//======================================================================== // GLFW 3.4 Win32 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2019 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // Please use C89 style variable declarations in this file because VS 2010 //======================================================================== #include "internal.h" #include #include #include #include #include // Returns the window style for the specified window // static DWORD getWindowStyle(const _GLFWwindow* window) { DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; if (window->monitor) style |= WS_POPUP; else { style |= WS_SYSMENU | WS_MINIMIZEBOX; if (window->decorated) { style |= WS_CAPTION; if (window->resizable) style |= WS_MAXIMIZEBOX | WS_THICKFRAME; } else style |= WS_POPUP; } return style; } // Returns the extended window style for the specified window // static DWORD getWindowExStyle(const _GLFWwindow* window) { DWORD style = WS_EX_APPWINDOW; if (window->monitor || window->floating) style |= WS_EX_TOPMOST; return style; } // Returns the image whose area most closely matches the desired one // static const GLFWimage* chooseImage(int count, const GLFWimage* images, int width, int height) { int i, leastDiff = INT_MAX; const GLFWimage* closest = NULL; for (i = 0; i < count; i++) { const int currDiff = abs(images[i].width * images[i].height - width * height); if (currDiff < leastDiff) { closest = images + i; leastDiff = currDiff; } } return closest; } // Creates an RGBA icon or cursor // static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool icon) { int i; HDC dc; HICON handle; HBITMAP color, mask; BITMAPV5HEADER bi; ICONINFO ii; unsigned char* target = NULL; unsigned char* source = image->pixels; ZeroMemory(&bi, sizeof(bi)); bi.bV5Size = sizeof(bi); bi.bV5Width = image->width; bi.bV5Height = -image->height; bi.bV5Planes = 1; bi.bV5BitCount = 32; bi.bV5Compression = BI_BITFIELDS; bi.bV5RedMask = 0x00ff0000; bi.bV5GreenMask = 0x0000ff00; bi.bV5BlueMask = 0x000000ff; bi.bV5AlphaMask = 0xff000000; dc = GetDC(NULL); color = CreateDIBSection(dc, (BITMAPINFO*) &bi, DIB_RGB_COLORS, (void**) &target, NULL, (DWORD) 0); ReleaseDC(NULL, dc); if (!color) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create RGBA bitmap"); return NULL; } mask = CreateBitmap(image->width, image->height, 1, 1, NULL); if (!mask) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create mask bitmap"); DeleteObject(color); return NULL; } for (i = 0; i < image->width * image->height; i++) { target[0] = source[2]; target[1] = source[1]; target[2] = source[0]; target[3] = source[3]; target += 4; source += 4; } ZeroMemory(&ii, sizeof(ii)); ii.fIcon = icon; ii.xHotspot = xhot; ii.yHotspot = yhot; ii.hbmMask = mask; ii.hbmColor = color; handle = CreateIconIndirect(&ii); DeleteObject(color); DeleteObject(mask); if (!handle) { if (icon) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create icon"); } else { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create cursor"); } } return handle; } // Translate content area size to full window size according to styles and DPI // static void getFullWindowSize(DWORD style, DWORD exStyle, int contentWidth, int contentHeight, int* fullWidth, int* fullHeight, UINT dpi) { RECT rect = { 0, 0, contentWidth, contentHeight }; if (_glfwIsWindows10Version1607OrGreaterWin32()) AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); else AdjustWindowRectEx(&rect, style, FALSE, exStyle); *fullWidth = rect.right - rect.left; *fullHeight = rect.bottom - rect.top; } // Enforce the content area aspect ratio based on which edge is being dragged // static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) { int xoff, yoff; UINT dpi = USER_DEFAULT_SCREEN_DPI; const float ratio = (float) window->numer / (float) window->denom; if (_glfwIsWindows10Version1607OrGreaterWin32()) dpi = GetDpiForWindow(window->win32.handle); getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), 0, 0, &xoff, &yoff, dpi); if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) { area->bottom = area->top + yoff + (int) ((area->right - area->left - xoff) / ratio); } else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) { area->top = area->bottom - yoff - (int) ((area->right - area->left - xoff) / ratio); } else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) { area->right = area->left + xoff + (int) ((area->bottom - area->top - yoff) * ratio); } } // Updates the cursor image according to its cursor mode // static void updateCursorImage(_GLFWwindow* window) { if (window->cursorMode == GLFW_CURSOR_NORMAL || window->cursorMode == GLFW_CURSOR_CAPTURED) { if (window->cursor) SetCursor(window->cursor->win32.handle); else SetCursor(LoadCursorW(NULL, IDC_ARROW)); } else SetCursor(NULL); } // Sets the cursor clip rect to the window content area // static void captureCursor(_GLFWwindow* window) { RECT clipRect; GetClientRect(window->win32.handle, &clipRect); ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); ClipCursor(&clipRect); _glfw.win32.capturedCursorWindow = window; } // Disabled clip cursor // static void releaseCursor(void) { ClipCursor(NULL); _glfw.win32.capturedCursorWindow = NULL; } // Enables WM_INPUT messages for the mouse for the specified window // static void enableRawMouseMotion(_GLFWwindow* window) { const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to register raw input device"); } } // Disables WM_INPUT messages for the mouse // static void disableRawMouseMotion(_GLFWwindow* window) { const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to remove raw input device"); } } // Apply disabled cursor mode to a focused window // static void disableCursor(_GLFWwindow* window) { _glfw.win32.disabledCursorWindow = window; _glfwGetCursorPosWin32(window, &_glfw.win32.restoreCursorPosX, &_glfw.win32.restoreCursorPosY); updateCursorImage(window); _glfwCenterCursorInContentArea(window); captureCursor(window); if (window->rawMouseMotion) enableRawMouseMotion(window); } // Exit disabled cursor mode for the specified window // static void enableCursor(_GLFWwindow* window) { if (window->rawMouseMotion) disableRawMouseMotion(window); _glfw.win32.disabledCursorWindow = NULL; releaseCursor(); _glfwSetCursorPosWin32(window, _glfw.win32.restoreCursorPosX, _glfw.win32.restoreCursorPosY); updateCursorImage(window); } // Returns whether the cursor is in the content area of the specified window // static GLFWbool cursorInContentArea(_GLFWwindow* window) { RECT area; POINT pos; if (!GetCursorPos(&pos)) return GLFW_FALSE; if (WindowFromPoint(pos) != window->win32.handle) return GLFW_FALSE; GetClientRect(window->win32.handle, &area); ClientToScreen(window->win32.handle, (POINT*) &area.left); ClientToScreen(window->win32.handle, (POINT*) &area.right); return PtInRect(&area, pos); } // Update native window styles to match attributes // static void updateWindowStyles(const _GLFWwindow* window) { RECT rect; DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP); style |= getWindowStyle(window); GetClientRect(window->win32.handle, &rect); if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, style, FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); ClientToScreen(window->win32.handle, (POINT*) &rect.left); ClientToScreen(window->win32.handle, (POINT*) &rect.right); SetWindowLongW(window->win32.handle, GWL_STYLE, style); SetWindowPos(window->win32.handle, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); } // Update window framebuffer transparency // static void updateFramebufferTransparency(const _GLFWwindow* window) { BOOL composition, opaque; DWORD color; if (!IsWindowsVistaOrGreater()) return; if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) return; if (IsWindows8OrGreater() || (SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque)) { HRGN region = CreateRectRgn(0, 0, -1, -1); DWM_BLURBEHIND bb = {0}; bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; bb.hRgnBlur = region; bb.fEnable = TRUE; DwmEnableBlurBehindWindow(window->win32.handle, &bb); DeleteObject(region); } else { // HACK: Disable framebuffer transparency on Windows 7 when the // colorization color is opaque, because otherwise the window // contents is blended additively with the previous frame instead // of replacing it DWM_BLURBEHIND bb = {0}; bb.dwFlags = DWM_BB_ENABLE; DwmEnableBlurBehindWindow(window->win32.handle, &bb); } } // Retrieves and translates modifier keys // static int getKeyMods(void) { int mods = 0; if (GetKeyState(VK_SHIFT) & 0x8000) mods |= GLFW_MOD_SHIFT; if (GetKeyState(VK_CONTROL) & 0x8000) mods |= GLFW_MOD_CONTROL; if (GetKeyState(VK_MENU) & 0x8000) mods |= GLFW_MOD_ALT; if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) mods |= GLFW_MOD_SUPER; if (GetKeyState(VK_CAPITAL) & 1) mods |= GLFW_MOD_CAPS_LOCK; if (GetKeyState(VK_NUMLOCK) & 1) mods |= GLFW_MOD_NUM_LOCK; return mods; } static void fitToMonitor(_GLFWwindow* window) { MONITORINFO mi = { sizeof(mi) }; GetMonitorInfoW(window->monitor->win32.handle, &mi); SetWindowPos(window->win32.handle, HWND_TOPMOST, mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right - mi.rcMonitor.left, mi.rcMonitor.bottom - mi.rcMonitor.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS); } // Make the specified window and its video mode active on its monitor // static void acquireMonitor(_GLFWwindow* window) { if (!_glfw.win32.acquiredMonitorCount) { SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); // HACK: When mouse trails are enabled the cursor becomes invisible when // the OpenGL ICD switches to page flipping SystemParametersInfoW(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0); SystemParametersInfoW(SPI_SETMOUSETRAILS, 0, 0, 0); } if (!window->monitor->window) _glfw.win32.acquiredMonitorCount++; _glfwSetVideoModeWin32(window->monitor, &window->videoMode); _glfwInputMonitorWindow(window->monitor, window); } // Remove the window and restore the original video mode // static void releaseMonitor(_GLFWwindow* window) { if (window->monitor->window != window) return; _glfw.win32.acquiredMonitorCount--; if (!_glfw.win32.acquiredMonitorCount) { SetThreadExecutionState(ES_CONTINUOUS); // HACK: Restore mouse trail length saved in acquireMonitor SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0); } _glfwInputMonitorWindow(window->monitor, NULL); _glfwRestoreVideoModeWin32(window->monitor); } // Manually maximize the window, for when SW_MAXIMIZE cannot be used // static void maximizeWindowManually(_GLFWwindow* window) { RECT rect; DWORD style; MONITORINFO mi = { sizeof(mi) }; GetMonitorInfoW(MonitorFromWindow(window->win32.handle, MONITOR_DEFAULTTONEAREST), &mi); rect = mi.rcWork; if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) { rect.right = _glfw_min(rect.right, rect.left + window->maxwidth); rect.bottom = _glfw_min(rect.bottom, rect.top + window->maxheight); } style = GetWindowLongW(window->win32.handle, GWL_STYLE); style |= WS_MAXIMIZE; SetWindowLongW(window->win32.handle, GWL_STYLE, style); if (window->decorated) { const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); if (_glfwIsWindows10Version1607OrGreaterWin32()) { const UINT dpi = GetDpiForWindow(window->win32.handle); AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi); OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi)); } else { AdjustWindowRectEx(&rect, style, FALSE, exStyle); OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION)); } rect.bottom = _glfw_min(rect.bottom, mi.rcWork.bottom); } SetWindowPos(window->win32.handle, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED); } // Window procedure for user-created windows // static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); if (!window) { if (uMsg == WM_NCCREATE) { if (_glfwIsWindows10Version1607OrGreaterWin32()) { const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam; const _GLFWwndconfig* wndconfig = cs->lpCreateParams; // On per-monitor DPI aware V1 systems, only enable // non-client scaling for windows that scale the client area // We need WM_GETDPISCALEDSIZE from V2 to keep the client // area static when the non-client area is scaled if (wndconfig && wndconfig->scaleToMonitor) EnableNonClientDpiScaling(hWnd); } } return DefWindowProcW(hWnd, uMsg, wParam, lParam); } switch (uMsg) { case WM_MOUSEACTIVATE: { // HACK: Postpone cursor disabling when the window was activated by // clicking a caption button if (HIWORD(lParam) == WM_LBUTTONDOWN) { if (LOWORD(lParam) != HTCLIENT) window->win32.frameAction = GLFW_TRUE; } break; } case WM_CAPTURECHANGED: { // HACK: Disable the cursor once the caption button action has been // completed or cancelled if (lParam == 0 && window->win32.frameAction) { if (window->cursorMode == GLFW_CURSOR_DISABLED) disableCursor(window); else if (window->cursorMode == GLFW_CURSOR_CAPTURED) captureCursor(window); window->win32.frameAction = GLFW_FALSE; } break; } case WM_SETFOCUS: { _glfwInputWindowFocus(window, GLFW_TRUE); // HACK: Do not disable cursor while the user is interacting with // a caption button if (window->win32.frameAction) break; if (window->cursorMode == GLFW_CURSOR_DISABLED) disableCursor(window); else if (window->cursorMode == GLFW_CURSOR_CAPTURED) captureCursor(window); return 0; } case WM_KILLFOCUS: { if (window->cursorMode == GLFW_CURSOR_DISABLED) enableCursor(window); else if (window->cursorMode == GLFW_CURSOR_CAPTURED) releaseCursor(); if (window->monitor && window->autoIconify) _glfwIconifyWindowWin32(window); _glfwInputWindowFocus(window, GLFW_FALSE); return 0; } case WM_SYSCOMMAND: { switch (wParam & 0xfff0) { case SC_SCREENSAVE: case SC_MONITORPOWER: { if (window->monitor) { // We are running in full screen mode, so disallow // screen saver and screen blanking return 0; } else break; } // User trying to access application menu using ALT? case SC_KEYMENU: { if (!window->win32.keymenu) return 0; break; } } break; } case WM_CLOSE: { _glfwInputWindowCloseRequest(window); return 0; } case WM_INPUTLANGCHANGE: { _glfwUpdateKeyNamesWin32(); break; } case WM_CHAR: case WM_SYSCHAR: { if (wParam >= 0xd800 && wParam <= 0xdbff) window->win32.highSurrogate = (WCHAR) wParam; else { uint32_t codepoint = 0; if (wParam >= 0xdc00 && wParam <= 0xdfff) { if (window->win32.highSurrogate) { codepoint += (window->win32.highSurrogate - 0xd800) << 10; codepoint += (WCHAR) wParam - 0xdc00; codepoint += 0x10000; } } else codepoint = (WCHAR) wParam; window->win32.highSurrogate = 0; _glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR); } if (uMsg == WM_SYSCHAR && window->win32.keymenu) break; return 0; } case WM_UNICHAR: { if (wParam == UNICODE_NOCHAR) { // WM_UNICHAR is not sent by Windows, but is sent by some // third-party input method engine // Returning TRUE here announces support for this message return TRUE; } _glfwInputChar(window, (uint32_t) wParam, getKeyMods(), GLFW_TRUE); return 0; } case WM_KEYDOWN: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_SYSKEYUP: { int key, scancode; const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS; const int mods = getKeyMods(); scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); if (!scancode) { // NOTE: Some synthetic key messages have a scancode of zero // HACK: Map the virtual key back to a usable scancode scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC); } // HACK: Alt+PrtSc has a different scancode than just PrtSc if (scancode == 0x54) scancode = 0x137; // HACK: Ctrl+Pause has a different scancode than just Pause if (scancode == 0x146) scancode = 0x45; // HACK: CJK IME sets the extended bit for right Shift if (scancode == 0x136) scancode = 0x36; key = _glfw.win32.keycodes[scancode]; // The Ctrl keys require special handling if (wParam == VK_CONTROL) { if (HIWORD(lParam) & KF_EXTENDED) { // Right side keys have the extended key bit set key = GLFW_KEY_RIGHT_CONTROL; } else { // NOTE: Alt Gr sends Left Ctrl followed by Right Alt // HACK: We only want one event for Alt Gr, so if we detect // this sequence we discard this Left Ctrl message now // and later report Right Alt normally MSG next; const DWORD time = GetMessageTime(); if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) { if (next.message == WM_KEYDOWN || next.message == WM_SYSKEYDOWN || next.message == WM_KEYUP || next.message == WM_SYSKEYUP) { if (next.wParam == VK_MENU && (HIWORD(next.lParam) & KF_EXTENDED) && next.time == time) { // Next message is Right Alt down so discard this break; } } } // This is a regular Left Ctrl message key = GLFW_KEY_LEFT_CONTROL; } } else if (wParam == VK_PROCESSKEY) { // IME notifies that keys have been filtered by setting the // virtual key-code to VK_PROCESSKEY break; } if (action == GLFW_RELEASE && wParam == VK_SHIFT) { // HACK: Release both Shift keys on Shift up event, as when both // are pressed the first release does not emit any event // NOTE: The other half of this is in _glfwPollEventsWin32 _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); } else if (wParam == VK_SNAPSHOT) { // HACK: Key down is not reported for the Print Screen key _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); } else _glfwInputKey(window, key, scancode, action, mods); break; } case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_XBUTTONDOWN: case WM_LBUTTONUP: case WM_RBUTTONUP: case WM_MBUTTONUP: case WM_XBUTTONUP: { int i, button, action; if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) button = GLFW_MOUSE_BUTTON_LEFT; else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) button = GLFW_MOUSE_BUTTON_RIGHT; else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) button = GLFW_MOUSE_BUTTON_MIDDLE; else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) button = GLFW_MOUSE_BUTTON_4; else button = GLFW_MOUSE_BUTTON_5; if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) { action = GLFW_PRESS; } else action = GLFW_RELEASE; for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) { if (window->mouseButtons[i] == GLFW_PRESS) break; } if (i > GLFW_MOUSE_BUTTON_LAST) SetCapture(hWnd); _glfwInputMouseClick(window, button, action, getKeyMods()); for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) { if (window->mouseButtons[i] == GLFW_PRESS) break; } if (i > GLFW_MOUSE_BUTTON_LAST) ReleaseCapture(); if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) return TRUE; return 0; } case WM_MOUSEMOVE: { const int x = GET_X_LPARAM(lParam); const int y = GET_Y_LPARAM(lParam); if (!window->win32.cursorTracked) { TRACKMOUSEEVENT tme; ZeroMemory(&tme, sizeof(tme)); tme.cbSize = sizeof(tme); tme.dwFlags = TME_LEAVE; tme.hwndTrack = window->win32.handle; TrackMouseEvent(&tme); window->win32.cursorTracked = GLFW_TRUE; _glfwInputCursorEnter(window, GLFW_TRUE); } if (window->cursorMode == GLFW_CURSOR_DISABLED) { const int dx = x - window->win32.lastCursorPosX; const int dy = y - window->win32.lastCursorPosY; if (_glfw.win32.disabledCursorWindow != window) break; if (window->rawMouseMotion) break; _glfwInputCursorPos(window, window->virtualCursorPosX + dx, window->virtualCursorPosY + dy); } else _glfwInputCursorPos(window, x, y); window->win32.lastCursorPosX = x; window->win32.lastCursorPosY = y; return 0; } case WM_INPUT: { UINT size = 0; HRAWINPUT ri = (HRAWINPUT) lParam; RAWINPUT* data = NULL; int dx, dy; if (_glfw.win32.disabledCursorWindow != window) break; if (!window->rawMouseMotion) break; GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); if (size > (UINT) _glfw.win32.rawInputSize) { _glfw_free(_glfw.win32.rawInput); _glfw.win32.rawInput = _glfw_calloc(size, 1); _glfw.win32.rawInputSize = size; } size = _glfw.win32.rawInputSize; if (GetRawInputData(ri, RID_INPUT, _glfw.win32.rawInput, &size, sizeof(RAWINPUTHEADER)) == (UINT) -1) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to retrieve raw input data"); break; } data = _glfw.win32.rawInput; if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { dx = data->data.mouse.lLastX - window->win32.lastCursorPosX; dy = data->data.mouse.lLastY - window->win32.lastCursorPosY; } else { dx = data->data.mouse.lLastX; dy = data->data.mouse.lLastY; } _glfwInputCursorPos(window, window->virtualCursorPosX + dx, window->virtualCursorPosY + dy); window->win32.lastCursorPosX += dx; window->win32.lastCursorPosY += dy; break; } case WM_MOUSELEAVE: { window->win32.cursorTracked = GLFW_FALSE; _glfwInputCursorEnter(window, GLFW_FALSE); return 0; } case WM_MOUSEWHEEL: { _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); return 0; } case WM_MOUSEHWHEEL: { // This message is only sent on Windows Vista and later // NOTE: The X-axis is inverted for consistency with macOS and X11 _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); return 0; } case WM_ENTERSIZEMOVE: case WM_ENTERMENULOOP: { if (window->win32.frameAction) break; // HACK: Enable the cursor while the user is moving or // resizing the window or using the window menu if (window->cursorMode == GLFW_CURSOR_DISABLED) enableCursor(window); else if (window->cursorMode == GLFW_CURSOR_CAPTURED) releaseCursor(); break; } case WM_EXITSIZEMOVE: case WM_EXITMENULOOP: { if (window->win32.frameAction) break; // HACK: Disable the cursor once the user is done moving or // resizing the window or using the menu if (window->cursorMode == GLFW_CURSOR_DISABLED) disableCursor(window); else if (window->cursorMode == GLFW_CURSOR_CAPTURED) captureCursor(window); break; } case WM_SIZE: { const int width = LOWORD(lParam); const int height = HIWORD(lParam); const GLFWbool iconified = wParam == SIZE_MINIMIZED; const GLFWbool maximized = wParam == SIZE_MAXIMIZED || (window->win32.maximized && wParam != SIZE_RESTORED); if (_glfw.win32.capturedCursorWindow == window) captureCursor(window); if (window->win32.iconified != iconified) _glfwInputWindowIconify(window, iconified); if (window->win32.maximized != maximized) _glfwInputWindowMaximize(window, maximized); if (width != window->win32.width || height != window->win32.height) { window->win32.width = width; window->win32.height = height; _glfwInputFramebufferSize(window, width, height); _glfwInputWindowSize(window, width, height); } if (window->monitor && window->win32.iconified != iconified) { if (iconified) releaseMonitor(window); else { acquireMonitor(window); fitToMonitor(window); } } window->win32.iconified = iconified; window->win32.maximized = maximized; return 0; } case WM_MOVE: { if (_glfw.win32.capturedCursorWindow == window) captureCursor(window); // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as // those macros do not handle negative window positions correctly _glfwInputWindowPos(window, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); return 0; } case WM_SIZING: { if (window->numer == GLFW_DONT_CARE || window->denom == GLFW_DONT_CARE) { break; } applyAspectRatio(window, (int) wParam, (RECT*) lParam); return TRUE; } case WM_GETMINMAXINFO: { int xoff, yoff; UINT dpi = USER_DEFAULT_SCREEN_DPI; MINMAXINFO* mmi = (MINMAXINFO*) lParam; if (window->monitor) break; if (_glfwIsWindows10Version1607OrGreaterWin32()) dpi = GetDpiForWindow(window->win32.handle); getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), 0, 0, &xoff, &yoff, dpi); if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) { mmi->ptMinTrackSize.x = window->minwidth + xoff; mmi->ptMinTrackSize.y = window->minheight + yoff; } if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) { mmi->ptMaxTrackSize.x = window->maxwidth + xoff; mmi->ptMaxTrackSize.y = window->maxheight + yoff; } if (!window->decorated) { MONITORINFO mi; const HMONITOR mh = MonitorFromWindow(window->win32.handle, MONITOR_DEFAULTTONEAREST); ZeroMemory(&mi, sizeof(mi)); mi.cbSize = sizeof(mi); GetMonitorInfoW(mh, &mi); mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left; mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top; mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left; mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top; } return 0; } case WM_PAINT: { _glfwInputWindowDamage(window); break; } case WM_ERASEBKGND: { return TRUE; } case WM_NCACTIVATE: case WM_NCPAINT: { // Prevent title bar from being drawn after restoring a minimized // undecorated window if (!window->decorated) return TRUE; break; } case WM_DWMCOMPOSITIONCHANGED: case WM_DWMCOLORIZATIONCOLORCHANGED: { if (window->win32.transparent) updateFramebufferTransparency(window); return 0; } case WM_GETDPISCALEDSIZE: { if (window->win32.scaleToMonitor) break; // Adjust the window size to keep the content area size constant if (_glfwIsWindows10Version1703OrGreaterWin32()) { RECT source = {0}, target = {0}; SIZE* size = (SIZE*) lParam; AdjustWindowRectExForDpi(&source, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); AdjustWindowRectExForDpi(&target, getWindowStyle(window), FALSE, getWindowExStyle(window), LOWORD(wParam)); size->cx += (target.right - target.left) - (source.right - source.left); size->cy += (target.bottom - target.top) - (source.bottom - source.top); return TRUE; } break; } case WM_DPICHANGED: { const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI; // Resize windowed mode windows that either permit rescaling or that // need it to compensate for non-client area scaling if (!window->monitor && (window->win32.scaleToMonitor || _glfwIsWindows10Version1703OrGreaterWin32())) { RECT* suggested = (RECT*) lParam; SetWindowPos(window->win32.handle, HWND_TOP, suggested->left, suggested->top, suggested->right - suggested->left, suggested->bottom - suggested->top, SWP_NOACTIVATE | SWP_NOZORDER); } _glfwInputWindowContentScale(window, xscale, yscale); break; } case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { updateCursorImage(window); return TRUE; } break; } case WM_DROPFILES: { HDROP drop = (HDROP) wParam; POINT pt; int i; const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); char** paths = _glfw_calloc(count, sizeof(char*)); // Move the mouse to the position of the drop DragQueryPoint(drop, &pt); _glfwInputCursorPos(window, pt.x, pt.y); for (i = 0; i < count; i++) { const UINT length = DragQueryFileW(drop, i, NULL, 0); WCHAR* buffer = _glfw_calloc((size_t) length + 1, sizeof(WCHAR)); DragQueryFileW(drop, i, buffer, length + 1); paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); _glfw_free(buffer); } _glfwInputDrop(window, count, (const char**) paths); for (i = 0; i < count; i++) _glfw_free(paths[i]); _glfw_free(paths); DragFinish(drop); return 0; } } return DefWindowProcW(hWnd, uMsg, wParam, lParam); } // Creates the GLFW window // static int createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) { int xpos, ypos, fullWidth, fullHeight; WCHAR* wideTitle; DWORD style = getWindowStyle(window); DWORD exStyle = getWindowExStyle(window); if (!_glfw.win32.mainWindowClass) { WNDCLASSEXW wc = { sizeof(wc) }; wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc.lpfnWndProc = windowProc; wc.hInstance = _glfw.win32.instance; wc.hCursor = LoadCursorW(NULL, IDC_ARROW); #if defined(_GLFW_WNDCLASSNAME) wc.lpszClassName = _GLFW_WNDCLASSNAME; #else wc.lpszClassName = L"GLFW30"; #endif // Load user-provided icon if available wc.hIcon = LoadImageW(GetModuleHandleW(NULL), L"GLFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); if (!wc.hIcon) { // No user-provided icon found, load default icon wc.hIcon = LoadImageW(NULL, IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); } _glfw.win32.mainWindowClass = RegisterClassExW(&wc); if (!_glfw.win32.mainWindowClass) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to register window class"); return GLFW_FALSE; } } if (window->monitor) { MONITORINFO mi = { sizeof(mi) }; GetMonitorInfoW(window->monitor->win32.handle, &mi); // NOTE: This window placement is temporary and approximate, as the // correct position and size cannot be known until the monitor // video mode has been picked in _glfwSetVideoModeWin32 xpos = mi.rcMonitor.left; ypos = mi.rcMonitor.top; fullWidth = mi.rcMonitor.right - mi.rcMonitor.left; fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; } else { RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; window->win32.maximized = wndconfig->maximized; if (wndconfig->maximized) style |= WS_MAXIMIZE; AdjustWindowRectEx(&rect, style, FALSE, exStyle); if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION) { xpos = CW_USEDEFAULT; ypos = CW_USEDEFAULT; } else { xpos = wndconfig->xpos + rect.left; ypos = wndconfig->ypos + rect.top; } fullWidth = rect.right - rect.left; fullHeight = rect.bottom - rect.top; } wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); if (!wideTitle) return GLFW_FALSE; window->win32.handle = CreateWindowExW(exStyle, MAKEINTATOM(_glfw.win32.mainWindowClass), wideTitle, style, xpos, ypos, fullWidth, fullHeight, NULL, // No parent window NULL, // No window menu _glfw.win32.instance, (LPVOID) wndconfig); _glfw_free(wideTitle); if (!window->win32.handle) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create window"); return GLFW_FALSE; } SetPropW(window->win32.handle, L"GLFW", window); if (IsWindows7OrGreater()) { ChangeWindowMessageFilterEx(window->win32.handle, WM_DROPFILES, MSGFLT_ALLOW, NULL); ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYDATA, MSGFLT_ALLOW, NULL); ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); } window->win32.scaleToMonitor = wndconfig->scaleToMonitor; window->win32.keymenu = wndconfig->win32.keymenu; if (!window->monitor) { RECT rect = { 0, 0, wndconfig->width, wndconfig->height }; WINDOWPLACEMENT wp = { sizeof(wp) }; const HMONITOR mh = MonitorFromWindow(window->win32.handle, MONITOR_DEFAULTTONEAREST); // Adjust window rect to account for DPI scaling of the window frame and // (if enabled) DPI scaling of the content area // This cannot be done until we know what monitor the window was placed on // Only update the restored window rect as the window may be maximized if (wndconfig->scaleToMonitor) { float xscale, yscale; _glfwGetHMONITORContentScaleWin32(mh, &xscale, &yscale); if (xscale > 0.f && yscale > 0.f) { rect.right = (int) (rect.right * xscale); rect.bottom = (int) (rect.bottom * yscale); } } if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, GetDpiForWindow(window->win32.handle)); } else AdjustWindowRectEx(&rect, style, FALSE, exStyle); GetWindowPlacement(window->win32.handle, &wp); OffsetRect(&rect, wp.rcNormalPosition.left - rect.left, wp.rcNormalPosition.top - rect.top); wp.rcNormalPosition = rect; wp.showCmd = SW_HIDE; SetWindowPlacement(window->win32.handle, &wp); // Adjust rect of maximized undecorated window, because by default Windows will // make such a window cover the whole monitor instead of its workarea if (wndconfig->maximized && !wndconfig->decorated) { MONITORINFO mi = { sizeof(mi) }; GetMonitorInfoW(mh, &mi); SetWindowPos(window->win32.handle, HWND_TOP, mi.rcWork.left, mi.rcWork.top, mi.rcWork.right - mi.rcWork.left, mi.rcWork.bottom - mi.rcWork.top, SWP_NOACTIVATE | SWP_NOZORDER); } } DragAcceptFiles(window->win32.handle, TRUE); if (fbconfig->transparent) { updateFramebufferTransparency(window); window->win32.transparent = GLFW_TRUE; } _glfwGetWindowSizeWin32(window, &window->win32.width, &window->win32.height); return GLFW_TRUE; } GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { if (!createNativeWindow(window, wndconfig, fbconfig)) return GLFW_FALSE; if (ctxconfig->client != GLFW_NO_API) { if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) { if (!_glfwInitWGL()) return GLFW_FALSE; if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) return GLFW_FALSE; } else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) { if (!_glfwInitEGL()) return GLFW_FALSE; if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) return GLFW_FALSE; } else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) { if (!_glfwInitOSMesa()) return GLFW_FALSE; if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) return GLFW_FALSE; } if (!_glfwRefreshContextAttribs(window, ctxconfig)) return GLFW_FALSE; } if (wndconfig->mousePassthrough) _glfwSetWindowMousePassthroughWin32(window, GLFW_TRUE); if (window->monitor) { _glfwShowWindowWin32(window); _glfwFocusWindowWin32(window); acquireMonitor(window); fitToMonitor(window); if (wndconfig->centerCursor) _glfwCenterCursorInContentArea(window); } else { if (wndconfig->visible) { _glfwShowWindowWin32(window); if (wndconfig->focused) _glfwFocusWindowWin32(window); } } return GLFW_TRUE; } void _glfwDestroyWindowWin32(_GLFWwindow* window) { if (window->monitor) releaseMonitor(window); if (window->context.destroy) window->context.destroy(window); if (_glfw.win32.disabledCursorWindow == window) enableCursor(window); if (_glfw.win32.capturedCursorWindow == window) releaseCursor(); if (window->win32.handle) { RemovePropW(window->win32.handle, L"GLFW"); DestroyWindow(window->win32.handle); window->win32.handle = NULL; } if (window->win32.bigIcon) DestroyIcon(window->win32.bigIcon); if (window->win32.smallIcon) DestroyIcon(window->win32.smallIcon); } void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title) { WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); if (!wideTitle) return; SetWindowTextW(window->win32.handle, wideTitle); _glfw_free(wideTitle); } void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images) { HICON bigIcon = NULL, smallIcon = NULL; if (count) { const GLFWimage* bigImage = chooseImage(count, images, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON)); const GLFWimage* smallImage = chooseImage(count, images, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON)); bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); } else { bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); } SendMessageW(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); SendMessageW(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); if (window->win32.bigIcon) DestroyIcon(window->win32.bigIcon); if (window->win32.smallIcon) DestroyIcon(window->win32.smallIcon); if (count) { window->win32.bigIcon = bigIcon; window->win32.smallIcon = smallIcon; } } void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos) { POINT pos = { 0, 0 }; ClientToScreen(window->win32.handle, &pos); if (xpos) *xpos = pos.x; if (ypos) *ypos = pos.y; } void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos) { RECT rect = { xpos, ypos, xpos, ypos }; if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else { AdjustWindowRectEx(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window)); } SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); } void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height) { RECT area; GetClientRect(window->win32.handle, &area); if (width) *width = area.right; if (height) *height = area.bottom; } void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height) { if (window->monitor) { if (window->monitor->window == window) { acquireMonitor(window); fitToMonitor(window); } } else { RECT rect = { 0, 0, width, height }; if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else { AdjustWindowRectEx(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window)); } SetWindowPos(window->win32.handle, HWND_TOP, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); } } void _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) { RECT area; if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) { return; } GetWindowRect(window->win32.handle, &area); MoveWindow(window->win32.handle, area.left, area.top, area.right - area.left, area.bottom - area.top, TRUE); } void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom) { RECT area; if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) return; GetWindowRect(window->win32.handle, &area); applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); MoveWindow(window->win32.handle, area.left, area.top, area.right - area.left, area.bottom - area.top, TRUE); } void _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height) { _glfwGetWindowSizeWin32(window, width, height); } void _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) { RECT rect; int width, height; _glfwGetWindowSizeWin32(window, &width, &height); SetRect(&rect, 0, 0, width, height); if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else { AdjustWindowRectEx(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window)); } if (left) *left = -rect.left; if (top) *top = -rect.top; if (right) *right = rect.right - width; if (bottom) *bottom = rect.bottom - height; } void _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale) { const HANDLE handle = MonitorFromWindow(window->win32.handle, MONITOR_DEFAULTTONEAREST); _glfwGetHMONITORContentScaleWin32(handle, xscale, yscale); } void _glfwIconifyWindowWin32(_GLFWwindow* window) { ShowWindow(window->win32.handle, SW_MINIMIZE); } void _glfwRestoreWindowWin32(_GLFWwindow* window) { ShowWindow(window->win32.handle, SW_RESTORE); } void _glfwMaximizeWindowWin32(_GLFWwindow* window) { if (IsWindowVisible(window->win32.handle)) ShowWindow(window->win32.handle, SW_MAXIMIZE); else maximizeWindowManually(window); } void _glfwShowWindowWin32(_GLFWwindow* window) { ShowWindow(window->win32.handle, SW_SHOWNA); } void _glfwHideWindowWin32(_GLFWwindow* window) { ShowWindow(window->win32.handle, SW_HIDE); } void _glfwRequestWindowAttentionWin32(_GLFWwindow* window) { FlashWindow(window->win32.handle, TRUE); } void _glfwFocusWindowWin32(_GLFWwindow* window) { BringWindowToTop(window->win32.handle); SetForegroundWindow(window->win32.handle); SetFocus(window->win32.handle); } void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) { if (window->monitor == monitor) { if (monitor) { if (monitor->window == window) { acquireMonitor(window); fitToMonitor(window); } } else { RECT rect = { xpos, ypos, xpos + width, ypos + height }; if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else { AdjustWindowRectEx(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window)); } SetWindowPos(window->win32.handle, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); } return; } if (window->monitor) releaseMonitor(window); _glfwInputWindowMonitor(window, monitor); if (window->monitor) { MONITORINFO mi = { sizeof(mi) }; UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; if (window->decorated) { DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); style &= ~WS_OVERLAPPEDWINDOW; style |= getWindowStyle(window); SetWindowLongW(window->win32.handle, GWL_STYLE, style); flags |= SWP_FRAMECHANGED; } acquireMonitor(window); GetMonitorInfoW(window->monitor->win32.handle, &mi); SetWindowPos(window->win32.handle, HWND_TOPMOST, mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right - mi.rcMonitor.left, mi.rcMonitor.bottom - mi.rcMonitor.top, flags); } else { HWND after; RECT rect = { xpos, ypos, xpos + width, ypos + height }; DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; if (window->decorated) { style &= ~WS_POPUP; style |= getWindowStyle(window); SetWindowLongW(window->win32.handle, GWL_STYLE, style); flags |= SWP_FRAMECHANGED; } if (window->floating) after = HWND_TOPMOST; else after = HWND_NOTOPMOST; if (_glfwIsWindows10Version1607OrGreaterWin32()) { AdjustWindowRectExForDpi(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window), GetDpiForWindow(window->win32.handle)); } else { AdjustWindowRectEx(&rect, getWindowStyle(window), FALSE, getWindowExStyle(window)); } SetWindowPos(window->win32.handle, after, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, flags); } } GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window) { return window->win32.handle == GetActiveWindow(); } GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window) { return IsIconic(window->win32.handle); } GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window) { return IsWindowVisible(window->win32.handle); } GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window) { return IsZoomed(window->win32.handle); } GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window) { return cursorInContentArea(window); } GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window) { BOOL composition, opaque; DWORD color; if (!window->win32.transparent) return GLFW_FALSE; if (!IsWindowsVistaOrGreater()) return GLFW_FALSE; if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition) return GLFW_FALSE; if (!IsWindows8OrGreater()) { // HACK: Disable framebuffer transparency on Windows 7 when the // colorization color is opaque, because otherwise the window // contents is blended additively with the previous frame instead // of replacing it if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque) return GLFW_FALSE; } return GLFW_TRUE; } void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled) { updateWindowStyles(window); } void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled) { updateWindowStyles(window); } void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled) { const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST; SetWindowPos(window->win32.handle, after, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); } void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled) { COLORREF key = 0; BYTE alpha = 0; DWORD flags = 0; DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); if (exStyle & WS_EX_LAYERED) GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags); if (enabled) exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); else { exStyle &= ~WS_EX_TRANSPARENT; // NOTE: Window opacity also needs the layered window style so do not // remove it if the window is alpha blended if (exStyle & WS_EX_LAYERED) { if (!(flags & LWA_ALPHA)) exStyle &= ~WS_EX_LAYERED; } } SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); if (enabled) SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags); } float _glfwGetWindowOpacityWin32(_GLFWwindow* window) { BYTE alpha; DWORD flags; if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) && GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) { if (flags & LWA_ALPHA) return alpha / 255.f; } return 1.f; } void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity) { LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT)) { const BYTE alpha = (BYTE) (255 * opacity); exStyle |= WS_EX_LAYERED; SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); } else if (exStyle & WS_EX_TRANSPARENT) { SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0); } else { exStyle &= ~WS_EX_LAYERED; SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); } } void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled) { if (_glfw.win32.disabledCursorWindow != window) return; if (enabled) enableRawMouseMotion(window); else disableRawMouseMotion(window); } GLFWbool _glfwRawMouseMotionSupportedWin32(void) { return GLFW_TRUE; } void _glfwPollEventsWin32(void) { MSG msg; HWND handle; _GLFWwindow* window; while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) { // NOTE: While GLFW does not itself post WM_QUIT, other processes // may post it to this one, for example Task Manager // HACK: Treat WM_QUIT as a close on all windows window = _glfw.windowListHead; while (window) { _glfwInputWindowCloseRequest(window); window = window->next; } } else { TranslateMessage(&msg); DispatchMessageW(&msg); } } // HACK: Release modifier keys that the system did not emit KEYUP for // NOTE: Shift keys on Windows tend to "stick" when both are pressed as // no key up message is generated by the first key release // NOTE: Windows key is not reported as released by the Win+V hotkey // Other Win hotkeys are handled implicitly by _glfwInputWindowFocus // because they change the input focus // NOTE: The other half of this is in the WM_*KEY* handler in windowProc handle = GetActiveWindow(); if (handle) { window = GetPropW(handle, L"GLFW"); if (window) { int i; const int keys[4][2] = { { VK_LSHIFT, GLFW_KEY_LEFT_SHIFT }, { VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT }, { VK_LWIN, GLFW_KEY_LEFT_SUPER }, { VK_RWIN, GLFW_KEY_RIGHT_SUPER } }; for (i = 0; i < 4; i++) { const int vk = keys[i][0]; const int key = keys[i][1]; const int scancode = _glfw.win32.scancodes[key]; if ((GetKeyState(vk) & 0x8000)) continue; if (window->keys[key] != GLFW_PRESS) continue; _glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods()); } } } window = _glfw.win32.disabledCursorWindow; if (window) { int width, height; _glfwGetWindowSizeWin32(window, &width, &height); // NOTE: Re-center the cursor only if it has moved since the last call, // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE if (window->win32.lastCursorPosX != width / 2 || window->win32.lastCursorPosY != height / 2) { _glfwSetCursorPosWin32(window, width / 2, height / 2); } } } void _glfwWaitEventsWin32(void) { WaitMessage(); _glfwPollEventsWin32(); } void _glfwWaitEventsTimeoutWin32(double timeout) { MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); _glfwPollEventsWin32(); } void _glfwPostEmptyEventWin32(void) { PostMessageW(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0); } void _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos) { POINT pos; if (GetCursorPos(&pos)) { ScreenToClient(window->win32.handle, &pos); if (xpos) *xpos = pos.x; if (ypos) *ypos = pos.y; } } void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos) { POINT pos = { (int) xpos, (int) ypos }; // Store the new position so it can be recognized later window->win32.lastCursorPosX = pos.x; window->win32.lastCursorPosY = pos.y; ClientToScreen(window->win32.handle, &pos); SetCursorPos(pos.x, pos.y); } void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode) { if (_glfwWindowFocusedWin32(window)) { if (mode == GLFW_CURSOR_DISABLED) { _glfwGetCursorPosWin32(window, &_glfw.win32.restoreCursorPosX, &_glfw.win32.restoreCursorPosY); _glfwCenterCursorInContentArea(window); if (window->rawMouseMotion) enableRawMouseMotion(window); } else if (_glfw.win32.disabledCursorWindow == window) { if (window->rawMouseMotion) disableRawMouseMotion(window); } if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED) captureCursor(window); else releaseCursor(); if (mode == GLFW_CURSOR_DISABLED) _glfw.win32.disabledCursorWindow = window; else if (_glfw.win32.disabledCursorWindow == window) { _glfw.win32.disabledCursorWindow = NULL; _glfwSetCursorPosWin32(window, _glfw.win32.restoreCursorPosX, _glfw.win32.restoreCursorPosY); } } if (cursorInContentArea(window)) updateCursorImage(window); } const char* _glfwGetScancodeNameWin32(int scancode) { if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) || _glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN) { _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode); return NULL; } return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]]; } int _glfwGetKeyScancodeWin32(int key) { return _glfw.win32.scancodes[key]; } GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot) { cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); if (!cursor->win32.handle) return GLFW_FALSE; return GLFW_TRUE; } GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape) { int id = 0; switch (shape) { case GLFW_ARROW_CURSOR: id = OCR_NORMAL; break; case GLFW_IBEAM_CURSOR: id = OCR_IBEAM; break; case GLFW_CROSSHAIR_CURSOR: id = OCR_CROSS; break; case GLFW_POINTING_HAND_CURSOR: id = OCR_HAND; break; case GLFW_RESIZE_EW_CURSOR: id = OCR_SIZEWE; break; case GLFW_RESIZE_NS_CURSOR: id = OCR_SIZENS; break; case GLFW_RESIZE_NWSE_CURSOR: id = OCR_SIZENWSE; break; case GLFW_RESIZE_NESW_CURSOR: id = OCR_SIZENESW; break; case GLFW_RESIZE_ALL_CURSOR: id = OCR_SIZEALL; break; case GLFW_NOT_ALLOWED_CURSOR: id = OCR_NO; break; default: _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor"); return GLFW_FALSE; } cursor->win32.handle = LoadImageW(NULL, MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0, LR_DEFAULTSIZE | LR_SHARED); if (!cursor->win32.handle) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to create standard cursor"); return GLFW_FALSE; } return GLFW_TRUE; } void _glfwDestroyCursorWin32(_GLFWcursor* cursor) { if (cursor->win32.handle) DestroyIcon((HICON) cursor->win32.handle); } void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor) { if (cursorInContentArea(window)) updateCursorImage(window); } void _glfwSetClipboardStringWin32(const char* string) { int characterCount; HANDLE object; WCHAR* buffer; characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); if (!characterCount) return; object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); if (!object) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to allocate global handle for clipboard"); return; } buffer = GlobalLock(object); if (!buffer) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle"); GlobalFree(object); return; } MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); GlobalUnlock(object); if (!OpenClipboard(_glfw.win32.helperWindowHandle)) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard"); GlobalFree(object); return; } EmptyClipboard(); SetClipboardData(CF_UNICODETEXT, object); CloseClipboard(); } const char* _glfwGetClipboardStringWin32(void) { HANDLE object; WCHAR* buffer; if (!OpenClipboard(_glfw.win32.helperWindowHandle)) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard"); return NULL; } object = GetClipboardData(CF_UNICODETEXT); if (!object) { _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE, "Win32: Failed to convert clipboard to string"); CloseClipboard(); return NULL; } buffer = GlobalLock(object); if (!buffer) { _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to lock global handle"); CloseClipboard(); return NULL; } _glfw_free(_glfw.win32.clipboardString); _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer); GlobalUnlock(object); CloseClipboard(); return _glfw.win32.clipboardString; } EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs) { if (_glfw.egl.ANGLE_platform_angle) { int type = 0; if (_glfw.egl.ANGLE_platform_angle_opengl) { if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL) type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE; else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES) type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE; } if (_glfw.egl.ANGLE_platform_angle_d3d) { if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9) type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE; else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11) type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; } if (_glfw.egl.ANGLE_platform_angle_vulkan) { if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN) type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE; } if (type) { *attribs = _glfw_calloc(3, sizeof(EGLint)); (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE; (*attribs)[1] = type; (*attribs)[2] = EGL_NONE; return EGL_PLATFORM_ANGLE_ANGLE; } } return 0; } EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void) { return GetDC(_glfw.win32.helperWindowHandle); } EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window) { return window->win32.handle; } void _glfwGetRequiredInstanceExtensionsWin32(char** extensions) { if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) return; extensions[0] = "VK_KHR_surface"; extensions[1] = "VK_KHR_win32_surface"; } GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily) { PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR vkGetPhysicalDeviceWin32PresentationSupportKHR = (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) { _glfwInputError(GLFW_API_UNAVAILABLE, "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); return GLFW_FALSE; } return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); } VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) { VkResult err; VkWin32SurfaceCreateInfoKHR sci; PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); if (!vkCreateWin32SurfaceKHR) { _glfwInputError(GLFW_API_UNAVAILABLE, "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); return VK_ERROR_EXTENSION_NOT_PRESENT; } memset(&sci, 0, sizeof(sci)); sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; sci.hinstance = _glfw.win32.instance; sci.hwnd = window->win32.handle; err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); if (err) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create Vulkan surface: %s", _glfwGetVulkanResultString(err)); } return err; } GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) { _GLFWwindow* window = (_GLFWwindow*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32) { _glfwInputError(GLFW_PLATFORM_UNAVAILABLE, "Win32: Platform not initialized"); return NULL; } return window->win32.handle; }