{-| Contains all data structures and functions for composing, calculating and creating automatons. -} module FRP.Helm.Automaton ( -- * Types Automaton(..), -- * Composing pure, stateful, combine, -- * Computing step, run, counter ) where import Control.Arrow import Control.Category import Prelude hiding (id, (.)) import FRP.Elerea.Simple (Signal, SignalGen, transfer) {-| A data structure describing an automaton. An automaton is essentially a high-level way to package piped behavior between an input signal and an output signal. Automatons can also be composed, allowing you to connect one automaton to another and pipe data between them. Automatons are an easy and powerful way to create composable dynamic behavior, like animation systems. -} data Automaton a b = Step (a -> (Automaton a b, b)) instance Category Automaton where id = Step (\a -> (id, a)) (Step f) . (Step g) = Step (\a -> let (g', b) = g a (f', c) = f b in (f' . g', c)) instance Arrow Automaton where arr = pure first (Step f) = Step (\(b, d) -> let (f', c) = f b in (first f', (c, d))) {-| Creates a pure automaton that has no accumulated state. It applies input to a function at each step. -} pure :: (a -> b) -> Automaton a b pure f = Step (\x -> (pure f, f x)) {-| Creates an automaton that has an initial and accumulated state. It applies input and the last state to a function at each step. -} stateful :: b -> (a -> b -> b) -> Automaton a b stateful state f = Step (\x -> let state' = f x state in (stateful state' f, state')) {-| Steps an automaton forward, returning the next automaton to step and output of the step in a tuple. -} step :: a -> Automaton a b -> (Automaton a b, b) step auto (Step f) = f auto {-| Combines a list of automatons that take some input and turns it into an automaton that takes the same input and outputs a list of all outputs from each separate automaton. -} combine :: [Automaton a b] -> Automaton a [b] combine autos = Step (\a -> let (autos', bs) = unzip $ map (step a) autos in (combine autos', bs)) {-| A useful automaton that outputs the amount of times it has been stepped, discarding its input value. -} counter :: Automaton a Int counter = stateful 0 (\_ c -> c + 1) {-| Runs an automaton with an initial output value and input signal generator and creates an output signal generator that contains a signal that can be sampled for the output value. -} run :: Automaton a b -> b -> SignalGen (Signal a) -> SignalGen (Signal b) run auto ini feeder = do food <- feeder >>= transfer (auto, ini) (\a (Step f, _) -> f a) return $ fmap snd food