name: grid
version: 3.1
synopsis: Tools for working with regular grids (graphs, lattices).
description: Provides tools for working with regular arrangements
of tiles, such as might be used in a board game or some
other type of grid map. Currently supports triangular,
square, and hexagonal tiles, with various 2D and
toroidal layouts.
The userguide is available at
.
NOTE: Version 3.0 changed the order of parameters
for many functions. This makes it easier for the user
to write mapping and folding operations.
category: Math
cabal-version: >=1.8
build-type: Simple
author: Amy de Buitléir
copyright: (c) Amy de Buitléir 2010-2012
license: BSD3
stability: experimental
maintainer: amy@nualeargais.ie
license-file: LICENSE
library
hs-source-dirs: src
build-depends: base ==4.*,
base-unicode-symbols ==0.2.*,
cereal ==0.3.*,
containers ==0.4.2.* || ==0.5.*
ghc-options: -Wall
exposed-modules: Math.Geometry.Grid,
Math.Geometry.GridInternal,
Math.Geometry.GridMap
test-suite grid-tests
type: exitcode-stdio-1.0
build-depends: base ==4.*,
exact-combinatorics ==0.2.*,
test-framework-quickcheck2 ==0.3.*,
QuickCheck ==2.4.* || ==2.5.*,
test-framework ==0.8.*,
grid,
base-unicode-symbols ==0.2.*
hs-source-dirs: test
ghc-options: -Wall
main-is: Main.hs
other-modules: Math.Geometry.GridQC