-- why supercollider (jmcc) #0 import Sound.DF.Uniform.GADT {- hdf -} -- > draw why_supercollider why_supercollider = let r = resonz (dust 16987362 0.2 * 50) (rand 216948736 200 3200) 0.003 z = r -- delay_n 1629876327 r 0.048 0.048 n = lf_noise1 169872631 (rand 790283276 0 0.01) * 0.04 + 0.05 c = comb_n [0] 0.1 z n 15 in out c {- let r = resonz (dust 'α' AR 0.2 * 50) (rand 'β' 200 3200) 0.003 s = mix (uclone 'γ' 10 r) z = delayN s 0.048 0.048 c = combL z 0.1 (lfNoise1 'δ' KR (rand 'ε' 0 0.1) * 0.04 + 0.05) 15 y = mix (uclone 'ζ' 7 c) f i = allpassN i 0.05 (randN 2 'η' 0 0.05) 1 x = useq 'θ' 4 f y in out 0 (s + 0.2 * x) -} main :: IO () main = audition_rju [] why_supercollider