module Halipeto.Template (
CustomFn, Result (Attr, Text, Xml, Repeat, Continue, Skip),
Position (Before, After, Replace), hal,
UpdateDict, Page (Page), TreeSite (TreeSite), path, template, dictionary,
Context (Ctx), state, funcs, site,
) where

\end{code} \begin{code}
import Data.Maybe
import Data.Char
import Halipeto.Dictionary
import Text.XML.HaXml.Parse
import Text.XML.HaXml.Types

\end{code} \subsection{Context} The context is the environment in which the template is processed. Functions may modify the context (ie, return a new instance) if necessary. Generally only the state will be modified. The context contains three dictionaries (the type below is more general, but all functions in Halipeto assume that f implements the Dictionary class and s the SubDictionary class). The Dictionary type is described later. It is a pure data structure that associates keys (strings) with values. The funcs dictionary contains the custom functions available to the template engine (see below). The state dictionary provides a unified way for the system to store and retrieve text. The site component defines the structure of the site that is being generated. Non--textual data, or large quantities of text, should be manipulated indirectly. Functions may include references to other data or execute IO actions, for example. In such cases the state dictionary would still be used to manage the associated meta--data (eg table names or keys for SQL access). %%Haddock: The context within which a template is evaluated \begin{code}
data Context s f =
Ctx {state :: s String,          -- ^ State dictionary
funcs :: f (CustomFn s f),  -- ^ Functions dictionary
site  :: TreeSite s         -- ^ Site structure
}

\end{code} \subsection{Custom Functions} The template is modified by custom functions that are stored within the context. Functions are invoked by appearing as attributes in the template, under a non-empty namespace (the name of the function corresponds to the attribute name; namespace and function name together define a hierarchical key for the dictionary --- see the Dictionary documentation for more details). The argument supplied to the function is the value of the corresponding attribute. %%Haddock: The attribute value \begin{code}
type Arg = String

\end{code} %%Haddock: A function invoked by the template \begin{code}
type CustomFn s f = Context s f -> Arg -> IO (Context s f, Result s f)

\end{code} Note that currently fuctions do not have access to the XML structure of the template. This has not been necessary so far, and I'm reluctant to introduce it until I find a compelling need (partly because I'm not sure how until I have an example, and partly because I'm not at all sure it's necessary). The return code of the function controls subsequent processing. %%Haddock: Control the position of inserted elements \begin{code}
data Position = Before   -- ^ Insert data before current contents
| After    -- ^ Insert data after current contents
| Replace  -- ^ Replace current contents

\end{code} %%Haddock: The result from a function called by the template engine \begin{code}
data Result s f = Attr Name String        -- ^ Add an attribute
| Text Position String    -- ^ Add text
| Xml Position [Element]  -- ^ Add XML
| Repeat (CustomFn s f)   -- ^ Recurse on function
| Continue                -- ^ Process next attribute
| Skip                    -- ^ Delete contents

\end{code} %%Haddock: The XML namespace for builtin functions \begin{code}
hal :: String
hal = "hal"

\end{code} These types are discussed in more detail in the documentation for Custom Functions. \subsection{Pages} The Page data type carries information used to process a particular page. Pages are grouped together in a hierarchy using TreeSite. In addition, some information related to site structure is stored in the state dictionary. See the Pages documentation for more details. %%Haddock: Modify the state to contain values for this page \begin{code}
type UpdateDict s = s String -> [String] -> s String

\end{code} %%Haddock: Description of a page \begin{code}
data Page s =
Page {path       :: [String],     -- ^ Path to page
template   :: String,       -- ^ Page template
dictionary :: UpdateDict s  -- ^ State for page
}

\end{code} %%Haddock: Hierarchical site structure \begin{code}
data TreeSite s =
TreeSite {page     :: Maybe (Page s),  -- ^ Parent page
children :: [TreeSite s]     -- ^ Sub-pages
}

\end{code} \subsection{Reading a Template} Templates are read as XML (so you have to use XHTML). This is necessary because the HaXml parser corrects'' HTML --- an important feature of HaXml, but a problem here because it will discard something like \begin{verbatim} \end{verbatim} which is invalid (or at least pointless) HTML, but a valid template. %%Haddock: Current implementation uses HaXml \begin{code}
type Template = Document

\end{code} %%Haddock: Read and parse a template \begin{code}
readTemplate :: String -> IO Template
readTemplate name = do text <- readFile name
return $xmlParse name text  \end{code} \subsection{Applying Functions} We visit the elements in the HTML document in pre-order, checking for attributes with associated namespaces. If an attribute exists, we evaluate the function and modify the HTML accordingly. Note that changes to the HTML document are global, but changes to the context only apply to sub--nodes in the tree. If we use recursive functions without accumulators then this corresponds to passing both context and tree as function arguments, but returning only modified HTML (so returning to a higher level function uses an earlier context, as expected). All changes are restricted to sub-trees, so there is no need to re-evaluate elements. Repeating functions repeat over the initial context and structure, not over modified structure (but the sub-structure may itself change each iteration). %%Haddock: Evaluate the element (and its contents) \begin{code} evalElement :: (SubDictionary s, Dictionary f (CustomFn s f)) => Context s f -> Element -> IO Element evalElement ctx e@(Elem _ _ _) = evalAttributes ctx evalContents e []  \end{code} The function nxt below is a continuation that evaluates the element contents. In general, when we are evaluating a template, we evaluate the attributes and then the contents (which is why evalElement above passes evalContents as the continuation). \begin{code} evalAttributes :: (SubDictionary s, Dictionary f (CustomFn s f)) => Context s f -> (Context s f -> Element -> IO Element) -> Element -> [Attribute] -> IO Element evalAttributes ctx nxt (Elem nm [] cn) at = nxt ctx$ Elem nm (reverse at) cn
evalAttributes ctx nxt (Elem nm (a@(anm, val):as) cn) at =
if pth == []
then evalAttributes ctx nxt (Elem nm as cn) (a:at)
else case fn of
Just f  ->
evalFunction ctx nxt (Elem nm as cn) at f $attVal val Nothing -> evalAttributes ctx nxt (Elem nm as cn) (a:at) where fnm@[pth,_] = parseFunction anm fn = search (funcs ctx) fnm  \end{code} No error is flagged if function lookup fails because not all attributes with namespaces need to be functions (consider the xml namespace). A future improvement might let the user specify which namespaces should be associated with functions. \begin{code} parseFunction :: Name -> [String] parseFunction = parseFunction' "" "" parseFunction' :: String -> String -> String -> [String] parseFunction' p n "" = [p,n] parseFunction' "" n (c:s) | c == ':' = parseFunction' n "" s | otherwise = parseFunction' "" (n++[c]) s parseFunction' p n (c:s) = parseFunction' p (n++[c]) s  \end{code} If a function returns a Repeat constructor (with a repeat function'') then we do the following: \begin{itemize} \item create a new element that contains the remaining attributes and all the content of the current element \item evaluate the new element and sub-elements (continuation evalContents) --- this is the first iteration'' \item after executing the first iteration, call evalFunction with the initial element, the repeat function, and the modified context (continuation skip - we're already managing the contents) --- this gives the remaining iterations'' \item combine the results from the first iteration and the remaining iterations to give the final result \end{itemize} Note the recursion on calling evalFunction, which is terminated by a return value of Continue. This is not tail recursive, so we may need to improve things later. \begin{code} evalFunction :: (SubDictionary s, Dictionary f (CustomFn s f)) => Context s f -> (Context s f -> Element -> IO Element) -> Element -> [Attribute] -> CustomFn s f -> String -> IO Element evalFunction ctx nxt (Elem nm at cn) at' f val = do (ctx', res) <- f ctx val case res of Attr n v -> evalAttributes ctx' nxt (Elem nm at cn) ((n, AttValue [Left v]):at') Text p s -> case p of Before -> evalAttributes ctx' nxt (Elem nm at ([CString False s]++cn)) at' After -> evalAttributes ctx' nxt (Elem nm at (cn++[CString False s])) at' Replace -> evalAttributes ctx' nxt (Elem nm at [CString False s]) at' Xml p e -> case p of Before -> evalAttributes ctx' nxt (Elem nm at ((map CElem e)++cn)) at' After -> evalAttributes ctx' nxt (Elem nm at (cn++(map CElem e))) at' Replace -> evalAttributes ctx' nxt (Elem nm at (map CElem e)) at' Repeat f' -> loopAttribute ctx' (Elem nm at cn) at' f' val Continue -> evalAttributes ctx' nxt (Elem nm at cn) at' Skip -> evalAttributes ctx' skip (Elem nm [] []) at' skip :: Context s f -> Element -> IO Element skip _ e = do return e loopAttribute :: (SubDictionary s, Dictionary f (CustomFn s f)) => Context s f -> Element -> [Attribute] -> CustomFn s f -> String -> IO Element loopAttribute ctx e@(Elem nm _ _) at1 f val = do (Elem _ at2 cn2) <- evalAttributes ctx evalContents e [] -- first (Elem _ at3 cn3) <- evalFunction ctx skip e [] f val -- remain return$ Elem nm (joinAtts at1 at2 at3) (cn2++cn3)

revAppend :: [a] -> [a] -> [a]
revAppend base []     = base
revAppend base (x:xs) = revAppend (x:base) xs

joinAtts :: [Attribute] -> [Attribute] -> [Attribute] -> [Attribute]
joinAtts at1 at2 at3 = reverse (revAppend (revAppend at1 at2) at3)

evalContents :: (SubDictionary s, Dictionary f (CustomFn s f)) =>
Context s f -> Element -> IO Element
evalContents ctx (Elem nm at cn) = do cn' <- mapM (evalContent ctx) cn
return $Elem nm at cn' evalContent :: (SubDictionary s, Dictionary f (CustomFn s f)) => Context s f -> Content -> IO Content evalContent ctx (CElem e) = do e' <- evalElement ctx e return$ CElem e'
evalContent _  c          = do return c

\end{code} \subsection{Driver} The following code generates HTML from a template. %%Haddock: Evaluate a complete template \begin{code}
evalDocument :: (SubDictionary s, Dictionary f (CustomFn s f)) =>
Context s f -> Document -> IO Document
evalDocument ctx (Document p st elt msc) =
do elt' <- evalElement ctx elt
return $erase$ Document p st elt' msc

\end{code} \subsection{Removing Elements} Version 1.0 of Halipeto had some problems generating valid XHTML. In particular, repetition repeats the contents of an element, but not the element itself. This is for good reason --- the document's tree structure is strictly respected so that the scope of any change to the stae is always clearly defined. However, the usual solution --- adding an additional div or span element to carry the repeating attribute --- is not always consistent with the XHTML DTD. I'm unsure how to handle this. Having "special" functions that don't respect the document's tree structure sounds confusing. Maybe I need to introduce a completely different mechanism that involves re-writing the tree (this would perhaps give a neater solution to the problem I faced in the Pancito site, where database information was arranged by row then column, but needed to be displayed by column then row). For now, I'm going to implement a completely ad--hoc solution. The attribute hal:erase (unless defined as a function, probably in error) will be used to indicate that an element should be removed from the document. The contents of the element are not removed, but included in the parent element. I'd appreciate feedback on this. It implies that templates will still not comply with DTDs, even though the final document will (but then that has always been possible) --- is this a problem? \begin{code}
erase :: Document -> Document
erase (Document p st elt msc) = Document p st (eraseChildren elt) msc

eraseChildren :: Element -> Element
eraseChildren (Elem nm at cn) = Elem nm at \$ foldl eraseContent [] cn

eraseContent :: [Content] -> Content -> [Content]
eraseContent cn (CElem el) = if hasErase el'
then cn++cn'
else cn++[CElem el']
where
el'@(Elem _ _ cn') = eraseChildren el
eraseContent cn x          = cn++[x]

hasErase :: Element -> Bool
hasErase (Elem _ at _) = any f at
where
f ("hal:erase", _) = True
f _                = False

\end{code} \subsection{Attribute Values} HaXml parses attributes as lists of strings and references, which is nice and correct, but not the simple interface we want for Halipeto. So these functions, pulled from the pretty printer internals of HaXml, convert the attribute value to a string before the custom function is called. \begin{code}
attVal :: AttValue -> [Char]
attVal (AttValue esr) = concatMap (either id reference) esr

reference :: Reference -> [Char]
reference (RefEntity er) = entityref er
reference (RefChar cr)   = charref cr

entityref :: EntityRef -> [Char]
entityref n = "&" ++ show n ++ ";"

charref :: CharRef -> [Char]
charref c = "&" ++ show c ++ ";"

\end{code}