module System.Console.Haskeline.Backend.Win32( win32Term )where import System.IO import Foreign import Foreign.C import System.Win32 hiding (multiByteToWideChar) import Graphics.Win32.Misc(getStdHandle, sTD_INPUT_HANDLE, sTD_OUTPUT_HANDLE) import Data.List(intercalate) import Control.Concurrent hiding (throwTo) import Control.Concurrent.Chan import Data.Bits import Data.Char(isPrint) import Data.Maybe(mapMaybe) import Control.Monad import System.Console.Haskeline.Key import System.Console.Haskeline.Monads import System.Console.Haskeline.LineState import System.Console.Haskeline.Term import Data.ByteString.Internal (createAndTrim) import qualified Data.ByteString as B #include "win_console.h" foreign import stdcall "windows.h ReadConsoleInputW" c_ReadConsoleInput :: HANDLE -> Ptr () -> DWORD -> Ptr DWORD -> IO Bool foreign import stdcall "windows.h WaitForSingleObject" c_WaitForSingleObject :: HANDLE -> DWORD -> IO DWORD foreign import stdcall "windows.h GetNumberOfConsoleInputEvents" c_GetNumberOfConsoleInputEvents :: HANDLE -> Ptr DWORD -> IO Bool getNumberOfEvents :: HANDLE -> IO Int getNumberOfEvents h = alloca $ \numEventsPtr -> do failIfFalse_ "GetNumberOfConsoleInputEvents" $ c_GetNumberOfConsoleInputEvents h numEventsPtr fmap fromEnum $ peek numEventsPtr getEvent :: HANDLE -> IO Event getEvent h = newChan >>= keyEventLoop (eventReader h) eventReader :: HANDLE -> IO [Event] eventReader h = do let waitTime = 500 -- milliseconds ret <- c_WaitForSingleObject h waitTime yield -- otherwise, the above foreign call causes the loop to never -- respond to the killThread if ret /= (#const WAIT_OBJECT_0) then eventReader h else do es <- readEvents h return $ mapMaybe processEvent es getConOut :: IO (Maybe HANDLE) getConOut = handle (\(_::IOException) -> return Nothing) $ fmap Just $ createFile "CONOUT$" (gENERIC_READ .|. gENERIC_WRITE) (fILE_SHARE_READ .|. fILE_SHARE_WRITE) Nothing oPEN_EXISTING 0 Nothing processEvent :: InputEvent -> Maybe Event processEvent KeyEvent {keyDown = True, unicodeChar = c, virtualKeyCode = vc, controlKeyState = cstate} = fmap (KeyInput . Key modifier') $ keyFromCode vc `mplus` simpleKeyChar where simpleKeyChar = guard (c /= '\NUL') >> return (KeyChar c) testMod ck = (cstate .&. ck) /= 0 modifier' = if hasMeta modifier && hasControl modifier then noModifier {hasShift = hasShift modifier} else modifier modifier = Modifier {hasMeta = testMod ((#const RIGHT_ALT_PRESSED) .|. (#const LEFT_ALT_PRESSED)) ,hasControl = testMod ((#const RIGHT_CTRL_PRESSED) .|. (#const LEFT_CTRL_PRESSED)) && not (c > '\NUL' && c <= '\031') ,hasShift = testMod (#const SHIFT_PRESSED) && not (isPrint c) } processEvent WindowEvent = Just WindowResize processEvent _ = Nothing keyFromCode :: WORD -> Maybe BaseKey keyFromCode (#const VK_BACK) = Just Backspace keyFromCode (#const VK_LEFT) = Just LeftKey keyFromCode (#const VK_RIGHT) = Just RightKey keyFromCode (#const VK_UP) = Just UpKey keyFromCode (#const VK_DOWN) = Just DownKey keyFromCode (#const VK_DELETE) = Just Delete keyFromCode (#const VK_HOME) = Just Home keyFromCode (#const VK_END) = Just End -- The Windows console will return '\r' when return is pressed. keyFromCode (#const VK_RETURN) = Just (KeyChar '\n') -- TODO: KillLine? -- TODO: function keys. keyFromCode _ = Nothing data InputEvent = KeyEvent {keyDown :: BOOL, repeatCount :: WORD, virtualKeyCode :: WORD, virtualScanCode :: WORD, unicodeChar :: Char, controlKeyState :: DWORD} -- TODO: WINDOW_BUFFER_SIZE_RECORD -- I cant figure out how the user generates them. | WindowEvent | OtherEvent deriving Show peekEvent :: Ptr () -> IO InputEvent peekEvent pRecord = do eventType :: WORD <- (#peek INPUT_RECORD, EventType) pRecord let eventPtr = (#ptr INPUT_RECORD, Event) pRecord case eventType of (#const KEY_EVENT) -> getKeyEvent eventPtr (#const WINDOW_BUFFER_SIZE_EVENT) -> return WindowEvent _ -> return OtherEvent readEvents :: HANDLE -> IO [InputEvent] readEvents h = do n <- getNumberOfEvents h alloca $ \numEventsPtr -> allocaBytes (n * #size INPUT_RECORD) $ \pRecord -> do failIfFalse_ "ReadConsoleInput" $ c_ReadConsoleInput h pRecord (toEnum n) numEventsPtr numRead <- fmap fromEnum $ peek numEventsPtr forM [0..toEnum numRead-1] $ \i -> peekEvent $ pRecord `plusPtr` (i * #size INPUT_RECORD) getKeyEvent :: Ptr () -> IO InputEvent getKeyEvent p = do kDown' <- (#peek KEY_EVENT_RECORD, bKeyDown) p repeat' <- (#peek KEY_EVENT_RECORD, wRepeatCount) p keyCode <- (#peek KEY_EVENT_RECORD, wVirtualKeyCode) p scanCode <- (#peek KEY_EVENT_RECORD, wVirtualScanCode) p char :: CWchar <- (#peek KEY_EVENT_RECORD, uChar) p state <- (#peek KEY_EVENT_RECORD, dwControlKeyState) p return KeyEvent {keyDown = kDown', repeatCount = repeat', virtualKeyCode = keyCode, virtualScanCode = scanCode, unicodeChar = toEnum (fromEnum char), controlKeyState = state} data Coord = Coord {coordX, coordY :: Int} deriving Show #let alignment t = "%lu", (unsigned long)offsetof(struct {char x__; t (y__); }, y__) instance Storable Coord where sizeOf _ = (#size COORD) alignment _ = (#alignment COORD) peek p = do x :: CShort <- (#peek COORD, X) p y :: CShort <- (#peek COORD, Y) p return Coord {coordX = fromEnum x, coordY = fromEnum y} poke p c = do (#poke COORD, X) p (toEnum (coordX c) :: CShort) (#poke COORD, Y) p (toEnum (coordY c) :: CShort) foreign import ccall "SetPosition" c_SetPosition :: HANDLE -> Ptr Coord -> IO Bool setPosition :: HANDLE -> Coord -> IO () setPosition h c = with c $ failIfFalse_ "SetConsoleCursorPosition" . c_SetPosition h foreign import stdcall "windows.h GetConsoleScreenBufferInfo" c_GetScreenBufferInfo :: HANDLE -> Ptr () -> IO Bool getPosition :: HANDLE -> IO Coord getPosition = withScreenBufferInfo $ (#peek CONSOLE_SCREEN_BUFFER_INFO, dwCursorPosition) withScreenBufferInfo :: (Ptr () -> IO a) -> HANDLE -> IO a withScreenBufferInfo f h = allocaBytes (#size CONSOLE_SCREEN_BUFFER_INFO) $ \infoPtr -> do failIfFalse_ "GetConsoleScreenBufferInfo" $ c_GetScreenBufferInfo h infoPtr f infoPtr getBufferSize :: HANDLE -> IO Layout getBufferSize = withScreenBufferInfo $ \p -> do c <- (#peek CONSOLE_SCREEN_BUFFER_INFO, dwSize) p return Layout {width = coordX c, height = coordY c} foreign import stdcall "windows.h WriteConsoleW" c_WriteConsoleW :: HANDLE -> Ptr TCHAR -> DWORD -> Ptr DWORD -> Ptr () -> IO Bool writeConsole :: HANDLE -> String -> IO () -- For some reason, Wine returns False when WriteConsoleW is called on an empty -- string. Easiest fix: just don't call that function. writeConsole _ "" = return () writeConsole h str = withArray tstr $ \t_arr -> alloca $ \numWritten -> do failIfFalse_ "WriteConsole" $ c_WriteConsoleW h t_arr (toEnum $ length str) numWritten nullPtr where tstr = map (toEnum . fromEnum) str foreign import stdcall "windows.h MessageBeep" c_messageBeep :: UINT -> IO Bool messageBeep :: IO () messageBeep = c_messageBeep (-1) >> return ()-- intentionally ignore failures. ---------- -- Console mode foreign import stdcall "windows.h GetConsoleMode" c_GetConsoleMode :: HANDLE -> Ptr DWORD -> IO Bool foreign import stdcall "windows.h SetConsoleMode" c_SetConsoleMode :: HANDLE -> DWORD -> IO Bool withWindowMode :: MonadException m => m a -> m a withWindowMode f = do h <- liftIO $ getStdHandle sTD_INPUT_HANDLE bracket (getConsoleMode h) (setConsoleMode h) $ \m -> setConsoleMode h (m .|. (#const ENABLE_WINDOW_INPUT)) >> f where getConsoleMode h = liftIO $ alloca $ \p -> do failIfFalse_ "GetConsoleMode" $ c_GetConsoleMode h p peek p setConsoleMode h m = liftIO $ failIfFalse_ "SetConsoleMode" $ c_SetConsoleMode h m ---------------------------- -- Drawing newtype Draw m a = Draw {runDraw :: ReaderT HANDLE m a} deriving (Monad,MonadIO,MonadException, MonadReader HANDLE) instance MonadTrans Draw where lift = Draw . lift instance MonadReader Layout m => MonadReader Layout (Draw m) where ask = lift ask local r = Draw . local r . runDraw getPos :: MonadIO m => Draw m Coord getPos = ask >>= liftIO . getPosition setPos :: MonadIO m => Coord -> Draw m () setPos c = do h <- ask liftIO (setPosition h c) printText :: MonadIO m => String -> Draw m () printText txt = do h <- ask liftIO (writeConsole h txt) printAfter :: MonadLayout m => String -> Draw m () printAfter str = do printText str movePos $ negate $ length str drawLineDiffWin :: MonadLayout m => LineChars -> LineChars -> Draw m () drawLineDiffWin (xs1,ys1) (xs2,ys2) = case matchInit xs1 xs2 of ([],[]) | ys1 == ys2 -> return () (xs1',[]) | xs1' ++ ys1 == ys2 -> movePos $ negate $ length xs1' ([],xs2') | ys1 == xs2' ++ ys2 -> movePos $ length xs2' (xs1',xs2') -> do movePos (negate $ length xs1') let m = length xs1' + length ys1 - (length xs2' + length ys2) let deadText = replicate m ' ' printText xs2' printAfter (ys2 ++ deadText) movePos :: MonadLayout m => Int -> Draw m () movePos n = do Coord {coordX = x, coordY = y} <- getPos w <- asks width let (h,x') = divMod (x+n) w setPos Coord {coordX = x', coordY = y+h} crlf :: String crlf = "\r\n" instance (MonadException m, MonadLayout m) => Term (Draw m) where drawLineDiff = drawLineDiffWin -- TODO now that we capture resize events. -- first, looks like the cursor stays on the same line but jumps -- to the beginning if cut off. reposition _ _ = return () printLines [] = return () printLines ls = printText $ intercalate crlf ls ++ crlf clearLayout = do lay <- ask setPos (Coord 0 0) printText (replicate (width lay * height lay) ' ') setPos (Coord 0 0) moveToNextLine s = do movePos (lengthToEnd s) printText "\r\n" -- make the console take care of creating a new line ringBell True = liftIO messageBeep ringBell False = return () -- TODO win32Term :: IO RunTerm win32Term = do fileRT <- fileRunTerm inIsTerm <- hIsTerminalDevice stdin if not inIsTerm then return fileRT else do oterm <- getConOut case oterm of Nothing -> return fileRT Just h -> return fileRT { wrapInterrupt = withWindowMode . withCtrlCHandler, termOps = Just TermOps { getLayout = getBufferSize h, runTerm = consoleRunTerm h}, closeTerm = closeHandle h} consoleRunTerm :: HANDLE -> RunTermType consoleRunTerm conOut f = do inH <- liftIO $ getStdHandle sTD_INPUT_HANDLE runReaderT' conOut $ runDraw $ f $ liftIO $ getEvent inH -- stdin is not a terminal, but we still need to check the right way to output unicode to stdout. fileRunTerm :: IO RunTerm fileRunTerm = do putter <- putOut cp <- getCodePage return RunTerm {termOps = Nothing, closeTerm = return (), putStrOut = putter, encodeForTerm = unicodeToCodePage cp, decodeForTerm = codePageToUnicode cp, getLocaleChar = getMultiByteChar cp, wrapInterrupt = withCtrlCHandler} -- On Windows, Unicode written to the console must be written with the WriteConsole API call. -- And to make the API cross-platform consistent, Unicode to a file should be UTF-8. putOut :: IO (String -> IO ()) putOut = do outIsTerm <- hIsTerminalDevice stdout if outIsTerm then do h <- getStdHandle sTD_OUTPUT_HANDLE return (writeConsole h) else do cp <- getCodePage return $ \str -> unicodeToCodePage cp str >>= B.putStr >> hFlush stdout type Handler = DWORD -> IO BOOL foreign import ccall "wrapper" wrapHandler :: Handler -> IO (FunPtr Handler) foreign import stdcall "windows.h SetConsoleCtrlHandler" c_SetConsoleCtrlHandler :: FunPtr Handler -> BOOL -> IO BOOL -- sets the tv to True when ctrl-c is pressed. withCtrlCHandler :: MonadException m => m a -> m a withCtrlCHandler f = bracket (liftIO $ do tid <- myThreadId fp <- wrapHandler (handler tid) c_SetConsoleCtrlHandler fp True return fp) (\fp -> liftIO $ c_SetConsoleCtrlHandler fp False) (const f) where handler tid (#const CTRL_C_EVENT) = do throwTo tid Interrupt return True handler _ _ = return False ------------------------ -- Multi-byte conversion foreign import stdcall "WideCharToMultiByte" wideCharToMultiByte :: CodePage -> DWORD -> LPCWSTR -> CInt -> LPCSTR -> CInt -> LPCSTR -> LPBOOL -> IO CInt unicodeToCodePage :: CodePage -> String -> IO B.ByteString unicodeToCodePage cp wideStr = withCWStringLen wideStr $ \(wideBuff, wideLen) -> do -- first, ask for the length without filling the buffer. outSize <- wideCharToMultiByte cp 0 wideBuff (toEnum wideLen) nullPtr 0 nullPtr nullPtr -- then, actually perform the encoding. createAndTrim (fromEnum outSize) $ \outBuff -> fmap fromEnum $ wideCharToMultiByte cp 0 wideBuff (toEnum wideLen) (castPtr outBuff) outSize nullPtr nullPtr foreign import stdcall "MultiByteToWideChar" multiByteToWideChar :: CodePage -> DWORD -> LPCSTR -> CInt -> LPWSTR -> CInt -> IO CInt codePageToUnicode :: CodePage -> B.ByteString -> IO String codePageToUnicode cp bs = B.useAsCStringLen bs $ \(inBuff, inLen) -> do -- first ask for the size without filling the buffer. outSize <- multiByteToWideChar cp 0 inBuff (toEnum inLen) nullPtr 0 -- then, actually perform the decoding. allocaArray0 (fromEnum outSize) $ \outBuff -> do outSize' <- multiByteToWideChar cp 0 inBuff (toEnum inLen) outBuff outSize peekCWStringLen (outBuff, fromEnum outSize') getCodePage :: IO CodePage getCodePage = do conCP <- getConsoleCP if conCP > 0 then return conCP else getACP foreign import stdcall "IsDBCSLeadByteEx" c_IsDBCSLeadByteEx :: CodePage -> BYTE -> BOOL getMultiByteChar :: CodePage -> IO Char getMultiByteChar cp = do b1 <- getByte bs <- if c_IsDBCSLeadByteEx cp b1 then getByte >>= \b2 -> return [b1,b2] else return [b1] cs <- codePageToUnicode cp (B.pack bs) case cs of [] -> getMultiByteChar cp (c:_) -> return c where -- NOTE: relies on getChar returning an 8-bit Char. getByte = fmap (toEnum . fromEnum) getChar