name: helm version: 0.4 synopsis: A functionally reactive game engine. description: A functionally reactive game engine, with headgear to protect you from the headache of game development provided. homepage: http://github.com/z0w0/helm bug-reports: http://github.com/z0w0/helm/issues license: MIT license-file: LICENSE tested-with: GHC == 7.6.3 extra-source-files: LICENSE, README.md author: Zack Corr maintainer: Zack Corr copyright: (c) 2013, Zack Corr category: Game Engine, FRP build-type: Simple cabal-version: >=1.10 source-repository head type: git location: git://github.com/z0w0/helm.git library hs-source-dirs: src exposed-modules: FRP.Helm FRP.Helm.Automaton FRP.Helm.Color FRP.Helm.Graphics FRP.Helm.Animation FRP.Helm.Joystick FRP.Helm.Keyboard FRP.Helm.Mouse FRP.Helm.Signal FRP.Helm.Text FRP.Helm.Time FRP.Helm.Window build-depends: base >= 4 && < 5, cairo >= 0.12 && < 1, containers >= 0.5 && < 1, elerea >= 2.7 && < 3, filepath >= 1.3 && < 2, SDL >= 0.6 && < 1 default-language: Haskell2010 default-extensions: RecordWildCards, NamedFieldPuns ghc-options: -Wall -fno-warn-unused-do-bind test-suite helm-tests type: exitcode-stdio-1.0 x-uses-tf: true ghc-options: -Wall -rtsopts hs-source-dirs: tests, src default-language: Haskell2010 build-depends: base >= 4 && < 5, HUnit >= 1.2 && < 2, test-framework >= 0.8 && < 1, test-framework-hunit >= 0.3 && < 1, test-framework-quickcheck2 >= 0.3 && < 1, elerea >= 2.7 && < 3, SDL >= 0.6 && < 1 main-is: Main.hs