module Graphics.UI.GLUT.Turtle.Triangles(toTriangles) where import Graphics.UI.GLUT.Turtle.TriangleTools toTriangles :: [Pos] -> [(Pos, Pos, Pos)] toTriangles ps | length ps < 3 = [] | otherwise = toTrianglesTop $ deleteOnline $ deletePoint ps deletePoint [] = [] deletePoint [p] = [p] deletePoint pa@(p0 : ps) | p0 == last ps = ps | otherwise = pa toTrianglesTop :: [Pos] -> [(Pos, Pos, Pos)] toTrianglesTop [a, b, c] = [(a, b, c)] toTrianglesTop ps | any (within tri) ps = toTrianglesNext (isRight tri) i ps | otherwise = tri : toTrianglesTop rest where i = far ps tri = index3 ps i rest = deleteIndex ps i toTrianglesNext :: Bool -> Int -> [Pos] -> [(Pos, Pos, Pos)] toTrianglesNext r i ps | isRight tri /= r || any (within tri) ps = toTrianglesNext r next ps | otherwise = tri : toTrianglesTop rest where tri = index3 ps i rest = deleteIndex ps i next = if i == 0 then length ps - 1 else i - 1