- readPlainTree :: FilePath -> IO (Tree IO)
- readDarcsHashed :: FilePath -> (Maybe Int, Hash) -> IO (Tree IO)
- readBlob :: Blob m -> m ByteString
- writePlainTree :: Tree IO -> FilePath -> IO ()
- writeDarcsHashed :: Tree IO -> FilePath -> IO Hash
- floatPath :: FilePath -> AnchoredPath
- printPath :: Tree IO -> FilePath -> IO ()
Please note that Trees obtained this way will contain Stub
items. These need to be executed (they are IO actions) in order to be
expand to do this. However, many operations are
perfectly fine to be used on a stubbed Tree (and it is often more
efficient to do everything that can be done before expanding a Tree).
Read a Blob into a Lazy ByteString. Might be backed by an mmap, use with care.
Write out full tree to a plain directory structure. If you instead want to make incremental updates, refer to Storage.Hashed.Monad.
Write a Tree into a darcs-style hashed directory.
Unsafe functions for the curious explorer.
These are more useful for playing within ghci than for real, serious programs. They generally trade safety for conciseness. Please use responsibly. Don't kill innocent kittens.
Take a relative FilePath and turn it into an AnchoredPath. The operation is (relatively) unsafe. Basically, by using floatPath, you are testifying that the argument is a path relative to some common root -- i.e. the root of the associated Tree object. Also, there are certain invariants about AnchoredPath that this function tries hard to preserve, but probably cannot guarantee (i.e. this is a best-effort thing). You should sanitize any FilePaths before you declare them good by converting into AnchoredPath (using this function).