Resolving dependencies... Starting ObjectName-1.1.0.1 Starting fixed-0.3 Starting StateVar-1.2 Starting bmp-1.2.6.3 Building fixed-0.3 Building ObjectName-1.1.0.1 Building StateVar-1.2 Building bmp-1.2.6.3 Completed ObjectName-1.1.0.1 Starting half-0.3 Completed fixed-0.3 Starting primitive-0.7.1.0 Building half-0.3 Completed StateVar-1.2 Starting random-1.1 Building primitive-0.7.1.0 Building random-1.1 Completed bmp-1.2.6.3 Completed half-0.3 Starting OpenGLRaw-3.3.4.0 Building OpenGLRaw-3.3.4.0 Completed random-1.1 Starting splitmix-0.0.5 Building splitmix-0.0.5 Completed splitmix-0.0.5 Starting QuickCheck-2.13.2 Building QuickCheck-2.13.2 Completed primitive-0.7.1.0 Starting vector-0.12.1.2 Building vector-0.12.1.2 Completed QuickCheck-2.13.2 Completed vector-0.12.1.2 Starting repa-3.4.1.4 Building repa-3.4.1.4 Completed repa-3.4.1.4 Completed OpenGLRaw-3.3.4.0 Starting GLURaw-2.0.0.4 Building GLURaw-2.0.0.4 Completed GLURaw-2.0.0.4 Starting OpenGL-3.0.3.0 Building OpenGL-3.0.3.0 Completed OpenGL-3.0.3.0 Starting GLUT-2.7.0.15 Building GLUT-2.7.0.15 Completed GLUT-2.7.0.15 Starting gloss-rendering-1.13.1.1 Building gloss-rendering-1.13.1.1 Completed gloss-rendering-1.13.1.1 Starting gloss-1.13.1.2 Building gloss-1.13.1.2 Completed gloss-1.13.1.2 Downloading gloss-raster-1.13.1.2 Downloaded gloss-raster-1.13.1.2 Starting gloss-raster-1.13.1.2 Building gloss-raster-1.13.1.2 Completed gloss-raster-1.13.1.2