Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
pattern CLEAR_MODE_ONLY_NEXT_FRAME :: Int Source #
pattern DEBUG_DRAW_OVERDRAW :: Int Source #
pattern UPDATE_ALWAYS :: Int Source #
pattern RENDER_INFO_MATERIAL_CHANGES_IN_FRAME :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1024 :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_16 :: Int Source #
pattern RENDER_INFO_SHADER_CHANGES_IN_FRAME :: Int Source #
pattern RENDER_INFO_MAX :: Int Source #
pattern CLEAR_MODE_NEVER :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_64 :: Int Source #
pattern USAGE_3D_NO_EFFECTS :: Int Source #
pattern RENDER_INFO_OBJECTS_IN_FRAME :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_256 :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_MAX :: Int Source #
pattern UPDATE_DISABLED :: Int Source #
pattern MSAA_DISABLED :: Int Source #
pattern DEBUG_DRAW_DISABLED :: Int Source #
pattern RENDER_INFO_VERTICES_IN_FRAME :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED :: Int Source #
pattern DEBUG_DRAW_UNSHADED :: Int Source #
pattern DEBUG_DRAW_WIREFRAME :: Int Source #
pattern RENDER_INFO_DRAW_CALLS_IN_FRAME :: Int Source #
pattern UPDATE_WHEN_VISIBLE :: Int Source #
pattern CLEAR_MODE_ALWAYS :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1 :: Int Source #
pattern SHADOW_ATLAS_QUADRANT_SUBDIV_4 :: Int Source #
pattern USAGE_2D_NO_SAMPLING :: Int Source #
pattern UPDATE_ONCE :: Int Source #
pattern RENDER_INFO_SURFACE_CHANGES_IN_FRAME :: Int Source #