Delayed.o ) [18 of 39] Compiling Data.Array.Repa.Operators.Traversal ( Data/Array/Repa/Operators/Traversal.hs, dist/build/Data/Array/Repa/Operators/Traversal.o ) [19 of 39] Compiling Data.Array.Repa.Operators.IndexSpace ( Data/Array/Repa/Operators/IndexSpace.hs, dist/build/Data/Array/Repa/Operators/IndexSpace.o ) [20 of 39] Compiling Data.Array.Repa.Unsafe ( Data/Array/Repa/Unsafe.hs, dist/build/Data/Array/Repa/Unsafe.o ) [21 of 39] Compiling Data.Array.Repa.Operators.Interleave ( Data/Array/Repa/Operators/Interleave.hs, dist/build/Data/Array/Repa/Operators/Interleave.o ) [22 of 39] Compiling Data.Array.Repa.Repr.ByteString ( Data/Array/Repa/Repr/ByteString.hs, dist/build/Data/Array/Repa/Repr/ByteString.o ) [23 of 39] Compiling Data.Array.Repa.Repr.ForeignPtr ( Data/Array/Repa/Repr/ForeignPtr.hs, dist/build/Data/Array/Repa/Repr/ForeignPtr.o ) [24 of 39] Compiling Data.Array.Repa.Eval.Interleaved ( Data/Array/Repa/Eval/Interleaved.hs, dist/build/Data/Array/Repa/Eval/Interleaved.o ) [25 of 39] Compiling Data.Array.Repa.Eval ( Data/Array/Repa/Eval.hs, dist/build/Data/Array/Repa/Eval.o ) [26 of 39] Compiling Data.Array.Repa.Repr.Partitioned ( Data/Array/Repa/Repr/Partitioned.hs, dist/build/Data/Array/Repa/Repr/Partitioned.o ) [27 of 39] Compiling Data.Array.Repa.Repr.Unboxed ( Data/Array/Repa/Repr/Unboxed.hs, dist/build/Data/Array/Repa/Repr/Unboxed.o ) [28 of 39] Compiling Data.Array.Repa.Operators.Selection ( Data/Array/Repa/Operators/Selection.hs, dist/build/Data/Array/Repa/Operators/Selection.o ) [29 of 39] Compiling Data.Array.Repa.Repr.Undefined ( Data/Array/Repa/Repr/Undefined.hs, dist/build/Data/Array/Repa/Repr/Undefined.o ) [30 of 39] Compiling Data.Array.Repa.Repr.Cursored ( Data/Array/Repa/Repr/Cursored.hs, dist/build/Data/Array/Repa/Repr/Cursored.o ) [31 of 39] Compiling Data.Array.Repa.Specialised.Dim2 ( Data/Array/Repa/Specialised/Dim2.hs, dist/build/Data/Array/Repa/Specialised/Dim2.o ) [32 of 39] Compiling Data.Array.Repa.Stencil.Dim2 ( Data/Array/Repa/Stencil/Dim2.hs, dist/build/Data/Array/Repa/Stencil/Dim2.o ) [33 of 39] Compiling Data.Array.Repa.Repr.Vector ( Data/Array/Repa/Repr/Vector.hs, dist/build/Data/Array/Repa/Repr/Vector.o ) [34 of 39] Compiling Data.Array.Repa.Arbitrary ( Data/Array/Repa/Arbitrary.hs, dist/build/Data/Array/Repa/Arbitrary.o ) [35 of 39] Compiling Data.Array.Repa.Repr.HintInterleave ( Data/Array/Repa/Repr/HintInterleave.hs, dist/build/Data/Array/Repa/Repr/HintInterleave.o ) [36 of 39] Compiling Data.Array.Repa.Operators.Mapping ( Data/Array/Repa/Operators/Mapping.hs, dist/build/Data/Array/Repa/Operators/Mapping.o ) [37 of 39] Compiling Data.Array.Repa.Operators.Reduction ( Data/Array/Repa/Operators/Reduction.hs, dist/build/Data/Array/Repa/Operators/Reduction.o ) [38 of 39] Compiling Data.Array.Repa ( Data/Array/Repa.hs, dist/build/Data/Array/Repa.o ) [39 of 39] Compiling Data.Array.Repa.Stencil ( Data/Array/Repa/Stencil.hs, dist/build/Data/Array/Repa/Stencil.o ) In-place registering repa-3.2.5.1... Running Haddock for repa-3.2.5.1... Running hscolour for repa-3.2.5.1... Preprocessing library repa-3.2.5.1... Preprocessing library repa-3.2.5.1... Haddock coverage: 80% ( 4 / 5) in 'Data.Array.Repa.Stencil.Partition' 100% ( 2 / 2) in 'Data.Array.Repa.Eval.Elt' 100% ( 4 / 4) in 'Data.Array.Repa.Shape' 80% ( 4 / 5) in 'Data.Array.Repa.Base' 67% ( 2 / 3) in 'Data.Array.Repa.Eval.Target' 67% ( 2 / 3) in 'Data.Array.Repa.Eval.Load' 67% ( 2 / 3) in 'Data.Array.Repa.Repr.HintSmall' 38% ( 6 / 16) in 'Data.Array.Repa.Index' 100% ( 6 / 6) in 'Data.Array.Repa.Slice' 100% ( 5 / 5) in 'Data.Array.Repa.Stencil.Base' 100% ( 2 / 2) in 'Data.Array.Repa.Stencil.Template' 100% ( 7 / 7) in 'Data.Array.Repa.Eval.Gang' 80% ( 4 / 5) in 'Data.Array.Repa.Eval.Reduction' 67% ( 2 / 3) in 'Data.Array.Repa.Eval.Selection' 100% ( 4 / 4) in 'Data.Array.Repa.Eval.Cursored' 100% ( 5 / 5) in 'Data.Array.Repa.Eval.Chunked' 80% ( 4 / 5) in 'Data.Array.Repa.Repr.Delayed' 89% ( 8 / 9) in 'Data.Array.Repa.Operators.Traversal' 93% ( 13 / 14) in 'Data.Array.Repa.Operators.IndexSpace' 100% ( 9 / 9) in 'Data.Array.Repa.Unsafe' 75% ( 3 / 4) in 'Data.Array.Repa.Operators.Interleave' 75% ( 3 / 4) in 'Data.Array.Repa.Repr.ByteString' 83% ( 5 / 6) in 'Data.Array.Repa.Repr.ForeignPtr' 100% ( 2 / 2) in 'Data.Array.Repa.Eval.Interleaved' 67% ( 2 / 3) in 'Data.Array.Repa.Repr.HintInterleave' 100% ( 31 / 31) in 'Data.Array.Repa.Eval' 50% ( 2 / 4) in 'Data.Array.Repa.Repr.Partitioned' 89% ( 16 / 18) in 'Data.Array.Repa.Repr.Unboxed' 50% ( 1 / 2) in 'Data.Array.Repa.Operators.Selection' 50% ( 1 / 2) in 'Data.Array.Repa.Repr.Undefined' 67% ( 2 / 3) in 'Data.Array.Repa.Repr.Cursored' 50% ( 5 / 10) in 'Data.Array.Repa.Operators.Mapping' 100% ( 5 / 5) in 'Data.Array.Repa.Specialised.Dim2' 75% ( 6 / 8) in 'Data.Array.Repa.Stencil.Dim2' 91% ( 10 / 11) in 'Data.Array.Repa.Operators.Reduction' 86% ( 6 / 7) in 'Data.Array.Repa.Repr.Vector' 93% ( 14 / 15) in 'Data.Array.Repa.Arbitrary' 94% ( 65 / 69) in 'Data.Array.Repa' 100% ( 5 / 5) in 'Data.Array.Repa.Stencil' Warning: Data.Array.Repa.Repr.HintSmall: could not find link destinations for: Data.Array.Repa.Repr.HintSmall.TFCo:R:ArraySsha Data.Array.Repa.Repr.HintSmall.ASmall Warning: Data.Array.Repa.Eval.Gang: could not find link destinations for: Data.Array.Repa.Eval.Gang.Req Warning: Data.Array.Repa.Repr.Delayed: could not find link destinations for: Data.Array.Repa.Repr.Delayed.TFCo:R:ArrayDsha Data.Array.Repa.Repr.Delayed.ADelayed Warning: Data.Array.Repa.Repr.ByteString: could not find link destinations for: Data.Array.Repa.Repr.ByteString.TFCo:R:ArrayBshWord8 Data.Array.Repa.Repr.ByteString.AByteString Warning: Data.Array.Repa.Repr.ForeignPtr: could not find link destinations for: Data.Array.Repa.Repr.ForeignPtr.TFCo:R:MVecFe Data.Array.Repa.Repr.ForeignPtr.FPVec Data.Array.Repa.Repr.ForeignPtr.TFCo:R:ArrayFsha Data.Array.Repa.Repr.ForeignPtr.AForeignPtr Warning: Data.Array.Repa.Repr.HintInterleave: could not find link destinations for: Data.Array.Repa.Repr.HintInterleave.TFCo:R:ArrayIsha Data.Array.Repa.Repr.HintInterleave.AInterleave Warning: Data.Array.Repa.Repr.Partitioned: could not find link destinations for: Data.Array.Repa.Repr.Partitioned.TFCo:R:ArrayPshe Data.Array.Repa.Repr.Partitioned.APart Warning: Data.Array.Repa.Repr.Unboxed: could not find link destinations for: Data.Array.Repa.Repr.Unboxed.TFCo:R:MVecUe Data.Array.Repa.Repr.Unboxed.UMVec Data.Array.Repa.Repr.Unboxed.TFCo:R:ArrayUsha Data.Array.Repa.Repr.Unboxed.AUnboxed Warning: Data.Array.Repa.Repr.Undefined: could not find link destinations for: Data.Array.Repa.Repr.Undefined.TFCo:R:ArrayXshe Data.Array.Repa.Repr.Undefined.AUndefined Warning: Data.Array.Repa.Repr.Cursored: could not find link destinations for: Data.Array.Repa.Repr.Cursored.TFCo:R:ArrayCsha Data.Array.Repa.Repr.Cursored.ACursored Data.Array.Repa.Repr.Cursored.cursoredExtent Data.Array.Repa.Repr.Cursored.makeCursor Data.Array.Repa.Repr.Cursored.shiftCursor Data.Array.Repa.Repr.Cursored.loadCursor Warning: Data.Array.Repa.Repr.Vector: could not find link destinations for: Data.Array.Repa.Repr.Vector.TFCo:R:MVecVe Data.Array.Repa.Repr.Vector.MVector Data.Array.Repa.Repr.Vector.TFCo:R:ArrayVsha Data.Array.Repa.Repr.Vector.AVector Warning: Data.Array.Repa: could not find link destinations for: Data.Array.Repa.Repr.Delayed.TFCo:R:ArrayDsha Data.Array.Repa.Repr.Delayed.ADelayed Data.Array.Repa.Repr.Unboxed.TFCo:R:MVecUe Data.Array.Repa.Repr.Unboxed.UMVec Data.Array.Repa.Repr.Unboxed.TFCo:R:ArrayUsha Data.Array.Repa.Repr.Unboxed.AUnboxed Documentation created: dist/doc/html/repa/index.html, dist/doc/html/repa/repa.txt Creating package registration file: /tmp/pkgConf-repa-3.2.59951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/repa-3.2.5.1 Registering repa-3.2.5.1... Installed repa-3.2.5.1 Configuring gloss-1.8.2.2... Building gloss-1.8.2.2... Preprocessing library gloss-1.8.2.2... [ 1 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o ) [ 2 of 47] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o ) [ 3 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o ) [ 4 of 47] Compiling Graphics.Gloss.Internals.Render.Bitmap ( Graphics/Gloss/Internals/Render/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Render/Bitmap.o ) [ 5 of 47] Compiling Graphics.Gloss.Data.Quad ( Graphics/Gloss/Data/Quad.hs, dist/build/Graphics/Gloss/Data/Quad.o ) [ 6 of 47] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o ) [ 7 of 47] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o ) [ 8 of 47] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o ) [ 9 of 47] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o ) [10 of 47] Compiling Graphics.Gloss.Data.Extent ( Graphics/Gloss/Data/Extent.hs, dist/build/Graphics/Gloss/Data/Extent.o ) [11 of 47] Compiling Graphics.Gloss.Data.QuadTree ( Graphics/Gloss/Data/QuadTree.hs, dist/build/Graphics/Gloss/Data/QuadTree.o ) [12 of 47] Compiling Graphics.Gloss.Geometry ( Graphics/Gloss/Geometry.hs, dist/build/Graphics/Gloss/Geometry.o ) [13 of 47] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o ) [14 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o ) [15 of 47] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o ) [16 of 47] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o ) [17 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o ) [18 of 47] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o ) [19 of 47] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, dist/build/Graphics/Gloss/Internals/Interface/Event.o ) [20 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o ) [21 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.o ) [22 of 47] Compiling Graphics.Gloss.Internals.Render.Common ( Graphics/Gloss/Internals/Render/Common.hs, dist/build/Graphics/Gloss/Internals/Render/Common.o ) [23 of 47] Compiling Graphics.Gloss.Internals.Render.Circle ( Graphics/Gloss/Internals/Render/Circle.hs, dist/build/Graphics/Gloss/Internals/Render/Circle.o ) [24 of 47] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o ) [25 of 47] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o ) [26 of 47] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o ) [27 of 47] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o ) [28 of 47] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, dist/build/Graphics/Gloss/Data/ViewPort.o ) [29 of 47] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, dist/build/Graphics/Gloss/Data/ViewState.o ) [30 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.o ) [31 of 47] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.o ) [32 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o ) [33 of 47] Compiling Graphics.Gloss.Algorithms.RayCast ( Graphics/Gloss/Algorithms/RayCast.hs, dist/build/Graphics/Gloss/Algorithms/RayCast.o ) [34 of 47] Compiling Graphics.Gloss.Internals.Render.State ( Graphics/Gloss/Internals/Render/State.hs, dist/build/Graphics/Gloss/Internals/Render/State.o ) [35 of 47] Compiling Graphics.Gloss.Internals.Render.Picture ( Graphics/Gloss/Internals/Render/Picture.hs, dist/build/Graphics/Gloss/Internals/Render/Picture.o ) [36 of 47] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o ) [37 of 47] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o ) [38 of 47] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o ) [39 of 47] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o ) [40 of 47] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o ) [41 of 47] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o ) [42 of 47] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o ) [43 of 47] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o ) [44 of 47] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o ) [45 of 47] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o ) [46 of 47] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o ) [47 of 47] Compiling Graphics.Gloss ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o ) In-place registering gloss-1.8.2.2... Running Haddock for gloss-1.8.2.2... Running hscolour for gloss-1.8.2.2... Preprocessing library gloss-1.8.2.2... Preprocessing library gloss-1.8.2.2... Haddock coverage: 67% ( 2 / 3) in 'Graphics.Gloss.Internals.Interface.Simulate.State' 100% ( 3 / 3) in 'Graphics.Gloss.Internals.Interface.Debug' 33% ( 1 / 3) in 'Graphics.Gloss.Internals.Interface.Animate.State' 100% ( 5 / 5) in 'Graphics.Gloss.Internals.Render.Bitmap' 67% ( 2 / 3) in 'Graphics.Gloss.Data.Quad' 67% ( 2 / 3) in 'Graphics.Gloss.Data.Point' 100% ( 4 / 4) in 'Graphics.Gloss.Geometry.Angle' 100% ( 11 / 11) in 'Graphics.Gloss.Data.Vector' 100% ( 15 / 15) in 'Graphics.Gloss.Geometry.Line' 100% ( 16 / 16) in 'Graphics.Gloss.Data.Extent' 100% ( 13 / 13) in 'Graphics.Gloss.Data.QuadTree' 67% ( 2 / 3) in 'Graphics.Gloss.Geometry' 50% ( 1 / 2) in 'Graphics.Gloss.Data.Display' 50% ( 7 / 14) in 'Graphics.Gloss.Internals.Interface.Backend.Types' 86% ( 6 / 7) in 'Graphics.Gloss.Internals.Interface.Callback' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Interface.Common.Exit' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Interface.Backend.GLUT' 50% ( 8 / 16) in 'Graphics.Gloss.Internals.Interface.Backend' 25% ( 1 / 4) in 'Graphics.Gloss.Internals.Interface.Event' 100% ( 3 / 3) in 'Graphics.Gloss.Internals.Interface.Animate.Timing' 33% ( 1 / 3) in 'Graphics.Gloss.Internals.Interface.ViewState.Reshape' 75% ( 3 / 4) in 'Graphics.Gloss.Internals.Render.Common' 100% ( 3 / 3) in 'Graphics.Gloss.Internals.Render.Circle' 59% ( 20 / 34) in 'Graphics.Gloss.Data.Color' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Color' 100% ( 2 / 2) in 'Graphics.Gloss.Internals.Interface.Window' 100% ( 37 / 37) in 'Graphics.Gloss.Data.Picture' 80% ( 4 / 5) in 'Graphics.Gloss.Data.ViewPort' 83% ( 10 / 12) in 'Graphics.Gloss.Data.ViewState' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Interface.ViewState.KeyMouse' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Interface.ViewState.Motion' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Interface.Simulate.Idle' 100% ( 3 / 3) in 'Graphics.Gloss.Algorithms.RayCast' 100% ( 4 / 4) in 'Graphics.Gloss.Internals.Render.State' 50% ( 1 / 2) in 'Graphics.Gloss.Internals.Render.Picture' 0% ( 0 / 2) in 'Graphics.Gloss.Internals.Interface.Display' 100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Display' 0% ( 0 / 2) in 'Graphics.Gloss.Internals.Interface.Animate' 100% ( 5 / 5) in 'Graphics.Gloss.Interface.Pure.Animate' 100% ( 6 / 6) in 'Graphics.Gloss.Interface.IO.Animate' 0% ( 0 / 2) in 'Graphics.Gloss.Internals.Interface.Simulate' 100% ( 6 / 6) in 'Graphics.Gloss.Interface.Pure.Simulate' 83% ( 5 / 6) in 'Graphics.Gloss.Interface.IO.Simulate' 33% ( 1 / 3) in 'Graphics.Gloss.Internals.Interface.Game' 55% ( 6 / 11) in 'Graphics.Gloss.Interface.Pure.Game' 55% ( 6 / 11) in 'Graphics.Gloss.Interface.IO.Game' 100% ( 8 / 8) in 'Graphics.Gloss' Documentation created: dist/doc/html/gloss/index.html, dist/doc/html/gloss/gloss.txt Creating package registration file: /tmp/pkgConf-gloss-1.8.29951.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/gloss-1.8.2.2 Registering gloss-1.8.2.2... Installed gloss-1.8.2.2 Downloading repa-algorithms-3.2.5.1... Configuring repa-algorithms-3.2.5.1... Building repa-algorithms-3.2.5.1... Preprocessing library repa-algorithms-3.2.5.1... [ 1 of 10] Compiling Data.Array.Repa.Algorithms.Randomish ( Data/Array/Repa/Algorithms/Randomish.hs, dist/build/Data/Array/Repa/Algorithms/Randomish.o ) [ 2 of 10] Compiling Data.Array.Repa.Algorithms.Pixel ( Data/Array/Repa/Algorithms/Pixel.hs, dist/build/Data/Array/Repa/Algorithms/Pixel.o ) [ 3 of 10] Compiling Data.Array.Repa.Algorithms.Matrix ( Data/Array/Repa/Algorithms/Matrix.hs, dist/build/Data/Array/Repa/Algorithms/Matrix.o ) [ 4 of 10] Compiling Data.Array.Repa.Algorithms.Convolve ( Data/Array/Repa/Algorithms/Convolve.hs, dist/build/Data/Array/Repa/Algorithms/Convolve.o ) [ 5 of 10] Compiling Data.Array.Repa.Algorithms.ColorRamp ( Data/Array/Repa/Algorithms/ColorRamp.hs, dist/build/Data/Array/Repa/Algorithms/ColorRamp.o ) [ 6 of 10] Compiling Data.Array.Repa.Algorithms.Complex ( Data/Array/Repa/Algorithms/Complex.hs, dist/build/Data/Array/Repa/Algorithms/Complex.o ) [ 7 of 10] Compiling Data.Array.Repa.Algorithms.DFT.Roots ( Data/Array/Repa/Algorithms/DFT/Roots.hs, dist/build/Data/Array/Repa/Algorithms/DFT/Roots.o ) [ 8 of 10] Compiling Data.Array.Repa.Algorithms.FFT ( Data/Array/Repa/Algorithms/FFT.hs, dist/build/Data/Array/Repa/Algorithms/FFT.o ) [ 9 of 10] Compiling Data.Array.Repa.Algorithms.DFT ( Data/Array/Repa/Algorithms/DFT.hs, dist/build/Data/Array/Repa/Algorithms/DFT.o ) [10 of 10] Compiling Data.Array.Repa.Algorithms.DFT.Center ( Data/Array/Repa/Algorithms/DFT/Center.hs, dist/build/Data/Array/Repa/Algorithms/DFT/Center.o ) In-place registering repa-algorithms-3.2.5.1... Running Haddock for repa-algorithms-3.2.5.1... Running hscolour for repa-algorithms-3.2.5.1... Preprocessing library repa-algorithms-3.2.5.1... Preprocessing library repa-algorithms-3.2.5.1... Haddock coverage: 60% ( 3 / 5) in 'Data.Array.Repa.Algorithms.Randomish' 100% ( 9 / 9) in 'Data.Array.Repa.Algorithms.Pixel' 100% ( 12 / 12) in 'Data.Array.Repa.Algorithms.Matrix' 100% ( 8 / 8) in 'Data.Array.Repa.Algorithms.Convolve' 100% ( 2 / 2) in 'Data.Array.Repa.Algorithms.ColorRamp' 100% ( 4 / 4) in 'Data.Array.Repa.Algorithms.Complex' 100% ( 3 / 3) in 'Data.Array.Repa.Algorithms.DFT.Roots' 83% ( 5 / 6) in 'Data.Array.Repa.Algorithms.FFT' 100% ( 4 / 4) in 'Data.Array.Repa.Algorithms.DFT.Center' 100% ( 5 / 5) in 'Data.Array.Repa.Algorithms.DFT' Documentation created: dist/doc/html/repa-algorithms/index.html, dist/doc/html/repa-algorithms/repa-algorithms.txt Creating package registration file: /tmp/pkgConf-repa-algorithms-3.2.59951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/repa-algorithms-3.2.5.1 Registering repa-algorithms-3.2.5.1... Installed repa-algorithms-3.2.5.1 Downloading repa-io-3.2.5.1... Configuring repa-io-3.2.5.1... Building repa-io-3.2.5.1... Preprocessing library repa-io-3.2.5.1... [1 of 6] Compiling Data.Array.Repa.IO.Timing ( Data/Array/Repa/IO/Timing.hs, dist/build/Data/Array/Repa/IO/Timing.o ) [2 of 6] Compiling Data.Array.Repa.IO.Internals.Text ( Data/Array/Repa/IO/Internals/Text.hs, dist/build/Data/Array/Repa/IO/Internals/Text.o ) [3 of 6] Compiling Data.Array.Repa.IO.Vector ( Data/Array/Repa/IO/Vector.hs, dist/build/Data/Array/Repa/IO/Vector.o ) [4 of 6] Compiling Data.Array.Repa.IO.Matrix ( Data/Array/Repa/IO/Matrix.hs, dist/build/Data/Array/Repa/IO/Matrix.o ) [5 of 6] Compiling Data.Array.Repa.IO.BMP ( Data/Array/Repa/IO/BMP.hs, dist/build/Data/Array/Repa/IO/BMP.o ) [6 of 6] Compiling Data.Array.Repa.IO.Binary ( Data/Array/Repa/IO/Binary.hs, dist/build/Data/Array/Repa/IO/Binary.o ) In-place registering repa-io-3.2.5.1... Running Haddock for repa-io-3.2.5.1... Running hscolour for repa-io-3.2.5.1... Preprocessing library repa-io-3.2.5.1... Preprocessing library repa-io-3.2.5.1... Haddock coverage: 64% ( 7 / 11) in 'Data.Array.Repa.IO.Timing' 67% ( 2 / 3) in 'Data.Array.Repa.IO.Internals.Text' 100% ( 3 / 3) in 'Data.Array.Repa.IO.Vector' 100% ( 3 / 3) in 'Data.Array.Repa.IO.Matrix' 100% ( 3 / 3) in 'Data.Array.Repa.IO.BMP' 100% ( 3 / 3) in 'Data.Array.Repa.IO.Binary' Warning: Data.Array.Repa.IO.Timing: could not find link destinations for: Data.Array.Repa.IO.Timing.TimeUnit Documentation created: dist/doc/html/repa-io/index.html, dist/doc/html/repa-io/repa-io.txt Creating package registration file: /tmp/pkgConf-repa-io-3.2.59951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/repa-io-3.2.5.1 Registering repa-io-3.2.5.1... Installed repa-io-3.2.5.1 Downloading gloss-raster-1.8.2.1... Configuring gloss-raster-1.8.2.1... Building gloss-raster-1.8.2.1... Preprocessing library gloss-raster-1.8.2.1... [1 of 2] Compiling Graphics.Gloss.Raster.Array ( Graphics/Gloss/Raster/Array.hs, dist/build/Graphics/Gloss/Raster/Array.o ) [2 of 2] Compiling Graphics.Gloss.Raster.Field ( Graphics/Gloss/Raster/Field.hs, dist/build/Graphics/Gloss/Raster/Field.o ) In-place registering gloss-raster-1.8.2.1... Running Haddock for gloss-raster-1.8.2.1... Running hscolour for gloss-raster-1.8.2.1... Preprocessing library gloss-raster-1.8.2.1... Preprocessing library gloss-raster-1.8.2.1... Haddock coverage: 100% ( 12 / 12) in 'Graphics.Gloss.Raster.Array' 86% ( 12 / 14) in 'Graphics.Gloss.Raster.Field' Documentation created: dist/doc/html/gloss-raster/index.html, dist/doc/html/gloss-raster/gloss-raster.txt Creating package registration file: /tmp/pkgConf-gloss-raster-1.8.29951.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/gloss-raster-1.8.2.1 Registering gloss-raster-1.8.2.1... Installed gloss-raster-1.8.2.1 Downloading gloss-examples-1.8.2.1... Warning: gloss-examples.cabal: Unexpected section 'build-depends' on line 284 Warning: gloss-examples.cabal: Unexpected section 'build-depends' on line 299 Warning: gloss-examples.cabal: Unexpected section 'build-depends' on line 317 Configuring gloss-examples-1.8.2.1... Building gloss-examples-1.8.2.1... Preprocessing executable 'gloss-bitmap' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Bitmap/Main.hs, dist/build/gloss-bitmap/gloss-bitmap-tmp/Main.o ) Linking dist/build/gloss-bitmap/gloss-bitmap ... Preprocessing executable 'gloss-boids' for gloss-examples-1.8.2.1... [1 of 3] Compiling Vec2 ( picture/Boids/Vec2.hs, dist/build/gloss-boids/gloss-boids-tmp/Vec2.o ) [2 of 3] Compiling KDTree2d ( picture/Boids/KDTree2d.hs, dist/build/gloss-boids/gloss-boids-tmp/KDTree2d.o ) [3 of 3] Compiling Main ( picture/Boids/Main.hs, dist/build/gloss-boids/gloss-boids-tmp/Main.o ) Linking dist/build/gloss-boids/gloss-boids ... Preprocessing executable 'gloss-clock' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Clock/Main.hs, dist/build/gloss-clock/gloss-clock-tmp/Main.o ) Linking dist/build/gloss-clock/gloss-clock ... Preprocessing executable 'gloss-conway' for gloss-examples-1.8.2.1... [1 of 3] Compiling Cell ( picture/Conway/Cell.hs, dist/build/gloss-conway/gloss-conway-tmp/Cell.o ) [2 of 3] Compiling World ( picture/Conway/World.hs, dist/build/gloss-conway/gloss-conway-tmp/World.o ) [3 of 3] Compiling Main ( picture/Conway/Main.hs, dist/build/gloss-conway/gloss-conway-tmp/Main.o ) Linking dist/build/gloss-conway/gloss-conway ... Preprocessing executable 'gloss-draw' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Draw/Main.hs, dist/build/gloss-draw/gloss-draw-tmp/Main.o ) Linking dist/build/gloss-draw/gloss-draw ... Preprocessing executable 'gloss-easy' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Easy/Main.hs, dist/build/gloss-easy/gloss-easy-tmp/Main.o ) Linking dist/build/gloss-easy/gloss-easy ... Preprocessing executable 'gloss-eden' for gloss-examples-1.8.2.1... [1 of 4] Compiling Cell ( picture/Eden/Cell.hs, dist/build/gloss-eden/gloss-eden-tmp/Cell.o ) [2 of 4] Compiling Community ( picture/Eden/Community.hs, dist/build/gloss-eden/gloss-eden-tmp/Community.o ) [3 of 4] Compiling World ( picture/Eden/World.hs, dist/build/gloss-eden/gloss-eden-tmp/World.o ) [4 of 4] Compiling Main ( picture/Eden/Main.hs, dist/build/gloss-eden/gloss-eden-tmp/Main.o ) Linking dist/build/gloss-eden/gloss-eden ... Preprocessing executable 'gloss-flake' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Flake/Main.hs, dist/build/gloss-flake/gloss-flake-tmp/Main.o ) Linking dist/build/gloss-flake/gloss-flake ... Preprocessing executable 'gloss-gameevent' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/GameEvent/Main.hs, dist/build/gloss-gameevent/gloss-gameevent-tmp/Main.o ) Linking dist/build/gloss-gameevent/gloss-gameevent ... Preprocessing executable 'gloss-hello' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Hello/Main.hs, dist/build/gloss-hello/gloss-hello-tmp/Main.o ) Linking dist/build/gloss-hello/gloss-hello ... Preprocessing executable 'gloss-lifespan' for gloss-examples-1.8.2.1... [1 of 4] Compiling Cell ( picture/Lifespan/Cell.hs, dist/build/gloss-lifespan/gloss-lifespan-tmp/Cell.o ) [2 of 4] Compiling Community ( picture/Lifespan/Community.hs, dist/build/gloss-lifespan/gloss-lifespan-tmp/Community.o ) [3 of 4] Compiling World ( picture/Lifespan/World.hs, dist/build/gloss-lifespan/gloss-lifespan-tmp/World.o ) [4 of 4] Compiling Main ( picture/Lifespan/Main.hs, dist/build/gloss-lifespan/gloss-lifespan-tmp/Main.o ) Linking dist/build/gloss-lifespan/gloss-lifespan ... Preprocessing executable 'gloss-machina' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Machina/Main.hs, dist/build/gloss-machina/gloss-machina-tmp/Main.o ) Linking dist/build/gloss-machina/gloss-machina ... Preprocessing executable 'gloss-occlusion' for gloss-examples-1.8.2.1... [1 of 5] Compiling Cell ( picture/Occlusion/Cell.hs, dist/build/gloss-occlusion/gloss-occlusion-tmp/Cell.o ) [2 of 5] Compiling Data ( picture/Occlusion/Data.hs, dist/build/gloss-occlusion/gloss-occlusion-tmp/Data.o ) [3 of 5] Compiling World ( picture/Occlusion/World.hs, dist/build/gloss-occlusion/gloss-occlusion-tmp/World.o ) [4 of 5] Compiling State ( picture/Occlusion/State.hs, dist/build/gloss-occlusion/gloss-occlusion-tmp/State.o ) [5 of 5] Compiling Main ( picture/Occlusion/Main.hs, dist/build/gloss-occlusion/gloss-occlusion-tmp/Main.o ) Linking dist/build/gloss-occlusion/gloss-occlusion ... Preprocessing executable 'gloss-styrene' for gloss-examples-1.8.2.1... [1 of 8] Compiling Config ( picture/Styrene/Config.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Config.o ) [2 of 8] Compiling QuadTree ( picture/Styrene/QuadTree.hs, dist/build/gloss-styrene/gloss-styrene-tmp/QuadTree.o ) [3 of 8] Compiling Actor ( picture/Styrene/Actor.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Actor.o ) [4 of 8] Compiling World ( picture/Styrene/World.hs, dist/build/gloss-styrene/gloss-styrene-tmp/World.o ) [5 of 8] Compiling Contact ( picture/Styrene/Contact.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Contact.o ) [6 of 8] Compiling Collide ( picture/Styrene/Collide.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Collide.o ) [7 of 8] Compiling Advance ( picture/Styrene/Advance.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Advance.o ) [8 of 8] Compiling Main ( picture/Styrene/Main.hs, dist/build/gloss-styrene/gloss-styrene-tmp/Main.o ) Linking dist/build/gloss-styrene/gloss-styrene ... Preprocessing executable 'gloss-tree' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Tree/Main.hs, dist/build/gloss-tree/gloss-tree-tmp/Main.o ) Linking dist/build/gloss-tree/gloss-tree ... Preprocessing executable 'gloss-visibility' for gloss-examples-1.8.2.1... [1 of 7] Compiling Geometry.Segment ( picture/Visibility/Geometry/Segment.hs, dist/build/gloss-visibility/gloss-visibility-tmp/Geometry/Segment.o ) [2 of 7] Compiling Geometry.Randomish ( picture/Visibility/Geometry/Randomish.hs, dist/build/gloss-visibility/gloss-visibility-tmp/Geometry/Randomish.o ) [3 of 7] Compiling World ( picture/Visibility/World.hs, dist/build/gloss-visibility/gloss-visibility-tmp/World.o ) [4 of 7] Compiling State ( picture/Visibility/State.hs, dist/build/gloss-visibility/gloss-visibility-tmp/State.o ) [5 of 7] Compiling Draw ( picture/Visibility/Draw.hs, dist/build/gloss-visibility/gloss-visibility-tmp/Draw.o ) [6 of 7] Compiling Interface ( picture/Visibility/Interface.hs, dist/build/gloss-visibility/gloss-visibility-tmp/Interface.o ) [7 of 7] Compiling Main ( picture/Visibility/Main.hs, dist/build/gloss-visibility/gloss-visibility-tmp/Main.o ) Linking dist/build/gloss-visibility/gloss-visibility ... Preprocessing executable 'gloss-zen' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Zen/Main.hs, dist/build/gloss-zen/gloss-zen-tmp/Main.o ) Linking dist/build/gloss-zen/gloss-zen ... Preprocessing executable 'gloss-crystal' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( raster/Crystal/Main.hs, dist/build/gloss-crystal/gloss-crystal-tmp/Main.o ) Linking dist/build/gloss-crystal/gloss-crystal ... Preprocessing executable 'gloss-ray' for gloss-examples-1.8.2.1... [1 of 6] Compiling Vec3 ( raster/Ray/Vec3.hs, dist/build/gloss-ray/gloss-ray-tmp/Vec3.o ) [2 of 6] Compiling Object ( raster/Ray/Object.hs, dist/build/gloss-ray/gloss-ray-tmp/Object.o ) [3 of 6] Compiling Light ( raster/Ray/Light.hs, dist/build/gloss-ray/gloss-ray-tmp/Light.o ) [4 of 6] Compiling Trace ( raster/Ray/Trace.hs, dist/build/gloss-ray/gloss-ray-tmp/Trace.o ) [5 of 6] Compiling World ( raster/Ray/World.hs, dist/build/gloss-ray/gloss-ray-tmp/World.o ) [6 of 6] Compiling Main ( raster/Ray/Main.hs, dist/build/gloss-ray/gloss-ray-tmp/Main.o ) Linking dist/build/gloss-ray/gloss-ray ... Preprocessing executable 'gloss-pulse' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( raster/Pulse/Main.hs, dist/build/gloss-pulse/gloss-pulse-tmp/Main.o ) Linking dist/build/gloss-pulse/gloss-pulse ... Preprocessing executable 'gloss-wave' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( raster/Wave/Main.hs, dist/build/gloss-wave/gloss-wave-tmp/Main.o ) Linking dist/build/gloss-wave/gloss-wave ... Preprocessing executable 'gloss-fluid' for gloss-examples-1.8.2.1... [ 1 of 13] Compiling FieldElt ( raster/Fluid/src-repa/FieldElt.hs, dist/build/gloss-fluid/gloss-fluid-tmp/FieldElt.o ) [ 2 of 13] Compiling Model ( raster/Fluid/src-repa/Model.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Model.o ) [ 3 of 13] Compiling Config ( raster/Fluid/src-repa/Config.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Config.o ) [ 4 of 13] Compiling UserEvent ( raster/Fluid/src-repa/UserEvent.hs, dist/build/gloss-fluid/gloss-fluid-tmp/UserEvent.o ) [ 5 of 13] Compiling Args ( raster/Fluid/src-repa/Args.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Args.o ) [ 6 of 13] Compiling Stage.Advection ( raster/Fluid/src-repa/Stage/Advection.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Stage/Advection.o ) [ 7 of 13] Compiling Stage.Sources ( raster/Fluid/src-repa/Stage/Sources.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Stage/Sources.o ) [ 8 of 13] Compiling Stage.Linear ( raster/Fluid/src-repa/Stage/Linear.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Stage/Linear.o ) [ 9 of 13] Compiling Stage.Diffusion ( raster/Fluid/src-repa/Stage/Diffusion.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Stage/Diffusion.o ) [10 of 13] Compiling Solve.Density ( raster/Fluid/src-repa/Solve/Density.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Solve/Density.o ) [11 of 13] Compiling Stage.Project ( raster/Fluid/src-repa/Stage/Project.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Stage/Project.o ) [12 of 13] Compiling Solve.Velocity ( raster/Fluid/src-repa/Solve/Velocity.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Solve/Velocity.o ) [13 of 13] Compiling Main ( raster/Fluid/src-repa/Main.hs, dist/build/gloss-fluid/gloss-fluid-tmp/Main.o ) Linking dist/build/gloss-fluid/gloss-fluid ... Preprocessing executable 'gloss-snow' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( raster/Snow/Main.hs, dist/build/gloss-snow/gloss-snow-tmp/Main.o ) Linking dist/build/gloss-snow/gloss-snow ... Preprocessing executable 'gloss-mandel' for gloss-examples-1.8.2.1... [1 of 2] Compiling Solver ( raster/Mandel/Solver.hs, dist/build/gloss-mandel/gloss-mandel-tmp/Solver.o ) [2 of 2] Compiling Main ( raster/Mandel/Main.hs, dist/build/gloss-mandel/gloss-mandel-tmp/Main.o ) Linking dist/build/gloss-mandel/gloss-mandel ... Preprocessing executable 'gloss-graph' for gloss-examples-1.8.2.1... [1 of 1] Compiling Main ( picture/Graph/Main.hs, dist/build/gloss-graph/gloss-graph-tmp/Main.o ) Linking dist/build/gloss-graph/gloss-graph ... Warning: No documentation was generated as this package does not contain a library. Perhaps you want to use the --executables, --tests or --benchmarks flags. Installing executable(s) in /home/builder/hackage-server/build-cache/tmp-install/bin Warning: The directory /home/builder/hackage-server/build-cache/tmp-install/bin is not in the system search path. Installed gloss-examples-1.8.2.1