//======================================================================== // GLFW 3.4 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2018 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "null_platform.h" #if defined(_GLFW_WIN32) #include "win32_platform.h" #else #define GLFW_WIN32_WINDOW_STATE #define GLFW_WIN32_MONITOR_STATE #define GLFW_WIN32_CURSOR_STATE #define GLFW_WIN32_LIBRARY_WINDOW_STATE #define GLFW_WGL_CONTEXT_STATE #define GLFW_WGL_LIBRARY_CONTEXT_STATE #endif #if defined(_GLFW_COCOA) #include "cocoa_platform.h" #else #define GLFW_COCOA_WINDOW_STATE #define GLFW_COCOA_MONITOR_STATE #define GLFW_COCOA_CURSOR_STATE #define GLFW_COCOA_LIBRARY_WINDOW_STATE #define GLFW_NSGL_CONTEXT_STATE #define GLFW_NSGL_LIBRARY_CONTEXT_STATE #endif #if defined(_GLFW_WAYLAND) #include "wl_platform.h" #else #define GLFW_WAYLAND_WINDOW_STATE #define GLFW_WAYLAND_MONITOR_STATE #define GLFW_WAYLAND_CURSOR_STATE #define GLFW_WAYLAND_LIBRARY_WINDOW_STATE #endif #if defined(_GLFW_X11) #include "x11_platform.h" #else #define GLFW_X11_WINDOW_STATE #define GLFW_X11_MONITOR_STATE #define GLFW_X11_CURSOR_STATE #define GLFW_X11_LIBRARY_WINDOW_STATE #define GLFW_GLX_CONTEXT_STATE #define GLFW_GLX_LIBRARY_CONTEXT_STATE #endif #include "null_joystick.h" #if defined(_GLFW_WIN32) #include "win32_joystick.h" #else #define GLFW_WIN32_JOYSTICK_STATE #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE #endif #if defined(_GLFW_COCOA) #include "cocoa_joystick.h" #else #define GLFW_COCOA_JOYSTICK_STATE #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE #endif #if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__) #include "linux_joystick.h" #else #define GLFW_LINUX_JOYSTICK_STATE #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE #endif #define GLFW_PLATFORM_WINDOW_STATE \ GLFW_WIN32_WINDOW_STATE \ GLFW_COCOA_WINDOW_STATE \ GLFW_WAYLAND_WINDOW_STATE \ GLFW_X11_WINDOW_STATE \ GLFW_NULL_WINDOW_STATE \ #define GLFW_PLATFORM_MONITOR_STATE \ GLFW_WIN32_MONITOR_STATE \ GLFW_COCOA_MONITOR_STATE \ GLFW_WAYLAND_MONITOR_STATE \ GLFW_X11_MONITOR_STATE \ GLFW_NULL_MONITOR_STATE \ #define GLFW_PLATFORM_CURSOR_STATE \ GLFW_WIN32_CURSOR_STATE \ GLFW_COCOA_CURSOR_STATE \ GLFW_WAYLAND_CURSOR_STATE \ GLFW_X11_CURSOR_STATE \ GLFW_NULL_CURSOR_STATE \ #define GLFW_PLATFORM_JOYSTICK_STATE \ GLFW_WIN32_JOYSTICK_STATE \ GLFW_COCOA_JOYSTICK_STATE \ GLFW_LINUX_JOYSTICK_STATE #define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \ GLFW_WIN32_LIBRARY_WINDOW_STATE \ GLFW_COCOA_LIBRARY_WINDOW_STATE \ GLFW_WAYLAND_LIBRARY_WINDOW_STATE \ GLFW_X11_LIBRARY_WINDOW_STATE \ GLFW_NULL_LIBRARY_WINDOW_STATE \ #define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ GLFW_WIN32_LIBRARY_JOYSTICK_STATE \ GLFW_COCOA_LIBRARY_JOYSTICK_STATE \ GLFW_LINUX_LIBRARY_JOYSTICK_STATE #define GLFW_PLATFORM_CONTEXT_STATE \ GLFW_WGL_CONTEXT_STATE \ GLFW_NSGL_CONTEXT_STATE \ GLFW_GLX_CONTEXT_STATE #define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE \ GLFW_WGL_LIBRARY_CONTEXT_STATE \ GLFW_NSGL_LIBRARY_CONTEXT_STATE \ GLFW_GLX_LIBRARY_CONTEXT_STATE #if defined(_WIN32) #include "win32_thread.h" #define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE #else #include "posix_thread.h" #define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE #endif #if defined(_WIN32) #include "win32_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE #elif defined(__APPLE__) #include "cocoa_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE #else #include "posix_time.h" #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE #endif