# see glib-genmarshal(1) for a detailed description of the file format,
# possible parameter types are:
# VOID indicates no return type, or no extra
# parameters. if VOID is used as the parameter
# list, no additional parameters may be present.
# BOOLEAN for boolean types (gboolean)
# CHAR for signed char types (gchar)
# UCHAR for unsigned char types (guchar)
# INT for signed integer types (gint)
# UINT for unsigned integer types (guint)
# LONG for signed long integer types (glong)
# ULONG for unsigned long integer types (gulong)
# ENUM for enumeration types (gint)
# FLAGS for flag enumeration types (guint)
# FLOAT for single-precision float types (gfloat)
# DOUBLE for double-precision float types (gdouble)
# GLIBSTRING for string types (gchar*)
# BOXED for boxed (anonymous but reference counted) types (GBoxed*)
# POINTER for anonymous pointer types (gpointer)
# NONE deprecated alias for VOID
# BOOL deprecated alias for BOOLEAN
#
# One discrepancy from Gtk+ is that for signals that may pass NULL for an object
# reference, the Haskell signal should be passed a 'Maybe GObject'.
# We therefore have two variants that are marshalled as a maybe type:
#
# OBJECT for GObject or derived types (GObject*)
# MOBJECT for GObject or derived types (GObject*) that may be NULL
# Furthermore, some objects needs to be destroyed synchronously from the main loop of
# Gtk rather than during GC. These objects need to be marshalled using TOBJECT (for thread-safe
# object). It doesn't hurt to use TOBJECT for an object that doesn't need it, except for the
# some performance. As a rule of thumb, use TOBJECT for all libraries that build on package
# 'gtk' and use OBJECT for all packages that only need packages 'glib', 'pango', 'cairo',
# 'gio'. Again both variants exist. Note that the same names will be generated for OBJECT and
# TOBJECT, so you have to remove the OBJECT handler if you need both.
#
# TOBJECT for GObject or derived types (GObject*)
# MTOBJECT for GObject or derived types (GObject*) that may be NULL
# If you add a new signal type, please check that it actually works!
# If it is a Boxed type check that the reference counting is right.
BOOLEAN:BOXED
BOOLEAN:POINTER
BOOLEAN:BOXED,BOXED
BOOLEAN:ENUM
BOOLEAN:ENUM,DOUBLE
BOOLEAN:INT
#BOOLEAN:ENUM,INT
#BOOLEAN:TOBJECT,UINT,FLAGS
#BOOLEAN:TOBJECT,INT,INT,UINT
#BOOLEAN:TOBJECT,GLIBSTRING,GLIBSTRING,BOXED
BOOLEAN:TOBJECT,BOXED
#BOOLEAN:TOBJECT,BOXED,BOXED
#BOOLEAN:TOBJECT,GLIBSTRING,GLIBSTRING
BOOLEAN:INT,INT
BOOLEAN:INT,INT,INT
BOOLEAN:UINT
BOOLEAN:VOID
BOOLEAN:BOOLEAN
#BOOLEAN:BOOLEAN,BOOLEAN,BOOLEAN
ENUM:VOID
ENUM:ENUM
INT:POINTER
VOID:BOOLEAN
#VOID:ENUM
VOID:INT
#VOID:INT,BOOLEAN
VOID:INT,INT
VOID:VOID
#VOID:GLIBSTRING,INT,POINTER
#GLIBSTRING:DOUBLE
VOID:DOUBLE
#VOID:BOOLEAN,BOOLEAN,BOOLEAN
VOID:BOXED
VOID:BOXED,BOXED
VOID:BOXED,BOXED,POINTER
VOID:BOXED,TOBJECT
#VOID:BOXED,GLIBSTRING,INT
VOID:BOXED,UINT
#VOID:BOXED,UINT,FLAGS
#VOID:BOXED,UINT,UINT
VOID:ENUM
#VOID:ENUM,BOOLEAN
#VOID:ENUM,ENUM
#VOID:ENUM,FLOAT
#VOID:ENUM,FLOAT,BOOLEAN
VOID:ENUM,INT
VOID:ENUM,INT,BOOLEAN
#VOID:INT
#VOID:INT,INT
#VOID:INT,INT,BOXED
#VOID:INT,INT,INT
VOID:TOBJECT
VOID:MTOBJECT
#VOID:TOBJECT,BOOLEAN
VOID:TOBJECT,BOXED,BOXED
#VOID:TOBJECT,BOXED,UINT,UINT
#VOID:TOBJECT,INT,INT
#VOID:TOBJECT,INT,INT,BOXED,UINT,UINT
VOID:TOBJECT,TOBJECT
#VOID:TOBJECT,GLIBSTRING,GLIBSTRING
#VOID:TOBJECT,UINT
#VOID:TOBJECT,UINT,FLAGS
VOID:POINTER
#VOID:POINTER,INT
#VOID:POINTER,BOOLEAN
#VOID:POINTER,POINTER,POINTER
VOID:POINTER,UINT
VOID:GLIBSTRING
# This is for the "edited" signal in CellRendererText:
VOID:GLIBSTRING,GLIBSTRING
#VOID:GLIBSTRING,INT,POINTER
#VOID:GLIBSTRING,UINT,FLAGS
#VOID:UINT,FLAGS,BOXED
VOID:UINT,UINT
VOID:UINT,GLIBSTRING
#VOID:UINT,BOXED,UINT,FLAGS,FLAGS
#VOID:UINT,TOBJECT,UINT,FLAGS,FLAGS
# This marshaller is necessary to marshal a string with explicit length in a
# callback "text-insert" in TextBuffer.
VOID:BOXED,POINTER,INT
# This one is needed in TextView:
VOID:INT,BOOLEAN
# This is for the "editing-started" in CellRenderer
VOID:TOBJECT,GLIBSTRING
# This is for GtkMozEmbed
BOOLEAN:GLIBSTRING
# This makes it possible to catch events on TextTags
BOOLEAN:TOBJECT,POINTER,BOXED
BOOLEAN:POINTER,BOXED,BOXED
# This is onInsertText in Editable
VOID:POINTER,INT,POINTER
# For SelectionData
VOID:POINTER,UINT,UINT
VOID:TOBJECT,POINTER,UINT,UINT
VOID:TOBJECT,INT,INT,POINTER,UINT,UINT
BOOLEAN:TOBJECT,INT,INT,UINT
VOID:TOBJECT,UINT
BOOLEAN:TOBJECT,INT,INT,UINT
# for GtkRange::change-value
BOOLEAN:ENUM,DOUBLE
# for Drag.dragFailed
BOOLEAN:TOBJECT,ENUM
# for TextBuffer
NONE:BOXED,GLIBSTRING
# for Notebook
NONE:TOBJECT,INT
BOOLEAN:ENUM,BOOLEAN
NONE:BOXED,INT
# for TextBuffer
NONE:BOXED,GLIBSTRING
# For queryTooltip
BOOLEAN:TOBJECT,INT,INT,BOOLEAN,TOBJECT
# For EntryBuffer
NONE:INT,GLIBSTRING,INT
# For CellRendererAccel
NONE:GLIBSTRING,INT,ENUM,INT
# For PrintOperation
BOOLEAN:OBJECT
NONE:OBJECT,INT,OBJECT
NONE:OBJECT,OBJECT,OBJECT
BOOLEAN:OBJECT,OBJECT,OBJECT
VOID:ENUM,POINTER